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					b417643415 | 
							
								
								
									
										4
									
								
								.github/FUNDING.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								.github/FUNDING.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,4 @@
 | 
			
		||||
# These are supported funding model platforms
 | 
			
		||||
 | 
			
		||||
patreon: swordfish90
 | 
			
		||||
custom: ['https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=flscogna%40gmail.com&item_name=Support+CRT¤cy_code=EUR&source=url']
 | 
			
		||||
							
								
								
									
										98
									
								
								.github/workflows/appimage.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										98
									
								
								.github/workflows/appimage.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,98 @@
 | 
			
		||||
name: "ci"
 | 
			
		||||
 | 
			
		||||
on:
 | 
			
		||||
  push:
 | 
			
		||||
    tags: "**"
 | 
			
		||||
  workflow_dispatch:
 | 
			
		||||
 | 
			
		||||
defaults:
 | 
			
		||||
  run:
 | 
			
		||||
    shell: bash
 | 
			
		||||
 | 
			
		||||
jobs:
 | 
			
		||||
  appimage:
 | 
			
		||||
    runs-on: ubuntu-18.04
 | 
			
		||||
 | 
			
		||||
    steps:
 | 
			
		||||
    - name: Checkout repository
 | 
			
		||||
      uses: actions/checkout@v2
 | 
			
		||||
      with:
 | 
			
		||||
        submodules: true
 | 
			
		||||
 | 
			
		||||
    - name: Install dependencies
 | 
			
		||||
      run: |
 | 
			
		||||
        sudo add-apt-repository -y ppa:beineri/opt-qt-5.15.2-bionic
 | 
			
		||||
        sudo apt-get update -qq
 | 
			
		||||
        sudo apt-get install -y \
 | 
			
		||||
        build-essential make wget libgl1-mesa-dev \
 | 
			
		||||
        qt515declarative qt515graphicaleffects \
 | 
			
		||||
        qt515quickcontrols qt515quickcontrols2
 | 
			
		||||
 | 
			
		||||
    - name: Download QT appimage builder
 | 
			
		||||
      run: |
 | 
			
		||||
        wget -c -O linuxdeployqt.AppImage \
 | 
			
		||||
        https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage
 | 
			
		||||
        chmod a+x linuxdeployqt.AppImage
 | 
			
		||||
 | 
			
		||||
    - name: Build project
 | 
			
		||||
      run: |
 | 
			
		||||
        source /opt/qt*/bin/qt*-env.sh && \
 | 
			
		||||
        qmake -v && \
 | 
			
		||||
        qmake CONFIG+=release PREFIX=/usr && \
 | 
			
		||||
        make -j$(nproc)
 | 
			
		||||
 | 
			
		||||
    - name: Install to appdir
 | 
			
		||||
      run: |
 | 
			
		||||
        source /opt/qt*/bin/qt*-env.sh && \
 | 
			
		||||
        make INSTALL_ROOT=appdir -j$(nproc) install
 | 
			
		||||
 | 
			
		||||
    - name: Extract version number
 | 
			
		||||
      run: |
 | 
			
		||||
        # Extract version for linuxdeployqt to name the file. Use the tag as
 | 
			
		||||
        # release name but remove prefix.
 | 
			
		||||
        echo "VERSION=$(echo '${{ github.ref }}' | sed 's;.*/;;')" >> $GITHUB_ENV
 | 
			
		||||
 | 
			
		||||
    - name: Build appimage directory
 | 
			
		||||
      run: |
 | 
			
		||||
        mkdir -p \
 | 
			
		||||
        appdir/usr/bin \
 | 
			
		||||
        appdir/usr/lib \
 | 
			
		||||
        appdir/usr/share/applications \
 | 
			
		||||
        appdir/usr/share/metainfo \
 | 
			
		||||
        appdir/usr/share/icons/hicolor/128x128/apps
 | 
			
		||||
 | 
			
		||||
        cp cool-retro-term appdir/usr/bin/
 | 
			
		||||
        cp cool-retro-term.desktop appdir/usr/share/applications/
 | 
			
		||||
        cp packaging/appdata/cool-retro-term.appdata.xml appdir/usr/share/metainfo/
 | 
			
		||||
        cp app/icons/128x128/cool-retro-term.png appdir/usr/share/icons/hicolor/128x128/apps/
 | 
			
		||||
        cp -r ./app/qml appdir/usr/
 | 
			
		||||
        # Workaround for https://github.com/probonopd/linuxdeployqt/issues/78
 | 
			
		||||
        cp -r ./qmltermwidget/QMLTermWidget appdir/usr/qml/
 | 
			
		||||
 | 
			
		||||
        find appdir | sort
 | 
			
		||||
 | 
			
		||||
    - name: Build appimage
 | 
			
		||||
      run: |
 | 
			
		||||
        source /opt/qt*/bin/qt*-env.sh && \
 | 
			
		||||
        ./linuxdeployqt.AppImage appdir/usr/share/applications/cool-retro-term.desktop \
 | 
			
