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3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
[submodule "qmltermwidget"]
|
||||
path = qmltermwidget
|
||||
url = https://github.com/Swordfish90/qmltermwidget
|
||||
36
README.md
36
README.md
@@ -4,7 +4,7 @@
|
||||
cool-retro-term is a terminal emulator which mimics the look and feel of the old cathode tube screens.
|
||||
It has been designed to be eye-candy, customizable, and reasonably lightweight.
|
||||
|
||||
It uses the Konsole engine which is powerful and mature.
|
||||
It uses the QML port of qtermwidget (Konsole) developed by me: https://github.com/Swordfish90/qmltermwidget
|
||||
|
||||
This terminal emulator requires Qt 5.2 or higher to run.
|
||||
|
||||
@@ -22,6 +22,15 @@ Arch users can install this [package](https://aur.archlinux.org/packages/cool-re
|
||||
|
||||
yaourt -S aur/cool-retro-term-git
|
||||
|
||||
Gentoo users can install from a 3rd-party repository preferably via layman:
|
||||
|
||||
# USE="subversion git" emerge app-portage/layman
|
||||
# wget --no-check-certificate https://www.gerczei.eu/files/gerczei.xml -O /etc/layman/overlays/gerczei.xml
|
||||
# layman -f -a qt -a gerczei
|
||||
# ACCEPT_KEYWORDS="~*" emerge x11-terms/cool-retro-term::gerczei
|
||||
|
||||
A word of warning: USE flags and keywords are to be added to portage's configuration files and every emerge operation should be executed with '-p' (short option for --pretend) appended to the command line first as per best practice!
|
||||
|
||||
##Build instructions (Linux)
|
||||
|
||||
##Dependencies
|
||||
@@ -82,7 +91,7 @@ Once you installed all dependencies (Qt is installed and in your path) you need
|
||||
|
||||
```bash
|
||||
# Get it from GitHub
|
||||
git clone https://github.com/Swordfish90/cool-retro-term.git
|
||||
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
|
||||
|
||||
# Build it
|
||||
cd cool-retro-term
|
||||
@@ -96,14 +105,21 @@ qmake && make
|
||||
|
||||
##Build instructions (OSX)
|
||||
|
||||
brew install qt5
|
||||
git clone https://github.com/Swordfish90/cool-retro-term.git
|
||||
export CPPFLAGS="-I/usr/local/opt/qt5/include"
|
||||
export LDFLAGS="-L/usr/local/opt/qt5/lib"
|
||||
export PATH=/usr/local/opt/qt5/bin:$PATH
|
||||
cd cool-retro-term
|
||||
qmake && make
|
||||
open cool-retro-term.app
|
||||
1. Install [Xcode](https://developer.apple.com/xcode/) and agree to the licence agreement
|
||||
2. Enter the following commands into the terminal:
|
||||
|
||||
```sh
|
||||
brew install qt5
|
||||
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
|
||||
export CPPFLAGS="-I/usr/local/opt/qt5/include"
|
||||
export LDFLAGS="-L/usr/local/opt/qt5/lib"
|
||||
export PATH=/usr/local/opt/qt5/bin:$PATH
|
||||
cd cool-retro-term
|
||||
qmake && make
|
||||
mkdir cool-retro-term.app/Contents/PlugIns
|
||||
cp -r qmltermwidget/QMLTermWidget cool-retro-term.app/Contents/PlugIns
|
||||
open cool-retro-term.app
|
||||
```
|
||||
|
||||
##Donations
|
||||
I made this project in my spare time because I love what I'm doing. If you are enjoying it and you want to buy me a beer click [here](https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=flscogna%40gmail%2ecom&lc=IT&item_name=Filippo%20Scognamiglio¤cy_code=EUR&bn=PP%2dDonationsBF%3abtn_donate_LG%2egif%3aNonHosted) .
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
QT += qml quick widgets
|
||||
QT += qml quick widgets sql
|
||||
TARGET = cool-retro-term
|
||||
|
||||
DESTDIR = $$OUT_PWD/../
|
||||
SOURCES = main.cpp
|
||||
|
||||
HEADERS += \
|
||||
fileio.h
|
||||
|
||||
SOURCES = main.cpp \
|
||||
fileio.cpp
|
||||
|
||||
macx:ICON = icons/crt.icns
|
||||
|
||||
|
||||
37
app/fileio.cpp
Normal file
37
app/fileio.cpp
Normal file
@@ -0,0 +1,37 @@
|
||||
#include "fileio.h"
|
||||
|
||||
FileIO::FileIO()
|
||||
{
|
||||
}
|
||||
|
||||
bool FileIO::write(const QString& sourceUrl, const QString& data) {
|
||||
if (sourceUrl.isEmpty())
|
||||
return false;
|
||||
|
||||
QUrl url(sourceUrl);
|
||||
QFile file(url.toLocalFile());
|
||||
if (!file.open(QFile::WriteOnly | QFile::Truncate))
|
||||
return false;
|
||||
|
||||
QTextStream out(&file);
|
||||
out << data;
|
||||
file.close();
|
||||
return true;
|
||||
}
|
||||
|
||||
QString FileIO::read(const QString& sourceUrl) {
|
||||
if (sourceUrl.isEmpty())
|
||||
return "";
|
||||
|
||||
QUrl url(sourceUrl);
|
||||
QFile file(url.toLocalFile());
|
||||
if (!file.open(QFile::ReadOnly))
|
||||
return "";
|
||||
|
||||
QTextStream in(&file);
|
||||
QString result = in.readAll();
|
||||
|
||||
file.close();
|
||||
|
||||
return result;
|
||||
}
|
||||
21
app/fileio.h
Normal file
21
app/fileio.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#ifndef FILEIO_H
|
||||
#define FILEIO_H
|
||||
|
||||
#include <QObject>
|
||||
#include <QFile>
|
||||
#include <QTextStream>
|
||||
#include <QUrl>
|
||||
|
||||
class FileIO : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
FileIO();
|
||||
|
||||
public slots:
|
||||
bool write(const QString& sourceUrl, const QString& data);
|
||||
QString read(const QString& sourceUrl);
|
||||
};
|
||||
|
||||
#endif // FILEIO_H
|
||||
54
app/main.cpp
54
app/main.cpp
@@ -9,41 +9,73 @@
|
||||
#include <QDebug>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <fileio.h>
|
||||
|
||||
QString getNamedArgument(QStringList args, QString name) {
|
||||
QString getNamedArgument(QStringList args, QString name, QString defaultName)
|
||||
{
|
||||
int index = args.indexOf(name);
|
||||
return (index != -1) ? args[index + 1] : QString("");
|
||||
return (index != -1) ? args[index + 1] : QString(defaultName);
|
||||
}
|
||||
|
||||
QString getNamedArgument(QStringList args, QString name)
|
||||
{
|
||||
return getNamedArgument(args, name, "");
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// Some environmental variable are necessary on certain platforms.
|
||||
|
||||
// This disables QT appmenu under Ubuntu, which is not working with QML apps.
|
||||
setenv("QT_QPA_PLATFORMTHEME", "", 1);
|
||||
|
||||
#if defined(Q_OS_MAC)
|
||||
// This allows UTF-8 characters usage in OSX.
|
||||
setenv("LC_CTYPE", "UTF-8", 1);
|
||||
#endif
|
||||
|
||||
QApplication app(argc, argv);
|
||||
QQmlApplicationEngine engine;
|
||||
FileIO fileIO;
|
||||
|
||||
// Manage command line arguments from the cpp side
|
||||
QStringList args = app.arguments();
|
||||
if (args.contains("-h") || args.contains("--help")) {
|
||||
qDebug() << "Usage: " + args.at(0) + " [--default-settings] [--workdir <dir>] [--program <prog>] [-p|--profile <prof>] [--fullscreen] [-h|--help]";
|
||||
qDebug() << " --default-settings Run cool-retro-term with the default settings";
|
||||
qDebug() << " --workdir <dir> Change working directory to 'dir'";
|
||||
qDebug() << " --program <prog> Run the 'prog' in the new terminal.";
|
||||
qDebug() << " --fullscreen Run cool-retro-term in fullscreen.";
|
||||
qDebug() << " -p|--profile <prof> Run cool-retro-term with the given profile.";
|
||||
qDebug() << " -h|--help Print this help.";
|
||||
qDebug() << " --default-settings Run cool-retro-term with the default settings";
|
||||
qDebug() << " --workdir <dir> Change working directory to 'dir'";
|
||||
qDebug() << " -e <cmd> Command to execute. This option will catch all following arguments, so use it as the last option.";
|
||||
qDebug() << " --fullscreen Run cool-retro-term in fullscreen.";
|
||||
qDebug() << " -p|--profile <prof> Run cool-retro-term with the given profile.";
|
||||
qDebug() << " -h|--help Print this help.";
|
||||
qDebug() << " --verbose Print additional informations such as profiles and settings.";
|
||||
return 0;
|
||||
}
|
||||
|
||||
engine.rootContext()->setContextProperty("workdir", getNamedArgument(args, "--workdir"));
|
||||
engine.rootContext()->setContextProperty("shellProgram", getNamedArgument(args, "--program"));
|
||||
// Manage default command
|
||||
QStringList cmdList;
|
||||
if (args.contains("-e")) {
|
||||
cmdList << args.mid(args.indexOf("-e") + 1);
|
||||
}
|
||||
QVariant command(cmdList.empty() ? QVariant() : cmdList[0]);
|
||||
QVariant commandArgs(cmdList.size() <= 1 ? QVariant() : QVariant(cmdList.mid(1)));
|
||||
engine.rootContext()->setContextProperty("defaultCmd", command);
|
||||
engine.rootContext()->setContextProperty("defaultCmdArgs", commandArgs);
|
||||
|
||||
engine.rootContext()->setContextProperty("workdir", getNamedArgument(args, "--workdir", "$HOME"));
|
||||
engine.rootContext()->setContextProperty("fileIO", &fileIO);
|
||||
|
||||
// Manage import paths for Linux and OSX.
|
||||
QStringList importPathList = engine.importPathList();
|
||||
importPathList.prepend(QCoreApplication::applicationDirPath() + "/imports/");
|
||||
importPathList.prepend(QCoreApplication::applicationDirPath() + "/qmltermwidget");
|
||||
importPathList.prepend(QCoreApplication::applicationDirPath() + "/../PlugIns");
|
||||
importPathList.prepend(QCoreApplication::applicationDirPath() + "/../../../qmltermwidget");
|
||||
engine.setImportPathList(importPathList);
|
||||
|
||||
engine.load(QUrl("qrc:/main.qml"));
|
||||
|
||||
// Quit the application when the engine closes.
|
||||
QObject::connect((QObject*) &engine, SIGNAL(quit()), (QObject*) &app, SLOT(quit()));
|
||||
|
||||
return app.exec();
|
||||
}
|
||||
|
||||
@@ -6,8 +6,10 @@ import QtQuick.Window 2.0
|
||||
Window{
|
||||
id: dialogwindow
|
||||
title: qsTr("About")
|
||||
width: 450
|
||||
height: 300
|
||||
width: 600
|
||||
height: 400
|
||||
|
||||
modality: Qt.ApplicationModal
|
||||
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
@@ -64,20 +66,18 @@ Window{
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
spacing: 10
|
||||
Item{
|
||||
Layout.fillHeight: true
|
||||
Image{
|
||||
Layout.fillWidth: true
|
||||
Image{
|
||||
anchors.fill: parent
|
||||
fillMode: Image.PreserveAspectFit
|
||||
source: "images/crt256.png"
|
||||
smooth: true
|
||||
}
|
||||
Layout.fillHeight: true
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
fillMode: Image.PreserveAspectFit
|
||||
source: "images/crt256.png"
|
||||
smooth: true
|
||||
}
|
||||
Text{
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
text: shadersettings.version + "\n" +
|
||||
text: appSettings.version + "\n" +
|
||||
qsTr("Author: ") + "Filippo Scognamiglio\n" +
|
||||
qsTr("Email: ") + "flscogna@gmail.com\n" +
|
||||
qsTr("Source: ") + "https://github.com/Swordfish90/cool-retro-term\n"
|
||||
|
||||
@@ -20,10 +20,10 @@
|
||||
|
||||
import QtQuick 2.2
|
||||
|
||||
import "utils.js" as Utils
|
||||
|
||||
|
||||
Item{
|
||||
property string version: "0.9"
|
||||
QtObject{
|
||||
property string version: "1.0.0 RC1"
|
||||
|
||||
// GENERAL SETTINGS ///////////////////////////////////////////////////
|
||||
|
||||
@@ -31,55 +31,44 @@ Item{
|
||||
property bool showMenubar: true
|
||||
|
||||
property real windowOpacity: 1.0
|
||||
property real ambient_light: 0.2
|
||||
property real ambientLight: 0.2
|
||||
property real contrast: 0.85
|
||||
property real brightness: 0.5
|
||||
|
||||
property bool show_terminal_size: true
|
||||
property bool showTerminalSize: true
|
||||
property real windowScaling: 1.0
|
||||
|
||||
property real window_scaling: 1.0
|
||||
onWindow_scalingChanged: handleFontChanged();
|
||||
property real fps: 24
|
||||
property bool verbose: false
|
||||
|
||||
property real fps: 0
|
||||
|
||||
function mix(c1, c2, alpha){
|
||||
return Qt.rgba(c1.r * alpha + c2.r * (1-alpha),
|
||||
c1.g * alpha + c2.g * (1-alpha),
|
||||
c1.b * alpha + c2.b * (1-alpha),
|
||||
c1.a * alpha + c2.a * (1-alpha))
|
||||
}
|
||||
function strToColor(s){
|
||||
var r = parseInt(s.substring(1,3), 16) / 256;
|
||||
var g = parseInt(s.substring(3,5), 16) / 256;
|
||||
var b = parseInt(s.substring(5,7), 16) / 256;
|
||||
return Qt.rgba(r, g, b, 1.0);
|
||||
}
|
||||
onWindowScalingChanged: handleFontChanged();
|
||||
|
||||
// PROFILE SETTINGS ///////////////////////////////////////////////////////
|
||||
|
||||
property string _background_color: "#000000"
|
||||
property string _font_color: "#ff8100"
|
||||
property string saturated_color: mix(strToColor("#FFFFFF"), strToColor(_font_color), saturation_color * 0.5)
|
||||
property color font_color: mix(strToColor(saturated_color), strToColor(_background_color), 0.7 + (contrast * 0.3))
|
||||
property color background_color: mix(strToColor(_background_color), strToColor(saturated_color), 0.7 + (contrast * 0.3))
|
||||
property string _backgroundColor: "#000000"
|
||||
property string _fontColor: "#ff8100"
|
||||
property string saturatedColor: Utils.mix(Utils.strToColor("#FFFFFF"), Utils.strToColor(_fontColor), saturationColor * 0.5)
|
||||
property color fontColor: Utils.mix(Utils.strToColor(saturatedColor), Utils.strToColor(_backgroundColor), 0.7 + (contrast * 0.3))
|
||||
property color backgroundColor: Utils.mix(Utils.strToColor(_backgroundColor), Utils.strToColor(saturatedColor), 0.7 + (contrast * 0.3))
|
||||
|
||||
property real noise_strength: 0.1
|
||||
property real screen_distortion: 0.1
|
||||
property real glowing_line_strength: 0.2
|
||||
property real motion_blur: 0.40
|
||||
property real bloom_strength: 0.65
|
||||
property real staticNoise: 0.1
|
||||
property real screenCurvature: 0.1
|
||||
property real glowingLine: 0.2
|
||||
property real burnIn: 0.40
|
||||
property real bloom: 0.65
|
||||
|
||||
property real bloom_quality: 1.0
|
||||
property real bloomQuality: 0.5
|
||||
property real burnInQuality: 0.5
|
||||
|
||||
property real chroma_color: 0.0
|
||||
property real saturation_color: 0.0
|
||||
property real chromaColor: 0.0
|
||||
property real saturationColor: 0.0
|
||||
|
||||
property real jitter: 0.18
|
||||
|
||||
property real horizontal_sincronization: 0.08
|
||||
property real brightness_flickering: 0.1
|
||||
property real horizontalSync: 0.08
|
||||
property real flickering: 0.1
|
||||
|
||||
property real rgb_shift: 0.0
|
||||
property real rbgShift: 0.0
|
||||
|
||||
readonly property int no_rasterization: 0
|
||||
readonly property int scanline_rasterization: 1
|
||||
@@ -87,28 +76,19 @@ Item{
|
||||
|
||||
property int rasterization: no_rasterization
|
||||
|
||||
property int scanline_quality: 3
|
||||
onScanline_qualityChanged: handleFontChanged();
|
||||
|
||||
ListModel{
|
||||
id: framelist
|
||||
ListElement{text: "No frame"; source: "./frames/NoFrame.qml"; reflections: false}
|
||||
ListElement{text: "Simple white frame"; source: "./frames/WhiteSimpleFrame.qml"; reflections: true}
|
||||
ListElement{text: "Rough black frame"; source: "./frames/BlackRoughFrame.qml"; reflections: true}
|
||||
}
|
||||
|
||||
property string frame_source: frames_list.get(frames_index).source
|
||||
property int frames_index: 1
|
||||
property var frames_list: framelist
|
||||
|
||||
|
||||
// FONTS //////////////////////////////////////////////////////////////////
|
||||
|
||||
signal terminalFontChanged(string fontSource, int pixelSize, int lineSpacing, real screenScaling)
|
||||
property real fontScaling: 1.0
|
||||
property real fontWidth: 1.0
|
||||
|
||||
Loader{
|
||||
id: fontManager
|
||||
property bool lowResolutionFont: false
|
||||
|
||||
property var fontNames: ["HERMIT", "COMMODORE_PET", "COMMODORE_PET"]
|
||||
property var fontlist: fontManager.item.fontlist
|
||||
|
||||
signal terminalFontChanged(string fontSource, int pixelSize, int lineSpacing, real screenScaling, real fontWidth)
|
||||
|
||||
property Loader fontManager: Loader{
|
||||
states: [
|
||||
State { when: rasterization == no_rasterization
|
||||
PropertyChanges {target: fontManager; source: "Fonts.qml" } },
|
||||
@@ -121,8 +101,16 @@ Item{
|
||||
onLoaded: handleFontChanged()
|
||||
}
|
||||
|
||||
property real fontScaling: 1.0
|
||||
onFontScalingChanged: handleFontChanged();
|
||||
onFontWidthChanged: handleFontChanged();
|
||||
|
||||
function getIndexByName(name) {
|
||||
for (var i = 0; i < fontlist.count; i++) {
|
||||
if (name === fontlist.get(i).name)
|
||||
return i;
|
||||
}
|
||||
return 0; // If the font is not available default to 0.
|
||||
}
|
||||
|
||||
function incrementScaling(){
|
||||
fontScaling = Math.min(fontScaling + 0.05, 2.50);
|
||||
@@ -134,78 +122,125 @@ Item{
|
||||
handleFontChanged();
|
||||
}
|
||||
|
||||
property real fontWidth: 1.0
|
||||
onFontWidthChanged: handleFontChanged();
|
||||
|
||||
property var fontIndexes: [0,0,0]
|
||||
property var fontlist: fontManager.item.fontlist
|
||||
|
||||
function handleFontChanged(){
|
||||
if(!fontManager.item) return;
|
||||
fontManager.item.selectedFontIndex = fontIndexes[rasterization];
|
||||
fontManager.item.scaling = fontScaling * window_scaling;
|
||||
if (!fontManager.item) return;
|
||||
|
||||
var index = getIndexByName(fontNames[rasterization]);
|
||||
if (index === undefined) return;
|
||||
|
||||
fontManager.item.selectedFontIndex = index;
|
||||
fontManager.item.scaling = fontScaling * windowScaling;
|
||||
|
||||
var fontSource = fontManager.item.source;
|
||||
var pixelSize = fontManager.item.pixelSize;
|
||||
var lineSpacing = fontManager.item.lineSpacing;
|
||||
var screenScaling = fontManager.item.screenScaling;
|
||||
var fontWidth = fontManager.item.defaultFontWidth * appSettings.fontWidth;
|
||||
|
||||
terminalFontChanged(fontSource, pixelSize, lineSpacing, screenScaling);
|
||||
lowResolutionFont = fontManager.item.lowResolutionFont;
|
||||
|
||||
terminalFontChanged(fontSource, pixelSize, lineSpacing, screenScaling, fontWidth);
|
||||
}
|
||||
|
||||
// FRAMES /////////////////////////////////////////////////////////////////
|
||||
|
||||
property bool _frameReflections: true
|
||||
property bool reflectionsAllowed: framelist.get(frames_index).reflections
|
||||
property ListModel framesList: ListModel{
|
||||
ListElement{
|
||||
name: "NO_FRAME"
|
||||
text: "No frame"
|
||||
source: ""
|
||||
reflections: false
|
||||
}
|
||||
ListElement{
|
||||
name: "SIMPLE_WHITE_FRAME"
|
||||
text: "Simple white frame"
|
||||
source: "./frames/WhiteSimpleFrame.qml"
|
||||
reflections: true
|
||||
}
|
||||
ListElement{
|
||||
name: "ROUGH_BLACK_FRAME"
|
||||
text: "Rough black frame"
|
||||
source: "./frames/BlackRoughFrame.qml"
|
||||
reflections: true
|
||||
}
|
||||
}
|
||||
|
||||
function getFrameIndexByName(name) {
|
||||
for (var i = 0; i < framesList.count; i++) {
|
||||
if (name === framesList.get(i).name)
|
||||
return i;
|
||||
}
|
||||
return 0; // If the frame is not available default to 0.
|
||||
}
|
||||
|
||||
property string frameSource: "./frames/WhiteSimpleFrame.qml"
|
||||
property string frameName: "SIMPLE_WHITE_FRAME"
|
||||
|
||||
property bool _frameReflections: false
|
||||
property bool reflectionsAllowed: true
|
||||
property bool frameReflections: _frameReflections && reflectionsAllowed
|
||||
|
||||
property alias profiles_list: profileslist
|
||||
property int profiles_index: 0
|
||||
onFrameNameChanged: {
|
||||
var index = getFrameIndexByName(frameName);
|
||||
frameSource = framesList.get(index).source;
|
||||
reflectionsAllowed = framesList.get(index).reflections;
|
||||
}
|
||||
|
||||
// DB STORAGE /////////////////////////////////////////////////////////////
|
||||
|
||||
Storage{id: storage}
|
||||
property Storage storage: Storage{ }
|
||||
|
||||
function stringify(obj) {
|
||||
var replacer = function(key, val) {
|
||||
return val.toFixed ? Number(val.toFixed(4)) : val;
|
||||
}
|
||||
return JSON.stringify(obj, replacer, 2);
|
||||
}
|
||||
|
||||
function composeSettingsString(){
|
||||
var settings = {
|
||||
fps: fps,
|
||||
window_scaling: window_scaling,
|
||||
show_terminal_size: show_terminal_size,
|
||||
windowScaling: windowScaling,
|
||||
showTerminalSize: showTerminalSize,
|
||||
fontScaling: fontScaling,
|
||||
fontIndexes: fontIndexes,
|
||||
fontNames: fontNames,
|
||||
frameReflections: _frameReflections,
|
||||
showMenubar: showMenubar,
|
||||
scanline_quality: scanline_quality,
|
||||
bloom_quality: bloom_quality
|
||||
bloomQuality: bloomQuality,
|
||||
burnInQuality: burnInQuality
|
||||
}
|
||||
return JSON.stringify(settings);
|
||||
return stringify(settings);
|
||||
}
|
||||
|
||||
function composeProfileString(){
|
||||
function composeProfileObject(){
|
||||
var settings = {
|
||||
background_color: _background_color,
|
||||
font_color: _font_color,
|
||||
brightness_flickering: brightness_flickering,
|
||||
horizontal_sincronization: horizontal_sincronization,
|
||||
noise_strength: noise_strength,
|
||||
chroma_color: chroma_color,
|
||||
saturation_color: saturation_color,
|
||||
screen_distortion: screen_distortion,
|
||||
glowing_line_strength: glowing_line_strength,
|
||||
frames_index: frames_index,
|
||||
motion_blur: motion_blur,
|
||||
bloom_strength: bloom_strength,
|
||||
backgroundColor: _backgroundColor,
|
||||
fontColor: _fontColor,
|
||||
flickering: flickering,
|
||||
horizontalSync: horizontalSync,
|
||||
staticNoise: staticNoise,
|
||||
chromaColor: chromaColor,
|
||||
saturationColor: saturationColor,
|
||||
screenCurvature: screenCurvature,
|
||||
glowingLine: glowingLine,
|
||||
frameName: frameName,
|
||||
burnIn: burnIn,
|
||||
bloom: bloom,
|
||||
rasterization: rasterization,
|
||||
jitter: jitter,
|
||||
rgb_shift: rgb_shift,
|
||||
rbgShift: rbgShift,
|
||||
brightness: brightness,
|
||||
contrast: contrast,
|
||||
ambient_light: ambient_light,
|
||||
ambientLight: ambientLight,
|
||||
windowOpacity: windowOpacity,
|
||||
fontIndex: fontIndexes[rasterization],
|
||||
fontName: fontNames[rasterization],
|
||||
fontWidth: fontWidth
|
||||
}
|
||||
return JSON.stringify(settings);
|
||||
return settings;
|
||||
}
|
||||
|
||||
function composeProfileString() {
|
||||
return stringify(composeProfileObject());
|
||||
}
|
||||
|
||||
function loadSettings(){
|
||||
@@ -218,7 +253,8 @@ Item{
|
||||
loadSettingsString(settingsString);
|
||||
loadProfileString(profileString);
|
||||
|
||||
console.log("Loading settings: " + settingsString + profileString);
|
||||
if (verbose)
|
||||
console.log("Loading settings: " + settingsString + profileString);
|
||||
}
|
||||
|
||||
function storeSettings(){
|
||||
@@ -228,61 +264,65 @@ Item{
|
||||
storage.setSetting("_CURRENT_SETTINGS", settingsString);
|
||||
storage.setSetting("_CURRENT_PROFILE", profileString);
|
||||
|
||||
console.log("Storing settings: " + settingsString);
|
||||
console.log("Storing profile: " + profileString);
|
||||
if (verbose) {
|
||||
console.log("Storing settings: " + settingsString);
|
||||
console.log("Storing profile: " + profileString);
|
||||
}
|
||||
}
|
||||
|
||||
function loadSettingsString(settingsString){
|
||||
var settings = JSON.parse(settingsString);
|
||||
|
||||
show_terminal_size = settings.show_terminal_size !== undefined ? settings.show_terminal_size : show_terminal_size
|
||||
showTerminalSize = settings.showTerminalSize !== undefined ? settings.showTerminalSize : showTerminalSize
|
||||
|
||||
fps = settings.fps !== undefined ? settings.fps: fps
|
||||
window_scaling = settings.window_scaling !== undefined ? settings.window_scaling : window_scaling
|
||||
windowScaling = settings.windowScaling !== undefined ? settings.windowScaling : windowScaling
|
||||
|
||||
fontIndexes = settings.fontIndexes !== undefined ? settings.fontIndexes : fontIndexes
|
||||
fontNames = settings.fontNames !== undefined ? settings.fontNames : fontNames
|
||||
fontScaling = settings.fontScaling !== undefined ? settings.fontScaling : fontScaling
|
||||
|
||||
_frameReflections = settings.frameReflections !== undefined ? settings.frameReflections : _frameReflections;
|
||||
|
||||
showMenubar = settings.showMenubar !== undefined ? settings.showMenubar : showMenubar;
|
||||
|
||||
scanline_quality = settings.scanline_quality !== undefined ? settings.scanline_quality : scanline_quality;
|
||||
bloom_quality = settings.bloom_quality !== undefined ? settings.bloom_quality : bloom_quality;
|
||||
bloomQuality = settings.bloomQuality !== undefined ? settings.bloomQuality : bloomQuality;
|
||||
burnInQuality = settings.burnInQuality !== undefined ? settings.burnInQuality : burnInQuality;
|
||||
}
|
||||
|
||||
function loadProfileString(profileString){
|
||||
var settings = JSON.parse(profileString);
|
||||
|
||||
_background_color = settings.background_color !== undefined ? settings.background_color : _background_color;
|
||||
_font_color = settings.font_color !== undefined ? settings.font_color : _font_color;
|
||||
_backgroundColor = settings.backgroundColor !== undefined ? settings.backgroundColor : _backgroundColor;
|
||||
_fontColor = settings.fontColor !== undefined ? settings.fontColor : _fontColor;
|
||||
|
||||
horizontal_sincronization = settings.horizontal_sincronization !== undefined ? settings.horizontal_sincronization : horizontal_sincronization
|
||||
brightness_flickering = settings.brightness_flickering !== undefined ? settings.brightness_flickering : brightness_flickering;
|
||||
noise_strength = settings.noise_strength !== undefined ? settings.noise_strength : noise_strength;
|
||||
chroma_color = settings.chroma_color !== undefined ? settings.chroma_color : chroma_color;
|
||||
saturation_color = settings.saturation_color !== undefined ? settings.saturation_color : saturation_color;
|
||||
screen_distortion = settings.screen_distortion !== undefined ? settings.screen_distortion : screen_distortion;
|
||||
glowing_line_strength = settings.glowing_line_strength !== undefined ? settings.glowing_line_strength : glowing_line_strength;
|
||||
horizontalSync = settings.horizontalSync !== undefined ? settings.horizontalSync : horizontalSync
|
||||
flickering = settings.flickering !== undefined ? settings.flickering : flickering;
|
||||
staticNoise = settings.staticNoise !== undefined ? settings.staticNoise : staticNoise;
|
||||
chromaColor = settings.chromaColor !== undefined ? settings.chromaColor : chromaColor;
|
||||
saturationColor = settings.saturationColor !== undefined ? settings.saturationColor : saturationColor;
|
||||
screenCurvature = settings.screenCurvature !== undefined ? settings.screenCurvature : screenCurvature;
|
||||
glowingLine = settings.glowingLine !== undefined ? settings.glowingLine : glowingLine;
|
||||
|
||||
motion_blur = settings.motion_blur !== undefined ? settings.motion_blur : motion_blur
|
||||
bloom_strength = settings.bloom_strength !== undefined ? settings.bloom_strength : bloom_strength
|
||||
burnIn = settings.burnIn !== undefined ? settings.burnIn : burnIn
|
||||
bloom = settings.bloom !== undefined ? settings.bloom : bloom
|
||||
|
||||
frames_index = settings.frames_index !== undefined ? settings.frames_index : frames_index;
|
||||
frameName = settings.frameName !== undefined ? settings.frameName : frameName;
|
||||
|
||||
rasterization = settings.rasterization !== undefined ? settings.rasterization : rasterization;
|
||||
|
||||
jitter = settings.jitter !== undefined ? settings.jitter : jitter;
|
||||
|
||||
rgb_shift = settings.rgb_shift !== undefined ? settings.rgb_shift : rgb_shift;
|
||||
rbgShift = settings.rbgShift !== undefined ? settings.rbgShift : rbgShift;
|
||||
|
||||
ambient_light = settings.ambient_light !== undefined ? settings.ambient_light : ambient_light;
|
||||
ambientLight = settings.ambientLight !== undefined ? settings.ambientLight : ambientLight;
|
||||
contrast = settings.contrast !== undefined ? settings.contrast : contrast;
|
||||
brightness = settings.brightness !== undefined ? settings.brightness : brightness;
|
||||
windowOpacity = settings.windowOpacity !== undefined ? settings.windowOpacity : windowOpacity;
|
||||
|
||||
fontIndexes[rasterization] = settings.fontIndex !== undefined ? settings.fontIndex : fontIndexes[rasterization];
|
||||
fontNames[rasterization] = settings.fontName !== undefined ? settings.fontName : fontNames[rasterization];
|
||||
fontWidth = settings.fontWidth !== undefined ? settings.fontWidth : fontWidth;
|
||||
|
||||
handleFontChanged();
|
||||
}
|
||||
|
||||
function storeCustomProfiles(){
|
||||
@@ -299,89 +339,86 @@ Item{
|
||||
var customProfiles = JSON.parse(customProfilesString);
|
||||
for (var i=0; i<customProfiles.length; i++) {
|
||||
var profile = customProfiles[i];
|
||||
console.log("Loading custom profile: " + JSON.stringify(profile));
|
||||
profiles_list.append(profile);
|
||||
|
||||
if (verbose)
|
||||
console.log("Loading custom profile: " + stringify(profile));
|
||||
|
||||
profilesList.append(profile);
|
||||
}
|
||||
}
|
||||
|
||||
function composeCustomProfilesString(){
|
||||
var customProfiles = []
|
||||
for(var i=0; i<profileslist.count; i++){
|
||||
var profile = profileslist.get(i);
|
||||
for(var i=0; i<profilesList.count; i++){
|
||||
var profile = profilesList.get(i);
|
||||
if(profile.builtin) continue;
|
||||
customProfiles.push({text: profile.text, obj_string: profile.obj_string, builtin: false})
|
||||
}
|
||||
return JSON.stringify(customProfiles);
|
||||
}
|
||||
|
||||
function loadCurrentProfile(){
|
||||
loadProfile(profiles_index);
|
||||
return stringify(customProfiles);
|
||||
}
|
||||
|
||||
function loadProfile(index){
|
||||
var profile = profileslist.get(index);
|
||||
var profile = profilesList.get(index);
|
||||
loadProfileString(profile.obj_string);
|
||||
}
|
||||
|
||||
function addNewCustomProfile(name){
|
||||
var profileString = composeProfileString();
|
||||
profileslist.append({text: name, obj_string: profileString, builtin: false});
|
||||
function appendCustomProfile(name, profileString) {
|
||||
profilesList.append({text: name, obj_string: profileString, builtin: false});
|
||||
}
|
||||
|
||||
// PROFILES ///////////////////////////////////////////////////////////////
|
||||
|
||||
ListModel{
|
||||
id: profileslist
|
||||
property ListModel profilesList: ListModel{
|
||||
ListElement{
|
||||
text: "Default Amber"
|
||||
obj_string: '{"ambient_light":0.2,"background_color":"#000000","bloom_strength":0.65,"brightness":0.5,"brightness_flickering":0.1,"contrast":0.85,"fontIndex":0,"font_color":"#ff8100","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.08,"jitter":0.18,"motion_blur":0.4,"noise_strength":0.1,"rasterization":0,"screen_distortion":0.1,"windowOpacity":1,"chroma_color":0,"saturation_color":0,"rgb_shift":0,"fontWidth":1.0}'
|
||||
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.65,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"TERMINUS_SCALED","fontColor":"#ff8100","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.16,"jitter":0.18,"burnIn":0.4,"staticNoise":0.1,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Default Green"
|
||||
obj_string: '{"ambient_light":0.2,"background_color":"#000000","bloom_strength":0.4,"brightness":0.5,"brightness_flickering":0.1,"contrast":0.85,"fontIndex":0,"font_color":"#0ccc68","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.08,"jitter":0.18,"motion_blur":0.45,"noise_strength":0.1,"rasterization":0,"screen_distortion":0.1,"windowOpacity":1,"chroma_color":0,"saturation_color":0,"rgb_shift":0,"fontWidth":1.0}'
|
||||
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"TERMINUS_SCALED","fontColor":"#0ccc68","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.16,"jitter":0.18,"burnIn":0.45,"staticNoise":0.1,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Default Scanlines"
|
||||
obj_string: '{"ambient_light":0.2,"background_color":"#000000","bloom_strength":0.4,"brightness":0.5,"brightness_flickering":0.1,"contrast":0.85,"fontIndex":0,"font_color":"#00ff5b","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.07,"jitter":0.11,"motion_blur":0.4,"noise_strength":0.05,"rasterization":1,"screen_distortion":0.1,"windowOpacity":1,"chroma_color":0,"saturation_color":0,"rgb_shift":0,"fontWidth":1.0}'
|
||||
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"COMMODORE_PET","fontColor":"#00ff5b","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.14,"jitter":0.11,"burnIn":0.4,"staticNoise":0.05,"rasterization":1,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Default Pixelated"
|
||||
obj_string: '{"ambient_light":0.2,"background_color":"#000000","bloom_strength":0.4,"brightness":0.5,"brightness_flickering":0.1,"contrast":0.85,"fontIndex":0,"font_color":"#ff8100","frames_index":1,"glowing_line_strength":0.2,"horizontal_sincronization":0.1,"jitter":0,"motion_blur":0.45,"noise_strength":0.14,"rasterization":2,"screen_distortion":0.05,"windowOpacity":1,"chroma_color":0,"saturation_color":0,"rgb_shift":0,"fontWidth":1.0}'
|
||||
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0,"brightness":0.5,"flickering":0.2,"contrast":0.85,"fontName":"COMMODORE_PET","fontColor":"#ffffff","frameName":"ROUGH_BLACK_FRAME","glowingLine":0.2,"horizontalSync":0.2,"jitter":0,"burnIn":0.45,"staticNoise":0.19,"rasterization":2,"screenCurvature":0.05,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Apple ]["
|
||||
obj_string: '{"ambient_light":0.2,"background_color":"#000000","bloom_strength":0.5,"brightness":0.5,"brightness_flickering":0.2,"contrast":0.85,"fontIndex":2,"font_color":"#2fff91","frames_index":1,"glowing_line_strength":0.22,"horizontal_sincronization":0.08,"jitter":0.1,"motion_blur":0.65,"noise_strength":0.08,"rasterization":1,"screen_distortion":0.18,"windowOpacity":1,"chroma_color":0,"saturation_color":0,"rgb_shift":0,"fontWidth":1.0}'
|
||||
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.5,"brightness":0.5,"flickering":0.2,"contrast":0.85,"fontName":"APPLE_II","fontColor":"#2fff91","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.22,"horizontalSync":0.16,"jitter":0.1,"burnIn":0.65,"staticNoise":0.08,"rasterization":1,"screenCurvature":0.18,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Vintage"
|
||||
obj_string: '{"ambient_light":0.2,"background_color":"#000000","bloom_strength":0.4,"brightness":0.5,"brightness_flickering":0.54,"contrast":0.85,"fontIndex":0,"font_color":"#00ff3e","frames_index":2,"glowing_line_strength":0.3,"horizontal_sincronization":0.2,"jitter":0.4,"motion_blur":0.75,"noise_strength":0.2,"rasterization":1,"screen_distortion":0.1,"windowOpacity":1,"chroma_color":0,"saturation_color":0,"rgb_shift":0,"fontWidth":1.0}'
|
||||
obj_string: '{"ambientLight":0.5,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.9,"contrast":0.80,"fontName":"COMMODORE_PET","fontColor":"#00ff3e","frameName":"ROUGH_BLACK_FRAME","glowingLine":0.3,"horizontalSync":0.42,"jitter":0.4,"burnIn":0.75,"staticNoise":0.2,"rasterization":1,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "IBM Dos"
|
||||
obj_string: '{"ambient_light":0.2,"background_color":"#000000","bloom_strength":0.4,"brightness":0.5,"brightness_flickering":0.07,"contrast":0.85,"fontIndex":7,"font_color":"#ffffff","frames_index":1,"glowing_line_strength":0.13,"horizontal_sincronization":0,"jitter":0.08,"motion_blur":0.3,"noise_strength":0.03,"rasterization":0,"screen_distortion":0.1,"windowOpacity":1,"chroma_color":1,"saturation_color":0,"rgb_shift":0.5,"fontWidth":1.0}'
|
||||
obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.07,"contrast":0.85,"fontName":"IBM_DOS","fontColor":"#ffffff","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.13,"horizontalSync":0,"jitter":0.16,"burnIn":0.3,"staticNoise":0.03,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":1,"saturationColor":0,"rbgShift":0.35,"fontWidth":1.0}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "IBM 3278"
|
||||
obj_string: '{"ambient_light":0.1,"background_color":"#000000","bloom_strength":0.15,"brightness":0.5,"brightness_flickering":0,"contrast":0.95,"fontIndex":8,"font_color":"#0ccc68","frames_index":1,"glowing_line_strength":0,"horizontal_sincronization":0,"jitter":0,"motion_blur":0.6,"noise_strength":0,"rasterization":0,"screen_distortion":0.1,"windowOpacity":1,"chroma_color":0,"saturation_color":0,"rgb_shift":0,"fontWidth":1.0}'
|
||||
obj_string: '{"ambientLight":0.1,"backgroundColor":"#000000","bloom":0.15,"brightness":0.5,"flickering":0,"contrast":0.85,"fontName":"IBM_3278","fontColor":"#0ccc68","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0,"horizontalSync":0,"jitter":0,"burnIn":0.6,"staticNoise":0,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
|
||||
builtin: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Transparent Green"
|
||||
obj_string: '{"ambient_light":0.2,"background_color":"#000000","bloom_strength":0.4549689440993788,"brightness":0.5,"brightness_flickering":0.20341614906832298,"contrast":0.85,"fontIndex":0,"font_color":"#0ccc68","frames_index":0,"glowing_line_strength":0.15993788819875776,"horizontal_sincronization":0.05045871559633028,"jitter":0.20341614906832298,"motion_blur":0.24999999999999997,"noise_strength":0.20031055900621117,"rasterization":0,"screen_distortion":0.05045871559633028,"windowOpacity":0.5956221198156681,"chroma_color":0,"saturation_color":0,"rgb_shift":0,"fontWidth":1.0}'
|
||||
obj_string: '{"ambientLight":0.2,"backgroundColor":"#000000","bloom":0.45,"brightness":0.5,"flickering":0.20,"contrast":0.85,"fontName":"TERMINUS_SCALED","fontColor":"#0ccc68","frameName":"NO_FRAME","glowingLine":0.16,"horizontalSync":0.1,"jitter":0.20,"burnIn":0.25,"staticNoise":0.20,"rasterization":0,"screenCurvature":0.05,"windowOpacity":0.60,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0}'
|
||||
builtin: true
|
||||
}
|
||||
}
|
||||
|
||||
function getProfileIndexByName(name) {
|
||||
for (var i = 0; i < profileslist.count; i++) {
|
||||
if(profileslist.get(i).text === name)
|
||||
for (var i = 0; i < profilesList.count; i++) {
|
||||
if(profilesList.get(i).text === name)
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
@@ -390,6 +427,9 @@ Item{
|
||||
Component.onCompleted: {
|
||||
// Manage the arguments from the QML side.
