Use ID instead of username

This commit is contained in:
2024-07-14 19:52:17 +02:00
parent 1dcc9ebf66
commit a24e11ef18
9 changed files with 36 additions and 22 deletions

View File

@@ -0,0 +1,8 @@
#pragma lannguage glsl1
vec4 effect(vec4 color, Image tex, vec2 texture_coords, vec2 screen_coords)
{
vec4 textureColor = Texel(tex, texture_coords);
vec4 result = vec4(textureColor[2], textureColor[1], textureColor[0], textureColor[3]);
return result * color;
}

View File

@@ -22,11 +22,13 @@ function love.draw2()
local scaledWidth = imageWidth * scale
local scaledHeight = imageHeight * scale
love.graphics.setShader(CamShader)
love.graphics.draw(BotState.camfeed,
(width - scaledWidth) / 2, (height - scaledHeight) / 2,
0,
scale, scale
)
love.graphics.setShader(nil)
end
-- Draw time

View File

@@ -2,6 +2,8 @@ package.loaded["draw"] = nil
require("draw")
CamShader = nil
BotState = {
lastMessage = 0,
cpuBattery = nil,
@@ -38,6 +40,8 @@ function formatSafe(format, value, ...)
end
function love.load()
CamShader = love.graphics.newShader("client/camshader.glsl")
love.graphics.setFont(love.graphics.newFont(20))
love.window.setFullscreen(true)
love.mqtt.subscribe("telemetry/#")