		||||
        -verbose=1 -appimage \
 | 
			
		||||
        -qmldir=./app/qml/ \
 | 
			
		||||
        -qmldir=./qmltermwidget/
 | 
			
		||||
      env:
 | 
			
		||||
        # Unset environment variables
 | 
			
		||||
        QTDIR:
 | 
			
		||||
        QT_PLUGIN_PATH:
 | 
			
		||||
        LD_LIBRARY_PATH:
 | 
			
		||||
 | 
			
		||||
    - name: Upload release
 | 
			
		||||
      uses: softprops/action-gh-release@v1
 | 
			
		||||
      with:
 | 
			
		||||
        body: appimage release
 | 
			
		||||
        files: ./**/Cool_Retro_Term-*-x86_64.AppImage
 | 
			
		||||
 | 
			
		||||
    - name: Clean up
 | 
			
		||||
      if: always()
 | 
			
		||||
      run: |
 | 
			
		||||
        find appdir -executable -type f -exec ldd {} \; | grep " => /usr" | cut -d " " -f 2-3 | sort | uniq
 | 
			
		||||
        make clean
 | 
			
		||||
        rm -rf appdir
 | 
			
		||||
							
								
								
									
										193
									
								
								README.md
									
									
									
									
									
								
							
							
						
						
									
										193
									
								
								README.md
									
									
									
									
									
								
							@@ -8,9 +8,9 @@
 | 
			
		||||
cool-retro-term is a terminal emulator which mimics the look and feel of the old cathode tube screens.
 | 
			
		||||
It has been designed to be eye-candy, customizable, and reasonably lightweight.
 | 
			
		||||
 | 
			
		||||
It uses the QML port of qtermwidget (Konsole) developed by me: https://github.com/Swordfish90/qmltermwidget .
 | 
			
		||||
It uses the QML port of qtermwidget (Konsole): https://github.com/Swordfish90/qmltermwidget.
 | 
			
		||||
 | 
			
		||||
This terminal emulator works under Linux and macOS and requires Qt 5.2 or higher.
 | 
			
		||||
This terminal emulator works under Linux and macOS and requires Qt5. It's suggested that you stick to the latest LTS version.
 | 
			
		||||
 | 
			
		||||
Settings such as colors, fonts, and effects can be accessed via context menu.
 | 
			
		||||
 | 
			
		||||
@@ -20,192 +20,11 @@ Settings such as colors, fonts, and effects can be accessed via context menu.
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
## Install
 | 
			
		||||
Walk the easy way and install cool-retro-term using one of these convenient packages:
 | 
			
		||||
 | 
			
		||||
Just grab the latest AppImage from the release page and make it executable and run it:
 | 
			
		||||
If you want to get a hold of the latest version, just go to the Releases page and grab the latest AppImage (Linux) or dmg (macOS).
 | 
			
		||||
 | 
			
		||||
    wget https://github.com/Swordfish90/cool-retro-term/releases/download/1.1.1/Cool-Retro-Term-1.1.1-x86_64.AppImage
 | 
			
		||||
    chmod a+x Cool-Retro-Term-1.1.1-x86_64.AppImage
 | 
			
		||||
    ./Cool-Retro-Term-1.1.1-x86_64.AppImage
 | 
			
		||||
Alternatively, most distributions such as Ubuntu, Fedora or Arch already package cool-retro-term in their official repositories.
 | 
			
		||||
 | 
			
		||||
**Fedora** has the `cool-retro-term` in the official repositories. All you have to do is `sudo dnf install cool-retro-term`.
 | 
			
		||||
## Building
 | 
			
		||||
 | 
			
		||||
Users of **openSUSE** can grab a package from [Open Build Service](http://software.opensuse.org/package/cool-retro-term).
 | 
			
		||||
 | 
			
		||||
**Arch** users can install this [package](https://aur.archlinux.org/packages/cool-retro-term-git/) directly via the [AUR](https://aur.archlinux.org):
 | 
			
		||||
 | 
			
		||||
    trizen -S aur/cool-retro-term-git
 | 
			
		||||
 | 
			
		||||
or use:
 | 
			
		||||
 | 
			
		||||
    pacman -S cool-retro-term
 | 
			
		||||
 | 
			
		||||
to install precompiled from community repository.
 | 
			
		||||
 | 
			
		||||
Users of **Ubuntu 14.04 LTS (Trusty) up to 15.10 (Wily)** can use [this PPA](https://launchpad.net/~bugs-launchpad-net-falkensweb).
 | 
			
		||||
 | 
			
		||||
**Ubuntu 17.10** can use [this PPA](https://launchpad.net/%7Evantuz/+archive/ubuntu/cool-retro-term)
 | 
			
		||||
 | 
			
		||||
**Solus** users can install using `eopg`:
 | 
			
		||||
```
 | 
			
		||||
eopkg it cool-retro-term
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
**macOS** users can grab the latest dmg from the [release page](https://github.com/Swordfish90/cool-retro-term/releases) or install via Homebrew:
 | 
			
		||||
```
 | 
			
		||||
brew cask install cool-retro-term
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
**FreeBSD** users can install cool-retro-term with `pkg`:
 | 
			
		||||
 | 
			
		||||
    pkg install cool-retro-term
 | 
			
		||||
    
 | 
			
		||||
## Build instructions (FreeBSD)
 | 
			
		||||
 | 
			
		||||
Grab a copy of [the FreeBSD Ports Collection](https://www.freebsd.org/doc/en_US.ISO8859-1/books/handbook/ports-using.html), modify [`/usr/ports/x11/cool-retro-term/Makefile`](https://svnweb.freebsd.org/ports/head/x11/cool-retro-term/Makefile?view=markup) as you like, and then run `make install` to build and install the emulator:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
cd /usr/ports/x11/cool-retro-term
 | 
			