|
||||
var args = Qt.application.arguments;
|
||||
if (args.indexOf("--verbose") !== -1) {
|
||||
verbose = true;
|
||||
}
|
||||
if (args.indexOf("--default-settings") === -1) {
|
||||
loadSettings();
|
||||
}
|
||||
|
||||
@@ -31,12 +31,12 @@ MenuBar {
|
||||
title: qsTr("Profiles")
|
||||
visible: defaultMenuBar.visible
|
||||
Instantiator{
|
||||
model: shadersettings.profiles_list
|
||||
model: appSettings.profilesList
|
||||
delegate: MenuItem {
|
||||
text: model.text
|
||||
onTriggered: {
|
||||
shadersettings.loadProfileString(obj_string);
|
||||
shadersettings.handleFontChanged();
|
||||
appSettings.loadProfileString(obj_string);
|
||||
appSettings.handleFontChanged();
|
||||
}
|
||||
}
|
||||
onObjectAdded: profilesMenu.insertItem(index, object)
|
||||
|
||||
@@ -22,8 +22,10 @@ import QtQuick 2.2
|
||||
import QtQuick.Dialogs 1.1
|
||||
|
||||
Item {
|
||||
id: rootItem
|
||||
|
||||
signal colorSelected (color color)
|
||||
property color button_color
|
||||
property color color
|
||||
property string name
|
||||
|
||||
ColorDialog {
|
||||
@@ -33,13 +35,13 @@ Item {
|
||||
visible: false
|
||||
|
||||
//This is a workaround to a Qt 5.2 bug.
|
||||
onCurrentColorChanged: colorDialog.color = colorDialog.currentColor;
|
||||
onAccepted: colorSelected(color)
|
||||
onColorChanged: if (Qt.platform.os !== "osx") colorSelected(color)
|
||||
onAccepted: if (Qt.platform.os === "osx") colorSelected(color)
|
||||
}
|
||||
Rectangle{
|
||||
anchors.fill: parent
|
||||
radius: 10
|
||||
color: button_color
|
||||
color: rootItem.color
|
||||
border.color: "black"
|
||||
Glossy {}
|
||||
Rectangle {
|
||||
@@ -52,7 +54,7 @@ Item {
|
||||
Text{
|
||||
anchors.centerIn: parent
|
||||
z: parent.z + 1
|
||||
text: name + ": " + button_color
|
||||
text: name + ": " + rootItem.color
|
||||
}
|
||||
}
|
||||
MouseArea{
|
||||
|
||||
@@ -20,45 +20,80 @@
|
||||
|
||||
import QtQuick 2.2
|
||||
|
||||
Item{
|
||||
QtObject{
|
||||
property int selectedFontIndex
|
||||
property real scaling
|
||||
property alias fontlist: fontlist
|
||||
property var _font: fontlist.get(selectedFontIndex)
|
||||
property var source: _font.source
|
||||
property int pixelSize: _font.pixelSize
|
||||
property int lineSpacing: _font.lineSpacing
|
||||
property real screenScaling: scaling * _font.baseScaling
|
||||
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
|
||||
property bool lowResolutionFont: true
|
||||
|
||||
ListModel{
|
||||
id: fontlist
|
||||
property ListModel fontlist: ListModel{
|
||||
ListElement{
|
||||
name: "COMMODORE_PET"
|
||||
text: "Commodore PET (1977)"
|
||||
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
|
||||
lineSpacing: 2
|
||||
pixelSize: 8
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.8
|
||||
}
|
||||
ListElement{
|
||||
name: "PROGGY_TINY"
|
||||
text: "Proggy Tiny (Modern)"
|
||||
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
|
||||
lineSpacing: 1
|
||||
pixelSize: 16
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.9
|
||||
}
|
||||
ListElement{
|
||||
name: "TERMINUS_SCALED"
|
||||
text: "Terminus (Modern)"
|
||||
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
|
||||
lineSpacing: 1
|
||||
pixelSize: 12
|
||||
baseScaling: 3.0
|
||||
fontWidth: 1.0
|
||||
}
|
||||
ListElement{
|
||||
name: "PRO_FONT_SCALED"
|
||||
text: "Pro Font (Modern)"
|
||||
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
|
||||
lineSpacing: 1
|
||||
pixelSize: 12
|
||||
baseScaling: 3.0
|
||||
fontWidth: 1.0
|
||||
}
|
||||
ListElement{
|
||||
name: "APPLE_II"
|
||||
text: "Apple ][ (1977)"
|
||||
source: "fonts/1977-apple2/PrintChar21.ttf"
|
||||
lineSpacing: 2
|
||||
pixelSize: 8
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.9
|
||||
}
|
||||
ListElement{
|
||||
name: "ATARI_400"
|
||||
text: "Atari 400-800 (1979)"
|
||||
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
|
||||
lineSpacing: 3
|
||||
pixelSize: 8
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.8
|
||||
}
|
||||
ListElement{
|
||||
name: "COMMODORE_64"
|
||||
text: "Commodore 64 (1982)"
|
||||
source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
|
||||
source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf"
|
||||
lineSpacing: 3
|
||||
pixelSize: 8
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.8
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,45 +20,80 @@
|
||||
|
||||
import QtQuick 2.2
|
||||
|
||||
Item{
|
||||
QtObject{
|
||||
property int selectedFontIndex
|
||||
property real scaling
|
||||
property alias fontlist: fontlist
|
||||
property var _font: fontlist.get(selectedFontIndex)
|
||||
property var source: _font.source
|
||||
property int pixelSize: _font.pixelSize
|
||||
property int lineSpacing: _font.lineSpacing
|
||||
property real screenScaling: scaling * _font.baseScaling
|
||||
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
|
||||
property bool lowResolutionFont: true
|
||||
|
||||
ListModel{
|
||||
id: fontlist
|
||||
property ListModel fontlist: ListModel{
|
||||
ListElement{
|
||||
name: "COMMODORE_PET"
|
||||
text: "Commodore PET (1977)"
|
||||
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
|
||||
lineSpacing: 2
|
||||
pixelSize: 8
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.7
|
||||
}
|
||||
ListElement{
|
||||
name: "PROGGY_TINY"
|
||||
text: "Proggy Tiny (Modern)"
|
||||
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
|
||||
lineSpacing: 1
|
||||
pixelSize: 16
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.9
|
||||
}
|
||||
ListElement{
|
||||
name: "TERMINUS_SCALED"
|
||||
text: "Terminus (Modern)"
|
||||
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
|
||||
lineSpacing: 1
|
||||
pixelSize: 12
|
||||
baseScaling: 3.0
|
||||
fontWidth: 1.0
|
||||
}
|
||||
ListElement{
|
||||
name: "PRO_FONT_SCALED"
|
||||
text: "Pro Font (Modern)"
|
||||
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
|
||||
lineSpacing: 1
|
||||
pixelSize: 12
|
||||
baseScaling: 3.0
|
||||
fontWidth: 1.0
|
||||
}
|
||||
ListElement{
|
||||
name: "APPLE_II"
|
||||
text: "Apple ][ (1977)"
|
||||
source: "fonts/1977-apple2/PrintChar21.ttf"
|
||||
lineSpacing: 2
|
||||
pixelSize: 8
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.8
|
||||
}
|
||||
ListElement{
|
||||
name: "ATARI_400"
|
||||
text: "Atari 400-800 (1979)"
|
||||
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
|
||||
lineSpacing: 3
|
||||
pixelSize: 8
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.7
|
||||
}
|
||||
ListElement{
|
||||
name: "COMMODORE_64"
|
||||
text: "Commodore 64 (1982)"
|
||||
source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
|
||||
source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf"
|
||||
lineSpacing: 3
|
||||
pixelSize: 8
|
||||
baseScaling: 4.0
|
||||
fontWidth: 0.7
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,73 +20,188 @@
|
||||
|
||||
import QtQuick 2.2
|
||||
|
||||
Item{
|
||||
QtObject{
|
||||
property int selectedFontIndex
|
||||
property real scaling
|
||||
property alias fontlist: fontlist
|
||||
property var source: fontlist.get(selectedFontIndex).source
|
||||
property var _font: fontlist.get(selectedFontIndex)
|
||||
property int pixelSize: _font.pixelSize * scaling
|
||||
property int lineSpacing: pixelSize * _font.lineSpacing
|
||||
property real screenScaling: 1.0
|
||||
property bool lowResolutionFont: _font.lowResolutionFont
|
||||
|
||||
//In this configuration lineSpacing is proportional to pixelSize.
|
||||
property int pixelSize: lowResolutionFont
|
||||
? _font.pixelSize
|
||||
: _font.pixelSize * scaling
|
||||
|
||||
ListModel{
|
||||
id: fontlist
|
||||
property int lineSpacing: lowResolutionFont
|
||||
? _font.lineSpacing
|
||||
: pixelSize * _font.lineSpacing
|
||||
|
||||
property real screenScaling: lowResolutionFont
|
||||
? _font.baseScaling * scaling
|
||||
: 1.0
|
||||
|
||||
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
|
||||
|
||||
// There are two kind of fonts: low resolution and high resolution.
|
||||
// Low resolution font sets the lowResolutionFont property to true.
|
||||
// They are rendered at a fixed pixel size and the texture is upscaled
|
||||
// to fill the screen (they are much faster to render).
|
||||
// High resolution fonts are instead drawn on a texture which has the
|
||||
// size of the screen, and the scaling directly controls their pixels size.
|
||||
// Those are slower to render but are not pixelated.
|
||||
|
||||
property ListModel fontlist: ListModel{
|
||||
ListElement{
|
||||
name: "TERMINUS_SCALED"
|
||||
text: "Terminus (Modern)"
|
||||
source: "fonts/modern-terminus/TerminusTTF-Bold-4.38.2.ttf"
|
||||
lineSpacing: 0.2
|
||||
pixelSize: 35
|
||||
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
|
||||
lineSpacing: 1
|
||||
pixelSize: 12
|
||||
baseScaling: 3.0
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: true
|
||||
}
|
||||
ListElement{
|
||||
name: "PRO_FONT_SCALED"
|
||||
text: "Pro Font (Modern)"
|
||||
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
|
||||
lineSpacing: 1
|
||||
pixelSize: 12
|
||||
baseScaling: 3.0
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: true
|
||||
}
|
||||
ListElement{
|
||||
name: "COMMODORE_PET_SCALED"
|
||||
text: "Commodore PET (1977)"
|
||||
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
|
||||
lineSpacing: 0.2
|
||||
pixelSize: 24
|
||||
lineSpacing: 2
|
||||
pixelSize: 8
|
||||
baseScaling: 3.5
|
||||
fontWidth: 0.7
|
||||
lowResolutionFont: true
|
||||
}
|
||||
ListElement{
|
||||
text: "Commodore PET 2Y (1977)"
|
||||
source: "fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf"
|
||||
lineSpacing: 0.2
|
||||
pixelSize: 32
|
||||
name: "PROGGY_TINY_SCALED"
|
||||
text: "Proggy Tiny (Modern)"
|
||||
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
|
||||
lineSpacing: 1
|
||||
pixelSize: 16
|
||||
baseScaling: 3.0
|
||||
fontWidth: 0.9
|
||||
lowResolutionFont: true
|
||||
}
|
||||
ListElement{
|
||||
name: "APPLE_II_SCALED"
|
||||
text: "Apple ][ (1977)"
|
||||
source: "fonts/1977-apple2/PrintChar21.ttf"
|
||||
lineSpacing: 0.2
|
||||
pixelSize: 24
|
||||
lineSpacing: 2
|
||||
pixelSize: 8
|
||||
baseScaling: 3.5
|
||||
fontWidth: 0.8
|
||||
lowResolutionFont: true
|
||||
}
|
||||
ListElement{
|
||||
name: "ATARI_400_SCALED"
|
||||
text: "Atari 400-800 (1979)"
|
||||
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
|
||||
lineSpacing: 0.3
|
||||
pixelSize: 24
|
||||
lineSpacing: 3
|
||||
pixelSize: 8
|
||||
baseScaling: 3.5
|
||||
fontWidth: 0.7
|
||||
lowResolutionFont: true
|
||||
}
|
||||
ListElement{
|
||||
name: "COMMODORE_64_SCALED"
|
||||
text: "Commodore 64 (1982)"
|
||||
source: "fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf"
|
||||
lineSpacing: 0.3
|
||||
pixelSize: 24
|
||||
source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf"
|
||||
lineSpacing: 3
|
||||
pixelSize: 8
|
||||
baseScaling: 3.5
|
||||
fontWidth: 0.7
|
||||
lowResolutionFont: true
|
||||
}
|
||||
ListElement{
|
||||
name: "ATARI_ST_SCALED"
|
||||
text: "Atari ST (1985)"
|
||||
source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf"
|
||||
lineSpacing: 0.2
|
||||
pixelSize: 32
|
||||
lineSpacing: 3
|
||||
pixelSize: 16
|
||||
baseScaling: 2.0
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: true
|
||||
}
|
||||
ListElement{
|
||||
name: "IBM_DOS"
|
||||
text: "IBM DOS (1985)"
|
||||
source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437.ttf"
|
||||
lineSpacing: 0.2
|
||||
pixelSize: 32
|
||||
source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437 Win.ttf"
|
||||
lineSpacing: 3
|
||||
pixelSize: 16
|
||||
baseScaling: 2.0
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: true
|
||||
}
|
||||
ListElement{
|
||||
text: "IBM 3278 (1971)"
|
||||
name: "HERMIT"
|
||||
text: "HD: Hermit (Modern)"
|
||||
source: "fonts/modern-hermit/Hermit-medium.otf"
|
||||
lineSpacing: 0.05
|
||||
pixelSize: 28
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: false
|
||||
}
|
||||
ListElement{
|
||||
name: "TERMINUS"
|
||||
text: "HD: Terminus (Modern)"
|
||||
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
|
||||
lineSpacing: 0.1
|
||||
pixelSize: 35
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: false
|
||||
}
|
||||
ListElement{
|
||||
name: "PRO_FONT"
|
||||
text: "HD: Pro Font (Modern)"
|
||||
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
|
||||
lineSpacing: 0.1
|
||||
pixelSize: 35
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: false
|
||||
}
|
||||
ListElement{
|
||||
name: "ENVY_CODE_R"
|
||||
text: "HD: Envy Code R (Modern)"
|
||||
source: "fonts/modern-envy-code-r/Envy Code R.ttf"
|
||||
lineSpacing: 0.1
|
||||
pixelSize: 30
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: false
|
||||
}
|
||||
ListElement{
|
||||
name: "MONACO"
|
||||
text: "HD: Monaco (Modern)"
|
||||
source: "fonts/modern-monaco/monaco.ttf"
|
||||
lineSpacing: 0.1
|
||||
pixelSize: 30
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: false
|
||||
}
|
||||
ListElement{
|
||||
name: "INCONSOLATA"
|
||||
text: "HD: Inconsolata (Modern)"
|
||||
source: "fonts/modern-inconsolata/Inconsolata.otf"
|
||||
lineSpacing: 0.1
|
||||
pixelSize: 35
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: false
|
||||
}
|
||||
ListElement{
|
||||
name: "IBM_3278"
|
||||
text: "HD: IBM 3278 (1971)"
|
||||
source: "fonts/1971-ibm-3278/3270Medium.ttf"
|
||||
lineSpacing: 0.2
|
||||
pixelSize: 32
|
||||
fontWidth: 1.0
|
||||
lowResolutionFont: false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,6 +31,7 @@ Window{
|
||||
modality: Qt.ApplicationModal
|
||||
title: qsTr("Save new profile")
|
||||
|
||||
property alias profileName: namefield.text
|
||||
signal nameSelected(string name)
|
||||
|
||||
MessageDialog {
|
||||
@@ -45,15 +46,9 @@ Window{
|
||||
}
|
||||
|
||||
function validateName(name){
|
||||
var profile_list = shadersettings.profiles_list;
|
||||
var profile_list = appSettings.profilesList;
|
||||
if (name === "")
|
||||
return 1;
|
||||
|
||||
for (var i = 0; i < profile_list.count; i++){
|
||||
if(profile_list.get(i).text === name)
|
||||
return 2;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -82,9 +77,6 @@ Window{
|
||||
case 1:
|
||||
errorDialog.showError(qsTr("The name you inserted is empty. Please choose a different one."));
|
||||
break;
|
||||
case 2:
|
||||
errorDialog.showError(qsTr("The name you inserted already exists. Please choose a different one."));
|
||||
break;
|
||||
default:
|
||||
nameSelected(name);
|
||||
close();
|
||||
|
||||
@@ -19,67 +19,53 @@
|
||||
*******************************************************************************/
|
||||
|
||||
import QtQuick 2.2
|
||||
import QtGraphicalEffects 1.0
|
||||
import QtQuick.Controls 1.1
|
||||
|
||||
import org.crt.konsole 0.1
|
||||
import QMLTermWidget 1.0
|
||||
|
||||
import "utils.js" as Utils
|
||||
|
||||
Item{
|
||||
id: terminalContainer
|
||||
|
||||
//Frame displacement properties. This makes the terminal the same size of the texture.
|
||||
property real dtop: frame.item.displacementTop
|
||||
property real dleft:frame.item.displacementLeft
|
||||
property real dright: frame.item.displacementRight
|
||||
property real dbottom: frame.item.displacementBottom
|
||||
|
||||
anchors.leftMargin: dleft
|
||||
anchors.rightMargin: dright
|
||||
anchors.topMargin: dtop
|
||||
anchors.bottomMargin: dbottom
|
||||
|
||||
property variant theSource: mBlur !== 0 ? blurredSourceLoader.item : kterminalSource
|
||||
property variant bloomSource: bloomSourceLoader.item
|
||||
property variant rasterizationSource: rasterizationEffectSource
|
||||
property variant staticNoiseSource: staticNoiseSource
|
||||
property size virtualResolution: Qt.size(kterminal.width, kterminal.height)
|
||||
property alias mainTerminal: kterminal
|
||||
property ShaderEffectSource mainSource: kterminalSource
|
||||
property ShaderEffectSource blurredSource: blurredSourceLoader.item
|
||||
|
||||
property real fontWidth: 1.0
|
||||
property real screenScaling: 1.0
|
||||
property real scaleTexture: 1.0
|
||||
property alias title: ksession.title
|
||||
property alias kterminal: kterminal
|
||||
|
||||
signal sizeChanged
|
||||
onWidthChanged: sizeChanged()
|
||||
onHeightChanged: sizeChanged()
|
||||
anchors.leftMargin: frame.displacementLeft * appSettings.windowScaling
|
||||
anchors.rightMargin: frame.displacementRight * appSettings.windowScaling
|
||||
anchors.topMargin: frame.displacementTop * appSettings.windowScaling
|
||||
anchors.bottomMargin: frame.displacementBottom * appSettings.windowScaling
|
||||
|
||||
//The blur effect has to take into account the framerate
|
||||
property int fps: shadersettings.fps !== 0 ? shadersettings.fps : 60
|
||||
property real fpsAttenuation: Math.sqrt(60 / fps)
|
||||
property real mBlur: shadersettings.motion_blur
|
||||
property real motionBlurCoefficient: (_maxBlurCoefficient * mBlur + _minBlurCoefficient * (1 - mBlur))
|
||||
property real _minBlurCoefficient: 0.70
|
||||
property real _maxBlurCoefficient: 0.90
|
||||
|
||||
property real mBloom: shadersettings.bloom_strength
|
||||
property int mScanlines: shadersettings.rasterization
|
||||
onMScanlinesChanged: restartBlurredSource()
|
||||
property real mBlur: Math.sqrt(appSettings.burnIn)
|
||||
property real motionBlurCoefficient: Utils.lint(_minBlurCoefficient, _maxBlurCoefficient, mBlur)
|
||||
property real _minBlurCoefficient: 0.2
|
||||
property real _maxBlurCoefficient: 0.02
|
||||
|
||||
property size terminalSize: kterminal.terminalSize
|
||||
property size paintedTextSize
|
||||
property size fontMetrics: kterminal.fontMetrics
|
||||
|
||||
onMBlurChanged: restartBlurredSource()
|
||||
|
||||
function restartBlurredSource(){
|
||||
if(!blurredSourceLoader.item) return;
|
||||
blurredSourceLoader.item.restartBlurSource();
|
||||
// Manage copy and paste
|
||||
Connections{
|
||||
target: copyAction
|
||||
onTriggered: kterminal.copyClipboard();
|
||||
}
|
||||
function pasteClipboard(){
|
||||
kterminal.pasteClipboard();
|
||||
}
|
||||
function copyClipboard(){
|
||||
kterminal.copyClipboard();
|
||||
Connections{
|
||||
target: pasteAction
|
||||
onTriggered: kterminal.pasteClipboard()
|
||||
}
|
||||
|
||||
//When settings are updated sources need to be redrawn.
|
||||
Connections{
|
||||
target: shadersettings
|
||||
target: appSettings
|
||||
onFontScalingChanged: terminalContainer.updateSources();
|
||||
onFontWidthChanged: terminalContainer.updateSources();
|
||||
}
|
||||
@@ -90,57 +76,69 @@ Item{
|
||||
}
|
||||
function updateSources() {
|
||||
kterminal.update();
|
||||
kterminal.updateImage();
|
||||
}
|
||||
|
||||
|
||||
KTerminal {
|
||||
QMLTermWidget {
|
||||
id: kterminal
|
||||
width: parent.width
|
||||
height: parent.height
|
||||
width: Math.floor(parent.width / (screenScaling * fontWidth))
|
||||
height: Math.floor(parent.height / screenScaling)
|
||||
|
||||
colorScheme: "cool-retro-term"
|
||||
|
||||
smooth: false
|
||||
smooth: !appSettings.lowResolutionFont
|
||||
enableBold: false
|
||||
fullCursorHeight: true
|
||||
|
||||
session: KSession {
|
||||
session: QMLTermSession {
|
||||
id: ksession
|
||||
kbScheme: "xterm"
|
||||
|
||||
onFinished: {
|
||||
Qt.quit()
|
||||
}
|
||||
}
|
||||
|
||||
FontLoader{ id: fontLoader }
|
||||
Text{id: fontMetrics; text: "B"; visible: false}
|
||||
QMLTermScrollbar {
|
||||
id: kterminalScrollbar
|
||||
terminal: kterminal
|
||||
anchors.margins: width * 0.5
|
||||
width: terminal.fontMetrics.width * 0.75
|
||||
Rectangle {
|
||||
anchors.fill: parent
|
||||
anchors.topMargin: 1
|
||||
anchors.bottomMargin: 1
|
||||
color: "white"
|
||||
radius: width * 0.25
|
||||
opacity: 0.7
|
||||
}
|
||||
}
|
||||
|
||||
function handleFontChange(fontSource, pixelSize, lineSpacing, screenScaling){
|
||||
FontLoader{ id: fontLoader }
|
||||
|
||||
function handleFontChange(fontSource, pixelSize, lineSpacing, screenScaling, fontWidth){
|
||||
fontLoader.source = fontSource;
|
||||
|
||||
kterminal.antialiasText = !appSettings.lowResolutionFont;
|
||||
font.pixelSize = pixelSize;
|
||||
font.family = fontLoader.name;
|
||||
|
||||
var fontWidth = 1.0 / shadersettings.fontWidth;
|
||||
terminalContainer.fontWidth = fontWidth;
|
||||
terminalContainer.screenScaling = screenScaling;
|
||||
scaleTexture = Math.max(1.0, Math.floor(screenScaling * appSettings.windowScaling));
|
||||
|
||||
width = Qt.binding(function() {return Math.floor(fontWidth * terminalContainer.width / screenScaling);});
|
||||
height = Qt.binding(function() {return Math.floor(terminalContainer.height / screenScaling);});
|
||||
|
||||
var scaleTexture = Math.max(Math.round(screenScaling / shadersettings.scanline_quality), 1.0);
|
||||
|
||||
kterminalSource.textureSize = Qt.binding(function () {
|
||||
return Qt.size(kterminal.width * scaleTexture, kterminal.height * scaleTexture);
|
||||
});
|
||||
|
||||
setLineSpacing(lineSpacing);
|
||||
update();
|
||||
restartBlurredSource();
|
||||
kterminal.lineSpacing = lineSpacing;
|
||||
}
|
||||
Component.onCompleted: {
|
||||
shadersettings.terminalFontChanged.connect(handleFontChange);
|
||||
appSettings.terminalFontChanged.connect(handleFontChange);
|
||||
|
||||
// Retrieve the variable set in main.cpp if arguments are passed.
|
||||
if (shellProgram)
|
||||
ksession.setShellProgram(shellProgram);
|
||||
if (defaultCmd) {
|
||||
ksession.setShellProgram(defaultCmd);
|
||||
ksession.setArgs(defaultCmdArgs);
|
||||
} else if (!defaultCmd && Qt.platform.os === "osx") {
|
||||
// OSX Requires the following default parameters for auto login.
|
||||
ksession.setArgs(["-i", "-l"]);
|
||||
}
|
||||
|
||||
if (workdir)
|
||||
ksession.initialWorkingDirectory = workdir;
|
||||
|
||||
@@ -148,49 +146,64 @@ Item{
|
||||
forceActiveFocus();
|
||||
}
|
||||
}
|
||||
Menu{
|
||||
id: contextmenu
|
||||
MenuItem{action: copyAction}
|
||||
MenuItem{action: pasteAction}
|
||||
MenuSeparator{visible: Qt.platform.os !== "osx"}
|
||||
MenuItem{action: fullscreenAction; visible: Qt.platform.os !== "osx"}
|
||||
MenuItem{action: showMenubarAction; visible: Qt.platform.os !== "osx"}
|
||||
MenuSeparator{visible: !shadersettings.showMenubar}
|
||||
CRTMainMenuBar{visible: !shadersettings.showMenubar}
|
||||
Component {
|
||||
id: linuxContextMenu
|
||||
Menu{
|
||||
id: contextmenu
|
||||
MenuItem{action: copyAction}
|
||||
MenuItem{action: pasteAction}
|
||||
MenuSeparator{}
|
||||
MenuItem{action: fullscreenAction}
|
||||
MenuItem{action: showMenubarAction}
|
||||
MenuSeparator{visible: !appSettings.showMenubar}
|
||||
CRTMainMenuBar{visible: !appSettings.showMenubar}
|
||||
}
|
||||
}
|
||||
Component {
|
||||
id: osxContextMenu
|
||||
Menu{
|
||||
id: contextmenu
|
||||
MenuItem{action: copyAction}
|
||||
MenuItem{action: pasteAction}
|
||||
}
|
||||
}
|
||||
Loader {
|
||||
id: menuLoader
|
||||
sourceComponent: (Qt.platform.os === "osx" ? osxContextMenu : linuxContextMenu)
|
||||
}
|
||||
property alias contextmenu: menuLoader.item
|
||||
|
||||
MouseArea{
|
||||
acceptedButtons: Qt.LeftButton | Qt.MiddleButton | Qt.RightButton
|
||||
// This is incredibly ugly. All this file should be reorganized.
|
||||
width: (parent.width + dleft + dright) / shadersettings.window_scaling - dleft -dright
|
||||
height: (parent.height + dtop + dbottom) / shadersettings.window_scaling - dtop - dbottom
|
||||
anchors.fill: parent
|
||||
cursorShape: Qt.IBeamCursor
|
||||
onWheel:{
|
||||
if(wheel.modifiers & Qt.ControlModifier){
|
||||
wheel.angleDelta.y > 0 ? zoomIn.trigger() : zoomOut.trigger();
|
||||
} else {
|
||||
var coord = correctDistortion(wheel.x, wheel.y);
|
||||
var lines = wheel.angleDelta.y > 0 ? -1 : 1;
|
||||
kterminal.scrollWheelEvent(coord, lines);
|
||||
kterminal.simulateWheel(coord.x, coord.y, wheel.buttons, wheel.modifiers, wheel.angleDelta);
|
||||
}
|
||||
}
|
||||
onDoubleClicked: {
|
||||
var coord = correctDistortion(mouse.x, mouse.y);
|
||||
kterminal.mouseDoubleClickEvent(coord, mouse.button, mouse.modifiers);
|
||||
kterminal.simulateMouseDoubleClick(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers);
|
||||
}
|
||||
onPressed: {
|
||||
if((!kterminal.usesMouse || mouse.modifiers & Qt.ShiftModifier) && mouse.button == Qt.RightButton) {
|
||||
if((!kterminal.terminalUsesMouse || mouse.modifiers & Qt.ShiftModifier) && mouse.button == Qt.RightButton) {
|
||||
contextmenu.popup();
|
||||
} else {
|
||||
var coord = correctDistortion(mouse.x, mouse.y);
|
||||
kterminal.mousePressEvent(coord, mouse.button, mouse.modifiers)
|
||||
kterminal.simulateMousePress(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers)
|
||||
}
|
||||
}
|
||||
onReleased: {
|
||||
var coord = correctDistortion(mouse.x, mouse.y);
|
||||
kterminal.mouseReleaseEvent(coord, mouse.button, mouse.modifiers);
|
||||
kterminal.simulateMouseRelease(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers);
|
||||
}
|
||||
onPositionChanged: {
|
||||
var coord = correctDistortion(mouse.x, mouse.y);
|
||||
kterminal.mouseMoveEvent(coord, mouse.button, mouse.buttons, mouse.modifiers);
|
||||
kterminal.simulateMouseMove(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers);
|
||||
}
|
||||
|
||||
function correctDistortion(x, y){
|
||||
@@ -198,7 +211,7 @@ Item{
|
||||
y = y / height;
|
||||
|
||||
var cc = Qt.size(0.5 - x, 0.5 - y);
|
||||
var distortion = (cc.height * cc.height + cc.width * cc.width) * shadersettings.screen_distortion;
|
||||
var distortion = (cc.height * cc.height + cc.width * cc.width) * appSettings.screenCurvature;
|
||||
|
||||
return Qt.point((x - cc.width * (1+distortion) * distortion) * kterminal.width,
|
||||
(y - cc.height * (1+distortion) * distortion) * kterminal.height)
|
||||
@@ -209,17 +222,8 @@ Item{
|
||||
sourceItem: kterminal
|
||||
hideSource: true
|
||||
wrapMode: ShaderEffectSource.ClampToEdge
|
||||
live: false
|
||||
|
||||
signal sourceUpdate
|
||||
|
||||
Connections{
|
||||
target: kterminal
|
||||
onUpdatedImage:{
|
||||
kterminalSource.scheduleUpdate();
|
||||
kterminalSource.sourceUpdate();
|
||||
}
|
||||
}
|
||||
visible: false
|
||||
textureSize: Qt.size(kterminal.width * scaleTexture, kterminal.height * scaleTexture);
|
||||
}
|
||||
Loader{
|
||||
id: blurredSourceLoader
|
||||
@@ -230,54 +234,68 @@ Item{
|
||||
id: _blurredSourceEffect
|
||||
sourceItem: blurredTerminalLoader.item
|
||||
recursive: true
|
||||
live: false
|
||||
live: true
|
||||
hideSource: true
|
||||
wrapMode: kterminalSource.wrapMode
|
||||
|
||||
visible: false
|
||||
|
||||
function restartBlurSource(){
|
||||
livetimer.restart();
|
||||
}
|
||||
|
||||
Timer{
|
||||
id: livetimer
|
||||
|
||||
// The interval assumes 60 fps. This is the time needed burnout a white pixel.
