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15 Commits
49213a1cf0
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master
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3
.gitignore
vendored
3
.gitignore
vendored
@@ -48,3 +48,6 @@ cool-retro-term
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.DS_Store
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*.app
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# IntelliJ
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.idea
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@@ -58,6 +58,7 @@ int main(int argc, char *argv[])
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cout << " -p|--profile <prof> Run cool-retro-term with the given profile." << '\n';
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cout << " -h|--help Print this help." << '\n';
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cout << " --verbose Print additional information such as profiles and settings." << '\n';
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cout << " -v|--version Print the program name and version." << '\n';
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return 0;
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}
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@@ -32,7 +32,7 @@ QtObject {
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readonly property real maximumFontScaling: 2.50
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readonly property real minBurnInFadeTime: 160
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readonly property real maxBurnInFadeTime: 160000
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readonly property real maxBurnInFadeTime: 1600
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property bool isMacOS: Qt.platform.os === "osx"
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@@ -71,6 +71,7 @@ QtObject {
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property string _backgroundColor: "#000000"
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property string _fontColor: "#ff8100"
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property string _frameColor: "#ffffff"
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property string saturatedColor: Utils.mix(Utils.strToColor("#FFFFFF"),
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Utils.strToColor(_fontColor),
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saturationColor * 0.5)
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@@ -81,6 +82,7 @@ QtObject {
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_backgroundColor),
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Utils.strToColor(saturatedColor),
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0.7 + (contrast * 0.3))
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property color frameColor: Utils.strToColor(_frameColor)
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property real staticNoise: 0.12
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property real screenCurvature: 0.3
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@@ -90,6 +92,7 @@ QtObject {
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property real chromaColor: 0.25
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property real saturationColor: 0.25
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property real frameGloss: 0
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property real jitter: 0.2
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@@ -251,11 +254,13 @@ QtObject {
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var settings = {
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"backgroundColor": _backgroundColor,
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"fontColor": _fontColor,
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"frameColor": _frameColor,
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"flickering": flickering,
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"horizontalSync": horizontalSync,
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"staticNoise": staticNoise,
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"chromaColor": chromaColor,
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"saturationColor": saturationColor,
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"frameGloss": frameGloss,
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"screenCurvature": screenCurvature,
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"glowingLine": glowingLine,
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"burnIn": burnIn,
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@@ -345,6 +350,7 @@ QtObject {
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_backgroundColor = settings.backgroundColor
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!== undefined ? settings.backgroundColor : _backgroundColor
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_fontColor = settings.fontColor !== undefined ? settings.fontColor : _fontColor
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_frameColor = settings.frameColor !== undefined ? settings.frameColor : _frameColor
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horizontalSync = settings.horizontalSync
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!== undefined ? settings.horizontalSync : horizontalSync
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@@ -353,6 +359,7 @@ QtObject {
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chromaColor = settings.chromaColor !== undefined ? settings.chromaColor : chromaColor
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saturationColor = settings.saturationColor
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!== undefined ? settings.saturationColor : saturationColor
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frameGloss = settings.frameGloss !== undefined ? settings.frameGloss : frameGloss
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screenCurvature = settings.screenCurvature
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!== undefined ? settings.screenCurvature : screenCurvature
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glowingLine = settings.glowingLine !== undefined ? settings.glowingLine : glowingLine
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@@ -459,6 +466,8 @@ QtObject {
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"rbgShift": 0,
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"saturationColor": 0.2483,
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"screenCurvature": 0.3,
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"frameColor": "#ffffff",
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"frameGloss": 0,
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"staticNoise": 0.1198,
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"windowOpacity": 1,
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"margin": 0.5,
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@@ -488,6 +497,8 @@ QtObject {
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"rbgShift": 0,
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"saturationColor": 0.0,
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"screenCurvature": 0.3,
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"frameColor": "#ffffff",
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"frameGloss": 0,
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"staticNoise": 0.1198,
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"windowOpacity": 1,