		||||
make install
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## Build instructions (Linux)
 | 
			
		||||
 | 
			
		||||
Build cool-retro-term yourself, you know, the retro way.
 | 
			
		||||
 | 
			
		||||
## Dependencies
 | 
			
		||||
Make sure to install these first.
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**Ubuntu 14.04**
 | 
			
		||||
 | 
			
		||||
    sudo apt-get install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qtdeclarative5-controls-plugin qtdeclarative5-qtquick2-plugin libqt5qml-graphicaleffects qtdeclarative5-dialogs-plugin qtdeclarative5-localstorage-plugin qtdeclarative5-window-plugin
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**Ubuntu 16.10**
 | 
			
		||||
 | 
			
		||||
    sudo apt-get install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qml-module-qtquick-controls qtdeclarative5-qtquick2-plugin libqt5qml-graphicaleffects qml-module-qtquick-dialogs qtdeclarative5-localstorage-plugin qtdeclarative5-window-plugin
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**Ubuntu 17.04**
 | 
			
		||||
 | 
			
		||||
    sudo apt install build-essential libqt5qml-graphicaleffects qml-module-qt-labs-folderlistmodel qml-module-qt-labs-settings qml-module-qtquick-controls qml-module-qtquick-dialogs qmlscene qt5-default qt5-qmake qtdeclarative5-dev qtdeclarative5-localstorage-plugin qtdeclarative5-qtquick2-plugin qtdeclarative5-window-plugin
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**Ubuntu 17.10**
 | 
			
		||||
 | 
			
		||||
    sudo apt-get install build-essential qml-module-qtgraphicaleffects qml-module-qt-labs-folderlistmodel qml-module-qt-labs-settings qml-module-qtquick-controls qml-module-qtquick-dialogs qmlscene qt5-default qt5-qmake qtdeclarative5-dev qtdeclarative5-localstorage-plugin qtdeclarative5-qtquick2-plugin qtdeclarative5-window-plugin
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**snapcraft (most of distros)**
 | 
			
		||||
 | 
			
		||||
    sudo snap install cool-retro-term --classic
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**Debian Jessie and above**
 | 
			
		||||
 | 
			
		||||
    sudo apt install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qml-module-qtquick-controls qml-module-qtgraphicaleffects qml-module-qtquick-dialogs qml-module-qtquick-localstorage qml-module-qtquick-window2 qml-module-qt-labs-settings qml-module-qt-labs-folderlistmodel
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**Fedora**
 | 
			
		||||
This command should install the known fedora dependencies:
 | 
			
		||||
 | 
			
		||||
    sudo yum -y install qt5-qtbase qt5-qtbase-devel qt5-qtdeclarative qt5-qtdeclarative-devel qt5-qtgraphicaleffects qt5-qtquickcontrols redhat-rpm-config
 | 
			
		||||
 | 
			
		||||
or:
 | 
			
		||||
 | 
			
		||||
    sudo dnf -y install qt5-qtbase qt5-qtbase-devel qt5-qtdeclarative qt5-qtdeclarative-devel qt5-qtgraphicaleffects qt5-qtquickcontrols redhat-rpm-config
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**Arch Linux**
 | 
			
		||||
 | 
			
		||||
    sudo pacman -S qt5-base qt5-declarative qt5-quickcontrols qt5-graphicaleffects
 | 
			
		||||
    
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**openSUSE**
 | 
			
		||||
 | 
			
		||||
Add repository with latest Qt 5 (this is only needed on openSUSE 13.1, Factory already has it):
 | 
			
		||||
 | 
			
		||||
    sudo zypper ar http://download.opensuse.org/repositories/KDE:/Qt5/openSUSE_13.1/ KDE:Qt5
 | 
			
		||||
 | 
			
		||||
Install dependencies:
 | 
			
		||||
 | 
			
		||||
    sudo zypper install libqt5-qtbase-devel libqt5-qtdeclarative-devel libqt5-qtquickcontrols libqt5-qtgraphicaleffects
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
**Anyone else**
 | 
			
		||||
 | 
			
		||||
Install Qt directly from here http://qt-project.org/downloads . Once done export them in you path (replace "_/opt/Qt5.3.1/5.3/gcc_64/bin_" with your correct folder):
 | 
			
		||||
    
 | 
			
		||||
    export PATH=/opt/Qt5.3.1/5.3/gcc_64/bin/:$PATH
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
### Compile
 | 
			
		||||
Once you installed all dependencies (Qt is installed and in your path) you need to compile and run the application: 
 | 
			
		||||
 | 
			
		||||
```bash
 | 
			
		||||
# Get it from GitHub
 | 
			
		||||
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
 | 
			
		||||
 | 
			
		||||
# Build it
 | 
			
		||||
cd cool-retro-term
 | 
			
		||||
 | 
			
		||||
# Compile (Fedora and OpenSUSE user should use qmake-qt5 instead of qmake)
 | 
			
		||||
qmake && make
 | 
			
		||||
 | 
			
		||||
# Have fun!
 | 
			
		||||
./cool-retro-term
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## Build instructions (macOS)
 | 
			
		||||
 | 
			
		||||
1. Install [Xcode](https://developer.apple.com/xcode/) and agree to the licence agreement
 | 
			
		||||
2. Enter the following commands into the terminal:
 | 
			
		||||
 | 
			
		||||
**Brew**
 | 
			
		||||
 | 
			
		||||
```sh
 | 
			