|
||||
// We multiply 1.1 to have a little bit of margin over the theoretical value.
|
||||
// This solution is not extremely clean, but it's probably the best to avoid measuring fps.
|
||||
|
||||
interval: (1 / motionBlurCoefficient) * 60 * 1.1
|
||||
running: true
|
||||
onRunningChanged: {
|
||||
running ?
|
||||
timeBinding.target = timeManager :
|
||||
timeBinding.target = null
|
||||
}
|
||||
onTriggered: _blurredSourceEffect.live = false;
|
||||
}
|
||||
Connections{
|
||||
id: timeBinding
|
||||
target: timeManager
|
||||
onTimeChanged: {
|
||||
_blurredSourceEffect.scheduleUpdate();
|
||||
}
|
||||
}
|
||||
Connections{
|
||||
target: kterminalSource
|
||||
onSourceUpdate:{
|
||||
target: kterminal
|
||||
onImagePainted:{
|
||||
_blurredSourceEffect.live = true;
|
||||
livetimer.restart();
|
||||
}
|
||||
}
|
||||
// Restart blurred source settings change.
|
||||
Connections{
|
||||
target: shadersettings
|
||||
onScanline_qualityChanged: restartBlurredSource();
|
||||
target: appSettings
|
||||
onBurnInChanged: _blurredSourceEffect.restartBlurSource();
|
||||
onTerminalFontChanged: _blurredSourceEffect.restartBlurSource();
|
||||
onRasterizationChanged: _blurredSourceEffect.restartBlurSource();
|
||||
onBurnInQualityChanged: _blurredSourceEffect.restartBlurSource();
|
||||
}
|
||||
Connections {
|
||||
target: kterminalScrollbar
|
||||
onOpacityChanged: _blurredSourceEffect.restartBlurSource();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loader{
|
||||
id: blurredTerminalLoader
|
||||
width: kterminalSource.textureSize.width
|
||||
height: kterminalSource.textureSize.height
|
||||
|
||||
property int burnInScaling: scaleTexture * appSettings.burnInQuality
|
||||
|
||||
width: appSettings.lowResolutionFont
|
||||
? kterminal.width * Math.max(1, burnInScaling)
|
||||
: kterminal.width * scaleTexture * appSettings.burnInQuality
|
||||
height: appSettings.lowResolutionFont
|
||||
? kterminal.height * Math.max(1, burnInScaling)
|
||||
: kterminal.height * scaleTexture * appSettings.burnInQuality
|
||||
|
||||
active: mBlur !== 0
|
||||
asynchronous: true
|
||||
|
||||
sourceComponent: ShaderEffect {
|
||||
property variant txt_source: kterminalSource
|
||||
property variant blurredSource: blurredSourceLoader.item
|
||||
property real blurCoefficient: (1.0 - motionBlurCoefficient) * fpsAttenuation
|
||||
property real blurCoefficient: motionBlurCoefficient
|
||||
|
||||
blending: false
|
||||
|
||||
@@ -296,149 +314,14 @@ Item{
|
||||
|
||||
"void main() {" +
|
||||
"vec2 coords = qt_TexCoord0;" +
|
||||
"vec3 color = texture2D(txt_source, coords).rgb * 256.0;" +
|
||||
"vec3 origColor = texture2D(txt_source, coords).rgb;" +
|
||||
"vec3 blur_color = texture2D(blurredSource, coords).rgb - vec3(blurCoefficient);" +
|
||||
"vec3 color = min(origColor + blur_color, max(origColor, blur_color));" +
|
||||
|
||||
"vec3 blur_color = texture2D(blurredSource, coords).rgb * 256.0;" +
|
||||
"blur_color = blur_color - blur_color * blurCoefficient;" +
|
||||
"color = step(vec3(1.0), color) * color + step(color, vec3(1.0)) * blur_color;" +
|
||||
|
||||
"gl_FragColor = vec4(floor(color) / 256.0, 1.0);" +
|
||||
"gl_FragColor = vec4(color, rgb2grey(color - origColor));" +
|
||||
"}"
|
||||
|
||||
onStatusChanged: if (log) console.log(log) //Print warning messages
|
||||
}
|
||||
}
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// EFFECTS //////////////////////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// BLOOM ////////////////////////////////////////////////////////////////
|
||||
|
||||
Loader{
|
||||
property real scaling: shadersettings.bloom_quality * shadersettings.window_scaling
|
||||
id: bloomEffectLoader
|
||||
active: mBloom != 0
|
||||
asynchronous: true
|
||||
width: parent.width * scaling
|
||||
height: parent.height * scaling
|
||||
sourceComponent: FastBlur{
|
||||
radius: 48 * scaling
|
||||
source: kterminal
|
||||
transparentBorder: true
|
||||
}
|
||||
}
|
||||
Loader{
|
||||
id: bloomSourceLoader
|
||||
active: mBloom != 0
|
||||
asynchronous: true
|
||||
sourceComponent: ShaderEffectSource{
|
||||
id: _bloomEffectSource
|
||||
sourceItem: bloomEffectLoader.item
|
||||
hideSource: true
|
||||
live: false
|
||||
smooth: true
|
||||
Connections{
|
||||
target: kterminalSource
|
||||
onSourceUpdate: _bloomEffectSource.scheduleUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// NOISE ////////////////////////////////////////////////////////////////
|
||||
|
||||
ShaderEffect {
|
||||
id: staticNoiseEffect
|
||||
anchors.fill: parent
|
||||
property real element_size: shadersettings.rasterization == shadersettings.no_rasterization ? 2 : 1
|
||||
property size virtual_resolution: Qt.size(kterminal.width / element_size, kterminal.height / element_size)
|
||||
|
||||
blending: false
|
||||
|
||||
fragmentShader:
|
||||
"uniform lowp float qt_Opacity;
|
||||
varying highp vec2 qt_TexCoord0;
|
||||
uniform highp vec2 virtual_resolution;" +
|
||||
|
||||
"highp float noise(vec2 co)
|
||||
{
|
||||
highp float a = 12.9898;
|
||||
highp float b = 78.233;
|
||||
highp float c = 43758.5453;
|
||||
highp float dt= dot(co.xy ,vec2(a,b));
|
||||
highp float sn= mod(dt,3.14);
|
||||
return fract(sin(sn) * c);
|
||||
}
|
||||
|
||||
vec2 sw(vec2 p) {return vec2( floor(p.x) , floor(p.y) );}
|
||||
vec2 se(vec2 p) {return vec2( ceil(p.x) , floor(p.y) );}
|
||||
vec2 nw(vec2 p) {return vec2( floor(p.x) , ceil(p.y) );}
|
||||
vec2 ne(vec2 p) {return vec2( ceil(p.x) , ceil(p.y) );}
|
||||
|
||||
float smoothNoise(vec2 p) {
|
||||
vec2 inter = smoothstep(0., 1., fract(p));
|
||||
float s = mix(noise(sw(p)), noise(se(p)), inter.x);
|
||||
float n = mix(noise(nw(p)), noise(ne(p)), inter.x);
|
||||
return mix(s, n, inter.y);
|
||||
}" +
|
||||
|
||||
"void main() {" +
|
||||
"gl_FragColor.a = smoothNoise(qt_TexCoord0 * virtual_resolution);" +
|
||||
"}"
|
||||
|
||||
onStatusChanged: if (log) console.log(log) //Print warning messages
|
||||
}
|
||||
ShaderEffectSource{
|
||||
id: staticNoiseSource
|
||||
sourceItem: staticNoiseEffect
|
||||
textureSize: Qt.size(parent.width, parent.height)
|
||||
wrapMode: ShaderEffectSource.Repeat
|
||||
smooth: true
|
||||
hideSource: true
|
||||
}
|
||||
|
||||
// RASTERIZATION //////////////////////////////////////////////////////////
|
||||
|
||||
ShaderEffect {
|
||||
id: rasterizationEffect
|
||||
width: parent.width
|
||||
height: parent.height
|
||||
property size virtual_resolution: Qt.size(kterminal.width, kterminal.height)
|
||||
|
||||
blending: false
|
||||
|
||||
fragmentShader:
|
||||
"uniform lowp float qt_Opacity;" +
|
||||
|
||||
"varying highp vec2 qt_TexCoord0;
|
||||
uniform highp vec2 virtual_resolution;
|
||||
|
||||
highp float getScanlineIntensity(vec2 coords) {
|
||||
highp float result = 1.0;" +
|
||||
|
||||
(mScanlines != shadersettings.no_rasterization ?
|
||||
"result *= abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" : "") +
|
||||
(mScanlines == shadersettings.pixel_rasterization ?
|
||||
"result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + "
|
||||
|
||||
return result;
|
||||
}" +
|
||||
|
||||
"void main() {" +
|
||||
"highp float color = getScanlineIntensity(qt_TexCoord0);" +
|
||||
|
||||
"float distance = length(vec2(0.5) - qt_TexCoord0);" +
|
||||
"color = mix(color, 0.0, 1.2 * distance * distance);" +
|
||||
|
||||
"gl_FragColor.a = color;" +
|
||||
"}"
|
||||
|
||||
onStatusChanged: if (log) console.log(log) //Print warning messages
|
||||
}
|
||||
ShaderEffectSource{
|
||||
id: rasterizationEffectSource
|
||||
sourceItem: rasterizationEffect
|
||||
hideSource: true
|
||||
smooth: true
|
||||
wrapMode: ShaderEffectSource.Repeat
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,57 +28,58 @@ Tab{
|
||||
anchors.fill: parent
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
spacing: 2
|
||||
CheckableSlider{
|
||||
name: qsTr("Bloom")
|
||||
onNewValue: shadersettings.bloom_strength = newValue
|
||||
value: shadersettings.bloom_strength
|
||||
onNewValue: appSettings.bloom = newValue
|
||||
value: appSettings.bloom
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Motion Blur")
|
||||
onNewValue: shadersettings.motion_blur = newValue
|
||||
value: shadersettings.motion_blur
|
||||
name: qsTr("BurnIn")
|
||||
onNewValue: appSettings.burnIn = newValue
|
||||
value: appSettings.burnIn
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Noise")
|
||||
onNewValue: shadersettings.noise_strength = newValue
|
||||
value: shadersettings.noise_strength
|
||||
name: qsTr("Static Noise")
|
||||
onNewValue: appSettings.staticNoise = newValue
|
||||
value: appSettings.staticNoise
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Jitter")
|
||||
onNewValue: shadersettings.jitter = newValue
|
||||
value: shadersettings.jitter
|
||||
onNewValue: appSettings.jitter = newValue
|
||||
value: appSettings.jitter
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Glow")
|
||||
onNewValue: shadersettings.glowing_line_strength = newValue;
|
||||
value: shadersettings.glowing_line_strength
|
||||
name: qsTr("Glow Line")
|
||||
onNewValue: appSettings.glowingLine = newValue;
|
||||
value: appSettings.glowingLine
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Screen distortion")
|
||||
onNewValue: shadersettings.screen_distortion = newValue;
|
||||
value: shadersettings.screen_distortion;
|
||||
name: qsTr("Screen Curvature")
|
||||
onNewValue: appSettings.screenCurvature = newValue;
|
||||
value: appSettings.screenCurvature;
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Ambient light")
|
||||
onNewValue: shadersettings.ambient_light = newValue;
|
||||
value: shadersettings.ambient_light
|
||||
enabled: shadersettings.frames_index !== 0
|
||||
name: qsTr("Ambient Light")
|
||||
onNewValue: appSettings.ambientLight = newValue;
|
||||
value: appSettings.ambientLight
|
||||
enabled: appSettings.framesIndex !== 0
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Brightness flickering")
|
||||
onNewValue: shadersettings.brightness_flickering = newValue;
|
||||
value: shadersettings.brightness_flickering;
|
||||
name: qsTr("Flickering")
|
||||
onNewValue: appSettings.flickering = newValue;
|
||||
value: appSettings.flickering;
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Horizontal flickering")
|
||||
onNewValue: shadersettings.horizontal_sincronization = newValue;
|
||||
value: shadersettings.horizontal_sincronization;
|
||||
name: qsTr("Horizontal Sync")
|
||||
onNewValue: appSettings.horizontalSync = newValue;
|
||||
value: appSettings.horizontalSync;
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("RGB shift")
|
||||
onNewValue: shadersettings.rgb_shift = newValue;
|
||||
value: shadersettings.rgb_shift;
|
||||
enabled: shadersettings.chroma_color !== 0
|
||||
name: qsTr("RGB Shift")
|
||||
onNewValue: appSettings.rbgShift = newValue;
|
||||
value: appSettings.rbgShift;
|
||||
enabled: appSettings.chromaColor !== 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,88 +21,180 @@
|
||||
import QtQuick 2.2
|
||||
import QtQuick.Controls 1.1
|
||||
import QtQuick.Layouts 1.1
|
||||
import QtQuick.Dialogs 1.1
|
||||
|
||||
Tab{
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
GroupBox{
|
||||
anchors {left: parent.left; right: parent.right}
|
||||
Layout.fillWidth: true
|
||||
Layout.fillHeight: true
|
||||
title: qsTr("Profile")
|
||||
ColumnLayout{
|
||||
RowLayout {
|
||||
anchors.fill: parent
|
||||
ComboBox{
|
||||
id: profilesbox
|
||||
TableView {
|
||||
id: profilesView
|
||||
Layout.fillWidth: true
|
||||
model: shadersettings.profiles_list
|
||||
currentIndex: shadersettings.profiles_index
|
||||
anchors { top: parent.top; bottom: parent.bottom; }
|
||||
model: appSettings.profilesList
|
||||
headerVisible: false
|
||||
TableViewColumn {
|
||||
title: qsTr("Profile")
|
||||
role: "text"
|
||||
width: parent.width * 0.5
|
||||
}
|
||||
onActivated: {
|
||||
appSettings.loadProfile(row);
|
||||
}
|
||||
}
|
||||
RowLayout{
|
||||
Layout.fillWidth: true
|
||||
ColumnLayout {
|
||||
anchors { top: parent.top; bottom: parent.bottom }
|
||||
Layout.fillWidth: false
|
||||
Button{
|
||||
Layout.fillWidth: true
|
||||
text: qsTr("New")
|
||||
onClicked: {
|
||||
insertname.profileName = "";
|
||||
insertname.show()
|
||||
}
|
||||
}
|
||||
Button{
|
||||
Layout.fillWidth: true
|
||||
property alias currentIndex: profilesView.currentRow
|
||||
enabled: currentIndex >= 0
|
||||
text: qsTr("Load")
|
||||
onClicked: {
|
||||
shadersettings.profiles_index = profilesbox.currentIndex
|
||||
shadersettings.loadCurrentProfile();
|
||||
shadersettings.handleFontChanged();
|
||||
var index = profilesView.currentRow;
|
||||
if (index >= 0)
|
||||
appSettings.loadProfile(index);
|
||||
}
|
||||
}
|
||||
Button{
|
||||
Layout.fillWidth: true
|
||||
text: qsTr("Save New Profile")
|
||||
onClicked: insertname.show()
|
||||
}
|
||||
Button{
|
||||
Layout.fillWidth: true
|
||||
text: qsTr("Remove Selected")
|
||||
enabled: !shadersettings.profiles_list.get(profilesbox.currentIndex).builtin
|
||||
text: qsTr("Remove")
|
||||
property alias currentIndex: profilesView.currentRow
|
||||
|
||||
enabled: currentIndex >= 0 && !appSettings.profilesList.get(currentIndex).builtin
|
||||
onClicked: {
|
||||
shadersettings.profiles_list.remove(profilesbox.currentIndex)
|
||||
profilesbox.currentIndex = profilesbox.currentIndex - 1
|
||||
appSettings.profilesList.remove(currentIndex);
|
||||
profilesView.selection.clear();
|
||||
|
||||
// TODO This is a very ugly workaround. The view didn't update on Qt 5.3.2.
|
||||
profilesView.model = 0;
|
||||
profilesView.model = appSettings.profilesList;
|
||||
}
|
||||
}
|
||||
Item {
|
||||
// Spacing
|
||||
Layout.fillHeight: true
|
||||
}
|
||||
Button{
|
||||
Layout.fillWidth: true
|
||||
text: qsTr("Import")
|
||||
onClicked: {
|
||||
fileDialog.selectExisting = true;
|
||||
fileDialog.callBack = function (url) {loadFile(url);};
|
||||
fileDialog.open();
|
||||
}
|
||||
function loadFile(url) {
|
||||
try {
|
||||
if (appSettings.verbose)
|
||||
console.log("Loading file: " + url);
|
||||
|
||||
var profileObject = JSON.parse(fileIO.read(url));
|
||||
var name = profileObject.name;
|
||||
|
||||
if (!name)
|
||||
throw "Profile doesn't have a name";
|
||||
|
||||
delete profileObject.name;
|
||||
|
||||
appSettings.appendCustomProfile(name, JSON.stringify(profileObject));
|
||||
} catch (err) {
|
||||
console.log(err);
|
||||
messageDialog.text = qsTr("There has been an error reading the file.")
|
||||
messageDialog.open();
|
||||
}
|
||||
}
|
||||
}
|
||||
Button{
|
||||
property alias currentIndex: profilesView.currentRow
|
||||
|
||||
Layout.fillWidth: true
|
||||
|
||||
text: qsTr("Export")
|
||||
enabled: currentIndex >= 0 && !appSettings.profilesList.get(currentIndex).builtin
|
||||
onClicked: {
|
||||
fileDialog.selectExisting = false;
|
||||
fileDialog.callBack = function (url) {storeFile(url);};
|
||||
fileDialog.open();
|
||||
}
|
||||
function storeFile(url) {
|
||||
try {
|
||||
var urlString = url.toString();
|
||||
|
||||
// Fix the extension if it's missing.
|
||||
var extension = urlString.substring(urlString.length - 5, urlString.length);
|
||||
var urlTail = (extension === ".json" ? "" : ".json");
|
||||
url += urlTail;
|
||||
|
||||
if (true)
|
||||
console.log("Storing file: " + url);
|
||||
|
||||
var profileObject = appSettings.profilesList.get(currentIndex);
|
||||
var profileSettings = JSON.parse(profileObject.obj_string);
|
||||
profileSettings["name"] = profileObject.text;
|
||||
|
||||
var result = fileIO.write(url, JSON.stringify(profileSettings, undefined, 2));
|
||||
if (!result)
|
||||
throw "The file could not be written.";
|
||||
} catch (err) {
|
||||
console.log(err);
|
||||
messageDialog.text = qsTr("There has been an error storing the file.")
|
||||
messageDialog.open();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
InsertNameDialog{
|
||||
id: insertname
|
||||
onNameSelected: shadersettings.addNewCustomProfile(name)
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Lights")
|
||||
Layout.fillWidth: true
|
||||
GridLayout{
|
||||
anchors.fill: parent
|
||||
columns: 2
|
||||
Text{ text: qsTr("Brightness") }
|
||||
SimpleSlider{
|
||||
onValueChanged: shadersettings.brightness = value
|
||||
value: shadersettings.brightness
|
||||
}
|
||||
Text{ text: qsTr("Contrast") }
|
||||
SimpleSlider{
|
||||
onValueChanged: shadersettings.contrast = value
|
||||
value: shadersettings.contrast
|
||||
}
|
||||
Text{ text: qsTr("Opacity") }
|
||||
SimpleSlider{
|
||||
onValueChanged: shadersettings.windowOpacity = value
|
||||
value: shadersettings.windowOpacity
|
||||
}
|
||||
// DIALOGS ////////////////////////////////////////////////////////////////
|
||||
InsertNameDialog{
|
||||
id: insertname
|
||||
onNameSelected: {
|
||||
appSettings.appendCustomProfile(name, appSettings.composeProfileString());
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Frame")
|
||||
Layout.fillWidth: true
|
||||
RowLayout{
|
||||
anchors.fill: parent
|
||||
ComboBox{
|
||||
id: framescombobox
|
||||
Layout.fillWidth: true
|
||||
model: shadersettings.frames_list
|
||||
currentIndex: shadersettings.frames_index
|
||||
onCurrentIndexChanged: shadersettings.frames_index = currentIndex
|
||||
}
|
||||
MessageDialog {
|
||||
id: messageDialog
|
||||
title: qsTr("File Error")
|
||||
onAccepted: {
|
||||
messageDialog.close();
|
||||
}
|
||||
}
|
||||
Loader {
|
||||
property var callBack
|
||||
property bool selectExisting: false
|
||||
id: fileDialog
|
||||
|
||||
sourceComponent: FileDialog{
|
||||
nameFilters: ["Json files (*.json)"]
|
||||
selectMultiple: false
|
||||
selectFolder: false
|
||||
selectExisting: fileDialog.selectExisting
|
||||
onAccepted: callBack(fileUrl);
|
||||
}
|
||||
|
||||
onSelectExistingChanged: reload()
|
||||
|
||||
function open() {
|
||||
item.open();
|
||||
}
|
||||
|
||||
function reload() {
|
||||
active = false;
|
||||
active = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,9 +36,9 @@ Tab{
|
||||
columns: 3
|
||||
CheckBox{
|
||||
property int fps: checked ? slider.value : 0
|
||||
onFpsChanged: shadersettings.fps = fps
|
||||
checked: shadersettings.fps !== 0
|
||||
text: qsTr("Limit FPS")
|
||||
onFpsChanged: appSettings.fps = fps
|
||||
checked: appSettings.fps !== 0
|
||||
text: qsTr("Effects FPS")
|
||||
}
|
||||
Slider{
|
||||
id: slider
|
||||
@@ -46,63 +46,26 @@ Tab{
|
||||
stepSize: 1
|
||||
maximumValue: 60
|
||||
minimumValue: 1
|
||||
enabled: shadersettings.fps !== 0
|
||||
value: shadersettings.fps !== 0 ? shadersettings.fps : 60
|
||||
enabled: appSettings.fps !== 0
|
||||
value: appSettings.fps !== 0 ? appSettings.fps : 60
|
||||
}
|
||||
Text{text: slider.value}
|
||||
Text{text: qsTr("Texture Quality")}
|
||||
Slider{
|
||||
Layout.fillWidth: true
|
||||
id: txtslider
|
||||
onValueChanged: shadersettings.window_scaling = value;
|
||||
value: shadersettings.window_scaling
|
||||
stepSize: 0.10
|
||||
Component.onCompleted: minimumValue = 0.3 //Without this value gets set to 0.5
|
||||
onValueChanged: if (enabled) appSettings.windowScaling = value;
|
||||
stepSize: 0.05
|
||||
enabled: false
|
||||
Component.onCompleted: {
|
||||
minimumValue = 0.25 //Without this value gets set to 0.5
|
||||
value = appSettings.windowScaling;
|
||||
enabled = true;
|
||||
}
|
||||
}
|
||||
Text{text: Math.round(txtslider.value * 100) + "%"}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Rasterization")
|
||||
Layout.fillWidth: true
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
GridLayout{
|
||||
id: scanlineQualityContainer
|
||||
anchors.fill: parent
|
||||
columns: 3
|
||||
property alias valsIndex: scanlineQualitySlider.value
|
||||
property var vals: [4,3,2]
|
||||
property var valsStrings: [
|
||||
qsTr("Low"),
|
||||
qsTr("Medium"),
|
||||
qsTr("High")
|
||||
]
|
||||
|
||||
onValsIndexChanged: shadersettings.scanline_quality = vals[valsIndex];
|
||||
|
||||
Text{text: qsTr("Scanlines Quality")}
|
||||
Slider{
|
||||
id: scanlineQualitySlider
|
||||
Layout.fillWidth: true
|
||||
onValueChanged: parent.valsIndex = value;
|
||||
stepSize: 1
|
||||
Component.onCompleted: {
|
||||
minimumValue = 0;
|
||||
maximumValue = 2;
|
||||
value = parent.vals.indexOf(shadersettings.scanline_quality);
|
||||
}
|
||||
Connections{
|
||||
target: shadersettings
|
||||
onScanline_qualityChanged:
|
||||
scanlineQualityContainer.valsIndex = scanlineQualityContainer.vals.indexOf(shadersettings.scanline_quality);
|
||||
}
|
||||
}
|
||||
Text{
|
||||
text: parent.valsStrings[parent.valsIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Bloom")
|
||||
Layout.fillWidth: true
|
||||
@@ -111,37 +74,46 @@ Tab{
|
||||
GridLayout{
|
||||
id: bloomQualityContainer
|
||||
anchors.fill: parent
|
||||
columns: 3
|
||||
property alias valsIndex: bloomQualitySlider.value
|
||||
property var vals: [0.25, 0.50, 1.00]
|
||||
property var valsStrings: [
|
||||
qsTr("Low"),
|
||||
qsTr("Medium"),
|
||||
qsTr("High")
|
||||
]
|
||||
|
||||
onValsIndexChanged: shadersettings.bloom_quality = vals[valsIndex];
|
||||
|
||||
Text{text: qsTr("Bloom Quality")}
|
||||
Slider{
|
||||
id: bloomQualitySlider
|
||||
Layout.fillWidth: true
|
||||
onValueChanged: parent.valsIndex = value;
|
||||
stepSize: 1
|
||||
id: bloomSlider
|
||||
onValueChanged: if (enabled) appSettings.bloomQuality = value;
|
||||
stepSize: 0.05
|
||||
enabled: false
|
||||
Component.onCompleted: {
|
||||
minimumValue = 0;
|
||||
maximumValue = 2;
|
||||
value = parent.vals.indexOf(shadersettings.bloom_quality);
|
||||
}
|
||||
Connections{
|
||||
target: shadersettings
|
||||
onBloom_qualityChanged:
|
||||
bloomQualityContainer.valsIndex = bloomQualityContainer.vals.indexOf(shadersettings.bloom_quality);
|
||||
minimumValue = 0.25
|
||||
value = appSettings.bloomQuality;
|
||||
enabled = true;
|
||||
}
|
||||
}
|
||||
Text{
|
||||
text: parent.valsStrings[parent.valsIndex];
|
||||
Text{text: Math.round(bloomSlider.value * 100) + "%"}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("BurnIn")
|
||||
Layout.fillWidth: true
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
GridLayout{
|
||||
id: blurQualityContainer
|
||||
anchors.fill: parent
|
||||
|
||||
Text{text: qsTr("BurnIn Quality")}
|
||||
Slider{
|
||||
Layout.fillWidth: true
|
||||
id: burnInSlider
|
||||
onValueChanged: if (enabled) appSettings.burnInQuality = value;
|
||||
stepSize: 0.05
|
||||
enabled: false
|
||||
Component.onCompleted: {
|
||||
minimumValue = 0.25
|
||||
value = appSettings.burnInQuality;
|
||||
enabled = true;
|
||||
}
|
||||
}
|
||||
Text{text: Math.round(burnInSlider.value * 100) + "%"}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
@@ -150,9 +122,9 @@ Tab{
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
CheckBox{
|
||||
checked: shadersettings._frameReflections
|
||||
checked: appSettings._frameReflections
|
||||
text: qsTr("Frame Reflections")
|
||||
onCheckedChanged: shadersettings._frameReflections = checked
|
||||
onCheckedChanged: appSettings._frameReflections = checked
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
94
app/qml/SettingsScreenTab.qml
Normal file
94
app/qml/SettingsScreenTab.qml
Normal file
@@ -0,0 +1,94 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2013 "Filippo Scognamiglio"
|
||||
* https://github.com/Swordfish90/cool-retro-term
|
||||
*
|
||||
* This file is part of cool-retro-term.
|
||||
*
|
||||
* cool-retro-term is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*******************************************************************************/
|
||||
|
||||
import QtQuick 2.2
|
||||
import QtQuick.Controls 1.1
|
||||
import QtQuick.Layouts 1.1
|
||||
import QtQuick.Dialogs 1.1
|
||||
|
||||
Tab{
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
GroupBox{
|
||||
title: qsTr("Rasterization Mode")
|
||||
Layout.fillWidth: true
|
||||
ComboBox {
|
||||
id: rasterizationBox
|
||||
property string selectedElement: model[currentIndex]
|
||||
anchors.fill: parent
|
||||
model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")]
|
||||
currentIndex: appSettings.rasterization
|
||||
onCurrentIndexChanged: {
|
||||
appSettings.rasterization = currentIndex
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Lights")
|
||||
Layout.fillWidth: true
|
||||
GridLayout{
|
||||
anchors.fill: parent
|
||||
columns: 2
|
||||
Text{ text: qsTr("Brightness") }
|
||||
SimpleSlider{
|
||||
onValueChanged: appSettings.brightness = value
|
||||
value: appSettings.brightness
|
||||
}
|
||||
Text{ text: qsTr("Contrast") }
|
||||
SimpleSlider{
|
||||
onValueChanged: appSettings.contrast = value
|
||||
value: appSettings.contrast
|
||||
}
|
||||
Text{ text: qsTr("Opacity") }
|
||||
SimpleSlider{
|
||||
onValueChanged: appSettings.windowOpacity = value
|
||||
value: appSettings.windowOpacity
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Frame")
|
||||
Layout.fillWidth: true
|
||||
RowLayout{
|
||||
anchors.fill: parent
|
||||
ComboBox{
|
||||
id: framescombobox
|
||||
Layout.fillWidth: true
|
||||
model: appSettings.framesList
|
||||
currentIndex: appSettings.framesIndex
|
||||
onActivated: {
|
||||
appSettings.frameName = appSettings.framesList.get(index).name;
|
||||
}
|
||||
function updateIndex(){
|
||||
var name = appSettings.frameName;
|
||||
var index = appSettings.getFrameIndexByName(name);
|
||||
if (index !== undefined)
|
||||
currentIndex = index;
|
||||
}
|
||||
Component.onCompleted: updateIndex();
|
||||
Connections {
|
||||
target: appSettings
|
||||
onFrameNameChanged: framescombobox.updateIndex();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -26,23 +26,9 @@ Tab{
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
GroupBox{
|
||||
title: qsTr("Rasterization Mode")
|
||||
Layout.fillWidth: true
|
||||
ComboBox {
|
||||
id: rasterizationBox
|
||||
property string selectedElement: model[currentIndex]
|
||||
anchors.fill: parent
|
||||
model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")]
|
||||
currentIndex: shadersettings.rasterization
|
||||
onCurrentIndexChanged: {
|
||||
shadersettings.rasterization = currentIndex
|
||||
fontChanger.updateIndex();
|
||||
}
|
||||
}
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Font") + " (" + rasterizationBox.selectedElement + ")"
|
||||
Layout.fillWidth: true
|
||||
property var rasterization: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")][appSettings.rasterization]
|
||||
title: qsTr("Font" + "(" + rasterization + ")")
|
||||
anchors { left: parent.left; right: parent.right }
|
||||
GridLayout{
|
||||
anchors.fill: parent
|
||||
columns: 2
|
||||
@@ -50,15 +36,23 @@ Tab{
|
||||
ComboBox{
|
||||
id: fontChanger
|
||||
Layout.fillWidth: true
|
||||
model: shadersettings.fontlist
|
||||
currentIndex: updateIndex()
|
||||
model: appSettings.fontlist
|
||||
onActivated: {
|
||||
shadersettings.fontIndexes[shadersettings.rasterization] = index;
|
||||
shadersettings.handleFontChanged();
|
||||
var name = appSettings.fontlist.get(index).name;
|
||||
appSettings.fontNames[appSettings.rasterization] = name;
|
||||
appSettings.handleFontChanged();
|
||||
}
|
||||
function updateIndex(){
|
||||
currentIndex = shadersettings.fontIndexes[shadersettings.rasterization];
|
||||
var name = appSettings.fontNames[appSettings.rasterization];
|
||||
var index = appSettings.getIndexByName(name);
|
||||
if (index !== undefined)
|
||||
currentIndex = index;
|
||||
}
|
||||
Connections{
|
||||
target: appSettings
|
||||
onTerminalFontChanged: fontChanger.updateIndex();
|
||||
}
|
||||
Component.onCompleted: updateIndex();
|
||||
}
|
||||
Text{ text: qsTr("Scaling") }
|
||||
RowLayout{
|
||||
@@ -66,18 +60,18 @@ Tab{
|
||||
Slider{
|
||||
Layout.fillWidth: true
|
||||
id: fontScalingChanger
|
||||
onValueChanged: if(enabled) shadersettings.fontScaling = value
|
||||
onValueChanged: if(enabled) appSettings.fontScaling = value
|
||||
stepSize: 0.05
|
||||
enabled: false // Another trick to fix initial bad behavior.
|
||||
Component.onCompleted: {
|
||||
minimumValue = 0.5;
|
||||
maximumValue = 2.5;
|
||||
value = shadersettings.fontScaling;
|
||||
value = appSettings.fontScaling;
|
||||
enabled = true;
|
||||
}
|
||||
Connections{
|
||||
target: shadersettings
|
||||
onFontScalingChanged: fontScalingChanger.value = shadersettings.fontScaling;
|
||||
target: appSettings
|
||||
onFontScalingChanged: fontScalingChanger.value = appSettings.fontScaling;
|
||||
}
|
||||
}
|
||||
Text{
|
||||
@@ -90,10 +84,14 @@ Tab{
|
||||
Slider{
|
||||
Layout.fillWidth: true
|
||||
id: widthChanger
|
||||
onValueChanged: shadersettings.fontWidth = value;
|
||||
value: shadersettings.fontWidth
|
||||
onValueChanged: appSettings.fontWidth = value;
|
||||
value: appSettings.fontWidth
|
||||
stepSize: 0.05
|
||||
Component.onCompleted: minimumValue = 0.5 //Without this value gets set to 0.5
|
||||
Component.onCompleted: {
|
||||
// This is needed to avoid unnecessary chnaged events.