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"margin": 0.5,
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@@ -517,6 +528,8 @@ QtObject {
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"rbgShift": 0,
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"saturationColor": 0.5,
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"screenCurvature": 0.3,
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"frameColor": "#ffffff",
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"frameGloss": 0,
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"staticNoise": 0.15,
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"windowOpacity": 1,
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"margin": 0.5,
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@@ -546,6 +559,8 @@ QtObject {
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"rbgShift": 0,
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"saturationColor": 0,
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"screenCurvature": 0,
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"frameColor": "#ffffff",
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"frameGloss": 0,
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"staticNoise": 0.15,
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"windowOpacity": 1,
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"margin": 0.5,
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@@ -575,6 +590,8 @@ QtObject {
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"rbgShift": 0,
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"saturationColor": 0,
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"screenCurvature": 0.5,
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"frameColor": "#ffffff",
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"frameGloss": 0,
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"staticNoise": 0.099,
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"windowOpacity": 1,
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"margin": 0.5,
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@@ -604,6 +621,8 @@ QtObject {
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"rbgShift": 0.2969,
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"saturationColor": 0,
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"screenCurvature": 0.5,
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"frameColor": "#ffffff",
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"frameGloss": 0,
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"staticNoise": 0.2969,
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"windowOpacity": 1,
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"margin": 0.5,
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@@ -633,6 +652,8 @@ QtObject {
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"rbgShift": 0.3524,
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"saturationColor": 0,
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"screenCurvature": 0.4,
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"frameColor": "#ffffff",
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"frameGloss": 0,
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"staticNoise": 0.0503,
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"windowOpacity": 1,
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"margin": 0.5,
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@@ -662,6 +683,8 @@ QtObject {
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"rbgShift": 0,
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"saturationColor": 0,
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"screenCurvature": 0.2,
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"frameColor": "#ffffff",
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"frameGloss": 0,
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"staticNoise": 0,
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"windowOpacity": 1,
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"margin": 0.5,
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@@ -691,6 +714,8 @@ QtObject {
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"rbgShift": 0,
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"saturationColor": 0.4983,
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"screenCurvature": 0,
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"frameColor": "#ffffff",
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"frameGloss": 0,
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"staticNoise": 0.0955,
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"windowOpacity": 0.7,
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"margin": 0.1,
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@@ -29,8 +29,8 @@ Loader {
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property real lastUpdate: 0
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property real prevLastUpdate: 0
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property real burnIn: appSettings.burnIn;
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property real burnInFadeTime: (1 / Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn))*64
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property real burnIn: appSettings.burnIn
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property real burnInFadeTime: 1 / Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn)
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property real _minBurnInFadeTime: appSettings.minBurnInFadeTime
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property real _maxBurnInFadeTime: appSettings.maxBurnInFadeTime
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@@ -146,8 +146,9 @@ Loader {
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float prevMask = accColor.a;
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float currMask = rgb2grey(txtColor);
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highp float blurDecay = clamp(pow(0.5, burnInTime * (lastUpdate - prevLastUpdate)), 0.0, 1.0);
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vec3 blurColor = accColor.rgb * vec3(blurDecay);
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highp float blurDecay = clamp((lastUpdate - prevLastUpdate) * burnInTime, 0.0, 1.0);
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blurDecay = max(0.0, blurDecay - prevMask);
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vec3 blurColor = accColor.rgb - vec3(blurDecay);
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vec3 color = max(blurColor, txtColor);
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gl_FragColor = vec4(color, currMask);
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@@ -58,6 +58,13 @@ Item{
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kterminal.pasteClipboard()
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}
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}
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Connections {
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target: pasteActionAlt
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onTriggered: {
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kterminal.pasteSelection()
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}
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}
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//When settings are updated sources need to be redrawn.