		||||
brew install qt5
 | 
			
		||||
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
 | 
			
		||||
export CPPFLAGS="-I/usr/local/opt/qt5/include"
 | 
			
		||||
export LDFLAGS="-L/usr/local/opt/qt5/lib"
 | 
			
		||||
export PATH=/usr/local/opt/qt5/bin:$PATH
 | 
			
		||||
cd cool-retro-term
 | 
			
		||||
qmake && make
 | 
			
		||||
mkdir cool-retro-term.app/Contents/PlugIns
 | 
			
		||||
cp -r qmltermwidget/QMLTermWidget cool-retro-term.app/Contents/PlugIns
 | 
			
		||||
open cool-retro-term.app
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
**MacPorts**
 | 
			
		||||
 | 
			
		||||
```sh
 | 
			
		||||
sudo port install qt5
 | 
			
		||||
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
 | 
			
		||||
cd cool-retro-term
 | 
			
		||||
/opt/local/libexec/qt5/bin/qmake && make
 | 
			
		||||
mkdir cool-retro-term.app/Contents/PlugIns
 | 
			
		||||
cp -r qmltermwidget/QMLTermWidget cool-retro-term.app/Contents/PlugIns
 | 
			
		||||
open cool-retro-term.app
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
**Homebrew**
 | 
			
		||||
 | 
			
		||||
```sh
 | 
			
		||||
brew cask install cool-retro-term
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## Donations
 | 
			
		||||
I made this project in my spare time because I love what I'm doing. If you are enjoying it and you want to buy me a beer click [here](https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=flscogna%40gmail%2ecom&lc=IT&item_name=Filippo%20Scognamiglio¤cy_code=EUR&bn=PP%2dDonationsBF%3abtn_donate_LG%2egif%3aNonHosted).
 | 
			
		||||
 | 
			
		||||
You can also add "bounties" on your favourite issues. More information on the [Bountysource](https://www.bountysource.com/teams/crt/issues) page.
 | 
			
		||||
Check out the wiki and follow the instructions on how to build it on [Linux](https://github.com/Swordfish90/cool-retro-term/wiki/Build-Instructions-(Linux)) and [macOS](https://github.com/Swordfish90/cool-retro-term/wiki/Build-Instructions-(macOS)).
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
QT += qml quick widgets sql
 | 
			
		||||
QT += qml quick widgets sql quickcontrols2
 | 
			
		||||
TARGET = cool-retro-term 
 | 
			
		||||
 | 
			
		||||
DESTDIR = $$OUT_PWD/../
 | 
			
		||||
@@ -16,7 +16,7 @@ macx:ICON = icons/crt.icns
 | 
			
		||||
RESOURCES += qml/resources.qrc
 | 
			
		||||
 | 
			
		||||
#########################################
 | 
			
		||||
##              INTALLS
 | 
			
		||||
##              INSTALLS
 | 
			
		||||
#########################################
 | 
			
		||||
 | 
			
		||||
target.path += /usr/bin/
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										33
									
								
								app/main.cpp
									
									
									
									
									
								
							
							
						
						
									
										33
									
								
								app/main.cpp
									
									
									
									
									
								
							@@ -6,11 +6,13 @@
 | 
			
		||||
 | 
			
		||||
#include <QtWidgets/QApplication>
 | 
			
		||||
#include <QIcon>
 | 
			
		||||
#include <QQuickStyle>
 | 
			
		||||
 | 
			
		||||
#include <QDebug>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
 | 
			
		||||
#include <QFontDatabase>
 | 
			
		||||
#include <QLoggingCategory>
 | 
			
		||||
 | 
			
		||||
#include <fileio.h>
 | 
			
		||||
#include <monospacefontmanager.h>
 | 
			
		||||
@@ -33,6 +35,9 @@ int main(int argc, char *argv[])
 | 
			
		||||
    // This disables QT appmenu under Ubuntu, which is not working with QML apps.
 | 
			
		||||
    setenv("QT_QPA_PLATFORMTHEME", "", 1);
 | 
			
		||||
 | 
			
		||||
    // Disable Connections slot warnings
 | 
			
		||||
    QLoggingCategory::setFilterRules("qt.qml.connections.warning=false");
 | 
			
		||||
 | 
			
		||||
#if defined (Q_OS_LINUX)
 | 
			
		||||
    setenv("QSG_RENDER_LOOP", "threaded", 0);
 | 
			
		||||
#endif
 | 
			
		||||
@@ -44,30 +49,28 @@ int main(int argc, char *argv[])
 | 
			
		||||
 | 
			
		||||
    if (argc>1 && (!strcmp(argv[1],"-h") || !strcmp(argv[1],"--help"))) {
 | 
			
		||||
        QTextStream cout(stdout, QIODevice::WriteOnly);
 | 
			
		||||
        cout << "Usage: " << argv[0] << " [--default-settings] [--workdir <dir>] [--program <prog>] [-p|--profile <prof>] [--fullscreen] [-h|--help]" << endl;
 | 
			