|
||||
minimumValue = 0.5;
|
||||
maximumValue = 1.5;
|
||||
}
|
||||
}
|
||||
Text{
|
||||
text: Math.round(widthChanger.value * 100) + "%"
|
||||
@@ -103,38 +101,38 @@ Tab{
|
||||
}
|
||||
GroupBox{
|
||||
title: qsTr("Colors")
|
||||
Layout.fillWidth: true
|
||||
anchors { left: parent.left; right: parent.right }
|
||||
ColumnLayout{
|
||||
anchors.fill: parent
|
||||
ColumnLayout{
|
||||
Layout.fillWidth: true
|
||||
CheckableSlider{
|
||||
name: qsTr("Chroma Color")
|
||||
onNewValue: appSettings.chromaColor = newValue
|
||||
value: appSettings.chromaColor
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Saturation Color")
|
||||
onNewValue: appSettings.saturationColor = newValue
|
||||
value: appSettings.saturationColor
|
||||
enabled: appSettings.chromaColor !== 0
|
||||
}
|
||||
}
|
||||
RowLayout{
|
||||
Layout.fillWidth: true
|
||||
ColorButton{
|
||||
name: qsTr("Font")
|
||||
height: 50
|
||||
Layout.fillWidth: true
|
||||
onColorSelected: shadersettings._font_color = color;
|
||||
button_color: shadersettings._font_color
|
||||
onColorSelected: appSettings._fontColor = color;
|
||||
color: appSettings._fontColor
|
||||
}
|
||||
ColorButton{
|
||||
name: qsTr("Background")
|
||||
height: 50
|
||||
Layout.fillWidth: true
|
||||
onColorSelected: shadersettings._background_color = color;
|
||||
button_color: shadersettings._background_color
|
||||
}
|
||||
}
|
||||
ColumnLayout{
|
||||
Layout.fillWidth: true
|
||||
CheckableSlider{
|
||||
name: qsTr("Chroma Color")
|
||||
onNewValue: shadersettings.chroma_color = newValue
|
||||
value: shadersettings.chroma_color
|
||||
}
|
||||
CheckableSlider{
|
||||
name: qsTr("Saturation Color")
|
||||
onNewValue: shadersettings.saturation_color = newValue
|
||||
value: shadersettings.saturation_color
|
||||
enabled: shadersettings.chroma_color !== 0
|
||||
onColorSelected: appSettings._backgroundColor = color;
|
||||
color: appSettings._backgroundColor
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,8 +27,8 @@ import QtQuick.Dialogs 1.1
|
||||
Window {
|
||||
id: settings_window
|
||||
title: qsTr("Settings")
|
||||
width: 640
|
||||
height: 440
|
||||
width: 580
|
||||
height: 400
|
||||
|
||||
property int tabmargins: 15
|
||||
|
||||
@@ -42,6 +42,12 @@ Window {
|
||||
anchors.fill: parent
|
||||
anchors.margins: tabmargins
|
||||
}
|
||||
SettingsScreenTab{
|
||||
id: screenTab
|
||||
title: qsTr("Screen")
|
||||
anchors.fill: parent
|
||||
anchors.margins: tabmargins
|
||||
}
|
||||
SettingsTerminalTab{
|
||||
id: terminalTab
|
||||
title: qsTr("Terminal")
|
||||
|
||||
@@ -21,40 +21,54 @@
|
||||
import QtQuick 2.2
|
||||
import QtGraphicalEffects 1.0
|
||||
|
||||
|
||||
ShaderEffect {
|
||||
property color font_color: shadersettings.font_color
|
||||
property color background_color: shadersettings.background_color
|
||||
property variant source: terminal.theSource
|
||||
property variant bloomSource: terminal.bloomSource
|
||||
property variant rasterizationSource: terminal.rasterizationSource
|
||||
property variant noiseSource: terminal.staticNoiseSource
|
||||
property real bloom_strength: shadersettings.bloom_strength * 2.5
|
||||
property ShaderEffectSource source
|
||||
property ShaderEffectSource blurredSource
|
||||
property ShaderEffectSource bloomSource
|
||||
|
||||
property real jitter: shadersettings.jitter * 0.007
|
||||
property real liveBlur: blurredSource && blurredSource.live ? 1.0 : 0.0
|
||||
|
||||
property real noise_strength: shadersettings.noise_strength
|
||||
property real screen_distorsion: shadersettings.screen_distortion
|
||||
property real glowing_line_strength: shadersettings.glowing_line_strength
|
||||
property color fontColor: appSettings.fontColor
|
||||
property color backgroundColor: appSettings.backgroundColor
|
||||
property real bloom: appSettings.bloom * 2.5
|
||||
|
||||
property real chroma_color: shadersettings.chroma_color;
|
||||
property real burnIn: appSettings.burnIn
|
||||
|
||||
property real rgb_shift: shadersettings.rgb_shift * 0.2
|
||||
property real jitter: appSettings.jitter * 0.007
|
||||
property real staticNoise: appSettings.staticNoise
|
||||
property size scaleNoiseSize: Qt.size((width) / (noiseTexture.width * appSettings.windowScaling * appSettings.fontScaling),
|
||||
(height) / (noiseTexture.height * appSettings.windowScaling * appSettings.fontScaling))
|
||||
|
||||
property real brightness_flickering: shadersettings.brightness_flickering
|
||||
property real horizontal_sincronization: shadersettings.horizontal_sincronization
|
||||
property real screenCurvature: appSettings.screenCurvature
|
||||
property real glowingLine: appSettings.glowingLine
|
||||
|
||||
property bool frameReflections: shadersettings.frameReflections
|
||||
property real chromaColor: appSettings.chromaColor;
|
||||
|
||||
property real disp_top: (frame.item.displacementTop * shadersettings.window_scaling) / height
|
||||
property real disp_bottom: (frame.item.displacementBottom * shadersettings.window_scaling) / height
|
||||
property real disp_left: (frame.item.displacementLeft * shadersettings.window_scaling) / width
|
||||
property real disp_right: (frame.item.displacementRight * shadersettings.window_scaling) / width
|
||||
property real rbgShift: appSettings.rbgShift * 0.2
|
||||
|
||||
property real screen_brightness: shadersettings.brightness * 1.5 + 0.5
|
||||
property real flickering: appSettings.flickering
|
||||
property real horizontalSync: appSettings.horizontalSync * 0.5
|
||||
|
||||
property real time: timeManager.time
|
||||
property variant randomFunctionSource: randfuncsource
|
||||
property bool frameReflections: appSettings.frameReflections
|
||||
|
||||
property real disp_top: (frame.displacementTop * appSettings.windowScaling) / height
|
||||
property real disp_bottom: (frame.displacementBottom * appSettings.windowScaling) / height
|
||||
property real disp_left: (frame.displacementLeft * appSettings.windowScaling) / width
|
||||
property real disp_right: (frame.displacementRight * appSettings.windowScaling) / width
|
||||
|
||||
property real screen_brightness: appSettings.brightness * 1.5 + 0.5
|
||||
|
||||
property real dispX
|
||||
property real dispY
|
||||
property size virtual_resolution
|
||||
|
||||
TimeManager{
|
||||
id: timeManager
|
||||
enableTimer: terminalWindow.visible
|
||||
}
|
||||
|
||||
property alias time: timeManager.time
|
||||
property ShaderEffectSource noiseSource: noiseShaderSource
|
||||
|
||||
// If something goes wrong activate the fallback version of the shader.
|
||||
property bool fallBack: false
|
||||
@@ -63,20 +77,19 @@ ShaderEffect {
|
||||
|
||||
//Smooth random texture used for flickering effect.
|
||||
Image{
|
||||
id: randtexture
|
||||
source: "frames/images/randfunction.png"
|
||||
id: noiseTexture
|
||||
source: "images/allNoise512.png"
|
||||
width: 512
|
||||
height: 512
|
||||
sourceSize.width: 512
|
||||
sourceSize.height: 256
|
||||
fillMode: Image.TileVertically
|
||||
fillMode: Image.Tile
|
||||
visible: false
|
||||
}
|
||||
ShaderEffectSource{
|
||||
id: randfuncsource
|
||||
sourceItem: randtexture
|
||||
live: false
|
||||
hideSource: true
|
||||
id: noiseShaderSource
|
||||
sourceItem: noiseTexture
|
||||
wrapMode: ShaderEffectSource.Repeat
|
||||
visible: false
|
||||
smooth: true
|
||||
}
|
||||
|
||||
//Print the number with a reasonable precision for the shader.
|
||||
@@ -99,27 +112,33 @@ ShaderEffect {
|
||||
varying highp vec2 qt_TexCoord0;" +
|
||||
|
||||
(!fallBack ? "
|
||||
uniform sampler2D randomFunctionSource;" : "") +
|
||||
uniform sampler2D noiseSource;" : "") +
|
||||
|
||||
(!fallBack && brightness_flickering !== 0.0 ?"
|
||||
(!fallBack && flickering !== 0.0 ?"
|
||||
varying lowp float brightness;
|
||||
uniform lowp float brightness_flickering;" : "") +
|
||||
(!fallBack && horizontal_sincronization !== 0.0 ?"
|
||||
varying lowp float horizontal_distortion;
|
||||
uniform lowp float horizontal_sincronization;" : "") +
|
||||
uniform lowp float flickering;" : "") +
|
||||
(!fallBack && horizontalSync !== 0.0 ?"
|
||||
uniform lowp float horizontalSync;
|
||||
varying lowp float distortionScale;
|
||||
varying lowp float distortionFreq;" : "") +
|
||||
|
||||
"
|
||||
void main() {
|
||||
qt_TexCoord0.x = (qt_MultiTexCoord0.x - disp_left) / (1.0 - disp_left - disp_right);
|
||||
qt_TexCoord0.y = (qt_MultiTexCoord0.y - disp_top) / (1.0 - disp_top - disp_bottom);
|
||||
vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" +
|
||||
(!fallBack && brightness_flickering !== 0.0 ? "
|
||||
brightness = 1.0 + (texture2D(randomFunctionSource, coords).g - 0.5) * brightness_flickering;"
|
||||
: "") +
|
||||
|
||||
(!fallBack && horizontal_sincronization !== 0.0 ? "
|
||||
float randval = 1.5 * texture2D(randomFunctionSource,(vec2(1.0) -coords) * 0.5).g;
|
||||
float negsinc = 1.0 - 0.6 * horizontal_sincronization;" + "
|
||||
horizontal_distortion = step(negsinc, randval) * (randval - negsinc) * 0.3*horizontal_sincronization;"
|
||||
(!fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ?
|
||||
"vec4 initialNoiseTexel = texture2D(noiseSource, coords);"
|
||||
: "") +
|
||||
(!fallBack && flickering !== 0.0 ? "
|
||||
brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;"
|
||||
: "") +
|
||||
|
||||
(!fallBack && horizontalSync !== 0.0 ? "
|
||||
float randval = horizontalSync - initialNoiseTexel.r;
|
||||
distortionScale = step(0.0, randval) * randval * horizontalSync;
|
||||
distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);"
|
||||
: "") +
|
||||
|
||||
"gl_Position = qt_Matrix * qt_Vertex;
|
||||
@@ -131,46 +150,65 @@ ShaderEffect {
|
||||
uniform highp float time;
|
||||
varying highp vec2 qt_TexCoord0;
|
||||
|
||||
uniform highp vec4 font_color;
|
||||
uniform highp vec4 background_color;
|
||||
uniform highp sampler2D rasterizationSource;
|
||||
uniform lowp float screen_brightness;" +
|
||||
uniform highp vec4 fontColor;
|
||||
uniform highp vec4 backgroundColor;
|
||||
uniform lowp float screen_brightness;
|
||||
|
||||
(bloom_strength !== 0 ? "
|
||||
uniform highp vec2 virtual_resolution;
|
||||
uniform highp float dispX;
|
||||
uniform highp float dispY;" +
|
||||
|
||||
(bloom !== 0 ? "
|
||||
uniform highp sampler2D bloomSource;
|
||||
uniform lowp float bloom_strength;" : "") +
|
||||
(noise_strength !== 0 ? "
|
||||
uniform highp float noise_strength;" : "") +
|
||||
(noise_strength !== 0 || jitter !== 0 || rgb_shift ? "
|
||||
uniform lowp sampler2D noiseSource;" : "") +
|
||||
(screen_distorsion !== 0 ? "
|
||||
uniform highp float screen_distorsion;" : "") +
|
||||
(glowing_line_strength !== 0 ? "
|
||||
uniform highp float glowing_line_strength;" : "") +
|
||||
(chroma_color !== 0 ? "
|
||||
uniform lowp float chroma_color;" : "") +
|
||||
uniform lowp float bloom;" : "") +
|
||||
(burnIn !== 0 ? "
|
||||
uniform sampler2D blurredSource;
|
||||
uniform lowp float liveBlur;" : "") +
|
||||
(staticNoise !== 0 ? "
|
||||
uniform highp float staticNoise;" : "") +
|
||||
(((staticNoise !== 0 || jitter !== 0 || rbgShift)
|
||||
||(fallBack && (flickering || horizontalSync))) ? "
|
||||
uniform lowp sampler2D noiseSource;
|
||||
uniform highp vec2 scaleNoiseSize;" : "") +
|
||||
(screenCurvature !== 0 ? "
|
||||
uniform highp float screenCurvature;" : "") +
|
||||
(glowingLine !== 0 ? "
|
||||
uniform highp float glowingLine;" : "") +
|
||||
(chromaColor !== 0 ? "
|
||||
uniform lowp float chromaColor;" : "") +
|
||||
(jitter !== 0 ? "
|
||||
uniform lowp float jitter;" : "") +
|
||||
(rgb_shift !== 0 ? "
|
||||
uniform lowp float rgb_shift;" : "") +
|
||||
(rbgShift !== 0 ? "
|
||||
uniform lowp float rbgShift;" : "") +
|
||||
|
||||
(fallBack && (brightness_flickering || horizontal_sincronization) ? "
|
||||
uniform lowp sampler2D randomFunctionSource;" : "") +
|
||||
(fallBack && horizontal_sincronization !== 0 ? "
|
||||
uniform lowp float horizontal_sincronization;" : "") +
|
||||
(fallBack && brightness_flickering !== 0.0 ?"
|
||||
uniform lowp float brightness_flickering;" : "") +
|
||||
(!fallBack && brightness_flickering !== 0 ? "
|
||||
varying lowp float brightness;" : "") +
|
||||
(!fallBack && horizontal_sincronization !== 0 ? "
|
||||
varying lowp float horizontal_distortion;" : "") +
|
||||
(fallBack && horizontalSync !== 0 ? "
|
||||
uniform lowp float horizontalSync;" : "") +
|
||||
(fallBack && flickering !== 0.0 ?"
|
||||
uniform lowp float flickering;" : "") +
|
||||
(!fallBack && flickering !== 0 ? "
|
||||
varying lowp float brightness;"
|
||||
: "") +
|
||||
(!fallBack && horizontalSync !== 0 ? "
|
||||
varying lowp float distortionScale;
|
||||
varying lowp float distortionFreq;" : "") +
|
||||
|
||||
(glowing_line_strength !== 0 ? "
|
||||
(glowingLine !== 0 ? "
|
||||
float randomPass(vec2 coords){
|
||||
return fract(smoothstep(-0.2, 0.0, coords.y - 3.0 * fract(time * 0.0001))) * glowing_line_strength;
|
||||
return fract(smoothstep(-0.2, 0.0, coords.y - 3.0 * fract(time * 0.0001))) * glowingLine;
|
||||
}" : "") +
|
||||
|
||||
"float rgb2grey(vec3 v){
|
||||
"highp float getScanlineIntensity(vec2 coords) {
|
||||
highp float result = 1.0;" +
|
||||
|
||||
(appSettings.rasterization != appSettings.no_rasterization ?
|
||||
"result *= abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" : "") +
|
||||
(appSettings.rasterization == appSettings.pixel_rasterization ?
|
||||
"result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + "
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
float rgb2grey(vec3 v){
|
||||
return dot(v, vec3(0.21, 0.72, 0.04));
|
||||
}" +
|
||||
|
||||
@@ -178,87 +216,97 @@ ShaderEffect {
|
||||
"vec2 cc = vec2(0.5) - qt_TexCoord0;" +
|
||||
"float distance = length(cc);" +
|
||||
|
||||
//FallBack if there are problem
|
||||
(fallBack && (brightness_flickering || horizontal_sincronization) ? "
|
||||
vec2 randCoords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" : "") +
|
||||
|
||||
(fallBack && brightness_flickering !== 0.0 ? "
|
||||
float brightness = 1.0 + (texture2D(randomFunctionSource, randCoords).g - 0.5) * brightness_flickering;"
|
||||
: "") +
|
||||
|
||||
(fallBack && horizontal_sincronization !== 0.0 ? "
|
||||
float randval = 1.5 * texture2D(randomFunctionSource,(vec2(1.0) - randCoords) * 0.5).g;
|
||||
float negsinc = 1.0 - 0.6 * horizontal_sincronization;" + "
|
||||
float horizontal_distortion = step(negsinc, randval) * (randval - negsinc) * 0.3*horizontal_sincronization;"
|
||||
//FallBack if there are problems
|
||||
(fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ?
|
||||
"vec2 initialCoords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));
|
||||
vec4 initialNoiseTexel = texture2D(noiseSource, initialCoords);"
|
||||
: "") +
|
||||
(fallBack && flickering !== 0.0 ? "
|
||||
float brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;"
|
||||
: "") +
|
||||
(fallBack && horizontalSync !== 0.0 ? "
|
||||
float randval = horizontalSync - initialNoiseTexel.r;
|
||||
float distortionScale = step(0.0, randval) * randval * horizontalSync;
|
||||
float distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);"
|
||||
: "") +
|
||||
|
||||
(noise_strength ? "
|
||||
float noise = noise_strength;" : "") +
|
||||
(staticNoise ? "
|
||||
float noise = staticNoise;" : "") +
|
||||
|
||||
(screen_distorsion !== 0 ? "
|
||||
float distortion = dot(cc, cc) * screen_distorsion;
|
||||
vec2 coords = (qt_TexCoord0 - cc * (1.0 + distortion) * distortion);"
|
||||
(screenCurvature !== 0 ? "
|
||||
float distortion = dot(cc, cc) * screenCurvature;
|
||||
vec2 staticCoords = (qt_TexCoord0 - cc * (1.0 + distortion) * distortion);"
|
||||
:"
|
||||
vec2 coords = qt_TexCoord0;") +
|
||||
vec2 staticCoords = qt_TexCoord0;") +
|
||||
|
||||
(horizontal_sincronization !== 0 ? "
|
||||
float h_distortion = 0.5 * sin(time*0.001 + coords.y*10.0*fract(time/10.0));
|
||||
h_distortion += 0.5 * cos(time*0.04 + 0.03 + coords.y*50.0*fract(time/10.0 + 0.4));
|
||||
coords.x = coords.x + h_distortion * horizontal_distortion;" +
|
||||
(noise_strength ? "
|
||||
noise += horizontal_distortion;" : "")
|
||||
"vec2 coords = staticCoords;" +
|
||||
|
||||
(horizontalSync !== 0 ? "
|
||||
float dst = sin((coords.y + time * 0.001) * distortionFreq);
|
||||
coords.x += dst * distortionScale;" +
|
||||
(staticNoise ? "
|
||||
noise += distortionScale * 7.0;" : "")
|
||||
: "") +
|
||||
|
||||
(jitter !== 0 || staticNoise !== 0 ?
|
||||
"vec4 noiseTexel = texture2D(noiseSource, scaleNoiseSize * coords + vec2(fract(time / 51.0), fract(time / 237.0)));"
|
||||
: "") +
|
||||
|
||||
(jitter !== 0 ? "
|
||||
vec2 offset = vec2(texture2D(noiseSource, coords + fract(time / 57.0)).a,
|
||||
texture2D(noiseSource, coords + fract(time / 251.0)).a) - 0.5;
|
||||
vec2 offset = vec2(noiseTexel.b, noiseTexel.a) - vec2(0.5);
|
||||
vec2 txt_coords = coords + offset * jitter;"
|
||||
: "vec2 txt_coords = coords;") +
|
||||
|
||||
"float color = 0.0;" +
|
||||
|
||||
(noise_strength !== 0 ? "
|
||||
float noiseVal = texture2D(noiseSource, qt_TexCoord0 + vec2(fract(time / 51.0), fract(time / 237.0))).a;
|
||||
(staticNoise !== 0 ? "
|
||||
float noiseVal = noiseTexel.a;
|
||||
color += noiseVal * noise * (1.0 - distance * 1.3);" : "") +
|
||||
|
||||
(glowing_line_strength !== 0 ? "
|
||||
color += randomPass(coords) * glowing_line_strength;" : "") +
|
||||
(glowingLine !== 0 ? "
|
||||
color += randomPass(coords) * glowingLine;" : "") +
|
||||
|
||||
"vec3 txt_color = texture2D(source, txt_coords).rgb;" +
|
||||
|
||||
"vec3 txt_color = texture2D(source, txt_coords).rgb;
|
||||
float greyscale_color = rgb2grey(txt_color) + color;" +
|
||||
(burnIn !== 0 ? "
|
||||
vec4 txt_blur = liveBlur * texture2D(blurredSource, txt_coords);
|
||||
txt_color = txt_color + txt_blur.rgb * txt_blur.a;"
|
||||
: "") +
|
||||
|
||||
(chroma_color !== 0 ?
|
||||
(rgb_shift !== 0 ? "
|
||||
"float greyscale_color = rgb2grey(txt_color) + color;" +
|
||||
|
||||
(chromaColor !== 0 ?
|
||||
(rbgShift !== 0 ? "
|
||||
float rgb_noise = abs(texture2D(noiseSource, vec2(fract(time/(1024.0 * 256.0)), fract(time/(1024.0*1024.0)))).a - 0.5);
|
||||
float rcolor = texture2D(source, txt_coords + vec2(0.1, 0.0) * rgb_shift * rgb_noise).r;
|
||||
float bcolor = texture2D(source, txt_coords - vec2(0.1, 0.0) * rgb_shift * rgb_noise).b;
|
||||
float rcolor = texture2D(source, txt_coords + vec2(0.1, 0.0) * rbgShift * rgb_noise).r;
|
||||
float bcolor = texture2D(source, txt_coords - vec2(0.1, 0.0) * rbgShift * rgb_noise).b;
|
||||
txt_color.r = rcolor;
|
||||
txt_color.b = bcolor;
|
||||
greyscale_color = 0.33 * (rcolor + bcolor);" : "") +
|
||||
|
||||
"vec3 mixedColor = mix(font_color.rgb, txt_color * font_color.rgb, chroma_color);
|
||||
vec3 finalBackColor = mix(background_color.rgb, mixedColor, greyscale_color);
|
||||
vec3 finalColor = mix(finalBackColor, font_color.rgb, color).rgb;"
|
||||
"vec3 mixedColor = mix(fontColor.rgb, txt_color * fontColor.rgb, chromaColor);
|
||||
vec3 finalBackColor = mix(backgroundColor.rgb, mixedColor, greyscale_color);
|
||||
vec3 finalColor = mix(finalBackColor, fontColor.rgb, color).rgb;"
|
||||
:
|
||||
"vec3 finalColor = mix(background_color.rgb, font_color.rgb, greyscale_color);") +
|
||||
"vec3 finalColor = mix(backgroundColor.rgb, fontColor.rgb, greyscale_color);") +
|
||||
|
||||
"finalColor *= texture2D(rasterizationSource, coords).a;" +
|
||||
"finalColor *= getScanlineIntensity(coords);" +
|
||||
|
||||
(bloom_strength !== 0 ?
|
||||
(bloom !== 0 ?
|
||||
"vec4 bloomFullColor = texture2D(bloomSource, coords);
|
||||
vec3 bloomColor = bloomFullColor.rgb;
|
||||
vec2 minBound = step(vec2(0.0), coords);
|
||||
vec2 maxBound = step(coords, vec2(1.0));
|
||||
float bloomAlpha = bloomFullColor.a * minBound.x * minBound.y * maxBound.x * maxBound.y;" +
|
||||
(chroma_color !== 0 ?
|
||||
"bloomColor = font_color.rgb * mix(vec3(rgb2grey(bloomColor)), bloomColor, chroma_color);"
|
||||
float bloomAlpha = bloomFullColor.a;" +
|
||||
(chromaColor !== 0 ?
|
||||
"bloomColor = fontColor.rgb * mix(vec3(rgb2grey(bloomColor)), bloomColor, chromaColor);"
|
||||
:
|
||||
"bloomColor = font_color.rgb * rgb2grey(bloomColor);") +
|
||||
"finalColor += bloomColor * bloom_strength * bloomAlpha;"
|
||||
"bloomColor = fontColor.rgb * rgb2grey(bloomColor);") +
|
||||
"finalColor += bloomColor * bloom * bloomAlpha;"
|
||||
: "") +
|
||||
|
||||
(brightness_flickering !== 0 ? "
|
||||
"finalColor *= smoothstep(-dispX, 0.0, staticCoords.x) - smoothstep(1.0, 1.0 + dispX, staticCoords.x);
|
||||
finalColor *= smoothstep(-dispY, 0.0, staticCoords.y) - smoothstep(1.0, 1.0 + dispY, staticCoords.y);" +
|
||||
|
||||
(flickering !== 0 ? "
|
||||
finalColor *= brightness;" : "") +
|
||||
|
||||
"gl_FragColor = vec4(finalColor * screen_brightness, qt_Opacity);" +
|
||||
|
||||
@@ -21,11 +21,11 @@
|
||||
import QtQuick 2.2
|
||||
import QtQuick.LocalStorage 2.0
|
||||
|
||||
Item {
|
||||
QtObject {
|
||||
property bool initialized: false
|
||||
|
||||
function getDatabase() {
|
||||
return LocalStorage.openDatabaseSync("coololdterm", "1.0", "StorageDatabase", 100000);
|
||||
return LocalStorage.openDatabaseSync("coolretroterm", "1.0", "StorageDatabase", 100000);
|
||||
}
|
||||
|
||||
function initialize() {
|
||||
|
||||
@@ -1,55 +1,132 @@
|
||||
import QtQuick 2.2
|
||||
import QtGraphicalEffects 1.0
|
||||
|
||||
Item{
|
||||
Item{
|
||||
id: scalableContent
|
||||
width: parent.width * shadersettings.window_scaling
|
||||
height: parent.height * shadersettings.window_scaling
|
||||
import "utils.js" as Utils
|
||||
|
||||
Loader{
|
||||
id: frame
|
||||
anchors.fill: parent
|
||||
z: 2.1
|
||||
source: shadersettings.frame_source
|
||||
}
|
||||
PreprocessedTerminal{
|
||||
id: terminal
|
||||
anchors.fill: parent
|
||||
}
|
||||
ShaderTerminal{
|
||||
id: shadercontainer
|
||||
anchors.fill: parent
|
||||
opacity: shadersettings.windowOpacity * 0.3 + 0.7
|
||||
z: 1.9
|
||||
}
|
||||
ShaderTerminal{
|
||||
property alias title: terminal.title
|
||||
property alias terminalSize: terminal.terminalSize
|
||||
|
||||
id: mainShader
|
||||
opacity: appSettings.windowOpacity * 0.3 + 0.7
|
||||
|
||||
blending: false
|
||||
|
||||
source: terminal.mainSource
|
||||
blurredSource: terminal.blurredSource
|
||||
dispX: (12 / width) * appSettings.windowScaling
|
||||
dispY: (12 / height) * appSettings.windowScaling
|
||||
virtual_resolution: terminal.virtualResolution
|
||||
|
||||
Loader{
|
||||
id: frame
|
||||
anchors.fill: parent
|
||||
|
||||
property real displacementLeft: item ? item.displacementLeft : 0
|
||||
property real displacementTop: item ? item.displacementTop : 0
|
||||
property real displacementRight: item ? item.displacementRight : 0
|
||||
property real displacementBottom: item ? item.displacementBottom : 0
|
||||
|
||||
asynchronous: true
|
||||
visible: status === Loader.Ready
|
||||
|
||||
z: 2.1
|
||||
source: appSettings.frameSource
|
||||
}
|
||||
|
||||
// This is used to render the texture to a lower resolution then scale it up.
|
||||
PreprocessedTerminal{
|
||||
id: terminal
|
||||
anchors.fill: parent
|
||||
}
|
||||
|
||||
// EFFECTS ////////////////////////////////////////////////////////////////
|
||||
|
||||
Loader{
|
||||
id: scalableContentSource
|
||||
active: shadersettings.window_scaling < 1
|
||||
id: bloomEffectLoader
|
||||
active: appSettings.bloom
|
||||
asynchronous: true
|
||||
width: parent.width * appSettings.bloomQuality
|
||||
height: parent.height * appSettings.bloomQuality
|
||||
|
||||
sourceComponent: FastBlur{
|
||||
radius: Utils.lint(16, 48, appSettings.bloomQuality * appSettings.windowScaling);
|
||||
source: terminal.mainSource
|
||||
transparentBorder: true
|
||||
}
|
||||
}
|
||||
Loader{
|
||||
id: bloomSourceLoader
|
||||
active: appSettings.bloom !== 0
|
||||
asynchronous: true
|
||||
sourceComponent: ShaderEffectSource{
|
||||
sourceItem: scalableContent
|
||||
id: _bloomEffectSource
|
||||
sourceItem: bloomEffectLoader.item
|
||||
hideSource: true
|
||||
smooth: true
|
||||
}
|
||||
}
|
||||
Loader{
|
||||
active: shadersettings.window_scaling < 1
|
||||
anchors.fill: parent
|
||||
sourceComponent: ShaderEffect{
|
||||
property var source: scalableContentSource.item
|
||||
visible: false
|
||||
}
|
||||
}
|
||||
|
||||
// Terminal size overlay. Shown when terminal size changes.
|
||||
Loader{
|
||||
id: sizeoverlayloader
|
||||
z: 3
|
||||
anchors.centerIn: parent
|
||||
active: shadersettings.show_terminal_size
|
||||
sourceComponent: SizeOverlay{
|
||||
terminalSize: terminal.terminalSize
|
||||
}
|
||||
}
|
||||
bloomSource: bloomSourceLoader.item
|
||||
|
||||
// This shader might be useful in the future. Since we used it only for a couple
|
||||
// of calculations is probably best to move those in the main shader. If in the future
|
||||
// we need to store another fullScreen channel this might be handy.
|
||||
|
||||
// ShaderEffect {
|
||||
// id: rasterizationEffect
|
||||
// width: parent.width
|
||||
// height: parent.height
|
||||
// property real outColor: 0.0
|
||||
// property real dispX: (5 / width) * appSettings.windowScaling
|
||||
// property real dispY: (5 / height) * appSettings.windowScaling
|
||||
// property size virtual_resolution: terminal.virtualResolution
|
||||
|
||||
// blending: false
|
||||
|
||||
// fragmentShader:
|
||||
// "uniform lowp float qt_Opacity;" +
|
||||
|
||||
// "varying highp vec2 qt_TexCoord0;
|
||||
// uniform highp vec2 virtual_resolution;
|
||||
// uniform highp float dispX;
|
||||
// uniform highp float dispY;
|
||||
// uniform mediump float outColor;
|
||||
|
||||
// highp float getScanlineIntensity(vec2 coords) {
|
||||
// highp float result = 1.0;" +
|
||||
|
||||
// (appSettings.rasterization != appSettings.no_rasterization ?
|
||||
// "result *= abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" : "") +
|
||||
// (appSettings.rasterization == appSettings.pixel_rasterization ?
|
||||
// "result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + "
|
||||
|
||||
// return result;
|
||||
// }" +
|
||||
|
||||
// "void main() {" +
|
||||
// "highp float color = getScanlineIntensity(qt_TexCoord0);" +
|
||||
|
||||
// "float distance = length(vec2(0.5) - qt_TexCoord0);" +
|
||||
// "color = mix(color, 0.0, 1.2 * distance * distance);" +
|
||||
|
||||
// "color *= outColor + smoothstep(0.00, dispX, qt_TexCoord0.x) * (1.0 - outColor);" +
|
||||
// "color *= outColor + smoothstep(0.00, dispY, qt_TexCoord0.y) * (1.0 - outColor);" +
|
||||
// "color *= outColor + (1.0 - smoothstep(1.00 - dispX, 1.00, qt_TexCoord0.x)) * (1.0 - outColor);" +
|
||||
// "color *= outColor + (1.0 - smoothstep(1.00 - dispY, 1.00, qt_TexCoord0.y)) * (1.0 - outColor);" +
|
||||
|
||||
// "gl_FragColor.a = color;" +
|
||||
// "}"
|
||||
|
||||
// onStatusChanged: if (log) console.log(log) //Print warning messages
|
||||
// }
|
||||
|
||||
// rasterizationSource: ShaderEffectSource{
|
||||
// id: rasterizationEffectSource
|
||||
// sourceItem: rasterizationEffect
|
||||
// hideSource: true
|
||||
// smooth: true
|
||||
// wrapMode: ShaderEffectSource.ClampToEdge
|
||||
// visible: false
|
||||
// }
|
||||
}
|
||||
|
||||
@@ -27,13 +27,13 @@ Timer{
|
||||
NumberAnimation on time {
|
||||
from: 0
|
||||
to: 100000
|
||||
running: shadersettings.fps === 0 && enableTimer
|
||||
running: appSettings.fps === 0 && enableTimer
|
||||
duration: 100000
|
||||
loops: Animation.Infinite
|
||||
}
|
||||
|
||||
onTriggered: time += interval
|
||||
running: shadersettings.fps !== 0 && enableTimer
|
||||
interval: Math.round(1000 / shadersettings.fps)
|
||||
running: appSettings.fps !== 0 && enableTimer
|
||||
interval: Math.round(1000 / appSettings.fps)
|
||||
repeat: true
|
||||
}
|
||||
|
||||
Binary file not shown.
BIN
app/qml/fonts/modern-envy-code-r/Envy Code R Bold.ttf
Normal file
BIN
app/qml/fonts/modern-envy-code-r/Envy Code R Bold.ttf
Normal file
Binary file not shown.
BIN
app/qml/fonts/modern-envy-code-r/Envy Code R Command Prompt.reg
Normal file
BIN
app/qml/fonts/modern-envy-code-r/Envy Code R Command Prompt.reg
Normal file
Binary file not shown.
BIN
app/qml/fonts/modern-envy-code-r/Envy Code R Italic.ttf
Normal file
BIN
app/qml/fonts/modern-envy-code-r/Envy Code R Italic.ttf
Normal file
Binary file not shown.
BIN
app/qml/fonts/modern-envy-code-r/Envy Code R.ttf
Normal file
BIN
app/qml/fonts/modern-envy-code-r/Envy Code R.ttf
Normal file
Binary file not shown.
16
app/qml/fonts/modern-envy-code-r/Read Me.txt
Normal file
16
app/qml/fonts/modern-envy-code-r/Read Me.txt
Normal file
@@ -0,0 +1,16 @@
|
||||
Envy Code R (coding font) preview #7.2
|
||||
======================================
|
||||
Envy Code R is a fully-scalable monospaced font designed for programming and command prompts.
|
||||
|
||||
There are three variants including in the archive - Regular, Bold and Italic. A large number of additional symbols outside the ASCII range and provided which covers most of the Windows/ISO 1252 codepage, MacOS Roman and a number of other Central European pages.
|
||||
|
||||
This archive also contains a folder named 'Visual Studio Italics-as-bold' which contains the Regular and Italic fonts again with an alternate name of 'Envy Code R VS' and with the Italic variant set to identify itself as bold. This allows you to utilise italics within Visual Studio's syntax highlighter by choosing bold everywhere you want italics - great for comments or strings!
|
||||
|
||||
If you wish to use Envy Code R as a font for your Windows Command Prompt run the included .reg registry file and reboot, then choose Properties from the Command Prompt to set it.
|
||||
|
||||
Please send feedback to damien@envytech.co.uk and be sure to visit http://damieng.com/fonts/envy-code-r for updates and more information.
|
||||
|
||||
[)amien
|
||||
Damien Guard, May 2008.
|
||||
|
||||
Copyright <20> 2006-2008 Envy Technologies Ltd. Free to use but redistribution prohibited.
|
||||
BIN
app/qml/fonts/modern-hermit/Hermit-bold.otf
Normal file
BIN
app/qml/fonts/modern-hermit/Hermit-bold.otf
Normal file
Binary file not shown.
BIN
app/qml/fonts/modern-hermit/Hermit-light.otf
Normal file
BIN
app/qml/fonts/modern-hermit/Hermit-light.otf
Normal file
Binary file not shown.
BIN
app/qml/fonts/modern-hermit/Hermit-medium.otf
Normal file
BIN
app/qml/fonts/modern-hermit/Hermit-medium.otf
Normal file
Binary file not shown.
94
app/qml/fonts/modern-hermit/LICENSE
Executable file
94
app/qml/fonts/modern-hermit/LICENSE
Executable file
@@ -0,0 +1,94 @@
|
||||
Copyright (c) 2013, Pablo Caro <me AT pcaro DOT es> - http://pcaro.es/
|
||||
with Reserved Font Name Hermit.
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
http://scripts.sil.org/OFL
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
BIN
app/qml/fonts/modern-inconsolata/Inconsolata.otf
Normal file
BIN
app/qml/fonts/modern-inconsolata/Inconsolata.otf
Normal file
Binary file not shown.
13
app/qml/fonts/modern-monaco/README
Normal file
13
app/qml/fonts/modern-monaco/README
Normal file
@@ -0,0 +1,13 @@
|
||||
monaco.ttf
|
||||
==========
|
||||
|
||||
The original monaco.ttf improved: add some special characters (which are from "DejaVu Sans Mono")
|
||||
|
||||
In my work environment, I need connect to Linux system from Windows system remotely using SecureCRT or Putty, and edit files using VIM tools. So I need one beautiful font in SecureCRT / Putty.
|
||||
|
||||
In windows system, there are some original fonts are beautiful, for example "Consolas", but they can't support some special characters, for example: ▸, ↪, ⌴. Because they are original fonts in my Windows, I don't want to modify them.
|
||||
|
||||
I get "Monaco" from web. It is tiny and beautiful. But it also can't support those special characters.
|
||||
|
||||
So I add the characters by myself and share it.
|
||||
|
||||
BIN
app/qml/fonts/modern-monaco/monaco.ttf
Normal file
BIN
app/qml/fonts/modern-monaco/monaco.ttf
Normal file
Binary file not shown.
BIN
app/qml/fonts/modern-pro-font-win-tweaked/._LICENSE
Normal file
BIN
app/qml/fonts/modern-pro-font-win-tweaked/._LICENSE
Normal file
Binary file not shown.
BIN
app/qml/fonts/modern-pro-font-win-tweaked/._readme.txt
Normal file
BIN
app/qml/fonts/modern-pro-font-win-tweaked/._readme.txt
Normal file
Binary file not shown.
@@ -0,0 +1 @@
|
||||
dopustz:-480
|
||||
22
app/qml/fonts/modern-pro-font-win-tweaked/LICENSE
Normal file
22
app/qml/fonts/modern-pro-font-win-tweaked/LICENSE
Normal file
@@ -0,0 +1,22 @@
|
||||
ProFont
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2014 Carl Osterwald, Stephen C. Gilardi, Andrew Welch
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
BIN
app/qml/fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf
Normal file
BIN
app/qml/fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf
Normal file
Binary file not shown.