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Connections {
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@@ -149,6 +149,11 @@ ColumnLayout {
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value: appSettings.saturationColor
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enabled: appSettings.chromaColor !== 0
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}
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CheckableSlider {
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name: qsTr("Frame Gloss")
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onNewValue: appSettings.frameGloss = newValue
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value: appSettings.frameGloss
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}
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}
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RowLayout {
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Layout.fillWidth: true
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@@ -166,6 +171,13 @@ ColumnLayout {
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onColorSelected: appSettings._backgroundColor = color
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color: appSettings._backgroundColor
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}
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ColorButton {
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name: qsTr("Frame")
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height: 50
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Layout.fillWidth: true
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onColorSelected: appSettings._frameColor = color
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color: appSettings._frameColor
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}
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}
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}
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}
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@@ -37,6 +37,8 @@ Item {
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property real ambientLight: appSettings.ambientLight * 0.2
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property real frameGloss: appSettings.frameGloss
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property size virtualResolution
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property size screenResolution
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@@ -59,6 +61,7 @@ Item {
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property real screenCurvature: parent.screenCurvature
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property real chromaColor: parent.chromaColor
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property real ambientLight: parent.ambientLight
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property real frameGloss: parent.frameGloss
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property real flickering: appSettings.flickering
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property real horizontalSync: appSettings.horizontalSync
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@@ -172,6 +175,7 @@ Item {
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uniform highp vec4 fontColor;
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uniform highp vec4 backgroundColor;
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uniform lowp float shadowLength;
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uniform lowp float frameGloss;
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uniform highp vec2 virtualResolution;
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uniform lowp float rasterizationIntensity;\n" +
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@@ -243,6 +247,17 @@ Item {
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" return outColor;
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}" +
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//pseudo-random vector
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//https://stackoverflow.com/a/10625698
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"float random( vec2 p )
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{
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vec2 K1 = vec2(
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23.14069263277926, // e^pi (Gelfond's constant)
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2.665144142690225 // 2^sqrt(2) (Gelfond-Schneider constant)
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);
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return fract( cos( dot(p,K1) ) * 12345.6789 );
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}" +
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"void main() {" +
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"vec2 cc = vec2(0.5) - qt_TexCoord0;" +
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"float distance = length(cc);" +
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@@ -281,7 +296,11 @@ Item {
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: "") +
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(jitter !== 0 || staticNoise !== 0 ?
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"vec4 noiseTexel = texture2D(noiseSource, scaleNoiseSize * coords + vec2(fract(time / 51.0), fract(time / 237.0)));"
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"vec4 noiseTexel = texture2D(
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noiseSource, scaleNoiseSize * coords
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+ vec2(0.0, random(vec2(fract(time / 237.0), 822.9582)))
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+ vec2(fract(time / 31.0), fract(time / 177.0))
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);"
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: "") +
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(jitter !== 0 ? "
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@@ -302,8 +321,8 @@ Item {
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(burnIn !== 0 ? "
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vec4 txt_blur = texture2D(burnInSource, staticCoords);
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float blurDecay = clamp(pow(0.5, burnInTime * (time - burnInLastUpdate)), 0.0, 1.0);
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vec3 burnInColor = txt_blur.rgb * vec3(blurDecay);
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float blurDecay = clamp((time - burnInLastUpdate) * burnInTime, 0.0, 1.0);
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vec3 burnInColor = 0.65 * (txt_blur.rgb - vec3(blurDecay));
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txt_color = max(txt_color, convertWithChroma(burnInColor));"
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: "") +
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@@ -321,7 +340,7 @@ Item {
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(displayTerminalFrame ?
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"vec4 frameColor = texture2D(frameSource, qt_TexCoord0);
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finalColor = mix(finalColor, frameColor.rgb, frameColor.a);"
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finalColor = mix(finalColor, frameColor.rgb + (finalColor*frameGloss), frameColor.a);"
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: "") +
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"gl_FragColor = vec4(finalColor, qt_Opacity);" +
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@@ -22,13 +22,13 @@ import QtQuick 2.0
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import "utils.js" as Utils
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ShaderEffect {
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property color _staticFrameColor: "#fff"
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property color _frameColor: appSettings.frameColor
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property color _backgroundColor: appSettings.backgroundColor
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property color _fontColor: appSettings.fontColor
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property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2)
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property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight)
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property color frameColor: Utils.mix(_staticFrameColor, _lightColor, _ambientLight)
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property color frameColor: Utils.mix(_frameColor, _lightColor, _ambientLight)
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property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize
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// Coefficient of the log curve used to approximate shadowing
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@@ -116,6 +116,11 @@ ApplicationWindow {
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text: qsTr("Paste")
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shortcut: "Ctrl+Shift+V"
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}
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Action {
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id: pasteActionAlt
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text: qsTr("Paste selection")
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shortcut: "Shift+Insert"
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}
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Action {
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id: zoomIn
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text: qsTr("Zoom In")
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Reference in New Issue
Block a user