		||||
        cout << "  --default-settings  Run cool-retro-term with the default settings" << endl;
 | 
			
		||||
        cout << "  --workdir <dir>     Change working directory to 'dir'" << endl;
 | 
			
		||||
        cout << "  -e <cmd>            Command to execute. This option will catch all following arguments, so use it as the last option." << endl;
 | 
			
		||||
        cout << "  -T <title>          Set window title to 'title'." << endl;
 | 
			
		||||
        cout << "  --fullscreen        Run cool-retro-term in fullscreen." << endl;
 | 
			
		||||
        cout << "  -p|--profile <prof> Run cool-retro-term with the given profile." << endl;
 | 
			
		||||
        cout << "  -h|--help           Print this help." << endl;
 | 
			
		||||
        cout << "  --verbose           Print additional information such as profiles and settings." << endl;
 | 
			
		||||
        cout << "Usage: " << argv[0] << " [--default-settings] [--workdir <dir>] [--program <prog>] [-p|--profile <prof>] [--fullscreen] [-h|--help]" << '\n';
 | 
			
		||||
        cout << "  --default-settings  Run cool-retro-term with the default settings" << '\n';
 | 
			
		||||
        cout << "  --workdir <dir>     Change working directory to 'dir'" << '\n';
 | 
			
		||||
        cout << "  -e <cmd>            Command to execute. This option will catch all following arguments, so use it as the last option." << '\n';
 | 
			
		||||
        cout << "  -T <title>          Set window title to 'title'." << '\n';
 | 
			
		||||
        cout << "  --fullscreen        Run cool-retro-term in fullscreen." << '\n';
 | 
			
		||||
        cout << "  -p|--profile <prof> Run cool-retro-term with the given profile." << '\n';
 | 
			
		||||
        cout << "  -h|--help           Print this help." << '\n';
 | 
			
		||||
        cout << "  --verbose           Print additional information such as profiles and settings." << '\n';
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    QString appVersion("1.1.1");
 | 
			
		||||
    QString appVersion("1.2.0");
 | 
			
		||||
 | 
			
		||||
    if (argc>1 && (!strcmp(argv[1],"-v") || !strcmp(argv[1],"--version"))) {
 | 
			
		||||
        QTextStream cout(stdout, QIODevice::WriteOnly);
 | 
			
		||||
        cout << "cool-retro-term " << appVersion << endl;
 | 
			
		||||
	return 0;
 | 
			
		||||
        cout << "cool-retro-term " << appVersion << '\n';
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    QApplication app(argc, argv);
 | 
			
		||||
    // set application attributes
 | 
			
		||||
    // Has no effects, see https://bugreports.qt.io/browse/QTBUG-51293
 | 
			
		||||
    // app.setAttribute(Qt::AA_MacDontSwapCtrlAndMeta, true);
 | 
			
		||||
    app.setAttribute(Qt::AA_MacDontSwapCtrlAndMeta, true);
 | 
			
		||||
 | 
			
		||||
    QQmlApplicationEngine engine;
 | 
			
		||||
    FileIO fileIO;
 | 
			
		||||
 
 | 
			
		||||
@@ -32,7 +32,9 @@ QtObject {
 | 
			
		||||
    readonly property real maximumFontScaling: 2.50
 | 
			
		||||
 | 
			
		||||
    readonly property real minBurnInFadeTime: 160
 | 
			
		||||
    readonly property real maxBurnInFadeTime: 1600
 | 
			
		||||
    readonly property real maxBurnInFadeTime: 160000
 | 
			
		||||
 | 
			
		||||
    property bool isMacOS: Qt.platform.os === "osx"
 | 
			
		||||
 | 
			
		||||
    // GENERAL SETTINGS ///////////////////////////////////////////////////////
 | 
			
		||||
    property int x: 100
 | 
			
		||||
@@ -41,7 +43,7 @@ QtObject {
 | 
			
		||||
    property int height: 768
 | 
			
		||||
 | 
			
		||||
    property bool fullscreen: false
 | 
			
		||||
    property bool showMenubar: Qt.platform.os === "osx" ? true : false
 | 
			
		||||
    property bool showMenubar: false
 | 
			
		||||
 | 
			
		||||
    property string wintitle: "cool-retro-term"
 | 
			
		||||
 | 
			
		||||
@@ -52,9 +54,7 @@ QtObject {
 | 
			
		||||
    property bool verbose: false
 | 
			
		||||
 | 
			
		||||
    property real bloomQuality: 0.5
 | 
			
		||||
 | 
			
		||||
    property real burnInQuality: 0.5
 | 
			
		||||
    property bool useFastBurnIn: Qt.platform.os === "osx" ? false : true
 | 
			
		||||
 | 
			
		||||
    property bool blinkingCursor: false
 | 
			
		||||
 | 
			
		||||
@@ -71,6 +71,7 @@ QtObject {
 | 
			
		||||
 | 
			
		||||
    property string _backgroundColor: "#000000"
 | 
			
		||||
    property string _fontColor: "#ff8100"
 | 
			
		||||
    property string _frameColor: "#ffffff"
 | 
			
		||||
    property string saturatedColor: Utils.mix(Utils.strToColor("#FFFFFF"),
 | 
			
		||||
                                              Utils.strToColor(_fontColor),
 | 
			