31
app/qml/fonts/modern-pro-font-win-tweaked/readme.txt
Normal file
31
app/qml/fonts/modern-pro-font-win-tweaked/readme.txt
Normal file
@@ -0,0 +1,31 @@
|
||||
WHAT IS THIS?
|
||||
|
||||
This is ProFont TrueType, converted to Windows TrueType format
|
||||
by Mike Smith, with some tweaks added by "ardu".
|
||||
|
||||
Modifications include:
|
||||
- A Euro character
|
||||
- Missing characters from the Latin 1 code page
|
||||
- Full support for CodePage 850. These are mostly the famous
|
||||
block/box characters you know from DOS. Very useful if you use
|
||||
Mightnight Commander through PuTTY.
|
||||
- Fixed metrics so that point size of 9 works correctly. Until now
|
||||
you had to select 7 to obtain the native point size of 9.
|
||||
- Added some quick&dirty hinting for point size of 9. Most characters
|
||||
now match closely the look of the bitmap version.
|
||||
Don't expect it to look good on anything else than Windows...
|
||||
|
||||
|
||||
|
||||
To get the full original Distribution, other ProFont builds
|
||||
and more information
|
||||
go to <http://tobiasjung.name/profont/>
|
||||
|
||||
|
||||
DISCLAIMER
|
||||
See LICENSE file
|
||||
|
||||
|
||||
Tobias Jung
|
||||
January 2014
|
||||
profont@tobiasjung.name
|
||||
7
app/qml/fonts/modern-proggy-tiny/Licence.txt
Normal file
7
app/qml/fonts/modern-proggy-tiny/Licence.txt
Normal file
@@ -0,0 +1,7 @@
|
||||
Copyright (c) 2004, 2005 Tristan Grimmer
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
BIN
app/qml/fonts/modern-proggy-tiny/ProggyTiny.ttf
Normal file
BIN
app/qml/fonts/modern-proggy-tiny/ProggyTiny.ttf
Normal file
Binary file not shown.
@@ -14,12 +14,11 @@ TerminalFrame{
|
||||
imageSource: "../images/black-frame.png"
|
||||
normalsSource: "../images/black-frame-normals.png"
|
||||
|
||||
distortionCoefficient: 1.9
|
||||
|
||||
displacementLeft: 80.0
|
||||
displacementTop: 65.0
|
||||
displacementRight: 80.0
|
||||
displacementBottom: 65.0
|
||||
|
||||
shaderString: "FrameShader.qml"
|
||||
staticDiffuseComponent: 1.0
|
||||
dinamycDiffuseComponent: 0.6
|
||||
}
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
import QtQuick 2.2
|
||||
import "utils"
|
||||
|
||||
TerminalFrame{
|
||||
id: frame
|
||||
z: 2.1
|
||||
anchors.fill: parent
|
||||
addedWidth: 0
|
||||
addedHeight: 0
|
||||
borderLeft: 0
|
||||
borderRight: 0
|
||||
borderTop: 0
|
||||
borderBottom: 0
|
||||
|
||||
displacementLeft: 0
|
||||
displacementTop: 0
|
||||
displacementRight: 0
|
||||
displacementBottom: 0
|
||||
}
|
||||
@@ -14,12 +14,11 @@ TerminalFrame{
|
||||
imageSource: "../images/screen-frame.png"
|
||||
normalsSource: "../images/screen-frame-normals.png"
|
||||
|
||||
distortionCoefficient: 1.5
|
||||
|
||||
displacementLeft: 55
|
||||
displacementTop: 50
|
||||
displacementRight: 55
|
||||
displacementBottom: 50
|
||||
|
||||
shaderString: "FrameShader.qml"
|
||||
staticDiffuseComponent: 1.0
|
||||
dinamycDiffuseComponent: 0.6
|
||||
}
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.2 MiB |
Binary file not shown.
|
Before Width: | Height: | Size: 132 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 507 KiB After Width: | Height: | Size: 498 KiB |
@@ -1,102 +0,0 @@
|
||||
import QtQuick 2.2
|
||||
import QtGraphicalEffects 1.0
|
||||
|
||||
ShaderEffect{
|
||||
property variant source: framesource
|
||||
property variant normals: framesourcenormals
|
||||
property real screen_distorsion: shadersettings.screen_distortion * framecontainer.distortionCoefficient
|
||||
property real ambient_light: shadersettings.ambient_light
|
||||
property color font_color: shadersettings.font_color
|
||||
property color background_color: shadersettings.background_color
|
||||
property real brightness: shadersettings.brightness * 1.5 + 0.5
|
||||
|
||||
property bool frameReflections: shadersettings.frameReflections
|
||||
property variant lightSource: reflectionEffectSourceLoader.item
|
||||
|
||||
property real chroma_color: shadersettings.chroma_color
|
||||
|
||||
Loader{
|
||||
id: reflectionEffectLoader
|
||||
width: parent.width * 0.33
|
||||
height: parent.height * 0.33
|
||||
active: frameReflections
|
||||
|
||||
sourceComponent: FastBlur{
|
||||
id: frameReflectionEffect
|
||||
radius: 128
|
||||
source: terminal.kterminal
|
||||
smooth: false
|
||||
}
|
||||
}
|
||||
|
||||
Loader{
|
||||
id: reflectionEffectSourceLoader
|
||||
active: frameReflections
|
||||
sourceComponent: ShaderEffectSource{
|
||||
id: frameReflectionSource
|
||||
sourceItem: reflectionEffectLoader.item
|
||||
hideSource: true
|
||||
smooth: true
|
||||
}
|
||||
}
|
||||
|
||||
blending: true
|
||||
|
||||
fragmentShader: "
|
||||
uniform sampler2D source;
|
||||
uniform sampler2D normals;
|
||||
uniform highp float screen_distorsion;
|
||||
uniform highp float ambient_light;
|
||||
uniform highp float qt_Opacity;
|
||||
uniform lowp float chroma_color;" +
|
||||
|
||||
(frameReflections ?
|
||||
"uniform sampler2D lightSource;" : "") + "
|
||||
|
||||
uniform vec4 font_color;
|
||||
uniform vec4 background_color;
|
||||
varying lowp float brightness;
|
||||
|
||||
varying highp vec2 qt_TexCoord0;
|
||||
|
||||
vec2 distortCoordinates(vec2 coords){
|
||||
vec2 cc = coords - vec2(0.5);
|
||||
float dist = dot(cc, cc) * screen_distorsion;
|
||||
return (coords + cc * (1.0 + dist) * dist);
|
||||
}
|
||||
|
||||
float rgb2grey(vec3 v){
|
||||
return dot(v, vec3(0.21, 0.72, 0.04));
|
||||
}
|
||||
|
||||
void main(){
|
||||
vec2 coords = distortCoordinates(qt_TexCoord0);
|
||||
vec4 txt_color = texture2D(source, coords);
|
||||
vec4 txt_normal = texture2D(normals, coords);
|
||||
vec3 normal = normalize(txt_normal.rgb * 2.0 - 1.0);
|
||||
vec3 light_direction = normalize(vec3(0.5, 0.5, 0.0) - vec3(qt_TexCoord0, 0.0));
|
||||
|
||||
float dotProd = dot(normal, light_direction);" +
|
||||
|
||||
(frameReflections ? "
|
||||
vec3 realLightColor = texture2D(lightSource, coords).rgb;
|
||||
float screenLight = rgb2grey(realLightColor);
|
||||
float clampedDotProd = clamp(dotProd, 0.05, 1.0);
|
||||
float diffuseReflection = clamp(screenLight * 1.5 * clampedDotProd, 0.0, 0.35);
|
||||
float reflectionAlpha = mix(1.0, 0.90, dotProd);
|
||||
vec3 lightColor = mix(font_color.rgb * screenLight, font_color.rgb * realLightColor, chroma_color);"
|
||||
: "
|
||||
float diffuseReflection = 0.0;
|
||||
float reflectionAlpha = 1.0;
|
||||
vec3 lightColor = font_color.rgb;") + "
|
||||
|
||||
|
||||
vec3 back_color = background_color.rgb * (0.2 + 0.5 * dotProd);
|
||||
vec3 front_color = lightColor * (0.05 + diffuseReflection);
|
||||
|
||||
vec4 dark_color = vec4((back_color + front_color) * txt_normal.a, txt_normal.a * reflectionAlpha);
|
||||
gl_FragColor = mix(dark_color, txt_color, ambient_light);
|
||||
}"
|
||||
|
||||
onStatusChanged: if (log) console.log(log) //Print warning messages
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
import QtQuick 2.2
|
||||
|
||||
ShaderEffect{
|
||||
property variant source: framesource
|
||||
property real screen_distorsion: shadersettings.screen_distortion
|
||||
|
||||
fragmentShader: "
|
||||
uniform sampler2D source;
|
||||
uniform highp float screen_distorsion;
|
||||
varying highp vec2 qt_TexCoord0;
|
||||
|
||||
vec2 distortCoordinates(vec2 coords){
|
||||
vec2 cc = coords - vec2(0.5);
|
||||
float dist = dot(cc, cc) * screen_distorsion;
|
||||
return (coords + cc * (1.0 + dist) * dist);
|
||||
}
|
||||
|
||||
void main(){
|
||||
vec2 coords = distortCoordinates(qt_TexCoord0);
|
||||
float inside = texture2D(source, coords).a;
|
||||
gl_FragColor = vec4(vec3(0.0), inside);
|
||||
}"
|
||||
}
|
||||
@@ -1,9 +1,12 @@
|
||||
import QtQuick 2.2
|
||||
import QtGraphicalEffects 1.0
|
||||
|
||||
import "../../utils.js" as Utils
|
||||
|
||||
Item{
|
||||
id: framecontainer
|
||||
property int textureWidth: terminalWindow.width
|
||||
property int textureHeight: terminalWindow.height
|
||||
property int textureWidth: terminalContainer.width / appSettings.windowScaling
|
||||
property int textureHeight: terminalContainer.height / appSettings.windowScaling
|
||||
|
||||
property int addedWidth
|
||||
property int addedHeight
|
||||
@@ -21,7 +24,9 @@ Item{
|
||||
property real displacementRight
|
||||
property real displacementBottom
|
||||
|
||||
property real distortionCoefficient
|
||||
// Material coefficients
|
||||
property real staticDiffuseComponent: 0.7
|
||||
property real dinamycDiffuseComponent: 1.0
|
||||
|
||||
BorderImage{
|
||||
id: frameimage
|
||||
@@ -56,17 +61,151 @@ Item{
|
||||
sourceItem: frameimage
|
||||
hideSource: true
|
||||
textureSize: Qt.size(parent.width, parent.height)
|
||||
sourceRect: Qt.rect(-1, -1, frameimage.width + 2, frameimage.height + 2)
|
||||
visible: false
|
||||
}
|
||||
ShaderEffectSource{
|
||||
id: framesourcenormals
|
||||
sourceItem: framenormals
|
||||
hideSource: true
|
||||
textureSize: Qt.size(parent.width, parent.height)
|
||||
sourceRect: Qt.rect(-1, -1, framenormals.width + 2, framenormals.height + 2)
|
||||
visible: false
|
||||
}
|
||||
|
||||
// REFLECTIONS ////////////////////////////////////////////////////////////
|
||||
Loader{
|
||||
id: reflectionEffectLoader
|
||||
width: parent.width * 0.33
|
||||
height: parent.height * 0.33
|
||||
active: appSettings.frameReflections
|
||||
|
||||
sourceComponent: FastBlur{
|
||||
id: frameReflectionEffect
|
||||
radius: 128
|
||||
source: terminal.mainSource
|
||||
smooth: false
|
||||
}
|
||||
}
|
||||
|
||||
Loader{
|
||||
id: reflectionEffectSourceLoader
|
||||
active: appSettings.frameReflections
|
||||
sourceComponent: ShaderEffectSource{
|
||||
id: frameReflectionSource
|
||||
sourceItem: reflectionEffectLoader.item
|
||||
hideSource: true
|
||||
smooth: true
|
||||
visible: false
|
||||
}
|
||||
}
|
||||
|
||||
// This texture represent the static light component.
|
||||
ShaderEffect {
|
||||
id: staticLight
|
||||
property alias source: framesource
|
||||
property alias normals: framesourcenormals
|
||||
property real screenCurvature: appSettings.screenCurvature
|
||||
property size curvature_coefficients: Qt.size(width / mainShader.width, height / mainShader.height)
|
||||
property real ambientLight: appSettings.ambientLight * 0.9 + 0.1
|
||||
property color fontColor: appSettings.fontColor
|
||||
property color backgroundColor: appSettings.backgroundColor
|
||||
property color reflectionColor: Utils.mix(fontColor, backgroundColor, 0.2)
|
||||
property real diffuseComponent: staticDiffuseComponent
|
||||
|
||||
anchors.centerIn: parent
|
||||
width: parent.width + (addedWidth / textureWidth) * parent.width
|
||||
height: parent.height + (addedHeight / textureHeight) * parent.height
|
||||
source: shaderString
|
||||
|
||||
blending: true
|
||||
|
||||
fragmentShader: "
|
||||
uniform highp sampler2D normals;
|
||||
uniform highp sampler2D source;
|
||||
uniform lowp float screenCurvature;
|
||||
uniform highp vec2 curvature_coefficients;
|
||||
uniform lowp float ambientLight;
|
||||
uniform highp float qt_Opacity;
|
||||
uniform lowp vec4 reflectionColor;
|
||||
uniform lowp float diffuseComponent;
|
||||
|
||||
varying highp vec2 qt_TexCoord0;
|
||||
|
||||
vec2 distortCoordinates(vec2 coords){
|
||||
vec2 cc = (coords - vec2(0.5)) * curvature_coefficients;
|
||||
float dist = dot(cc, cc) * screenCurvature;
|
||||
return (coords + cc * (1.0 + dist) * dist);
|
||||
}
|
||||
|
||||
float rgb2grey(vec3 v){
|
||||
return dot(v, vec3(0.21, 0.72, 0.04));
|
||||
}
|
||||
|
||||
void main(){
|
||||
vec2 coords = distortCoordinates(qt_TexCoord0);
|
||||
vec4 txtColor = texture2D(source, coords);
|
||||
vec4 txtNormal = texture2D(normals, coords);
|
||||
|
||||
vec3 normal = normalize(txtNormal.rgb * 2.0 - 1.0);
|
||||
vec2 lightDirection = normalize(vec2(0.5, 0.5) - coords);
|
||||
float dotProd = dot(normal, vec3(lightDirection, 0.0)) * diffuseComponent * txtNormal.a;
|
||||
|
||||
vec3 darkColor = dotProd * reflectionColor.rgb;
|
||||
gl_FragColor = vec4(mix(darkColor, txtColor.rgb, ambientLight), dotProd);
|
||||
}
|
||||
"
|
||||
|
||||
onStatusChanged: if (log) console.log(log) //Print warning messages
|
||||
}
|
||||
|
||||
ShaderEffectSource {
|
||||
id: staticLightSource
|
||||
sourceItem: staticLight
|
||||
hideSource: true
|
||||
anchors.fill: staticLight
|
||||
live: true
|
||||
}
|
||||
|
||||
Loader{
|
||||
id: dynamicLightLoader
|
||||
anchors.fill: staticLight
|
||||
active: appSettings.frameReflections
|
||||
sourceComponent: ShaderEffect {
|
||||
property ShaderEffectSource lightMask: staticLightSource
|
||||
property ShaderEffectSource reflectionSource: reflectionEffectSourceLoader.item
|
||||
property real diffuseComponent: dinamycDiffuseComponent
|
||||
property real chromaColor: appSettings.chromaColor
|
||||
property color fontColor: appSettings.fontColor
|
||||
|
||||
visible: true
|
||||
blending: true
|
||||
|
||||
fragmentShader: "
|
||||
uniform sampler2D lightMask;
|
||||
uniform sampler2D reflectionSource;
|
||||
uniform lowp float diffuseComponent;
|
||||
uniform lowp float chromaColor;
|
||||
uniform highp vec4 fontColor;
|
||||
uniform highp float qt_Opacity;
|
||||
|
||||
varying highp vec2 qt_TexCoord0;
|
||||
|
||||
float rgb2grey(vec3 v){
|
||||
return dot(v, vec3(0.21, 0.72, 0.04));
|
||||
}
|
||||
|
||||
void main() {
|
||||
float alpha = texture2D(lightMask, qt_TexCoord0).a * diffuseComponent;
|
||||
vec3 reflectionColor = texture2D(reflectionSource, qt_TexCoord0).rgb;
|
||||
vec3 color = fontColor.rgb * rgb2grey(reflectionColor);" +
|
||||
(chromaColor !== 0 ?
|
||||
"color = mix(color, fontColor.rgb * reflectionColor, chromaColor);"
|
||||
: "") +
|
||||
"gl_FragColor = vec4(color, 1.0) * alpha;
|
||||
}
|
||||
"
|
||||
|
||||
onStatusChanged: if (log) console.log(log) //Print warning messages
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BIN
app/qml/images/allNoise512.png
Normal file
BIN
app/qml/images/allNoise512.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 608 KiB |
@@ -33,16 +33,18 @@ ApplicationWindow{
|
||||
|
||||
visible: true
|
||||
|
||||
property bool fullscreen: shadersettings.fullscreen
|
||||
property bool fullscreen: appSettings.fullscreen
|
||||
onFullscreenChanged: visibility = (fullscreen ? Window.FullScreen : Window.Windowed)
|
||||
|
||||
//Workaround: if menubar is assigned ugly margins are visible.
|
||||
menuBar: Qt.platform.os === "osx"
|
||||
? defaultMenuBar
|
||||
: shadersettings.showMenubar ? defaultMenuBar : null
|
||||
//Workaround: Without __contentItem a ugly thin border is visible.
|
||||
menuBar: CRTMainMenuBar{
|
||||
id: mainMenu
|
||||
visible: (Qt.platform.os === "osx" || appSettings.showMenubar)
|
||||
__contentItem.visible: mainMenu.visible
|
||||
}
|
||||
|
||||
color: "#00000000"
|
||||
title: qsTr("cool-retro-term")
|
||||
title: terminalContainer.title || qsTr("cool-retro-term")
|
||||
|
||||
Action {
|
||||
id: showMenubarAction
|
||||
@@ -50,72 +52,77 @@ ApplicationWindow{
|
||||
enabled: Qt.platform.os !== "osx"
|
||||
shortcut: "Ctrl+Shift+M"
|
||||
checkable: true
|
||||
checked: shadersettings.showMenubar
|
||||
onTriggered: shadersettings.showMenubar = !shadersettings.showMenubar
|
||||
checked: appSettings.showMenubar
|
||||
onTriggered: appSettings.showMenubar = !appSettings.showMenubar
|
||||
}
|
||||
Action {
|
||||
id: fullscreenAction
|
||||
text: qsTr("Fullscreen")
|
||||
enabled: Qt.platform.os !== "osx"
|
||||
shortcut: "Alt+F11"
|
||||
onTriggered: shadersettings.fullscreen = !shadersettings.fullscreen;
|
||||
onTriggered: appSettings.fullscreen = !appSettings.fullscreen;
|
||||
checkable: true
|
||||
checked: shadersettings.fullscreen
|
||||
checked: appSettings.fullscreen
|
||||
}
|
||||
Action {
|
||||
id: quitAction
|
||||
text: qsTr("Quit")
|
||||
shortcut: "Ctrl+Shift+Q"
|
||||
onTriggered: terminalWindow.close();
|
||||
onTriggered: Qt.quit();
|
||||
}
|
||||
Action{
|
||||
id: showsettingsAction
|
||||
text: qsTr("Settings")
|
||||
onTriggered: settingswindow.show();
|
||||
onTriggered: {
|
||||
settingswindow.show();
|
||||
settingswindow.requestActivate();
|
||||
settingswindow.raise();
|
||||
}
|
||||
}
|
||||
Action{
|
||||
id: copyAction
|
||||
text: qsTr("Copy")
|
||||
shortcut: "Ctrl+Shift+C"
|
||||
onTriggered: terminal.copyClipboard()
|
||||
shortcut: Qt.platform.os === "osx" ? StandardKey.Copy : "Ctrl+Shift+C"
|
||||
}
|
||||
Action{
|
||||
id: pasteAction
|
||||
text: qsTr("Paste")
|
||||
shortcut: "Ctrl+Shift+V"
|
||||
onTriggered: terminal.pasteClipboard()
|
||||
shortcut: Qt.platform.os === "osx" ? StandardKey.Paste : "Ctrl+Shift+V"
|
||||
}
|
||||
Action{
|
||||
id: zoomIn
|
||||
text: qsTr("Zoom In")
|
||||
shortcut: "Ctrl++"
|
||||
onTriggered: shadersettings.incrementScaling();
|
||||
onTriggered: appSettings.incrementScaling();
|
||||
}
|
||||
Action{
|
||||
id: zoomOut
|
||||
text: qsTr("Zoom Out")
|
||||
shortcut: "Ctrl+-"
|
||||
onTriggered: shadersettings.decrementScaling();
|
||||
onTriggered: appSettings.decrementScaling();
|
||||
}
|
||||
Action{
|
||||
id: showAboutAction
|
||||
text: qsTr("About")
|
||||
onTriggered: {
|
||||
aboutDialog.show();
|
||||
aboutDialog.requestActivate();
|
||||
aboutDialog.raise();
|
||||
}
|
||||
}
|
||||
CRTMainMenuBar{
|
||||
id: defaultMenuBar
|
||||
}
|
||||
ApplicationSettings{
|
||||
id: shadersettings
|
||||
}
|
||||
TimeManager{
|
||||
id: timeManager
|
||||
enableTimer: terminalWindow.visible
|
||||
id: appSettings
|
||||
}
|
||||
TerminalContainer{
|
||||
anchors.fill: parent
|
||||
id: terminalContainer
|
||||
y: appSettings.showMenubar ? 0 : -2 // Workaroud to hide the margin in the menubar.
|
||||
width: parent.width * appSettings.windowScaling
|
||||
height: (parent.height + Math.abs(y)) * appSettings.windowScaling
|
||||
|
||||
transform: Scale {
|
||||
xScale: 1 / appSettings.windowScaling
|
||||
yScale: 1 / appSettings.windowScaling
|
||||
}
|
||||
}
|
||||
SettingsWindow{
|
||||
id: settingswindow
|
||||
@@ -125,5 +132,19 @@ ApplicationWindow{
|
||||
id: aboutDialog
|
||||
visible: false
|
||||
}
|
||||
Component.onCompleted: shadersettings.handleFontChanged();
|
||||
Loader{
|
||||
anchors.centerIn: parent
|
||||
active: appSettings.showTerminalSize
|
||||
sourceComponent: SizeOverlay{
|
||||
z: 3
|
||||
terminalSize: terminalContainer.terminalSize
|
||||
}
|
||||
}
|
||||
Component.onCompleted: appSettings.handleFontChanged();
|
||||
onClosing: {
|
||||
// OSX Since we are currently supporting only one window
|
||||
// quit the application when it is closed.
|
||||
if (Qt.platform.os === "osx")
|
||||
Qt.quit()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,13 @@
|
||||
<RCC>
|
||||
<qresource prefix="/">
|
||||
<file>frames/BlackRoughFrame.qml</file>
|
||||
<file>frames/NoFrame.qml</file>
|
||||
<file>frames/images/black-frame.png</file>
|
||||
<file>frames/images/screen-frame-normals.png</file>
|
||||
<file>frames/images/black-frame-normals.png</file>
|
||||
<file>frames/images/screen-frame.png</file>
|
||||
<file>frames/images/black-frame-original.png</file>
|
||||
<file>frames/images/randfunction.png</file>
|
||||
<file>frames/images/screen-frame-original.png</file>
|
||||
<file>frames/WhiteSimpleFrame.qml</file>
|
||||
<file>frames/utils/FrameShader.qml</file>
|
||||
<file>frames/utils/NoFrameShader.qml</file>
|
||||
<file>frames/utils/TerminalFrame.qml</file>
|
||||
<file>SizeOverlay.qml</file>
|
||||
<file>ShaderTerminal.qml</file>
|
||||
@@ -32,40 +28,27 @@
|
||||
<file>main.qml</file>
|
||||
<file>SettingsTerminalTab.qml</file>
|
||||
<file>FontScanlines.qml</file>
|
||||
<file>fonts/1982-commodore64/C64_Pro_v1.0-STYLE.ttf</file>
|
||||
<file>fonts/1982-commodore64/license.txt</file>
|
||||
<file>fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf</file>
|
||||
<file>fonts/1982-commodore64/C64_Elite_Mono_v1.0-STYLE.ttf</file>
|
||||
<file>fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf</file>
|
||||
<file>fonts/1982-commodore64/C64_User_v1.0-STYLE.ttf</file>
|
||||
<file>fonts/1977-apple2/FreeLicense.txt</file>
|
||||
<file>fonts/1977-apple2/PRNumber3.ttf</file>
|
||||
<file>fonts/1977-apple2/PrintChar21.ttf</file>
|
||||
<file>fonts/1971-ibm-3278/README.md</file>
|
||||
<file>fonts/1971-ibm-3278/LICENSE.txt</file>
|
||||
<file>fonts/1971-ibm-3278/3270Medium.ttf</file>
|
||||
<file>fonts/1985-atari-st/AtariST8x16SystemFont.ttf</file>
|
||||
<file>fonts/modern-terminus/TerminusTTF-Bold-4.38.2.ttf</file>
|
||||
<file>fonts/modern-terminus/TerminusTTF-4.38.2.ttf</file>
|
||||
<file>fonts/1977-commodore-pet/FreeLicense.txt</file>
|
||||
<file>fonts/1977-commodore-pet/COMMODORE_PET_128_2y.ttf</file>
|
||||
<file>fonts/1977-commodore-pet/COMMODORE_PET.ttf</file>
|
||||
<file>fonts/1977-commodore-pet/COMMODORE_PET_64_2y.ttf</file>
|
||||
<file>fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf</file>
|
||||
<file>fonts/1977-commodore-pet/COMMODORE_PET_64.ttf</file>
|
||||
<file>fonts/1977-commodore-pet/COMMODORE_PET_128.ttf</file>
|
||||
<file>fonts/1977-commodore-pet/COMMODORE_PET_2x.ttf</file>
|
||||
<file>fonts/1979-atari-400-800/ReadMe.rtf</file>
|
||||
<file>fonts/1979-atari-400-800/ATARI400800_original.TTF</file>
|
||||
<file>fonts/1979-atari-400-800/ATARI400800_squared.TTF</file>
|
||||
<file>fonts/1979-atari-400-800/ATARI400800_rounded.TTF</file>
|
||||
<file>fonts/1985-ibm-pc-vga/Perfect DOS VGA 437 Win.ttf</file>
|
||||
<file>fonts/1985-ibm-pc-vga/Perfect DOS VGA 437.ttf</file>
|
||||
<file>fonts/1985-ibm-pc-vga/dos437.txt</file>
|
||||
<file>Storage.qml</file>
|
||||
<file>CRTMainMenuBar.qml</file>
|
||||
<file>SettingsPerformanceTab.qml</file>
|
||||
<file>TerminalContainer.qml</file>
|
||||
<file>images/crt256.png</file>
|
||||
<file>utils.js</file>
|
||||
<file>images/allNoise512.png</file>
|
||||
<file>fonts/modern-proggy-tiny/ProggyTiny.ttf</file>
|
||||
<file>fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf</file>
|
||||
<file>fonts/modern-monaco/monaco.ttf</file>
|
||||
<file>fonts/modern-hermit/Hermit-medium.otf</file>
|
||||
<file>fonts/modern-envy-code-r/Envy Code R.ttf</file>
|
||||
<file>fonts/modern-inconsolata/Inconsolata.otf</file>
|
||||
<file>SettingsScreenTab.qml</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
17
app/qml/utils.js
Normal file
17
app/qml/utils.js
Normal file
@@ -0,0 +1,17 @@
|
||||
.pragma library
|
||||
|
||||
function lint(a, b, t) {
|
||||
return (1 - t) * a + (t) * b;
|
||||
}
|
||||
function mix(c1, c2, alpha){
|
||||
return Qt.rgba(c1.r * alpha + c2.r * (1-alpha),
|
||||
c1.g * alpha + c2.g * (1-alpha),
|
||||
c1.b * alpha + c2.b * (1-alpha),
|
||||
c1.a * alpha + c2.a * (1-alpha))
|
||||
}
|
||||
function strToColor(s){
|
||||
var r = parseInt(s.substring(1,3), 16) / 256;
|
||||
var g = parseInt(s.substring(3,5), 16) / 256;
|
||||
var b = parseInt(s.substring(5,7), 16) / 256;
|
||||
return Qt.rgba(r, g, b, 1.0);
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
TEMPLATE = subdirs
|
||||
|
||||
CONFIG += ordered
|
||||
|
||||
SUBDIRS += qmltermwidget
|
||||
SUBDIRS += app
|
||||
SUBDIRS += konsole-qml-plugin
|
||||
|
||||
desktop.files += cool-retro-term.desktop
|
||||
desktop.path += /usr/share/applications
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
this is a repository for shared C++ QML plugin, offering access to
|
||||
terminal sessions.
|
||||
|
||||
if you want to add something, please ask the maintainer of this library first to
|
||||
make sure it's a good fit
|
||||
|
||||
the current maintainer is: Dmitry Zagnoyko <hiroshidi@gmail.com>
|
||||
|
||||
current plugin consist:
|
||||
- KTerminal: offers access to terminal session from qml
|
||||
- KSessions: offers access to pty(s) from C++ layer
|
||||
|
||||
Branched from:
|
||||
https://code.launchpad.net/~ubuntu-terminal-dev/ubuntu-terminal-app/plugin
|
||||
At revision 14
|
||||
@@ -1,42 +0,0 @@
|
||||
# example scheme for konsole
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title Black on Light Yellow
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 0 0 0 0 0 # regular foreground color (Black)
|
||||
color 1 255 255 221 1 0 # regular background color (Light Yellow)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 0 0 0 0 1 # intensive foreground color
|
||||
color 11 255 255 221 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,104 +0,0 @@
|
||||
[Background]
|
||||
Bold=false
|
||||
Color=247,247,214
|
||||
Transparency=true
|
||||
MaxRandomHue=340
|
||||
|
||||
[BackgroundIntense]
|
||||
Bold=false
|
||||
Color=255,255,221
|
||||
Transparency=true
|
||||
|
||||
[Color0]
|
||||
Bold=false
|
||||
Color=0,0,0
|
||||
Transparency=false
|
||||
|
||||
[Color0Intense]
|
||||
Bold=false
|
||||
Color=104,104,104
|
||||
Transparency=false
|
||||
|
||||
[Color1]
|
||||
Bold=false
|
||||
Color=178,24,24
|
||||
Transparency=false
|
||||
|
||||
[Color1Intense]
|
||||
Bold=false
|
||||
Color=255,84,84
|
||||
Transparency=false
|
||||
|
||||
[Color2]
|
||||
Bold=false
|
||||
Color=24,178,24
|
||||
Transparency=false
|
||||
|
||||
[Color2Intense]
|
||||
Bold=false
|
||||
Color=84,255,84
|
||||
Transparency=false
|
||||
|
||||
[Color3]
|
||||
Bold=false
|
||||
Color=178,104,24
|
||||
Transparency=false
|
||||
|
||||
[Color3Intense]
|
||||
Bold=false
|
||||
Color=255,255,84
|
||||
Transparency=false
|
||||
|
||||
[Color4]
|
||||
Bold=false
|
||||
Color=24,24,178
|
||||
Transparency=false
|
||||
|
||||
[Color4Intense]
|
||||
Bold=false
|
||||
Color=84,84,255
|
||||
Transparency=false
|
||||
|
||||
[Color5]
|
||||
Bold=false
|
||||
Color=178,24,178
|
||||
Transparency=false
|
||||
|
||||
[Color5Intense]
|
||||
Bold=false
|
||||
Color=255,84,255
|
||||
Transparency=false
|
||||
|
||||
[Color6]
|
||||
Bold=false
|
||||
Color=24,178,178
|
||||
Transparency=false
|
||||
|
||||
[Color6Intense]
|
||||
Bold=false
|
||||
Color=84,255,255
|
||||
Transparency=false
|
||||
|
||||
[Color7]
|
||||
Bold=false
|
||||
Color=178,178,178
|
||||
Transparency=false
|
||||
|
||||
[Color7Intense]
|
||||
Bold=false
|
||||
Color=255,255,255
|
||||
Transparency=false
|
||||
|
||||
[Foreground]
|
||||
Bold=false
|
||||
Color=0,0,0
|
||||
Transparency=false
|
||||
|
||||
[ForegroundIntense]
|
||||
Bold=true
|
||||
Color=0,0,0
|
||||
Transparency=false
|
||||
|
||||
[General]
|
||||
Description=Black on Random Light
|
||||
Opacity=1
|
||||
@@ -1,42 +0,0 @@
|
||||
# example scheme for konsole
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title Black on White
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 0 0 0 0 0 # regular foreground color (Black)
|
||||
color 1 255 255 255 1 0 # regular background color (White)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 0 0 0 0 1 # intensive foreground color
|
||||
color 11 255 255 255 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,103 +0,0 @@
|
||||
[Background]
|
||||
Bold=false
|
||||
Color=44,44,44
|
||||
Transparency=false
|
||||
|
||||
[BackgroundIntense]
|
||||
Bold=true
|
||||
Color=44,44,44
|
||||
Transparency=false
|
||||
|
||||
[Color0]
|
||||
Bold=false
|
||||
Color=63,63,63
|
||||
Transparency=false
|
||||
|
||||
[Color0Intense]
|
||||
Bold=true
|
||||
Color=112,144,128
|
||||
Transparency=false
|
||||
|
||||
[Color1]
|
||||
Bold=false
|
||||
Color=112,80,80
|
||||
Transparency=false
|
||||
|
||||
[Color1Intense]
|
||||
Bold=true
|
||||
Color=220,163,163
|
||||
Transparency=false
|
||||
|
||||
[Color2]
|
||||
Bold=false
|
||||
Color=96,180,138
|
||||
Transparency=false
|
||||
|
||||
[Color2Intense]
|
||||
Bold=true
|
||||
Color=114,213,163
|
||||
Transparency=false
|
||||
|
||||
[Color3]
|
||||
Bold=false
|
||||
Color=223,175,143
|
||||
Transparency=false
|
||||
|
||||
[Color3Intense]
|
||||
Bold=true
|
||||
Color=240,223,175
|
||||
Transparency=false
|
||||
|
||||
[Color4]
|
||||
Bold=false
|
||||
Color=154,184,215
|
||||
Transparency=false
|
||||
|
||||
[Color4Intense]
|
||||
Bold=true
|
||||
Color=148,191,243
|
||||
Transparency=false
|
||||
|
||||
[Color5]
|
||||
Bold=false
|
||||
Color=220,140,195
|
||||
Transparency=false
|
||||
|
||||
[Color5Intense]
|
||||
Bold=true
|
||||
Color=236,147,211
|
||||
Transparency=false
|
||||
|
||||
[Color6]
|
||||
Bold=false
|
||||
Color=140,208,211
|
||||
Transparency=false
|
||||
|
||||
[Color6Intense]
|
||||
Bold=true
|
||||
Color=147,224,227
|
||||
Transparency=false
|
||||
|
||||
[Color7]
|
||||
Bold=false
|
||||
Color=220,220,204
|
||||
Transparency=false
|
||||
|
||||
[Color7Intense]
|
||||
Bold=true
|
||||
Color=255,255,255
|
||||
Transparency=false
|
||||
|
||||
[Foreground]
|
||||
Bold=false
|
||||
Color=220,220,204
|
||||
Transparency=false
|
||||
|
||||
[ForegroundIntense]
|
||||
Bold=true
|
||||
Color=220,220,204
|
||||
Transparency=false
|
||||
|
||||
[General]
|
||||
Description=Dark Pastels
|
||||
Opacity=1
|
||||
@@ -1,104 +0,0 @@
|
||||
|
||||
[Background]
|
||||
Bold=false
|
||||
Color=0,0,0
|
||||
Transparency=false
|
||||
|
||||
[BackgroundIntense]
|
||||
Bold=false
|
||||
Color=0,0,0
|
||||
Transparency=false
|
||||
|
||||
[Color0]
|
||||
Bold=false
|
||||
Color=0,0,0
|
||||
Transparency=false
|
||||
|
||||
[Color0Intense]
|
||||
Bold=false
|
||||
Color=104,104,104
|
||||
Transparency=false
|
||||
|
||||
[Color1]
|
||||
Bold=false
|
||||
Color=250,75,75
|
||||
Transparency=false
|
||||
|
||||
[Color1Intense]
|
||||
Bold=false
|
||||
Color=255,84,84
|
||||
Transparency=false
|
||||
|
||||
[Color2]
|
||||
Bold=false
|
||||
Color=24,178,24
|
||||
Transparency=false
|
||||
|
||||
[Color2Intense]
|
||||
Bold=false
|
||||
Color=84,255,84
|
||||
Transparency=false
|
||||
|
||||
[Color3]
|
||||
Bold=false
|
||||
Color=178,104,24
|
||||
Transparency=false
|
||||
|
||||
[Color3Intense]
|
||||
Bold=false
|
||||
Color=255,255,84
|
||||
Transparency=false
|
||||
|
||||
[Color4]
|
||||
Bold=false
|
||||
Color=92,167,251
|
||||
Transparency=false
|
||||
|
||||
[Color4Intense]
|
||||
Bold=false
|
||||
Color=84,84,255
|
||||
Transparency=false
|
||||
|
||||
[Color5]
|
||||
Bold=false
|
||||
Color=225,30,225
|
||||
Transparency=false
|
||||
|
||||
[Color5Intense]
|
||||
Bold=false
|
||||
Color=255,84,255
|
||||
Transparency=false
|
||||
|
||||
[Color6]
|
||||
Bold=false
|
||||
Color=24,178,178
|
||||
Transparency=false
|
||||
|
||||
[Color6Intense]
|
||||
Bold=false
|
||||
Color=84,255,255
|
||||
Transparency=false
|
||||
|
||||
[Color7]
|
||||
Bold=false
|
||||
Color=178,178,178
|
||||
Transparency=false
|
||||
|
||||
[Color7Intense]
|
||||
Bold=false
|
||||
Color=255,255,255
|
||||
Transparency=false
|
||||
|
||||
[Foreground]
|
||||
Bold=false
|
||||
Color=24,240,24
|
||||
Transparency=false
|
||||
|
||||
[ForegroundIntense]
|
||||
Bold=true
|
||||
Color=24,240,24
|
||||
Transparency=false
|
||||
|
||||
[General]
|
||||
Description=Green on Black
|
||||
Opacity=1
|
||||
@@ -1,100 +0,0 @@
|
||||
[Background]
|
||||
Bold=false
|
||||
Color=0,0,0
|
||||
|
||||
[BackgroundIntense]
|
||||
Bold=false
|
||||
Color=104,104,104
|
||||
|
||||
[Color0]
|
||||
Bold=false
|
||||
Color=0,0,0
|
||||
|
||||
|
||||
[Color0Intense]
|
||||
Bold=false
|
||||
Color=104,104,104
|
||||
|
||||
|
||||
[Color1]
|
||||
Bold=false
|
||||
Color=178,24,24
|
||||
|
||||
|
||||
[Color1Intense]
|
||||
Bold=false
|
||||
Color=255,84,84
|
||||
|
||||
|
||||
[Color2]
|
||||
Bold=false
|
||||
Color=24,178,24
|
||||
|
||||
|
||||
[Color2Intense]
|
||||
Bold=false
|
||||
Color=84,255,84
|
||||
|
||||
|
||||
[Color3]
|
||||
Bold=false
|
||||
Color=178,104,24
|
||||
|
||||
|
||||
[Color3Intense]
|
||||
Bold=false
|
||||
Color=255,255,84
|
||||
|
||||
|
||||
[Color4]
|
||||
Bold=false
|
||||
Color=24,24,178
|
||||
|
||||
|
||||
[Color4Intense]
|
||||
Bold=false
|
||||
Color=84,84,255
|
||||
|
||||
|
||||
[Color5]
|
||||
Bold=false
|
||||
Color=178,24,178
|
||||
|
||||
|
||||
[Color5Intense]
|
||||
Bold=false
|
||||
Color=255,84,255
|
||||
|
||||
|
||||
[Color6]
|
||||
Bold=false
|
||||
Color=24,178,178
|
||||
|
||||
|
||||
[Color6Intense]
|
||||
Bold=false
|
||||
Color=84,255,255
|
||||
|
||||
|
||||
[Color7]
|
||||
Bold=false
|
||||
Color=178,178,178
|
||||
|
||||
|
||||
[Color7Intense]
|
||||
Bold=false
|
||||
Color=255,255,255
|
||||
|
||||
|
||||
[Foreground]
|
||||
Bold=false
|
||||
Color=178,178,178
|
||||
|
||||
|
||||
[ForegroundIntense]
|
||||
Bold=false
|
||||
Color=255,255,255
|
||||
|
||||
|
||||
[General]
|
||||
Description=Linux Colors
|
||||
@@ -1,42 +0,0 @@
|
||||
# example scheme for konsole
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title White on Black
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 255 255 255 0 0 # regular foreground color (White)
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 255 255 255 0 1 # intensive foreground color
|
||||
color 11 0 0 0 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,31 +0,0 @@
|
||||
import sys
|
||||
|
||||
__, inpath, outpath = sys.argv
|
||||
|
||||
def interpolate(color, minim):
|
||||
return minim + (color / 255) * (255 - minim)
|
||||
|
||||
def rgb2grey(r, g, b):
|
||||
return round(0.21 * r + 0.72 * g + 0.07 * b)
|
||||
|
||||
infile = open(inpath, "r")
|
||||
outfile = open(outpath, "w")
|
||||
|
||||
lines = infile.readlines()
|
||||
|
||||
def process_line(line):
|
||||
if not line.startswith("color"): return line
|
||||
chunks = [l for l in line.split(" ") if l]
|
||||
color = rgb2grey(int(chunks[2]), int(chunks[3]), int(chunks[4]))
|
||||
if color != 0:
|
||||
color = int(interpolate(color, 5))
|
||||
chunks[2] = str(color)
|
||||
chunks[3] = str(color)
|
||||
chunks[4] = str(color)
|
||||
return ' '.join(chunks)
|
||||
|
||||
for l in (process_line(l) for l in lines):
|
||||
outfile.write(l + '\n')
|
||||
|
||||
infile.close()
|
||||
outfile.close()