		||||
                                              saturationColor * 0.5)
 | 
			
		||||
@@ -81,6 +82,7 @@ QtObject {
 | 
			
		||||
                                                  _backgroundColor),
 | 
			
		||||
                                              Utils.strToColor(saturatedColor),
 | 
			
		||||
                                              0.7 + (contrast * 0.3))
 | 
			
		||||
    property color frameColor: Utils.strToColor(_frameColor)
 | 
			
		||||
 | 
			
		||||
    property real staticNoise: 0.12
 | 
			
		||||
    property real screenCurvature: 0.3
 | 
			
		||||
@@ -90,6 +92,7 @@ QtObject {
 | 
			
		||||
 | 
			
		||||
    property real chromaColor: 0.25
 | 
			
		||||
    property real saturationColor: 0.25
 | 
			
		||||
    property real frameGloss: 0
 | 
			
		||||
 | 
			
		||||
    property real jitter: 0.2
 | 
			
		||||
 | 
			
		||||
@@ -99,11 +102,17 @@ QtObject {
 | 
			
		||||
    property real rbgShift: 0.0
 | 
			
		||||
 | 
			
		||||
    property real _margin: 0.5
 | 
			
		||||
    property real _frameMargin: 0.5
 | 
			
		||||
 | 
			
		||||
    property real margin: Utils.lint(1.0, 20.0, _margin)
 | 
			
		||||
    property real frameMargin: Utils.lint(1.0, 50.0, _frameMargin)
 | 
			
		||||
 | 
			
		||||
    property real totalMargin: frameMargin + margin
 | 
			
		||||
 | 
			
		||||
    readonly property int no_rasterization: 0
 | 
			
		||||
    readonly property int scanline_rasterization: 1
 | 
			
		||||
    readonly property int pixel_rasterization: 2
 | 
			
		||||
    readonly property int subpixel_rasterization: 3
 | 
			
		||||
 | 
			
		||||
    property int rasterization: no_rasterization
 | 
			
		||||
 | 
			
		||||
@@ -145,6 +154,13 @@ QtObject {
 | 
			
		||||
                    target: fontManager
 | 
			
		||||
                    source: "FontPixels.qml"
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            State {
 | 
			
		||||
                when: rasterization == subpixel_rasterization
 | 
			
		||||
                PropertyChanges {
 | 
			
		||||
                    target: fontManager
 | 
			
		||||
                    source: "FontPixels.qml"
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        ]
 | 
			
		||||
 | 
			
		||||
@@ -229,9 +245,7 @@ QtObject {
 | 
			
		||||
            "bloomQuality": bloomQuality,
 | 
			
		||||
            "burnInQuality": burnInQuality,
 | 
			
		||||
            "useCustomCommand": useCustomCommand,
 | 
			
		||||
            "customCommand": customCommand,
 | 
			
		||||
            "useFastBurnIn": useFastBurnIn,
 | 
			
		||||
            "blinkingCursor": blinkingCursor
 | 
			
		||||
            "customCommand": customCommand
 | 
			
		||||
        }
 | 
			
		||||
        return stringify(settings)
 | 
			
		||||
    }
 | 
			
		||||
@@ -240,11 +254,13 @@ QtObject {
 | 
			
		||||
        var settings = {
 | 
			
		||||
            "backgroundColor": _backgroundColor,
 | 
			
		||||
            "fontColor": _fontColor,
 | 
			
		||||
            "frameColor": _frameColor,
 | 
			
		||||
            "flickering": flickering,
 | 
			
		||||
            "horizontalSync": horizontalSync,
 | 
			
		||||
            "staticNoise": staticNoise,
 | 
			
		||||
            "chromaColor": chromaColor,
 | 
			
		||||
            "saturationColor": saturationColor,
 | 
			
		||||
            "frameGloss": frameGloss,
 | 
			
		||||
            "screenCurvature": screenCurvature,
 | 
			
		||||
            "glowingLine": glowingLine,
 | 
			
		||||
            "burnIn": burnIn,
 | 
			
		||||
@@ -258,7 +274,9 @@ QtObject {
 | 
			
		||||
            "windowOpacity": windowOpacity,
 | 
			
		||||
            "fontName": fontNames[rasterization],
 | 
			
		||||
            "fontWidth": fontWidth,
 | 
			
		||||
            "margin": _margin
 | 
			
		||||
            "margin": _margin,
 | 
			
		||||
            "blinkingCursor": blinkingCursor,
 | 
			
		||||
            "frameMargin": _frameMargin,
 | 
			
		||||
        }
 | 
			
		||||
        return settings
 | 
			
		||||
    }
 | 
			
		||||
@@ -324,12 +342,6 @@ QtObject {
 | 
			
		||||
                !== undefined ? settings.useCustomCommand : useCustomCommand
 | 
			
		||||
        customCommand = settings.customCommand
 | 
			
		||||
                !== undefined ? settings.customCommand : customCommand
 | 
			
		||||
 | 
			
		||||
        useFastBurnIn = settings.useFastBurnIn
 | 
			
		||||
                !== undefined ? settings.useFastBurnIn : useFastBurnIn
 | 
			
		||||
 | 
			
		||||
        blinkingCursor = settings.blinkingCursor
 | 
			
		||||
                !== undefined ? settings.blinkingCursor : blinkingCursor
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    function loadProfileString(profileString) {
 | 
			