|
||||
@@ -1,85 +0,0 @@
|
||||
# example scheme for konsole
|
||||
|
||||
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
|
||||
|
||||
title White on Black
|
||||
|
||||
|
||||
|
||||
# foreground colors
|
||||
|
||||
|
||||
|
||||
# note that the default background color is flagged
|
||||
|
||||
# to become transparent when an image is present.
|
||||
|
||||
|
||||
|
||||
# slot transparent bold
|
||||
|
||||
# | | |
|
||||
|
||||
# V V--color--V V V
|
||||
|
||||
|
||||
|
||||
color 0 255 255 255 0 0 # regular foreground color (White)
|
||||
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
|
||||
color 3 255 43 43 0 0 # regular color 1 Red
|
||||
|
||||
color 4 28 172 120 0 0 # regular color 2 Green
|
||||
|
||||
color 5 248 213 104 0 0 # regular color 3 Yellow
|
||||
|
||||
color 6 43 108 196 0 0 # regular color 4 Blue
|
||||
|
||||
color 7 255 29 206 0 0 # regular color 5 Magenta
|
||||
|
||||
color 8 24 167 181 0 0 # regular color 6 Cyan
|
||||
|
||||
color 9 179 179 179 0 0 # regular color 7 White
|
||||
|
||||
|
||||
|
||||
|
||||
# intensive colors
|
||||
|
||||
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
|
||||
|
||||
color 10 255 255 255 0 1 # intensive foreground color
|
||||
|
||||
color 11 0 0 0 1 0 # intensive background color
|
||||
|
||||
|
||||
|
||||
color 12 106 106 106 0 0 # intensive color 0
|
||||
|
||||
color 13 253 94 83 0 0 # intensive color 1
|
||||
|
||||
color 14 168 228 160 0 0 # intensive color 2
|
||||
|
||||
color 15 254 254 34 0 0 # intensive color 3
|
||||
|
||||
color 16 154 206 235 0 0 # intensive color 4
|
||||
|
||||
color 17 252 116 253 0 0 # intensive color 5
|
||||
|
||||
color 18 236 234 190 0 0 # intensive color 6
|
||||
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
# example scheme for konsole
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title Black on Light Color
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 0 0 0 0 0 # regular foreground color (Black)
|
||||
rcolor 1 30 255 1 0 # regular background color (Light Color)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 0 0 0 0 1 # intensive foreground color
|
||||
color 11 255 255 221 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,44 +0,0 @@
|
||||
# example scheme for konsole
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title Marble
|
||||
|
||||
image tile Blkmarble.jpg
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 255 255 255 0 0 # regular foreground color (White)
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 255 255 255 0 1 # intensive foreground color
|
||||
color 11 0 0 0 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,47 +0,0 @@
|
||||
# example scheme for konsole
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title Ugly 1
|
||||
|
||||
# add a wallpaper, if you like. Second word one of { tile,center,full }
|
||||
|
||||
image tile /opt/kde/share/wallpapers/dancy_pants.jpg
|
||||
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 0 0 0 0 0 # regular foreground color (Black)
|
||||
color 1 255 255 255 1 0 # regular background color (White)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 255 0 0 0 0 # regular color 1 Red
|
||||
color 4 0 255 0 0 0 # regular color 2 Green
|
||||
color 5 255 255 0 0 0 # regular color 3 Yellow
|
||||
color 6 0 0 255 0 0 # regular color 4 Blue
|
||||
color 7 255 0 255 0 0 # regular color 5 Magenta
|
||||
color 8 0 255 255 0 0 # regular color 6 Cyan
|
||||
color 9 255 255 255 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 0 0 0 0 1 # intensive foreground color
|
||||
color 11 255 255 255 1 1 # intensive background color
|
||||
|
||||
color 12 0 0 0 0 1 # intensive color 0
|
||||
color 13 255 0 0 0 1 # intensive color 1
|
||||
color 14 0 255 0 0 1 # intensive color 2
|
||||
color 15 255 255 0 0 1 # intensive color 3
|
||||
color 16 0 0 255 0 1 # intensive color 4
|
||||
color 17 255 0 255 0 1 # intensive color 5
|
||||
color 18 0 255 255 0 1 # intensive color 6
|
||||
color 19 255 255 255 0 1 # intensive color 7
|
||||
@@ -1,42 +0,0 @@
|
||||
# example scheme for konsole
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title Green on Black
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 24 240 24 0 0 # regular foreground color (Green)
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 24 240 24 0 1 # intensive foreground color
|
||||
color 11 0 0 0 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,49 +0,0 @@
|
||||
# linux color schema for konsole
|
||||
|
||||
title Green Tint
|
||||
|
||||
transparency 0.3 0 150 0
|
||||
|
||||
# FIXME
|
||||
#
|
||||
# The flaw in this schema is that "blick" comes out on the
|
||||
# Linux console as intensive background, really.
|
||||
# Since this is not used in clients you'll hardly notice
|
||||
# it in practice.
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | red grn blu | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 178 178 178 0 0 # regular foreground color (White)
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 255 255 255 0 0 # intensive foreground color
|
||||
color 11 104 104 104 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,49 +0,0 @@
|
||||
# linux color schema for konsole
|
||||
|
||||
title Green Tint with Transparent MC
|
||||
|
||||
transparency 0.3 0 150 0
|
||||
|
||||
# FIXME
|
||||
#
|
||||
# The flaw in this schema is that "blick" comes out on the
|
||||
# Linux console as intensive background, really.
|
||||
# Since this is not used in clients you'll hardly notice
|
||||
# it in practice.
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | red grn blu | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 178 178 178 0 0 # regular foreground color (White)
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 0 0 0 1 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 255 255 255 0 0 # intensive foreground color
|
||||
color 11 104 104 104 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,44 +0,0 @@
|
||||
# example scheme for konsole
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title Paper
|
||||
|
||||
image tile Paper01.jpg
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 0 0 0 0 0 # regular foreground color (Black)
|
||||
color 1 255 255 255 1 0 # regular background color (White)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 0 0 0 0 1 # intensive foreground color
|
||||
color 11 255 255 255 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,47 +0,0 @@
|
||||
# linux color schema for konsole
|
||||
|
||||
title Linux Colors
|
||||
|
||||
# FIXME
|
||||
#
|
||||
# The flaw in this schema is that "blick" comes out on the
|
||||
# Linux console as intensive background, really.
|
||||
# Since this is not used in clients you'll hardly notice
|
||||
# it in practice.
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | red grn blu | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 178 178 178 0 0 # regular foreground color (White)
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 255 255 255 0 0 # intensive foreground color
|
||||
color 11 104 104 104 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,132 +0,0 @@
|
||||
[README.Schema]
|
||||
|
||||
The schemata offered in the Options/Schema menu are
|
||||
taken from from configurations files with a *.schema
|
||||
pattern either located in $KDEDIR/share/apps/konsole
|
||||
or ~/.kde/share/apps/konsole.
|
||||
|
||||
Schemata allow to configure the color set that konsole
|
||||
uses, together with some more information on rendition
|
||||
processing.
|
||||
|
||||
Syntax
|
||||
|
||||
File
|
||||
:: { [Line] ['#' Comment] '\n' }
|
||||
|
||||
Line
|
||||
:: "title" Title
|
||||
:: "image" Usage PathToPictureFile
|
||||
:: "transparency" Fade Red Green Blue
|
||||
:: "color" Slot Red Green Blue Transparent Bold
|
||||
:: "rcolor" Slot Saturation Value Transparent Bold
|
||||
:: "sysfg" Slot Transparent Bold
|
||||
:: "sysbg" Slot Transparent Bold
|
||||
|
||||
Meaning
|
||||
|
||||
- Title is the text to appear in the Option/Schema menu.
|
||||
It should be unique among all other schemata therefore.
|
||||
|
||||
- The "image" clause allows to place an image on the
|
||||
konsole's background.
|
||||
|
||||
- Usage can be either
|
||||
- "tile" - the image is tilewise replicated.
|
||||
- "center" - the image is centered.
|
||||
- "full" - the image is stretched to fit the window size.
|
||||
|
||||
- The Path of the picture can both be relative
|
||||
(to kde wallpapers) or absolute.
|
||||
|
||||
When a schema uses a background image (or transparency)
|
||||
one has to make at least one color slot transparent to
|
||||
achive any visible effect. Please read below about the
|
||||
"Transparent" field in color,sysbg,sysfg.
|
||||
|
||||
- The "transparency" clause picks and uses the background
|
||||
of the desktop as if it where an image together with
|
||||
a fade effect. This effect will fade the background
|
||||
to the specified color.
|
||||
|
||||
The "Fade" is a real value between 0 and 1, indicating
|
||||
the strength of the fade. A value of 0 will not change
|
||||
the image, a value of 1 will make it the fade color
|
||||
everywhere, and in between. This will make the "glas"
|
||||
of the window be of the color given in the clause and
|
||||
being more(1) or less(0) intransparent.
|
||||
|
||||
- The remaining clauses (color,sysbg,sysfg) are used
|
||||
to setup konsoles rendition system.
|
||||
|
||||
To this end, konsole offers 20 color slots.
|
||||
|
||||
Slot Meaning
|
||||
----- --------------------------
|
||||
0 regular foreground color
|
||||
1 regular background color
|
||||
2-9 regular bgr color 0-7
|
||||
10 intensive foreground color
|
||||
11 intensive background color
|
||||
12-19 intensive bgr color 0-7
|
||||
|
||||
The traditional meaning of the "bgr" color codes
|
||||
has a bitwise interpretation of an additive three
|
||||
primary color scheme inherited from early EGA
|
||||
color terminals.
|
||||
|
||||
Color Bits Colors
|
||||
----- ---- -------
|
||||
0 000 Black
|
||||
1 001 Red
|
||||
2 010 Green
|
||||
3 011 Yellow
|
||||
4 100 Blue
|
||||
5 101 Magenta
|
||||
6 110 Cyan
|
||||
7 111 White
|
||||
|
||||
One may or may not stick to this tradition.
|
||||
Konsole allows to assign colors freely to slots.
|
||||
|
||||
The slots fall apart into two groups, regular
|
||||
and intensive colors. The later are used when
|
||||
BOLD rendition is used by the client.
|
||||
|
||||
Each of the groups have a default fore- and
|
||||
background color and the said bgr colors.
|
||||
Normal terminal processing will simply use
|
||||
the default colors.
|
||||
|
||||
The color desired for a slot is indicated
|
||||
in the Red Green Blue fields of the color
|
||||
clause. Use the sysfg or the sysbg clause
|
||||
to indicate the default fore and background
|
||||
colors of the desktop.
|
||||
|
||||
To specify randomized color for a slot use
|
||||
the clause rcolor. The two parameters to it
|
||||
being Saturation - the amount of colour,
|
||||
and Value, the darkness of the colour.
|
||||
|
||||
To use transparency/images and to simulate
|
||||
the behavior of the xterm, one can supply
|
||||
two additional tags to each slot:
|
||||
- Transparent (0/1) meaning to show the
|
||||
background picture, if any.
|
||||
- Bold (0/1) to render characters bold.
|
||||
|
||||
|
||||
If you know about the escape codes, you might have
|
||||
noticed that intensive and bold rendition are sort
|
||||
of confused. This is inherited by the xterm which
|
||||
konsole is simulating.
|
||||
|
||||
One can use the colortest.sh script supplied
|
||||
with the konsole source distribution to test
|
||||
a schema.
|
||||
|
||||
The schema installed with konsole are more or
|
||||
less demonstrations and not really beauty,
|
||||
beside the Linux.schema, perhaps, which is
|
||||
made after the VGA colors.
|
||||
@@ -1,44 +0,0 @@
|
||||
# default scheme for konsole (only here for documentation purposes)
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title Konsole Defaults
|
||||
|
||||
# image tile /opt/kde/share/wallpapers/gray2.jpg
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 0 0 0 0 0 # regular foreground color (Black)
|
||||
color 1 255 255 255 1 0 # regular background color (White)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 0 0 0 0 1 # intensive foreground color
|
||||
color 11 255 255 255 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,49 +0,0 @@
|
||||
# linux color schema for konsole
|
||||
|
||||
title Transparent Konsole
|
||||
|
||||
transparency 0.35 0 0 0
|
||||
|
||||
# FIXME
|
||||
#
|
||||
# The flaw in this schema is that "blick" comes out on the
|
||||
# Linux console as intensive background, really.
|
||||
# Since this is not used in clients you'll hardly notice
|
||||
# it in practice.
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | red grn blu | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 178 178 178 0 0 # regular foreground color (White)
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 255 255 255 0 0 # intensive foreground color
|
||||
color 11 104 104 104 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,51 +0,0 @@
|
||||
# linux color schema for konsole
|
||||
|
||||
title Transparent for MC
|
||||
|
||||
transparency 0.35 0 0 0
|
||||
|
||||
# FIXME
|
||||
#
|
||||
# The flaw in this schema is that "blick" comes out on the
|
||||
# Linux console as intensive background, really.
|
||||
# Since this is not used in clients you'll hardly notice
|
||||
# it in practice.
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | red grn blu | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 178 178 178 0 0 # regular foreground color (White)
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
#color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 6 0 0 0 1 0 # regular color 4 Blue
|
||||
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 255 255 255 0 0 # intensive foreground color
|
||||
color 11 104 104 104 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,42 +0,0 @@
|
||||
# linux color schema for konsole
|
||||
|
||||
title Transparent, Dark Background
|
||||
|
||||
transparency 0.75 0 0 0
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | red grn blu | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 255 255 255 0 0 # regular foreground color (White)
|
||||
color 1 0 0 0 1 0 # regular background color (Black)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 255 255 255 0 0 # intensive foreground color
|
||||
color 11 104 104 104 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,51 +0,0 @@
|
||||
# linux color schema for konsole
|
||||
|
||||
title Transparent, Light Background
|
||||
|
||||
transparency 0.1 0 0 0
|
||||
|
||||
# This is a schema for very light backgrounds. It makes some
|
||||
# hacks about the colors to make Midnight Commander transparent
|
||||
# and with suitable colors.
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | red grn blu | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 50 50 50 0 0 # regular foreground color (DarkGray)
|
||||
color 1 200 200 200 1 0 # regular background color (White)
|
||||
|
||||
# color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 2 200 200 200 1 0 # regular background color (White)
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
#color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 6 0 0 0 1 0 # regular color 4 Blue
|
||||
# Blue is transparent, to make MC transparent
|
||||
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
# color 9 178 178 178 0 0 # regular color 7 White
|
||||
color 9 50 50 50 0 0 # regular foreground color (DarkGray)
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 0 0 0 0 0 # intensive foreground color
|
||||
color 11 255 255 255 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,46 +0,0 @@
|
||||
# xterm color schema for konsole
|
||||
|
||||
# xterm colors can be configured (almost) like
|
||||
# konsole colors can. This is the uncustomized
|
||||
# xterm schema.
|
||||
# Please refere to your local xterm setup files
|
||||
# if this schema differs.
|
||||
|
||||
title XTerm Colors
|
||||
|
||||
# foreground colors -------------------------------
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | red grn blu | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 0 0 0 0 0 # regular foreground color (Black)
|
||||
color 1 255 255 255 1 0 # regular background color (White)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 205 0 0 0 0 # regular color 1 Red
|
||||
color 4 0 205 0 0 0 # regular color 2 Green
|
||||
color 5 205 205 0 0 0 # regular color 3 Yellow
|
||||
color 6 0 0 205 0 0 # regular color 4 Blue
|
||||
color 7 205 0 205 0 0 # regular color 5 Magenta
|
||||
color 8 0 205 205 0 0 # regular color 6 Cyan
|
||||
color 9 229 229 229 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors -------------------------------------------
|
||||
|
||||
# for some strange reason, intensive colors are bold, also.
|
||||
|
||||
color 10 77 77 77 0 1 # intensive foreground color
|
||||
color 11 255 255 255 1 1 # intensive background color
|
||||
|
||||
color 12 77 77 77 0 1 # intensive color 0
|
||||
color 13 255 0 0 0 1 # intensive color 1
|
||||
color 14 0 255 0 0 1 # intensive color 2
|
||||
color 15 255 255 0 0 1 # intensive color 3
|
||||
color 16 0 0 255 0 1 # intensive color 4
|
||||
color 17 255 0 255 0 1 # intensive color 5
|
||||
color 18 0 255 255 0 1 # intensive color 6
|
||||
color 19 255 255 255 0 1 # intensive color 7
|
||||
@@ -1,44 +0,0 @@
|
||||
# schema that uses system colors
|
||||
|
||||
# the title is to appear in the menu.
|
||||
|
||||
title System Colors
|
||||
|
||||
# image none
|
||||
|
||||
# foreground colors
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | | |
|
||||
# V V--color--V V V
|
||||
|
||||
sysfg 0 0 0 # regular foreground color (system)
|
||||
sysbg 1 1 0 # regular background color (system)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 178 24 24 0 0 # regular color 1 Red
|
||||
color 4 24 178 24 0 0 # regular color 2 Green
|
||||
color 5 178 104 24 0 0 # regular color 3 Yellow
|
||||
color 6 24 24 178 0 0 # regular color 4 Blue
|
||||
color 7 178 24 178 0 0 # regular color 5 Magenta
|
||||
color 8 24 178 178 0 0 # regular color 6 Cyan
|
||||
color 9 178 178 178 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors
|
||||
|
||||
# instead of changing the colors, we've flaged the text to become bold
|
||||
|
||||
color 10 0 0 0 0 1 # intensive foreground color
|
||||
color 11 255 255 255 1 0 # intensive background color
|
||||
|
||||
color 12 104 104 104 0 0 # intensive color 0
|
||||
color 13 255 84 84 0 0 # intensive color 1
|
||||
color 14 84 255 84 0 0 # intensive color 2
|
||||
color 15 255 255 84 0 0 # intensive color 3
|
||||
color 16 84 84 255 0 0 # intensive color 4
|
||||
color 17 255 84 255 0 0 # intensive color 5
|
||||
color 18 84 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,40 +0,0 @@
|
||||
# VIM-recommended color schema for konsole
|
||||
|
||||
# VIM (VI improved) in "help xiterm" recommends these colors for xterm.
|
||||
|
||||
title VIM Colors
|
||||
|
||||
# foreground colors -------------------------------
|
||||
|
||||
# note that the default background color is flagged
|
||||
# to become transparent when an image is present.
|
||||
|
||||
# slot transparent bold
|
||||
# | red grn blu | |
|
||||
# V V--color--V V V
|
||||
|
||||
color 0 0 0 0 0 0 # regular foreground color (Black)
|
||||
color 1 255 255 255 1 0 # regular background color (White)
|
||||
|
||||
color 2 0 0 0 0 0 # regular color 0 Black
|
||||
color 3 192 0 0 0 0 # regular color 1 Red
|
||||
color 4 0 128 0 0 0 # regular color 2 Green
|
||||
color 5 128 128 0 0 0 # regular color 3 Yellow
|
||||
color 6 0 0 192 0 0 # regular color 4 Blue
|
||||
color 7 192 0 192 0 0 # regular color 5 Magenta
|
||||
color 8 0 128 128 0 0 # regular color 6 Cyan
|
||||
color 9 192 192 192 0 0 # regular color 7 White
|
||||
|
||||
# intensive colors -------------------------------------------
|
||||
|
||||
color 10 77 77 77 0 1 # intensive foreground color
|
||||
color 11 255 255 255 1 1 # intensive background color
|
||||
|
||||
color 12 128 128 128 0 0 # intensive color 0
|
||||
color 13 255 96 96 0 0 # intensive color 1
|
||||
color 14 0 255 0 0 0 # intensive color 2
|
||||
color 15 255 255 0 0 0 # intensive color 3
|
||||
color 16 128 128 255 0 0 # intensive color 4
|
||||
color 17 255 64 255 0 0 # intensive color 5
|
||||
color 18 0 255 255 0 0 # intensive color 6
|
||||
color 19 255 255 255 0 0 # intensive color 7
|
||||
@@ -1,72 +0,0 @@
|
||||
[README.KeyTab]
|
||||
|
||||
The keytabs offered in the Options/Keyboard menu are
|
||||
taken from from configurations files with a *.keytab
|
||||
pattern either located in $KDEDIR/share/apps/konsole
|
||||
or ~/.kde/share/apps/konsole.
|
||||
|
||||
Keytabs allow to configure the behavior of konsole
|
||||
on keyboard events, especially for functions keys.
|
||||
Please have a look into the README.keyboard file, too.
|
||||
|
||||
The syntax is that each entry has the form :
|
||||
|
||||
"key" Keyname { ("+"|"-") Modename } ":" (String|Operation)
|
||||
|
||||
Keynames are those defined in <qnamespace.h> with the
|
||||
"Qt::Key_" prefix removed.
|
||||
|
||||
Mode names are:
|
||||
|
||||
- Shift : Shift Key pressed
|
||||
- Alt : Alt Key pressed
|
||||
- Control : Control Key pressed
|
||||
|
||||
( The VT100 emulation has modes that can affect the
|
||||
sequences emitted by certain keys. These modes are
|
||||
under control of the client program.
|
||||
|
||||
- Newline : effects Return and Enter key.
|
||||
- Application : effects Up and Down key.
|
||||
- Ansi : effects Up and Down key (This is for VT52, really).
|
||||
|
||||
Since sending a state to a program that has set the state
|
||||
itself is positivly wrong and obsolete design, better forget
|
||||
about this nasty detail. I may well remove this "feature"
|
||||
in a future clean up round. )
|
||||
|
||||
A "+" preceeding a Modename means the Key is pressed.
|
||||
A "-" preceeding a Modename means the Key is not pressed.
|
||||
If no mode is given it means don't care.
|
||||
|
||||
Note that the combination of Key and Modes (set/reset)
|
||||
has to be unique. This means, that
|
||||
|
||||
key A + Shift : "A"
|
||||
key A : "a"
|
||||
|
||||
will not accept the small letter "a" rule as expected,
|
||||
one has to add a "- Shift" to the last clause. Use
|
||||
the stdout/stderr dianostics of konsole when modifying
|
||||
keytabs to find problems like this.
|
||||
|
||||
Operations are
|
||||
|
||||
- scrollUpLine : scroll up one line in the history log
|
||||
- scrollUpPage : scroll up one page in the history log
|
||||
- scrollDownLine : scroll down one line in the history log
|
||||
- scrollDownPage : scroll down one page in the history log
|
||||
- emitClipboard : "paste" the current clipboard
|
||||
- emitSelection : "paste" the current selection
|
||||
|
||||
Strings have the syntax of C strings,
|
||||
one may use the following escapes:
|
||||
|
||||
- \E - escape
|
||||
- \\ - backslash
|
||||
- \" - double quote
|
||||
- \t - tab
|
||||
- \r - return
|
||||
- \n - newline
|
||||
- \b - backspace
|
||||
- \xHH - where HH are two hex digits
|
||||
@@ -1,169 +0,0 @@
|
||||
# [README.default.Keytab] Default Keyboard Table
|
||||
#
|
||||
# To customize your keyboard, copy this file to something
|
||||
# ending with .keytab and change it to meet you needs.
|
||||
# Please read the README.KeyTab and the README.keyboard
|
||||
# in this case.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
keyboard "Default (XFree 4)"
|
||||
|
||||
# --------------------------------------------------------------
|
||||
#
|
||||
# Note that this particular table is a "risc" version made to
|
||||
# ease customization without bothering with obsolete details.
|
||||
# See VT100.keytab for the more hairy stuff.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
# common keys
|
||||
|
||||
key Escape : "\E"
|
||||
|
||||
key Tab -Shift : "\t"
|
||||
key Tab +Shift+Ansi : "\E[Z"
|
||||
key Tab +Shift-Ansi : "\t"
|
||||
key Backtab +Ansi : "\E[Z"
|
||||
key Backtab -Ansi : "\t"
|
||||
|
||||
key Return-Shift-NewLine : "\r"
|
||||
key Return-Shift+NewLine : "\r\n"
|
||||
|
||||
key Return+Shift : "\EOM"
|
||||
|
||||
# Backspace and Delete codes are preserving CTRL-H.
|
||||
|
||||
key Backspace : "\x7f"
|
||||
|
||||
# Arrow keys in VT52 mode
|
||||
# shift up/down are reserved for scrolling.
|
||||
# shift left/right are reserved for switching between tabs (this is hardcoded).
|
||||
|
||||
key Up -Shift-Ansi : "\EA"
|
||||
key Down -Shift-Ansi : "\EB"
|
||||
key Right-Shift-Ansi : "\EC"
|
||||
key Left -Shift-Ansi : "\ED"
|
||||
|
||||
# Arrow keys in ANSI mode with Application - and Normal Cursor Mode)
|
||||
|
||||
key Up -Shift-AnyMod+Ansi+AppCuKeys : "\EOA"
|
||||
key Down -Shift-AnyMod+Ansi+AppCuKeys : "\EOB"
|
||||
key Right -Shift-AnyMod+Ansi+AppCuKeys : "\EOC"
|
||||
key Left -Shift-AnyMod+Ansi+AppCuKeys : "\EOD"
|
||||
|
||||
key Up -Shift-AnyMod+Ansi-AppCuKeys : "\E[A"
|
||||
key Down -Shift-AnyMod+Ansi-AppCuKeys : "\E[B"
|
||||
key Right -Shift-AnyMod+Ansi-AppCuKeys : "\E[C"
|
||||
key Left -Shift-AnyMod+Ansi-AppCuKeys : "\E[D"
|
||||
|
||||
key Up -Shift+AnyMod+Ansi : "\E[1;*A"
|
||||
key Down -Shift+AnyMod+Ansi : "\E[1;*B"
|
||||
key Right -Shift+AnyMod+Ansi : "\E[1;*C"
|
||||
key Left -Shift+AnyMod+Ansi : "\E[1;*D"
|
||||
|
||||
# Keypad keys with NumLock ON
|
||||
# (see "Numeric Keypad" section at http://www.nw.com/nw/WWW/products/wizcon/vt100.html )
|
||||
#
|
||||
# Not enabled for now because it breaks the keypad in Vim.
|
||||
#
|
||||
#key 0 +KeyPad+AppKeyPad : "\EOp"
|
||||
#key 1 +KeyPad+AppKeyPad : "\EOq"
|
||||
#key 2 +KeyPad+AppKeyPad : "\EOr"
|
||||
#key 3 +KeyPad+AppKeyPad : "\EOs"
|
||||
#key 4 +KeyPad+AppKeyPad : "\EOt"
|
||||
#key 5 +KeyPad+AppKeyPad : "\EOu"
|
||||
#key 6 +KeyPad+AppKeyPad : "\EOv"
|
||||
#key 7 +KeyPad+AppKeyPad : "\EOw"
|
||||
#key 8 +KeyPad+AppKeyPad : "\EOx"
|
||||
#key 9 +KeyPad+AppKeyPad : "\EOy"
|
||||
#key + +KeyPad+AppKeyPad : "\EOl"
|
||||
#key - +KeyPad+AppKeyPad : "\EOm"
|
||||
#key . +KeyPad+AppKeyPad : "\EOn"
|
||||
#key * +KeyPad+AppKeyPad : "\EOM"
|
||||
#key Enter +KeyPad+AppKeyPad : "\r"
|
||||
|
||||
# Keypad keys with NumLock Off
|
||||
key Up -Shift+Ansi+AppCuKeys+KeyPad : "\EOA"
|
||||
key Down -Shift+Ansi+AppCuKeys+KeyPad : "\EOB"
|
||||
key Right -Shift+Ansi+AppCuKeys+KeyPad : "\EOC"
|
||||
key Left -Shift+Ansi+AppCuKeys+KeyPad : "\EOD"
|
||||
|
||||
key Up -Shift+Ansi-AppCuKeys+KeyPad : "\E[A"
|
||||
key Down -Shift+Ansi-AppCuKeys+KeyPad : "\E[B"
|
||||
key Right -Shift+Ansi-AppCuKeys+KeyPad : "\E[C"
|
||||
key Left -Shift+Ansi-AppCuKeys+KeyPad : "\E[D"
|
||||
|
||||
key Home +AppCuKeys+KeyPad : "\EOH"
|
||||
key End +AppCuKeys+KeyPad : "\EOF"
|
||||
key Home -AppCuKeys+KeyPad : "\E[H"
|
||||
key End -AppCuKeys+KeyPad : "\E[F"
|
||||
|
||||
key Insert +KeyPad : "\E[2~"
|
||||
key Delete +KeyPad : "\E[3~"
|
||||
key Prior -Shift+KeyPad : "\E[5~"
|
||||
key Next -Shift+KeyPad : "\E[6~"
|
||||
|
||||
# other grey PC keys
|
||||
|
||||
key Enter+NewLine : "\r\n"
|
||||
key Enter-NewLine : "\r"
|
||||
|
||||
key Home -AnyMod-AppCuKeys : "\E[H"
|
||||
key End -AnyMod-AppCuKeys : "\E[F"
|
||||
key Home -AnyMod+AppCuKeys : "\EOH"
|
||||
key End -AnyMod+AppCuKeys : "\EOF"
|
||||
key Home +AnyMod : "\E[1;*H"
|
||||
key End +AnyMod : "\E[1;*F"
|
||||
|
||||
key Insert -AnyMod : "\E[2~"
|
||||
key Delete -AnyMod : "\E[3~"
|
||||
key Insert +AnyMod : "\E[2;*~"
|
||||
key Delete +AnyMod : "\E[3;*~"
|
||||
|
||||
key Prior -Shift-AnyMod : "\E[5~"
|
||||
key Next -Shift-AnyMod : "\E[6~"
|
||||
key Prior -Shift+AnyMod : "\E[5;*~"
|
||||
key Next -Shift+AnyMod : "\E[6;*~"
|
||||
|
||||
# Function keys
|
||||
key F1 -AnyMod : "\EOP"
|
||||
key F2 -AnyMod : "\EOQ"
|
||||
key F3 -AnyMod : "\EOR"
|
||||
key F4 -AnyMod : "\EOS"
|
||||
key F5 -AnyMod : "\E[15~"
|
||||
key F6 -AnyMod : "\E[17~"
|
||||
key F7 -AnyMod : "\E[18~"
|
||||
key F8 -AnyMod : "\E[19~"
|
||||
key F9 -AnyMod : "\E[20~"
|
||||
key F10 -AnyMod : "\E[21~"
|
||||
key F11 -AnyMod : "\E[23~"
|
||||
key F12 -AnyMod : "\E[24~"
|
||||
|
||||
key F1 +AnyMod : "\EO*P"
|
||||
key F2 +AnyMod : "\EO*Q"
|
||||
key F3 +AnyMod : "\EO*R"
|
||||
key F4 +AnyMod : "\EO*S"
|
||||
key F5 +AnyMod : "\E[15;*~"
|
||||
key F6 +AnyMod : "\E[17;*~"
|
||||
key F7 +AnyMod : "\E[18;*~"
|
||||
key F8 +AnyMod : "\E[19;*~"
|
||||
key F9 +AnyMod : "\E[20;*~"
|
||||
key F10 +AnyMod : "\E[21;*~"
|
||||
key F11 +AnyMod : "\E[23;*~"
|
||||
key F12 +AnyMod : "\E[24;*~"
|
||||
|
||||
# Work around dead keys
|
||||
|
||||
key Space +Control : "\x00"
|
||||
|
||||
# Some keys are used by konsole to cause operations.
|
||||
# The scroll* operations refer to the history buffer.
|
||||
|
||||
key Up +Shift-AppScreen : scrollLineUp
|
||||
key Prior +Shift-AppScreen : scrollPageUp
|
||||
key Down +Shift-AppScreen : scrollLineDown
|
||||
key Next +Shift-AppScreen : scrollPageDown
|
||||
|
||||
key ScrollLock : scrollLock
|
||||
|
||||
@@ -1,133 +0,0 @@
|
||||
# [vt100.keytab] Konsole Keyboard Table (VT100 keys)
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
keyboard "vt100 (historical)"
|
||||
|
||||
# --------------------------------------------------------------
|
||||
#
|
||||
# This configuration table allows to customize the
|
||||
# meaning of the keys.
|
||||
#
|
||||
# The syntax is that each entry has the form :
|
||||
#
|
||||
# "key" Keyname { ("+"|"-") Modename } ":" (String|Operation)
|
||||
#
|
||||
# Keynames are those defined in <qnamespace.h> with the
|
||||
# "Qt::Key_" removed. (We'd better insert the list here)
|
||||
#
|
||||
# Mode names are :
|
||||
#
|
||||
# - Shift
|
||||
# - Alt
|
||||
# - Control
|
||||
#
|
||||
# The VT100 emulation has two modes that can affect the
|
||||
# sequences emitted by certain keys. These modes are
|
||||
# under control of the client program.
|
||||
#
|
||||
# - Newline : effects Return and Enter key.
|
||||
# - Application : effects Up and Down key.
|
||||
#
|
||||
# - Ansi : effects Up and Down key (This is for VT52, really).
|
||||
#
|
||||
# Operations are
|
||||
#
|
||||
# - scrollUpLine
|
||||
# - scrollUpPage
|
||||
# - scrollDownLine
|
||||
# - scrollDownPage
|
||||
#
|
||||
# - emitSelection
|
||||
#
|
||||
# If the key is not found here, the text of the
|
||||
# key event as provided by QT is emitted, possibly
|
||||
# preceeded by ESC if the Alt key is pressed.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
key Escape : "\E"
|
||||
key Tab : "\t"
|
||||
|
||||
# VT100 can add an extra \n after return.
|
||||
# The NewLine mode is set by an escape sequence.
|
||||
|
||||
key Return-NewLine : "\r"
|
||||
key Return+NewLine : "\r\n"
|
||||
|
||||
# Some desperately try to save the ^H.
|
||||
|
||||
key Backspace : "\x7f"
|
||||
key Delete : "\E[3~"
|
||||
|
||||
# These codes are for the VT52 mode of VT100
|
||||
# The Ansi mode (i.e. VT100 mode) is set by
|
||||
# an escape sequence
|
||||
|
||||
key Up -Shift-Ansi : "\EA"
|
||||
key Down -Shift-Ansi : "\EB"
|
||||
key Right-Shift-Ansi : "\EC"
|
||||
key Left -Shift-Ansi : "\ED"
|
||||
|
||||
# VT100 emits a mode bit together
|
||||
# with the arrow keys.The AppCuKeys
|
||||
# mode is set by an escape sequence.
|
||||
|
||||
key Up -Shift+Ansi+AppCuKeys : "\EOA"
|
||||
key Down -Shift+Ansi+AppCuKeys : "\EOB"
|
||||
key Right-Shift+Ansi+AppCuKeys : "\EOC"
|
||||
key Left -Shift+Ansi+AppCuKeys : "\EOD"
|
||||
|
||||
key Up -Shift+Ansi-AppCuKeys : "\E[A"
|
||||
key Down -Shift+Ansi-AppCuKeys : "\E[B"
|
||||
key Right-Shift+Ansi-AppCuKeys : "\E[C"
|
||||
key Left -Shift+Ansi-AppCuKeys : "\E[D"
|
||||
|
||||
# function keys (FIXME: make pf1-pf4)
|
||||
|
||||
key F1 : "\E[11~"
|
||||
key F2 : "\E[12~"
|
||||
key F3 : "\E[13~"
|
||||
key F4 : "\E[14~"
|
||||
key F5 : "\E[15~"
|
||||
|
||||
key F6 : "\E[17~"
|
||||
key F7 : "\E[18~"
|
||||
key F8 : "\E[19~"
|
||||
key F9 : "\E[20~"
|
||||
key F10 : "\E[21~"
|
||||
key F11 : "\E[23~"
|
||||
key F12 : "\E[24~"
|
||||
|
||||
key Home : "\E[H"
|
||||
key End : "\E[F"
|
||||
|
||||
key Prior -Shift : "\E[5~"
|
||||
key Next -Shift : "\E[6~"
|
||||
key Insert-Shift : "\E[2~"
|
||||
|
||||
# Keypad-Enter. See comment on Return above.
|
||||
|
||||
key Enter+NewLine : "\r\n"
|
||||
key Enter-NewLine : "\r"
|
||||
|
||||
key Space +Control : "\x00"
|
||||
|
||||
# some of keys are used by konsole.
|
||||
|
||||
key Up +Shift : scrollLineUp
|
||||
key Prior +Shift : scrollPageUp
|
||||
key Down +Shift : scrollLineDown
|
||||
key Next +Shift : scrollPageDown
|
||||
|
||||
key ScrollLock : scrollLock
|
||||
|
||||
|
||||
#----------------------------------------------------------
|
||||
|
||||
# keypad characters as offered by Qt
|
||||
# cannot be recognized as such.
|
||||
|
||||
#----------------------------------------------------------
|
||||
|
||||
# Following other strings as emitted by konsole.
|
||||
@@ -1,71 +0,0 @@
|
||||
# [x11r5.Keytab] Keyboard Table for X11 R5
|
||||
|
||||
keyboard "XTerm (XFree 3.x.x)"
|
||||
|
||||
# --------------------------------------------------------------
|
||||
#
|
||||
# Note that this particular table is a "risc" version made to
|
||||
# ease customization without bothering with obsolete details.
|
||||
# See VT100.keytab for the more hairy stuff.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
# common keys
|
||||
|
||||
key Escape : "\E"
|
||||
key Tab : "\t"
|
||||
|
||||
key Return : "\r"
|
||||
|
||||
# Backspace and Delete codes are preserving CTRL-H.
|
||||
|
||||
key Backspace : "\x7f"
|
||||
|
||||
# cursor keys
|
||||
|
||||
key Up -Shift : "\EOA"
|
||||
key Down -Shift : "\EOB"
|
||||
key Right -Shift : "\EOC"
|
||||
key Left -Shift : "\EOD"
|
||||
|
||||
# other grey PC keys
|
||||
|
||||
key Enter : "\r"
|
||||
|
||||
key Home : "\E[1~"
|
||||
key Insert-Shift : "\E[2~"
|
||||
key Delete : "\E[3~"
|
||||
key End : "\E[4~"
|
||||
key Prior -Shift : "\E[5~"
|
||||
key Next -Shift : "\E[6~"
|
||||
|
||||
# function keys
|
||||
|
||||
key F1 : "\E[11~"
|
||||
key F2 : "\E[12~"
|
||||
key F3 : "\E[13~"
|
||||
key F4 : "\E[14~"
|
||||
key F5 : "\E[15~"
|
||||
key F6 : "\E[17~"
|
||||
key F7 : "\E[18~"
|
||||
key F8 : "\E[19~"
|
||||
key F9 : "\E[20~"
|
||||
key F10 : "\E[21~"
|
||||
key F11 : "\E[23~"
|
||||
key F12 : "\E[24~"
|
||||
|
||||
# Work around dead keys
|
||||
|
||||
key Space +Control : "\x00"
|
||||
|
||||
# Some keys are used by konsole to cause operations.
|
||||
# The scroll* operations refer to the history buffer.
|
||||
|
||||
key Up +Shift : scrollLineUp
|
||||
key Prior +Shift : scrollPageUp
|
||||
key Down +Shift : scrollLineDown
|
||||
key Next +Shift : scrollPageDown
|
||||
|
||||
key ScrollLock : scrollLock
|
||||
|
||||
# keypad characters are not offered differently by Qt.
|
||||
@@ -1,164 +0,0 @@
|
||||
# [linux.keytab] Konsole Keyboard Table (Linux console keys)
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
# NOT TESTED, MAY NEED SOME CLEANUPS
|
||||
keyboard "Linux console"
|
||||
|
||||
# --------------------------------------------------------------
|
||||
#
|
||||
# This configuration table allows to customize the
|
||||
# meaning of the keys.
|
||||
#
|
||||
# The syntax is that each entry has the form :
|
||||
#
|
||||
# "key" Keyname { ("+"|"-") Modename } ":" (String|Operation)
|
||||
#
|
||||
# Keynames are those defined in <qnamespace.h> with the
|
||||
# "Qt::Key_" removed. (We'd better insert the list here)
|
||||
#
|
||||
# Mode names are :
|
||||
#
|
||||
# - Shift
|
||||
# - Alt
|
||||
# - Control
|
||||
#
|
||||
# The VT100 emulation has two modes that can affect the
|
||||
# sequences emitted by certain keys. These modes are
|
||||
# under control of the client program.
|
||||
#
|
||||
# - Newline : effects Return and Enter key.
|
||||
# - Application : effects Up and Down key.
|
||||
#
|
||||
# - Ansi : effects Up and Down key (This is for VT52, really).
|
||||
#
|
||||
# Operations are
|
||||
#
|
||||
# - scrollUpLine
|
||||
# - scrollUpPage
|
||||
# - scrollDownLine
|
||||
# - scrollDownPage
|
||||
#
|
||||
# - emitSelection
|
||||
#
|
||||
# If the key is not found here, the text of the
|
||||
# key event as provided by QT is emitted, possibly
|
||||
# preceeded by ESC if the Alt key is pressed.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
key Escape : "\E"
|
||||
key Tab : "\t"
|
||||
|
||||
# VT100 can add an extra \n after return.
|
||||
# The NewLine mode is set by an escape sequence.
|
||||
|
||||
key Return-NewLine : "\r"
|
||||
key Return+NewLine : "\r\n"
|
||||
|
||||
# Some desperately try to save the ^H.
|
||||
|
||||
key Backspace : "\x7f"
|
||||
key Delete : "\E[3~"
|
||||
|
||||
# These codes are for the VT52 mode of VT100
|
||||
# The Ansi mode (i.e. VT100 mode) is set by
|
||||
# an escape sequence
|
||||
|
||||
key Up -Shift-Ansi : "\EA"
|
||||
key Down -Shift-Ansi : "\EB"
|
||||
key Right-Shift-Ansi : "\EC"
|
||||
key Left -Shift-Ansi : "\ED"
|
||||
|
||||
# VT100 emits a mode bit together
|
||||
# with the arrow keys.The AppCuKeys
|
||||
# mode is set by an escape sequence.
|
||||
|
||||
key Up -Shift+Ansi+AppCuKeys : "\EOA"
|
||||
key Down -Shift+Ansi+AppCuKeys : "\EOB"
|
||||
key Right-Shift+Ansi+AppCuKeys : "\EOC"
|
||||
key Left -Shift+Ansi+AppCuKeys : "\EOD"
|
||||
|
||||
key Up -Shift+Ansi-AppCuKeys : "\E[A"
|
||||
key Down -Shift+Ansi-AppCuKeys : "\E[B"
|
||||
key Right-Shift+Ansi-AppCuKeys : "\E[C"
|
||||
key Left -Shift+Ansi-AppCuKeys : "\E[D"
|
||||
|
||||
# linux functions keys F1-F5 differ from xterm
|
||||
|
||||
key F1 : "\E[[A"
|
||||
key F2 : "\E[[B"
|
||||
key F3 : "\E[[C"
|
||||
key F4 : "\E[[D"
|
||||
key F5 : "\E[[E"
|
||||
|
||||
key F6 : "\E[17~"
|
||||
key F7 : "\E[18~"
|
||||
key F8 : "\E[19~"
|
||||
key F9 : "\E[20~"
|
||||
key F10 : "\E[21~"
|
||||
key F11 : "\E[23~"
|
||||
key F12 : "\E[24~"
|
||||
|
||||
key Home : "\E[1~"
|
||||
key End : "\E[4~"
|
||||
|
||||
key Prior -Shift : "\E[5~"
|
||||
key Next -Shift : "\E[6~"
|
||||
key Insert-Shift : "\E[2~"
|
||||
|
||||
# Keypad-Enter. See comment on Return above.
|
||||
|
||||
key Enter+NewLine : "\r\n"
|
||||
key Enter-NewLine : "\r"
|
||||
|
||||
key Space +Control : "\x00"
|
||||
|
||||
# linux term ctrl seq
|
||||
|
||||
key A +Control : "\x01"
|
||||
key B +Control : "\x02"
|
||||
key C +Control : "\x03"
|
||||
key D +Control : "\x04"
|
||||
key E +Control : "\x05"
|
||||
key F +Control : "\x06"
|
||||
key G +Control : "\x07"
|
||||
key H +Control : "\x08"
|
||||
key I +Control : "\x09"
|
||||
key J +Control : "\x0a"
|
||||
key K +Control : "\x0b"
|
||||
key L +Control : "\x0c"
|
||||
key M +Control : "\x0d"
|
||||
key N +Control : "\x0e"
|
||||
key O +Control : "\x0f"
|
||||
key P +Control : "\x10"
|
||||
key Q +Control : "\x11"
|
||||
key R +Control : "\x12"
|
||||
key S +Control : "\x13"
|
||||
key T +Control : "\x14"
|
||||
key U +Control : "\x15"
|
||||
key V +Control : "\x16"
|
||||
key W +Control : "\x17"
|
||||
key X +Control : "\x18"
|
||||
key Y +Control : "\x19"
|
||||
key Z +Control : "\x1a"
|
||||
|
||||
|
||||
|
||||
# some of keys are used by konsole.
|
||||
|
||||
key Up +Shift : scrollLineUp
|
||||
key Prior +Shift : scrollPageUp
|
||||
key Down +Shift : scrollLineDown
|
||||
key Next +Shift : scrollPageDown
|
||||
|
||||
key ScrollLock : scrollLock
|
||||
|
||||
#----------------------------------------------------------
|
||||
|
||||
# keypad characters as offered by Qt
|
||||
# cannot be recognized as such.
|
||||
|
||||
#----------------------------------------------------------
|
||||
|
||||
# Following other strings as emitted by konsole.
|
||||
@@ -1,175 +0,0 @@
|
||||
# [README.default.Keytab] Buildin Keyboard Table
|
||||
#
|
||||
# To customize your keyboard, copy this file to something
|
||||
# ending with .keytab and change it to meet you needs.
|
||||
# Please read the README.KeyTab and the README.keyboard
|
||||
# in this case.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
keyboard "Default (XFree 4)"
|
||||
|
||||
# --------------------------------------------------------------
|
||||
#
|
||||
# Note that this particular table is a "risc" version made to
|
||||
# ease customization without bothering with obsolete details.
|
||||
# See VT100.keytab for the more hairy stuff.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
# common keys
|
||||
|
||||
key Escape : "\x1b"
|
||||
|
||||
#key Control : "^"
|
||||
|
||||
key Tab -Shift : "\t"
|
||||
key Tab +Shift+Ansi : "\E[Z"
|
||||
key Tab +Shift-Ansi : "\t"
|
||||
key Backtab +Ansi : "\E[Z"
|
||||
key Backtab -Ansi : "\t"
|
||||
|
||||
key Return-Shift-NewLine : "\r"
|
||||
key Return-Shift+NewLine : "\r\n"
|
||||
|
||||
key Return+Shift : "\EOM"
|
||||
|
||||
# Backspace and Delete codes are preserving CTRL-H.
|
||||
|
||||
key Backspace : "\x7f"
|
||||
|
||||
# Arrow keys in VT52 mode
|
||||
# shift up/down are reserved for scrolling.
|
||||
# shift left/right are reserved for switching between tabs (this is hardcoded).
|
||||
|
||||
|
||||
# Command + C
|
||||
# on mac - Control=Command, Meta=Ctrl
|
||||
# do not use Control+C for interrupt signal - it's used for "Copy to clipboard"
|
||||
#key Control +C : "\x03"
|
||||
key Meta +C: "\x03"
|
||||
|
||||
|
||||
# Arrow keys in ANSI mode with Application - and Normal Cursor Mode)
|
||||
|
||||
key Up -Shift+Ansi-AppCuKeys : "\E[A"
|
||||
key Down -Shift+Ansi-AppCuKeys : "\E[B"
|
||||
key Right-Shift+Ansi-AppCuKeys : "\E[C"
|
||||
key Left -Shift+Ansi-AppCuKeys : "\E[D"
|
||||
|
||||
key Up -Ansi : "\E[1;*A"
|
||||
key Down -Ansi : "\E[1;*B"
|
||||
key Right -Ansi : "\E[1;*C"
|
||||
key Left -Ansi : "\E[1;*D"
|
||||
|
||||
#key Up -Shift-Ansi : "\EA"
|
||||
#key Down -Shift-Ansi : "\EB"
|
||||
#key Right-Shift-Ansi : "\EC"
|
||||
#key Left -Shift-Ansi : "\ED"
|
||||
|
||||
#key Up -Shift-AnyMod+Ansi-AppCuKeys : "\E[A"
|
||||
#key Down -Shift-AnyMod+Ansi-AppCuKeys : "\E[B"
|
||||
#key Right -Shift-AnyMod+Ansi-AppCuKeys : "\E[C"
|
||||
#key Left -Shift-AnyMod+Ansi-AppCuKeys : "\E[D"
|
||||
|
||||
#key Up -Shift-AnyMod+Ansi-AppCuKeys : "\EOA"
|
||||
#key Down -Shift-AnyMod+Ansi-AppCuKeys : "\EOB"
|
||||
#key Right -Shift-AnyMod+Ansi-AppCuKeys : "\EOC"
|
||||
#key Left -Shift-AnyMod+Ansi-AppCuKeys : "\EOD"
|
||||
|
||||
#key Up -Shift-AnyMod+Ansi : "\E[1;*A"
|
||||
#key Down -Shift-AnyMod+Ansi : "\E[1;*B"
|
||||
#key Right -Shift-AnyMod+Ansi : "\E[1;*C"
|
||||
#key Left -Shift-AnyMod+Ansi : "\E[1;*D"
|
||||
|
||||
# other grey PC keys
|
||||
|
||||
key Enter+NewLine : "\r\n"
|
||||
key Enter-NewLine : "\r"
|
||||
|
||||
key Home -AnyMod -AppCuKeys : "\E[H"
|
||||
key End -AnyMod -AppCuKeys : "\E[F"
|
||||
key Home -AnyMod +AppCuKeys : "\EOH"
|
||||
key End -AnyMod +AppCuKeys : "\EOF"
|
||||
key Home +AnyMod : "\E[1;*H"
|
||||
key End +AnyMod : "\E[1;*F"
|
||||
|
||||
key Insert -AnyMod : "\E[2~"
|
||||
key Delete -AnyMod : "\E[3~"
|
||||
key Insert +AnyMod : "\E[2;*~"
|
||||
key Delete +AnyMod : "\E[3;*~"
|
||||
|
||||
key Prior -Shift-AnyMod : "\E[5~"
|
||||
key Next -Shift-AnyMod : "\E[6~"
|
||||
key Prior -Shift+AnyMod : "\E[5;*~"
|
||||
key Next -Shift+AnyMod : "\E[6;*~"
|
||||
|
||||
# Function keys
|
||||
#key F1 -AnyMod : "\EOP"
|
||||
#key F2 -AnyMod : "\EOQ"
|
||||
#key F3 -AnyMod : "\EOR"
|
||||
#key F4 -AnyMod : "\EOS"
|
||||
#define ALT_KP_0 "\033Op"
|
||||
#define ALT_KP_1 "\033Oq"
|
||||
#define ALT_KP_2 "\033Or"
|
||||
#define ALT_KP_3 "\033Os"
|
||||
#define ALT_KP_4 "\033Ot"
|
||||
#define ALT_KP_5 "\033Ou"
|
||||
#define ALT_KP_6 "\033Ov"
|
||||
#define ALT_KP_7 "\033Ow"
|
||||
#define ALT_KP_8 "\033Ox"
|
||||
#define ALT_KP_9 "\033Oy"
|
||||
|
||||
key F1 -AnyMod : "\EOP"
|
||||
key F2 -AnyMod : "\EOQ"
|
||||
key F3 -AnyMod : "\EOR"
|
||||
key F4 -AnyMod : "\EOS"
|
||||
key F5 -AnyMod : "\EOT"
|
||||
key F6 -AnyMod : "\EOU"
|
||||
key F7 -AnyMod : "\EOV"
|
||||
key F8 -AnyMod : "\EOW"
|
||||
key F9 -AnyMod : "\EOX"
|
||||
key F10 -AnyMod : "\EOY"
|
||||
|
||||
#key F5 -AnyMod : "\E[15~"
|
||||
#key F6 -AnyMod : "\E[17~"
|
||||
#key F7 -AnyMod : "\E[18~"
|
||||
#key F8 -AnyMod : "\E[19~"
|
||||
#key F9 -AnyMod : "\E[20~"
|
||||
#key F10 -AnyMod : "\E[21~"
|
||||
#key F11 -AnyMod : "\E[23~"
|
||||
#key F12 -AnyMod : "\E[24~"
|
||||
|
||||
#key F1 +AnyMod : "\EO*P"
|
||||
#key F2 +AnyMod : "\EO*Q"
|
||||
#key F3 +AnyMod : "\EO*R"
|
||||
#key F4 +AnyMod : "\EO*S"
|
||||
#key F5 +AnyMod : "\E[15;*~"
|
||||
#key F6 +AnyMod : "\E[17;*~"
|
||||
#key F7 +AnyMod : "\E[18;*~"
|
||||
#key F8 +AnyMod : "\E[19;*~"
|
||||
#key F9 +AnyMod : "\E[20;*~"
|
||||
#key F10 +AnyMod : "\E[21;*~"
|
||||
#key F11 +AnyMod : "\E[23;*~"
|
||||
#key F12 +AnyMod : "\E[24;*~"
|
||||
|
||||
# Work around dead keys
|
||||
|
||||
key Space +Control : "\x00"
|
||||
|
||||
# Some keys are used by konsole to cause operations.
|
||||
# The scroll* operations refer to the history buffer.
|
||||
|
||||
key Up +Shift-AppScreen : scrollLineUp
|
||||
key Prior +Shift-AppScreen : scrollPageUp
|
||||
key Down +Shift-AppScreen : scrollLineDown
|
||||
key Next +Shift-AppScreen : scrollPageDown
|
||||
|
||||
#key Up +Shift : scrollLineUp
|
||||
#key Prior +Shift : scrollPageUp
|
||||
#key Down +Shift : scrollLineDown
|
||||
#key Next +Shift : scrollPageDown
|
||||
|
||||
key ScrollLock : scrollLock
|
||||
|
||||
# keypad characters are not offered differently by Qt.
|
||||
@@ -1,108 +0,0 @@
|
||||
# [solaris.keytab] Konsole Keyboard Table
|
||||
#
|
||||
|
||||
keyboard "Solaris console"
|
||||
|
||||
# --------------------------------------------------------------
|
||||
#
|
||||
# This configuration table allows to customize the
|
||||
# meaning of the keys.
|
||||
#
|
||||
# The syntax is that each entry has the form :
|
||||
#
|
||||
# "key" Keyname { ("+"|"-") Modename } ":" (String|Operation)
|
||||
#
|
||||
# Keynames are those defined in <qnamespace.h> with the
|
||||
# "Qt::Key_" removed. (We'd better insert the list here)
|
||||
#
|
||||
# Mode names are :
|
||||
#
|
||||
# - Shift
|
||||
# - Alt
|
||||
# - Control
|
||||
#
|
||||
# The VT100 emulation has two modes that can affect the
|
||||
# sequences emitted by certain keys. These modes are
|
||||
# under control of the client program.
|
||||
#
|
||||
#
|
||||
# - Newline : effects Return and Enter key.
|
||||
# - Application : effects Up and Down key.
|
||||
#
|
||||
# - Ansi : effects Up and Down key (This is for VT52, really).
|
||||
#
|
||||
# Operations are
|
||||
#
|
||||
# - scrollUpLine
|
||||
# - scrollUpPage
|
||||
# - scrollDownLine
|
||||
# - scrollDownPage
|
||||
#
|
||||
# - emitSelection
|
||||
#
|
||||
# If the key is not found here, the text of the
|
||||
# key event as provided by QT is emitted, possibly
|
||||
# preceeded by ESC if the Alt key is pressed.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
key Escape : "\E"
|
||||
key Tab : "\t"
|
||||
|
||||
key Return-Alt : "\r"
|
||||
key Return+Alt : "\E\r"
|
||||
|
||||
# Backspace and Delete codes are preserving CTRL-H.
|
||||
|
||||
key Backspace : "\x08"
|
||||
#key Delete : "\x7F"
|
||||
|
||||
# cursor keys
|
||||
|
||||
key Up -Shift : "\EOA"
|
||||
key Down -Shift : "\EOB"
|
||||
key Right -Shift : "\EOC"
|
||||
key Left -Shift : "\EOD"
|
||||
|
||||
# other grey PC keys
|
||||
|
||||
key Enter : "\r"
|
||||
|
||||
key Home : "\E[1~"
|
||||
key Insert-Shift : "\E[2~"
|
||||
key Delete : "\E[3~"
|
||||
key End : "\E[4~"
|
||||
key Prior -Shift : "\E[5~"
|
||||
key Next -Shift : "\E[6~"
|
||||
|
||||
# function keys
|
||||
|
||||
key F1 : "\E[11~"
|
||||
key F2 : "\E[12~"
|
||||
key F3 : "\E[13~"
|
||||
key F4 : "\E[14~"
|
||||
key F5 : "\E[15~"
|
||||
key F6 : "\E[17~"
|
||||
key F7 : "\E[18~"
|
||||
key F8 : "\E[19~"
|
||||
key F9 : "\E[20~"
|
||||
key F10 : "\E[21~"
|
||||
key F11 : "\E[23~"
|
||||
key F12 : "\E[24~"
|
||||
|
||||
# Work around dead keys
|
||||
|
||||
key Space +Control : "\x00"
|
||||
|
||||
# Some keys are used by konsole to cause operations.
|
||||
# The scroll* operations refer to the history buffer.
|
||||
|
||||
#key Left +Shift : prevSession
|
||||
#key Right +Shift : nextSession
|
||||
key Up +Shift : scrollLineUp
|
||||
key Prior +Shift : scrollPageUp
|
||||
key Down +Shift : scrollLineDown
|
||||
key Next +Shift : scrollPageDown
|
||||
#key Insert+Shift : emitSelection
|
||||
|
||||
# keypad characters are not offered differently by Qt.
|
||||
@@ -1,168 +0,0 @@
|
||||
#
|
||||
# NOTE: This keyboard binding is not installed because it
|
||||
# apparently doesn't work with actual VT420 systems
|
||||
# (see BUG:170220)
|
||||
#
|
||||
# [vt420pc.keytab] Konsole Keyboard Table (VT420pc keys)
|
||||
# adapted by ferdinand gassauer f.gassauer@aon.at
|
||||
# Nov 2000
|
||||
#
|
||||
################################################################
|
||||
#
|
||||
# The escape sequences emmited by the
|
||||
# keys Shift+F1 to Shift+F12 might not fit your needs
|
||||
#
|
||||
################# IMPORTANT NOTICE #############################
|
||||
# the key bindings (Kcontrol -> look and feel -> keybindgs)
|
||||
# overrule the settings in this file. The key bindings might be
|
||||
# changed by the user WITHOUT notification of the maintainer of
|
||||
# the keytab file. Konsole will not work as expected by
|
||||
# the maintainer of the keytab file.
|
||||
################################################################
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
keyboard "DEC VT420 Terminal"
|
||||
|
||||
# --------------------------------------------------------------
|
||||
#
|
||||
# This configuration table allows to customize the
|
||||
# meaning of the keys.
|
||||
#
|
||||
# The syntax is that each entry has the form :
|
||||
#
|
||||
# "key" Keyname { ("+"|"-") Modename } ":" (String|Operation)
|
||||
#
|
||||
# Keynames are those defined in <qnamespace.h> with the
|
||||
# "Qt::Key_" removed. (We'd better insert the list here)
|
||||
#
|
||||
# Mode names are :
|
||||
#
|
||||
# - Shift
|
||||
# - Alt
|
||||
# - Control
|
||||
#
|
||||
# The VT100 emulation has two modes that can affect the
|
||||
# sequences emitted by certain keys. These modes are
|
||||
# under control of the client program.
|
||||
#
|
||||
# - Newline : effects Return and Enter key.
|
||||
# - Application : effects Up and Down key.
|
||||
#
|
||||
# - Ansi : effects Up and Down key (This is for VT52, really).
|
||||
#
|
||||
# Operations are
|
||||
#
|
||||
# - scrollUpLine
|
||||
# - scrollUpPage
|
||||
# - scrollDownLine
|
||||
# - scrollDownPage
|
||||
#
|
||||
# - emitSelection
|
||||
#
|
||||
# If the key is not found here, the text of the
|
||||
# key event as provided by QT is emitted, possibly
|
||||
# preceeded by ESC if the Alt key is pressed.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
key Escape : "\E"
|
||||
key Tab : "\t"
|
||||
key Backtab: "\E[Z"
|
||||
|
||||
# VT100 can add an extra \n after return.
|
||||
# The NewLine mode is set by an escape sequence.
|
||||
|
||||
key Return-NewLine : "\r"
|
||||
key Return+NewLine : "\r\n"
|
||||
|
||||
# Some desperately try to save the ^H.
|
||||
# may be not everyone wants this
|
||||
|
||||
key Backspace : "\x08" # Control H
|
||||
key Delete : "\x7f"
|
||||
|
||||
# These codes are for the VT420pc
|
||||
# The Ansi mode (i.e. VT100 mode) is set by
|
||||
# an escape sequence
|
||||
|
||||
key Up -Shift-Ansi : "\EA"
|
||||
key Down -Shift-Ansi : "\EB"
|
||||
key Right-Shift-Ansi : "\EC"
|
||||
key Left -Shift-Ansi : "\ED"
|
||||
|
||||
# VT100 emits a mode bit together
|
||||
# with the arrow keys.The AppCuKeys
|
||||
# mode is set by an escape sequence.
|
||||
|
||||
key Up -Shift+Ansi+AppCuKeys : "\EOA"
|
||||
key Down -Shift+Ansi+AppCuKeys : "\EOB"
|
||||
key Right-Shift+Ansi+AppCuKeys : "\EOC"
|
||||
key Left -Shift+Ansi+AppCuKeys : "\EOD"
|
||||
|
||||
key Up -Shift+Ansi-AppCuKeys : "\E[A"
|
||||
key Down -Shift+Ansi-AppCuKeys : "\E[B"
|
||||
key Right-Shift+Ansi-AppCuKeys : "\E[C"
|
||||
key Left -Shift+Ansi-AppCuKeys : "\E[D"
|
||||
|
||||
# function keys
|
||||
|
||||
key F1 -Shift : "\E[11~"
|
||||
key F2 -Shift : "\E[12~"
|
||||
key F3 -Shift : "\E[13~"
|
||||
key F4 -Shift : "\E[14~"
|
||||
key F5 -Shift : "\E[15~"
|
||||
key F6 -Shift : "\E[17~"
|
||||
key F7 -Shift : "\E[18~"
|
||||
key F8 -Shift : "\E[19~"
|
||||
key F9 -Shift : "\E[20~"
|
||||
key F10-Shift : "\E[21~"
|
||||
key F11-Shift : "\E[23~"
|
||||
key F12-Shift : "\E[24~"
|
||||
#
|
||||
# Shift F1-F12
|
||||
#
|
||||
key F1 +Shift : "\E[11;2~"
|
||||
key F2 +Shift : "\E[12;2~"
|
||||
key F3 +Shift : "\E[13;2~"
|
||||
key F4 +Shift : "\E[14;2~"
|
||||
key F5 +Shift : "\E[15;2~"
|
||||
key F6 +Shift : "\E[17;2~"
|
||||
key F7 +Shift : "\E[18;2~"
|
||||
key F8 +Shift : "\E[19;2~"
|
||||
key F9 +Shift : "\E[20;2~"
|
||||
key F10+Shift : "\E[21;2~"
|
||||
key F11+Shift : "\E[23;2~"
|
||||
key F12+Shift : "\E[24;2~"
|
||||
|
||||
key Home : "\E[H"
|
||||
key End : "\E[F"
|
||||
|
||||
key Prior -Shift : "\E[5~"
|
||||
key Next -Shift : "\E[6~"
|
||||
key Insert-Shift : "\E[2~"
|
||||
|
||||
# Keypad-Enter. See comment on Return above.
|
||||
|
||||
key Enter+NewLine : "\r\n"
|
||||
key Enter-NewLine : "\r"
|
||||
|
||||
key Space +Control : "\x00"
|
||||
|
||||
# some of keys are used by konsole.
|
||||
|
||||
key Up +Shift : scrollLineUp
|
||||
key Prior +Shift : scrollPageUp
|
||||
key Down +Shift : scrollLineDown
|
||||
key Next +Shift : scrollPageDown
|
||||
|
||||
key ScrollLock : scrollLock
|
||||
|
||||
#----------------------------------------------------------
|
||||
|
||||
# keypad characters as offered by Qt
|
||||
# cannot be recognized as such.
|
||||
|
||||
#----------------------------------------------------------
|
||||
|
||||
# Following other strings as emitted by konsole.
|
||||
@@ -1,196 +0,0 @@
|
||||
# [README.xterm.Keytab] Xterm Keyboard Table
|
||||
#
|
||||
# To customize your keyboard, copy this file to something
|
||||
# ending with .keytab and change it to meet you needs.
|
||||
# Please read the README.KeyTab and the README.keyboard
|
||||
# in this case.
|
||||
#
|
||||
# --------------------------------------------------------------
|
||||
|
||||
keyboard "Xterm"
|
||||
|
||||
# common keys
|
||||
|
||||
key Escape : "\E"
|
||||
|
||||
key Tab -Shift : "\t"
|
||||
key Tab +Shift+Ansi : "\E[Z"
|
||||
key Tab +Shift-Ansi : "\t"
|
||||
key Backtab +Ansi : "\E[Z"
|
||||
key Backtab -Ansi : "\t"
|
||||
|
||||
key Return-Shift-NewLine : "\r"
|
||||
key Return-Shift+NewLine : "\r\n"
|
||||
|
||||
key Return+Shift : "\EOM"
|
||||
|
||||
# Backspace and Delete codes are preserving CTRL-H.
|
||||
|
||||
key Backspace : "\x7f"
|
||||
|
||||
# Arrow keys in VT52 mode
|
||||
|
||||
key Up -Shift-Ansi : "\EA"
|
||||
key Down -Shift-Ansi : "\EB"
|
||||
key Right-Shift-Ansi : "\EC"
|
||||
key Left -Shift-Ansi : "\ED"
|
||||
|
||||
# Arrow keys in ANSI mode with Application - and Normal Cursor Mode)
|
||||
|
||||
key Up -Shift-AnyMod+Ansi+AppCuKeys : "\EOA"
|
||||
key Down -Shift-AnyMod+Ansi+AppCuKeys : "\EOB"
|
||||
key Right -Shift-AnyMod+Ansi+AppCuKeys : "\EOC"
|
||||
key Left -Shift-AnyMod+Ansi+AppCuKeys : "\EOD"
|
||||
|
||||
key Up -Shift-AnyMod+Ansi-AppCuKeys : "\E[A"
|
||||
key Down -Shift-AnyMod+Ansi-AppCuKeys : "\E[B"
|
||||
key Right -Shift-AnyMod+Ansi-AppCuKeys : "\E[C"
|
||||
key Left -Shift-AnyMod+Ansi-AppCuKeys : "\E[D"
|
||||
|
||||
key Up +AnyMod+Ansi : "\E[1;*A"
|
||||
key Down +AnyMod+Ansi : "\E[1;*B"
|
||||
key Right +AnyMod+Ansi : "\E[1;*C"
|
||||
key Left +AnyMod+Ansi : "\E[1;*D"