		||||
@@ -338,6 +350,7 @@ QtObject {
 | 
			
		||||
        _backgroundColor = settings.backgroundColor
 | 
			
		||||
                !== undefined ? settings.backgroundColor : _backgroundColor
 | 
			
		||||
        _fontColor = settings.fontColor !== undefined ? settings.fontColor : _fontColor
 | 
			
		||||
        _frameColor = settings.frameColor !== undefined ? settings.frameColor : _frameColor
 | 
			
		||||
 | 
			
		||||
        horizontalSync = settings.horizontalSync
 | 
			
		||||
                !== undefined ? settings.horizontalSync : horizontalSync
 | 
			
		||||
@@ -346,6 +359,7 @@ QtObject {
 | 
			
		||||
        chromaColor = settings.chromaColor !== undefined ? settings.chromaColor : chromaColor
 | 
			
		||||
        saturationColor = settings.saturationColor
 | 
			
		||||
                !== undefined ? settings.saturationColor : saturationColor
 | 
			
		||||
        frameGloss = settings.frameGloss !== undefined ? settings.frameGloss : frameGloss
 | 
			
		||||
        screenCurvature = settings.screenCurvature
 | 
			
		||||
                !== undefined ? settings.screenCurvature : screenCurvature
 | 
			
		||||
        glowingLine = settings.glowingLine !== undefined ? settings.glowingLine : glowingLine
 | 
			
		||||
@@ -371,6 +385,9 @@ QtObject {
 | 
			
		||||
        fontWidth = settings.fontWidth !== undefined ? settings.fontWidth : fontWidth
 | 
			
		||||
 | 
			
		||||
        _margin = settings.margin !== undefined ? settings.margin : _margin
 | 
			
		||||
        _frameMargin = settings.frameMargin !== undefined ? settings.frameMargin : _frameMargin
 | 
			
		||||
 | 
			
		||||
        blinkingCursor = settings.blinkingCursor !== undefined ? settings.blinkingCursor : blinkingCursor
 | 
			
		||||
 | 
			
		||||
        handleFontChanged()
 | 
			
		||||
    }
 | 
			
		||||
@@ -449,9 +466,13 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0.2483,
 | 
			
		||||
                "screenCurvature": 0.3,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.1198,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
                "blinkingCursor": false,
 | 
			
		||||
                "frameMargin": 0.1
 | 
			
		||||
            }'
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
@@ -476,9 +497,13 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0.0,
 | 
			
		||||
                "screenCurvature": 0.3,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.1198,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
                "blinkingCursor": false,
 | 
			
		||||
                "frameMargin": 0.1
 | 
			
		||||
            }'
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
@@ -503,9 +528,13 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0.5,
 | 
			
		||||
                "screenCurvature": 0.3,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.15,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
                "blinkingCursor": false,
 | 
			
		||||
                "frameMargin": 0.1
 | 
			
		||||
            }'
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
@@ -530,9 +559,13 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.15,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
                "blinkingCursor": false,
 | 
			
		||||
                "frameMargin": 0.1
 | 
			
		||||
            }'
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
@@ -557,9 +590,13 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0.5,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.099,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
                "blinkingCursor": false,
 | 
			
		||||
                "frameMargin": 0.2
 | 
			
		||||
            }'
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
@@ -584,14 +621,18 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0.2969,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0.5,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.2969,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
                "blinkingCursor": false,
 | 
			
		||||
                "frameMargin": 0.5
 | 
			
		||||
            }'
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
        ListElement {
 | 
			
		||||
            text: "IBM Dos"
 | 
			
		||||
            text: "IBM DOS"
 | 
			
		||||
            obj_string: '{
 | 
			
		||||
                "ambientLight": 0.151,
 | 
			
		||||
                "backgroundColor": "#000000",
 | 
			
		||||
@@ -611,9 +652,13 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0.3524,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0.4,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.0503,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
                "blinkingCursor": false,
 | 
			
		||||
                "frameMargin": 0.2
 | 
			
		||||
            }'
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
@@ -638,9 +683,13 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0.2,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
                "blinkingCursor": false,
 | 
			
		||||
                "frameMargin": 0.1
 | 
			
		||||
            }'
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
@@ -665,9 +714,13 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0.4983,
 | 
			
		||||
                "screenCurvature": 0,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.0955,
 | 
			
		||||
                "windowOpacity": 0.7,
 | 
			
		||||
                "margin": 0.1
 | 
			
		||||
                "margin": 0.1,
 | 
			
		||||
                "blinkingCursor": false,
 | 
			
		||||
                "frameMargin": 0
 | 
			
		||||
            }'
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
 
 | 
			
		||||
@@ -29,26 +29,29 @@ Loader {
 | 
			
		||||
    property real lastUpdate: 0
 | 
			
		||||
    property real prevLastUpdate: 0
 | 
			
		||||
 | 
			
		||||
    property real delay: (1.0 / appSettings.fps) * 1000
 | 
			
		||||
    property real burnIn: appSettings.burnIn
 | 
			
		||||
    property real burnInFadeTime: 1 / Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn)
 | 
			
		||||
    property real burnIn: appSettings.burnIn;
 | 
			
		||||
    property real burnInFadeTime: (1 / Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn))*64
 | 
			