|
||||
|
||||
# Keypad keys with NumLock ON
|
||||
# (see "Numeric Keypad" section at http://www.nw.com/nw/WWW/products/wizcon/vt100.html )
|
||||
#
|
||||
# Not enabled for now because it breaks the keypad in Vim.
|
||||
#
|
||||
#key 0 +KeyPad+AppKeyPad : "\EOp"
|
||||
#key 1 +KeyPad+AppKeyPad : "\EOq"
|
||||
#key 2 +KeyPad+AppKeyPad : "\EOr"
|
||||
#key 3 +KeyPad+AppKeyPad : "\EOs"
|
||||
#key 4 +KeyPad+AppKeyPad : "\EOt"
|
||||
#key 5 +KeyPad+AppKeyPad : "\EOu"
|
||||
#key 6 +KeyPad+AppKeyPad : "\EOv"
|
||||
#key 7 +KeyPad+AppKeyPad : "\EOw"
|
||||
#key 8 +KeyPad+AppKeyPad : "\EOx"
|
||||
#key 9 +KeyPad+AppKeyPad : "\EOy"
|
||||
#key + +KeyPad+AppKeyPad : "\EOl"
|
||||
#key - +KeyPad+AppKeyPad : "\EOm"
|
||||
#key . +KeyPad+AppKeyPad : "\EOn"
|
||||
#key * +KeyPad+AppKeyPad : "\EOM"
|
||||
#key Enter +KeyPad+AppKeyPad : "\r"
|
||||
|
||||
# Keypad keys with NumLock Off
|
||||
key Up -Shift+Ansi+AppCuKeys+KeyPad : "\EOA"
|
||||
key Down -Shift+Ansi+AppCuKeys+KeyPad : "\EOB"
|
||||
key Right -Shift+Ansi+AppCuKeys+KeyPad : "\EOC"
|
||||
key Left -Shift+Ansi+AppCuKeys+KeyPad : "\EOD"
|
||||
|
||||
key Up -Shift+Ansi-AppCuKeys+KeyPad : "\E[A"
|
||||
key Down -Shift+Ansi-AppCuKeys+KeyPad : "\E[B"
|
||||
key Right -Shift+Ansi-AppCuKeys+KeyPad : "\E[C"
|
||||
key Left -Shift+Ansi-AppCuKeys+KeyPad : "\E[D"
|
||||
|
||||
key Home +AppCuKeys+KeyPad : "\EOH"
|
||||
key End +AppCuKeys+KeyPad : "\EOF"
|
||||
key Home -AppCuKeys+KeyPad : "\E[H"
|
||||
key End -AppCuKeys+KeyPad : "\E[F"
|
||||
|
||||
key Insert +KeyPad : "\E[2~"
|
||||
key Delete +KeyPad : "\E[3~"
|
||||
key Prior -Shift+KeyPad : "\E[5~"
|
||||
key Next -Shift+KeyPad : "\E[6~"
|
||||
|
||||
# other grey PC keys
|
||||
|
||||
key Enter+NewLine : "\r\n"
|
||||
key Enter-NewLine : "\r"
|
||||
|
||||
key Home -AnyMod-AppCuKeys : "\E[H"
|
||||
key End -AnyMod-AppCuKeys : "\E[F"
|
||||
key Home -AnyMod+AppCuKeys : "\EOH"
|
||||
key End -AnyMod+AppCuKeys : "\EOF"
|
||||
key Home +AnyMod : "\E[1;*H"
|
||||
key End +AnyMod : "\E[1;*F"
|
||||
|
||||
key Insert -AnyMod : "\E[2~"
|
||||
key Delete -AnyMod : "\E[3~"
|
||||
key Insert +AnyMod : "\E[2;*~"
|
||||
key Delete +AnyMod : "\E[3;*~"
|
||||
|
||||
key Prior -Shift-AnyMod : "\E[5~"
|
||||
key Next -Shift-AnyMod : "\E[6~"
|
||||
key Prior -Shift+AnyMod : "\E[5;*~"
|
||||
key Next -Shift+AnyMod : "\E[6;*~"
|
||||
|
||||
# Function keys
|
||||
key F1 -AnyMod : "\EOP"
|
||||
key F2 -AnyMod : "\EOQ"
|
||||
key F3 -AnyMod : "\EOR"
|
||||
key F4 -AnyMod : "\EOS"
|
||||
key F5 -AnyMod : "\E[15~"
|
||||
key F6 -AnyMod : "\E[17~"
|
||||
key F7 -AnyMod : "\E[18~"
|
||||
key F8 -AnyMod : "\E[19~"
|
||||
key F9 -AnyMod : "\E[20~"
|
||||
key F10 -AnyMod : "\E[21~"
|
||||
key F11 -AnyMod : "\E[23~"
|
||||
key F12 -AnyMod : "\E[24~"
|
||||
|
||||
key F1 +AnyMod : "\E[1;*P"
|
||||
key F2 +AnyMod : "\E[1;*Q"
|
||||
key F3 +AnyMod : "\E[1;*R"
|
||||
key F4 +AnyMod : "\E[1;*S"
|
||||
key F5 +AnyMod : "\E[15;*~"
|
||||
key F6 +AnyMod : "\E[17;*~"
|
||||
key F7 +AnyMod : "\E[18;*~"
|
||||
key F8 +AnyMod : "\E[19;*~"
|
||||
key F9 +AnyMod : "\E[20;*~"
|
||||
key F10 +AnyMod : "\E[21;*~"
|
||||
key F11 +AnyMod : "\E[23;*~"
|
||||
key F12 +AnyMod : "\E[24;*~"
|
||||
|
||||
# Work around dead keys
|
||||
|
||||
key Space +Control : "\x00"
|
||||
|
||||
key At +Control : "\x00"
|
||||
|
||||
key A +Control : "\x01"
|
||||
key B +Control : "\x02"
|
||||
key C +Control : "\x03"
|
||||
key D +Control : "\x04"
|
||||
key E +Control : "\x05"
|
||||
key F +Control : "\x06"
|
||||
key G +Control : "\x07"
|
||||
key H +Control : "\x08"
|
||||
key I +Control : "\x09"
|
||||
key J +Control : "\x0a"
|
||||
key K +Control : "\x0b"
|
||||
key L +Control : "\x0c"
|
||||
key M +Control : "\x0d"
|
||||
key N +Control : "\x0e"
|
||||
key O +Control : "\x0f"
|
||||
key P +Control : "\x10"
|
||||
key Q +Control : "\x11"
|
||||
key R +Control : "\x12"
|
||||
key S +Control : "\x13"
|
||||
key T +Control : "\x14"
|
||||
key U +Control : "\x15"
|
||||
key V +Control : "\x16"
|
||||
key W +Control : "\x17"
|
||||
key X +Control : "\x18"
|
||||
key Y +Control : "\x19"
|
||||
key Z +Control : "\x1a"
|
||||
|
||||
key BracketLeft +Control : "\x1b"
|
||||
key Backslash +Control : "\x1c"
|
||||
key BracketRight +Control : "\x1d"
|
||||
key AsciiCircum +Control : "\x1e"
|
||||
key _ +Control : "\x1f"
|
||||
|
||||
key Question +Control : "\x7f"
|
||||
|
||||
# Some keys are used by konsole to cause operations.
|
||||
# The scroll* operations refer to the history buffer.
|
||||
|
||||
key Up +Shift-AppScreen : scrollLineUp
|
||||
key Prior +Shift-AppScreen : scrollPageUp
|
||||
key Down +Shift-AppScreen : scrollLineDown
|
||||
key Next +Shift-AppScreen : scrollPageDown
|
||||
|
||||
key ScrollLock : scrollLock
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
#########################################
|
||||
## CONFIGS
|
||||
#########################################
|
||||
|
||||
TEMPLATE = lib
|
||||
CONFIG += qt plugin hide_symbols
|
||||
QT += qml quick widgets
|
||||
|
||||
DEFINES += HAVE_POSIX_OPENPT HAVE_SYS_TIME_H
|
||||
|
||||
!macx:DEFINES += HAVE_UPDWTMPX
|
||||
macx:DEFINES += HAVE_UTMPX HAVE_UT_USER
|
||||
|
||||
#MANUALY DEFINED PLATFORM
|
||||
DEFINES += Q_WS_UBUNTU
|
||||
|
||||
TARGET = kdekonsole
|
||||
PLUGIN_IMPORT_PATH = org/crt/konsole
|
||||
PLUGIN_ASSETS = $$PWD/assets/*
|
||||
|
||||
DESTDIR = $$OUT_PWD/../imports/$$PLUGIN_IMPORT_PATH
|
||||
|
||||
INSTALL_DIR = $$[QT_INSTALL_QML]
|
||||
|
||||
# Copy additional plugin files
|
||||
QMAKE_COPY = "cp -r"
|
||||
|
||||
defineTest(copyToDestdir) {
|
||||
files = $$1
|
||||
|
||||
for(FILE, files) {
|
||||
DDIR = $$DESTDIR
|
||||
|
||||
# Replace slashes in paths with backslashes for Windows
|
||||
win32:FILE ~= s,/,\\,g
|
||||
win32:DDIR ~= s,/,\\,g
|
||||
|
||||
QMAKE_POST_LINK += $$QMAKE_COPY $$quote($$FILE) $$quote($$DDIR) $$escape_expand(\\n\\t)
|
||||
}
|
||||
|
||||
export(QMAKE_POST_LINK)
|
||||
}
|
||||
|
||||
copyToDestdir($$PLUGIN_ASSETS)
|
||||
copyToDestdir($$PWD/src/qmldir)
|
||||
|
||||
#########################################
|
||||
## SOURCES
|
||||
#########################################
|
||||
|
||||
SOURCES += \
|
||||
$$PWD/src/plugin.cpp \
|
||||
$$PWD/src/Pty.cpp \
|
||||
$$PWD/src/kptyprocess.cpp \
|
||||
$$PWD/src/kptydevice.cpp \
|
||||
$$PWD/src/kpty.cpp \
|
||||
$$PWD/src/kprocess.cpp \
|
||||
$$PWD/src/ShellCommand.cpp \
|
||||
$$PWD/src/Vt102Emulation.cpp \
|
||||
$$PWD/src/tools.cpp \
|
||||
$$PWD/src/Session.cpp \
|
||||
$$PWD/src/Screen.cpp \
|
||||
$$PWD/src/KeyboardTranslator.cpp \
|
||||
$$PWD/src/Emulation.cpp \
|
||||
$$PWD/src/History.cpp \
|
||||
$$PWD/src/BlockArray.cpp \
|
||||
$$PWD/src/TerminalCharacterDecoder.cpp \
|
||||
$$PWD/src/konsole_wcwidth.cpp \
|
||||
$$PWD/src/ScreenWindow.cpp \
|
||||
$$PWD/src/Filter.cpp \
|
||||
$$PWD/src/ColorScheme.cpp \
|
||||
$$PWD/src/TerminalDisplay.cpp \
|
||||
$$PWD/src/ksession.cpp
|
||||
|
||||
HEADERS += \
|
||||
$$PWD/src/plugin.h \
|
||||
$$PWD/src/Pty.h \
|
||||
$$PWD/src/kptyprocess.h \
|
||||
$$PWD/src/kptydevice.h \
|
||||
$$PWD/src/kpty.h \
|
||||
$$PWD/src/kpty_p.h \
|
||||
$$PWD/src/kprocess.h \
|
||||
$$PWD/src/ShellCommand.h \
|
||||
$$PWD/src/Vt102Emulation.h \
|
||||
$$PWD/src/tools.h \
|
||||
$$PWD/src/Session.h \
|
||||
$$PWD/src/Screen.h \
|
||||
$$PWD/src/KeyboardTranslator.h \
|
||||
$$PWD/src/Emulation.h \
|
||||
$$PWD/src/Character.h \
|
||||
$$PWD/src/History.h \
|
||||
$$PWD/src/CharacterColor.h \
|
||||
$$PWD/src/BlockArray.h \
|
||||
$$PWD/src/TerminalCharacterDecoder.h \
|
||||
$$PWD/src/konsole_wcwidth.h \
|
||||
$$PWD/src/ScreenWindow.h \
|
||||
$$PWD/src/DefaultTranslatorText.h \
|
||||
$$PWD/src/LineFont.h \
|
||||
$$PWD/src/Filter.h \
|
||||
$$PWD/src/ExtendedDefaultTranslator.h \
|
||||
$$PWD/src/ColorTables.h \
|
||||
$$PWD/src/ColorScheme.h \
|
||||
$$PWD/src/TerminalDisplay.h \
|
||||
$$PWD/src/ksession.h
|
||||
|
||||
OTHER_FILES += \
|
||||
$$PWD/src/qmldir \
|
||||
$$PWD/src/plugins.qmltypes
|
||||
|
||||
MOC_DIR = $$PWD/.moc
|
||||
OBJECTS_DIR = $$PWD/.obj
|
||||
|
||||
#########################################
|
||||
## INTALLS
|
||||
#########################################
|
||||
|
||||
target.path = $$INSTALL_DIR/$$PLUGIN_IMPORT_PATH
|
||||
|
||||
assets.files += $$PLUGIN_ASSETS
|
||||
assets.path += $$INSTALL_DIR/$$PLUGIN_IMPORT_PATH
|
||||
|
||||
qmldir.files += $$PWD/src/qmldir \
|
||||
$$PWD/src/plugins.qmltypes
|
||||
qmldir.path += $$INSTALL_DIR/$$PLUGIN_IMPORT_PATH
|
||||
|
||||
INSTALLS += target qmldir assets
|
||||
@@ -1,377 +0,0 @@
|
||||
/*
|
||||
This file is part of Konsole, an X terminal.
|
||||
Copyright (C) 2000 by Stephan Kulow <coolo@kde.org>
|
||||
|
||||
Rewritten for QT4 by e_k <e_k at users.sourceforge.net>, Copyright (C)2008
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
02110-1301 USA.
|
||||
|
||||
*/
|
||||
|
||||
// Own
|
||||
#include "BlockArray.h"
|
||||
|
||||
#include <QtCore>
|
||||
|
||||
// System
|
||||
#include <assert.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/param.h>
|
||||
#include <unistd.h>
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
static int blocksize = 0;
|
||||
|
||||
BlockArray::BlockArray()
|
||||
: size(0),
|
||||
current(size_t(-1)),
|
||||
index(size_t(-1)),
|
||||
lastmap(0),
|
||||
lastmap_index(size_t(-1)),
|
||||
lastblock(0), ion(-1),
|
||||
length(0)
|
||||
{
|
||||
// lastmap_index = index = current = size_t(-1);
|
||||
if (blocksize == 0) {
|
||||
blocksize = ((sizeof(Block) / getpagesize()) + 1) * getpagesize();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
BlockArray::~BlockArray()
|
||||
{
|
||||
setHistorySize(0);
|
||||
assert(!lastblock);
|
||||
}
|
||||
|
||||
size_t BlockArray::append(Block * block)
|
||||
{
|
||||
if (!size) {
|
||||
return size_t(-1);
|
||||
}
|
||||
|
||||
++current;
|
||||
if (current >= size) {
|
||||
current = 0;
|
||||
}
|
||||
|
||||
int rc;
|
||||
rc = lseek(ion, current * blocksize, SEEK_SET);
|
||||
if (rc < 0) {
|
||||
perror("HistoryBuffer::add.seek");
|
||||
setHistorySize(0);
|
||||
return size_t(-1);
|
||||
}
|
||||
rc = write(ion, block, blocksize);
|
||||
if (rc < 0) {
|
||||
perror("HistoryBuffer::add.write");
|
||||
setHistorySize(0);
|
||||
return size_t(-1);
|
||||
}
|
||||
|
||||
length++;
|
||||
if (length > size) {
|
||||
length = size;
|
||||
}
|
||||
|
||||
++index;
|
||||
|
||||
delete block;
|
||||
return current;
|
||||
}
|
||||
|
||||
size_t BlockArray::newBlock()
|
||||
{
|
||||
if (!size) {
|
||||
return size_t(-1);
|
||||
}
|
||||
append(lastblock);
|
||||
|
||||
lastblock = new Block();
|
||||
return index + 1;
|
||||
}
|
||||
|
||||
Block * BlockArray::lastBlock() const
|
||||
{
|
||||
return lastblock;
|
||||
}
|
||||
|
||||
bool BlockArray::has(size_t i) const
|
||||
{
|
||||
if (i == index + 1) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (i > index) {
|
||||
return false;
|
||||
}
|
||||
if (index - i >= length) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
const Block * BlockArray::at(size_t i)
|
||||
{
|
||||
if (i == index + 1) {
|
||||
return lastblock;
|
||||
}
|
||||
|
||||
if (i == lastmap_index) {
|
||||
return lastmap;
|
||||
}
|
||||
|
||||
if (i > index) {
|
||||
qDebug() << "BlockArray::at() i > index\n";
|
||||
return 0;
|
||||
}
|
||||
|
||||
// if (index - i >= length) {
|
||||
// kDebug(1211) << "BlockArray::at() index - i >= length\n";
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
size_t j = i; // (current - (index - i) + (index/size+1)*size) % size ;
|
||||
|
||||
assert(j < size);
|
||||
unmap();
|
||||
|
||||
Block * block = (Block *)mmap(0, blocksize, PROT_READ, MAP_PRIVATE, ion, j * blocksize);
|
||||
|
||||
if (block == (Block *)-1) {
|
||||
perror("mmap");
|
||||
return 0;
|
||||
}
|
||||
|
||||
lastmap = block;
|
||||
lastmap_index = i;
|
||||
|
||||
return block;
|
||||
}
|
||||
|
||||
void BlockArray::unmap()
|
||||
{
|
||||
if (lastmap) {
|
||||
int res = munmap((char *)lastmap, blocksize);
|
||||
if (res < 0) {
|
||||
perror("munmap");
|
||||
}
|
||||
}
|
||||
lastmap = 0;
|
||||
lastmap_index = size_t(-1);
|
||||
}
|
||||
|
||||
bool BlockArray::setSize(size_t newsize)
|
||||
{
|
||||
return setHistorySize(newsize * 1024 / blocksize);
|
||||
}
|
||||
|
||||
bool BlockArray::setHistorySize(size_t newsize)
|
||||
{
|
||||
// kDebug(1211) << "setHistorySize " << size << " " << newsize;
|
||||
|
||||
if (size == newsize) {
|
||||
return false;
|
||||
}
|
||||
|
||||
unmap();
|
||||
|
||||
if (!newsize) {
|
||||
delete lastblock;
|
||||
lastblock = 0;
|
||||
if (ion >= 0) {
|
||||
close(ion);
|
||||
}
|
||||
ion = -1;
|
||||
current = size_t(-1);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!size) {
|
||||
FILE * tmp = tmpfile();
|
||||
if (!tmp) {
|
||||
perror("konsole: cannot open temp file.\n");
|
||||
} else {
|
||||
ion = dup(fileno(tmp));
|
||||
if (ion<0) {
|
||||
perror("konsole: cannot dup temp file.\n");
|
||||
fclose(tmp);
|
||||
}
|
||||
}
|
||||
if (ion < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
assert(!lastblock);
|
||||
|
||||
lastblock = new Block();
|
||||
size = newsize;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (newsize > size) {
|
||||
increaseBuffer();
|
||||
size = newsize;
|
||||
return false;
|
||||
} else {
|
||||
decreaseBuffer(newsize);
|
||||
ftruncate(ion, length*blocksize);
|
||||
size = newsize;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void moveBlock(FILE * fion, int cursor, int newpos, char * buffer2)
|
||||
{
|
||||
int res = fseek(fion, cursor * blocksize, SEEK_SET);
|
||||
if (res) {
|
||||
perror("fseek");
|
||||
}
|
||||
res = fread(buffer2, blocksize, 1, fion);
|
||||
if (res != 1) {
|
||||
perror("fread");
|
||||
}
|
||||
|
||||
res = fseek(fion, newpos * blocksize, SEEK_SET);
|
||||
if (res) {
|
||||
perror("fseek");
|
||||
}
|
||||
res = fwrite(buffer2, blocksize, 1, fion);
|
||||
if (res != 1) {
|
||||
perror("fwrite");
|
||||
}
|
||||
// printf("moving block %d to %d\n", cursor, newpos);
|
||||
}
|
||||
|
||||
void BlockArray::decreaseBuffer(size_t newsize)
|
||||
{
|
||||
if (index < newsize) { // still fits in whole
|
||||
return;
|
||||
}
|
||||
|
||||
int offset = (current - (newsize - 1) + size) % size;
|
||||
|
||||
if (!offset) {
|
||||
return;
|
||||
}
|
||||
|
||||
// The Block constructor could do somthing in future...
|
||||
char * buffer1 = new char[blocksize];
|
||||
|
||||
FILE * fion = fdopen(dup(ion), "w+b");
|
||||
if (!fion) {
|
||||
delete [] buffer1;
|
||||
perror("fdopen/dup");
|
||||
return;
|
||||
}
|
||||
|
||||
int firstblock;
|
||||
if (current <= newsize) {
|
||||
firstblock = current + 1;
|
||||
} else {
|
||||
firstblock = 0;
|
||||
}
|
||||
|
||||
size_t oldpos;
|
||||
for (size_t i = 0, cursor=firstblock; i < newsize; i++) {
|
||||
oldpos = (size + cursor + offset) % size;
|
||||
moveBlock(fion, oldpos, cursor, buffer1);
|
||||
if (oldpos < newsize) {
|
||||
cursor = oldpos;
|
||||
} else {
|
||||
cursor++;
|
||||
}
|
||||
}
|
||||
|
||||
current = newsize - 1;
|
||||
length = newsize;
|
||||
|
||||
delete [] buffer1;
|
||||
|
||||
fclose(fion);
|
||||
|
||||
}
|
||||
|
||||
void BlockArray::increaseBuffer()
|
||||
{
|
||||
if (index < size) { // not even wrapped once
|
||||
return;
|
||||
}
|
||||
|
||||
int offset = (current + size + 1) % size;
|
||||
if (!offset) { // no moving needed
|
||||
return;
|
||||
}
|
||||
|
||||
// The Block constructor could do somthing in future...
|
||||
char * buffer1 = new char[blocksize];
|
||||
char * buffer2 = new char[blocksize];
|
||||
|
||||
int runs = 1;
|
||||
int bpr = size; // blocks per run
|
||||
|
||||
if (size % offset == 0) {
|
||||
bpr = size / offset;
|
||||
runs = offset;
|
||||
}
|
||||
|
||||
FILE * fion = fdopen(dup(ion), "w+b");
|
||||
if (!fion) {
|
||||
perror("fdopen/dup");
|
||||
delete [] buffer1;
|
||||
delete [] buffer2;
|
||||
return;
|
||||
}
|
||||
|
||||
int res;
|
||||
for (int i = 0; i < runs; i++) {
|
||||
// free one block in chain
|
||||
int firstblock = (offset + i) % size;
|
||||
res = fseek(fion, firstblock * blocksize, SEEK_SET);
|
||||
if (res) {
|
||||
perror("fseek");
|
||||
}
|
||||
res = fread(buffer1, blocksize, 1, fion);
|
||||
if (res != 1) {
|
||||
perror("fread");
|
||||
}
|
||||
int newpos = 0;
|
||||
for (int j = 1, cursor=firstblock; j < bpr; j++) {
|
||||
cursor = (cursor + offset) % size;
|
||||
newpos = (cursor - offset + size) % size;
|
||||
moveBlock(fion, cursor, newpos, buffer2);
|
||||
}
|
||||
res = fseek(fion, i * blocksize, SEEK_SET);
|
||||
if (res) {
|
||||
perror("fseek");
|
||||
}
|
||||
res = fwrite(buffer1, blocksize, 1, fion);
|
||||
if (res != 1) {
|
||||
perror("fwrite");
|
||||
}
|
||||
}
|
||||
current = size - 1;
|
||||
length = size;
|
||||
|
||||
delete [] buffer1;
|
||||
delete [] buffer2;
|
||||
|
||||
fclose(fion);
|
||||
|
||||
}
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
/*
|
||||
This file is part of Konsole, an X terminal.
|
||||
Copyright (C) 2000 by Stephan Kulow <coolo@kde.org>
|
||||
|
||||
Rewritten for QT4 by e_k <e_k at users.sourceforge.net>, Copyright (C)2008
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef BLOCKARRAY_H
|
||||
#define BLOCKARRAY_H
|
||||
|
||||
#include <unistd.h>
|
||||
|
||||
//#error Do not use in KDE 2.1
|
||||
|
||||
#define BlockSize (1 << 12)
|
||||
#define ENTRIES ((BlockSize - sizeof(size_t) ) / sizeof(unsigned char))
|
||||
|
||||
struct Block {
|
||||
Block() {
|
||||
size = 0;
|
||||
}
|
||||
unsigned char data[ENTRIES];
|
||||
size_t size;
|
||||
};
|
||||
|
||||
// ///////////////////////////////////////////////////////
|
||||
|
||||
class BlockArray {
|
||||
public:
|
||||
/**
|
||||
* Creates a history file for holding
|
||||
* maximal size blocks. If more blocks
|
||||
* are requested, then it drops earlier
|
||||
* added ones.
|
||||
*/
|
||||
BlockArray();
|
||||
|
||||
/// destructor
|
||||
~BlockArray();
|
||||
|
||||
/**
|
||||
* adds the Block at the end of history.
|
||||
* This may drop other blocks.
|
||||
*
|
||||
* The ownership on the block is transfered.
|
||||
* An unique index number is returned for accessing
|
||||
* it later (if not yet dropped then)
|
||||
*
|
||||
* Note, that the block may be dropped completely
|
||||
* if history is turned off.
|
||||
*/
|
||||
size_t append(Block * block);
|
||||
|
||||
/**
|
||||
* gets the block at the index. Function may return
|
||||
* 0 if the block isn't available any more.
|
||||
*
|
||||
* The returned block is strictly readonly as only
|
||||
* maped in memory - and will be invalid on the next
|
||||
* operation on this class.
|
||||
*/
|
||||
const Block * at(size_t index);
|
||||
|
||||
/**
|
||||
* reorders blocks as needed. If newsize is null,
|
||||
* the history is emptied completely. The indices
|
||||
* returned on append won't change their semantic,
|
||||
* but they may not be valid after this call.
|
||||
*/
|
||||
bool setHistorySize(size_t newsize);
|
||||
|
||||
size_t newBlock();
|
||||
|
||||
Block * lastBlock() const;
|
||||
|
||||
/**
|
||||
* Convenient function to set the size in KBytes
|
||||
* instead of blocks
|
||||
*/
|
||||
bool setSize(size_t newsize);
|
||||
|
||||
size_t len() const {
|
||||
return length;
|
||||
}
|
||||
|
||||
bool has(size_t index) const;
|
||||
|
||||
size_t getCurrent() const {
|
||||
return current;
|
||||
}
|
||||
|
||||
private:
|
||||
void unmap();
|
||||
void increaseBuffer();
|
||||
void decreaseBuffer(size_t newsize);
|
||||
|
||||
size_t size;
|
||||
// current always shows to the last inserted block
|
||||
size_t current;
|
||||
size_t index;
|
||||
|
||||
Block * lastmap;
|
||||
size_t lastmap_index;
|
||||
Block * lastblock;
|
||||
|
||||
int ion;
|
||||
size_t length;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,221 +0,0 @@
|
||||
/*
|
||||
This file is part of Konsole, KDE's terminal.
|
||||
|
||||
Copyright 2007-2008 by Robert Knight <robertknight@gmail.com>
|
||||
Copyright 1997,1998 by Lars Doelle <lars.doelle@on-line.de>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef CHARACTER_H
|
||||
#define CHARACTER_H
|
||||
|
||||
// Qt
|
||||
#include <QtCore/QHash>
|
||||
|
||||
// Local
|
||||
#include "CharacterColor.h"
|
||||
|
||||
typedef unsigned char LineProperty;
|
||||
|
||||
static const int LINE_DEFAULT = 0;
|
||||
static const int LINE_WRAPPED = (1 << 0);
|
||||
static const int LINE_DOUBLEWIDTH = (1 << 1);
|
||||
static const int LINE_DOUBLEHEIGHT = (1 << 2);
|
||||
|
||||
#define DEFAULT_RENDITION 0
|
||||
#define RE_BOLD (1 << 0)
|
||||
#define RE_BLINK (1 << 1)
|
||||
#define RE_UNDERLINE (1 << 2)
|
||||
#define RE_REVERSE (1 << 3) // Screen only
|
||||
#define RE_INTENSIVE (1 << 3) // Widget only
|
||||
#define RE_CURSOR (1 << 4)
|
||||
#define RE_EXTENDED_CHAR (1 << 5)
|
||||
|
||||
/**
|
||||
* A single character in the terminal which consists of a unicode character
|
||||
* value, foreground and background colors and a set of rendition attributes
|
||||
* which specify how it should be drawn.
|
||||
*/
|
||||
class Character
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Constructs a new character.
|
||||
*
|
||||
* @param _c The unicode character value of this character.
|
||||
* @param _f The foreground color used to draw the character.
|
||||
* @param _b The color used to draw the character's background.
|
||||
* @param _r A set of rendition flags which specify how this character is to be drawn.
|
||||
*/
|
||||
inline Character(quint16 _c = ' ',
|
||||
CharacterColor _f = CharacterColor(COLOR_SPACE_DEFAULT,DEFAULT_FORE_COLOR),
|
||||
CharacterColor _b = CharacterColor(COLOR_SPACE_DEFAULT,DEFAULT_BACK_COLOR),
|
||||
quint8 _r = DEFAULT_RENDITION)
|
||||
: character(_c), rendition(_r), foregroundColor(_f), backgroundColor(_b) {}
|
||||
|
||||
union
|
||||
{
|
||||
/** The unicode character value for this character. */
|
||||
quint16 character;
|
||||
/**
|
||||
* Experimental addition which allows a single Character instance to contain more than
|
||||
* one unicode character.
|
||||
*
|
||||
* charSequence is a hash code which can be used to look up the unicode
|
||||
* character sequence in the ExtendedCharTable used to create the sequence.
|
||||
*/
|
||||
quint16 charSequence;
|
||||
};
|
||||
|
||||
/** A combination of RENDITION flags which specify options for drawing the character. */
|
||||
quint8 rendition;
|
||||
|
||||
/** The foreground color used to draw this character. */
|
||||
CharacterColor foregroundColor;
|
||||
/** The color used to draw this character's background. */
|
||||
CharacterColor backgroundColor;
|
||||
|
||||
/**
|
||||
* Returns true if this character has a transparent background when
|
||||
* it is drawn with the specified @p palette.
|
||||
*/
|
||||
bool isTransparent(const ColorEntry* palette) const;
|
||||
/**
|
||||
* Returns true if this character should always be drawn in bold when
|
||||
* it is drawn with the specified @p palette, independent of whether
|
||||
* or not the character has the RE_BOLD rendition flag.
|
||||
*/
|
||||
ColorEntry::FontWeight fontWeight(const ColorEntry* base) const;
|
||||
|
||||
/**
|
||||
* returns true if the format (color, rendition flag) of the compared characters is equal
|
||||
*/
|
||||
bool equalsFormat(const Character &other) const;
|
||||
|
||||
/**
|
||||
* Compares two characters and returns true if they have the same unicode character value,
|
||||
* rendition and colors.
|
||||
*/
|
||||
friend bool operator == (const Character& a, const Character& b);
|
||||
/**
|
||||
* Compares two characters and returns true if they have different unicode character values,
|
||||
* renditions or colors.
|
||||
*/
|
||||
friend bool operator != (const Character& a, const Character& b);
|
||||
};
|
||||
|
||||
inline bool operator == (const Character& a, const Character& b)
|
||||
{
|
||||
return a.character == b.character &&
|
||||
a.rendition == b.rendition &&
|
||||
a.foregroundColor == b.foregroundColor &&
|
||||
a.backgroundColor == b.backgroundColor;
|
||||
}
|
||||
|
||||
inline bool operator != (const Character& a, const Character& b)
|
||||
{
|
||||
return a.character != b.character ||
|
||||
a.rendition != b.rendition ||
|
||||
a.foregroundColor != b.foregroundColor ||
|
||||
a.backgroundColor != b.backgroundColor;
|
||||
}
|
||||
|
||||
inline bool Character::isTransparent(const ColorEntry* base) const
|
||||
{
|
||||
return ((backgroundColor._colorSpace == COLOR_SPACE_DEFAULT) &&
|
||||
base[backgroundColor._u+0+(backgroundColor._v?BASE_COLORS:0)].transparent)
|
||||
|| ((backgroundColor._colorSpace == COLOR_SPACE_SYSTEM) &&
|
||||
base[backgroundColor._u+2+(backgroundColor._v?BASE_COLORS:0)].transparent);
|
||||
}
|
||||
|
||||
inline bool Character::equalsFormat(const Character& other) const
|
||||
{
|
||||
return
|
||||
backgroundColor==other.backgroundColor &&
|
||||
foregroundColor==other.foregroundColor &&
|
||||
rendition==other.rendition;
|
||||
}
|
||||
|
||||
inline ColorEntry::FontWeight Character::fontWeight(const ColorEntry* base) const
|
||||
{
|
||||
if (backgroundColor._colorSpace == COLOR_SPACE_DEFAULT)
|
||||
return base[backgroundColor._u+0+(backgroundColor._v?BASE_COLORS:0)].fontWeight;
|
||||
else if (backgroundColor._colorSpace == COLOR_SPACE_SYSTEM)
|
||||
return base[backgroundColor._u+2+(backgroundColor._v?BASE_COLORS:0)].fontWeight;
|
||||
else
|
||||
return ColorEntry::UseCurrentFormat;
|
||||
}
|
||||
|
||||
extern unsigned short vt100_graphics[32];
|
||||
|
||||
|
||||
/**
|
||||
* A table which stores sequences of unicode characters, referenced
|
||||
* by hash keys. The hash key itself is the same size as a unicode
|
||||
* character ( ushort ) so that it can occupy the same space in
|
||||
* a structure.
|
||||
*/
|
||||
class ExtendedCharTable
|
||||
{
|
||||
public:
|
||||
/** Constructs a new character table. */
|
||||
ExtendedCharTable();
|
||||
~ExtendedCharTable();
|
||||
|
||||
/**
|
||||
* Adds a sequences of unicode characters to the table and returns
|
||||
* a hash code which can be used later to look up the sequence
|
||||
* using lookupExtendedChar()
|
||||
*
|
||||
* If the same sequence already exists in the table, the hash
|
||||
* of the existing sequence will be returned.
|
||||
*
|
||||
* @param unicodePoints An array of unicode character points
|
||||
* @param length Length of @p unicodePoints
|
||||
*/
|
||||
ushort createExtendedChar(ushort* unicodePoints , ushort length);
|
||||
/**
|
||||
* Looks up and returns a pointer to a sequence of unicode characters
|
||||
* which was added to the table using createExtendedChar().
|
||||
*
|
||||
* @param hash The hash key returned by createExtendedChar()
|
||||
* @param length This variable is set to the length of the
|
||||
* character sequence.
|
||||
*
|
||||
* @return A unicode character sequence of size @p length.
|
||||
*/
|
||||
ushort* lookupExtendedChar(ushort hash , ushort& length) const;
|
||||
|
||||
/** The global ExtendedCharTable instance. */
|
||||
static ExtendedCharTable instance;
|
||||
private:
|
||||
// calculates the hash key of a sequence of unicode points of size 'length'
|
||||
ushort extendedCharHash(ushort* unicodePoints , ushort length) const;
|
||||
// tests whether the entry in the table specified by 'hash' matches the
|
||||
// character sequence 'unicodePoints' of size 'length'
|
||||
bool extendedCharMatch(ushort hash , ushort* unicodePoints , ushort length) const;
|
||||
// internal, maps hash keys to character sequence buffers. The first ushort
|
||||
// in each value is the length of the buffer, followed by the ushorts in the buffer
|
||||
// themselves.
|
||||
QHash<ushort,ushort*> extendedCharTable;
|
||||
};
|
||||
|
||||
|
||||
Q_DECLARE_TYPEINFO(Character, Q_MOVABLE_TYPE);
|
||||
|
||||
#endif // CHARACTER_H
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user