		||||
    property real _minBurnInFadeTime: appSettings.minBurnInFadeTime
 | 
			
		||||
    property real _maxBurnInFadeTime: appSettings.maxBurnInFadeTime
 | 
			
		||||
 | 
			
		||||
    active: appSettings.useFastBurnIn && appSettings.burnIn !== 0
 | 
			
		||||
    active: appSettings.burnIn !== 0
 | 
			
		||||
 | 
			
		||||
    anchors.fill: parent
 | 
			
		||||
 | 
			
		||||
    function completelyUpdate() {
 | 
			
		||||
        prevLastUpdate = lastUpdate;
 | 
			
		||||
        lastUpdate = timeManager.time;
 | 
			
		||||
        item.source.scheduleUpdate();
 | 
			
		||||
        let newTime = timeManager.time
 | 
			
		||||
        if (newTime > lastUpdate) {
 | 
			
		||||
            prevLastUpdate = lastUpdate
 | 
			
		||||
            lastUpdate = newTime
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        item.source.scheduleUpdate()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    function restartBlurSource(){
 | 
			
		||||
        prevLastUpdate = timeManager.time;
 | 
			
		||||
        lastUpdate = prevLastUpdate;
 | 
			
		||||
        completelyUpdate();
 | 
			
		||||
    function restartBlurSource() {
 | 
			
		||||
        prevLastUpdate = timeManager.time
 | 
			
		||||
        lastUpdate = prevLastUpdate
 | 
			
		||||
        completelyUpdate()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    sourceComponent: Item {
 | 
			
		||||
@@ -72,23 +75,37 @@ Loader {
 | 
			
		||||
 | 
			
		||||
            Connections {
 | 
			
		||||
                target: kterminal
 | 
			
		||||
                onImagePainted: completelyUpdate()
 | 
			
		||||
 | 
			
		||||
                onImagePainted: {
 | 
			
		||||
                    completelyUpdate()
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            // Restart blurred source settings change.
 | 
			
		||||
            Connections{
 | 
			
		||||
                target: appSettings
 | 
			
		||||
                onBurnInChanged: burnInEffect.restartBlurSource();
 | 
			
		||||
                onTerminalFontChanged: burnInEffect.restartBlurSource();
 | 
			
		||||
                onRasterizationChanged: burnInEffect.restartBlurSource();
 | 
			
		||||
                onBurnInQualityChanged: burnInEffect.restartBlurSource();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            Connections {
 | 
			
		||||
                target: kterminalScrollbar
 | 
			
		||||
                onOpacityChanged: completelyUpdate()
 | 
			
		||||
                target: appSettings
 | 
			
		||||
 | 
			
		||||
                onBurnInChanged: {
 | 
			
		||||
                    burnInEffect.restartBlurSource()
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                onTerminalFontChanged: {
 | 
			
		||||
                    burnInEffect.restartBlurSource()
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                onRasterizationChanged: {
 | 
			
		||||
                    burnInEffect.restartBlurSource()
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                onBurnInQualityChanged: {
 | 
			
		||||
                    burnInEffect.restartBlurSource()
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ShaderLibrary {
 | 
			
		||||
            id: shaderLibrary
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ShaderEffect {
 | 
			
		||||
            id: burnInShaderEffect
 | 
			
		||||
 | 
			
		||||
@@ -118,9 +135,7 @@ Loader {
 | 
			
		||||
 | 
			
		||||
                 uniform highp float prevLastUpdate;" +
 | 
			
		||||
 | 
			
		||||
                "float rgb2grey(vec3 v){
 | 
			
		||||
                    return dot(v, vec3(0.21, 0.72, 0.04));
 | 
			
		||||
                }" +
 | 
			
		||||
                shaderLibrary.rgb2grey +
 | 
			
		||||
 | 
			
		||||
                "void main() {
 | 
			
		||||
                    vec2 coords = qt_TexCoord0;
 | 
			
		||||
@@ -131,9 +146,8 @@ Loader {
 | 
			
		||||
                    float prevMask = accColor.a;
 | 
			
		||||
                    float currMask = rgb2grey(txtColor);
 | 
			
		||||
 | 
			
		||||
                    highp float blurDecay = clamp((lastUpdate - prevLastUpdate) * burnInTime, 0.0, 1.0);
 | 
			
		||||
                    blurDecay = max(0.0, blurDecay - prevMask);
 | 
			
		||||
                    vec3 blurColor = accColor.rgb - vec3(blurDecay);
 | 
			
		||||
                    highp float blurDecay = clamp(pow(0.5, burnInTime * (lastUpdate - prevLastUpdate)), 0.0, 1.0);
 | 
			
		||||
                    vec3 blurColor = accColor.rgb * vec3(blurDecay);
 | 
			
		||||
                    vec3 color = max(blurColor, txtColor);
 | 
			
		||||
 | 
			
		||||
                    gl_FragColor = vec4(color, currMask);
 | 
			
		||||
 
 | 
			
		||||
@@ -34,10 +34,8 @@ Item {
 | 
			
		||||
        visible: false
 | 
			
		||||
 | 
			
		||||
        //This is a workaround to a Qt 5.2 bug.
 | 
			
		||||
        onColorChanged: if (Qt.platform.os !== "osx")
 | 
			
		||||
                            colorSelected(color)
 | 
			
		||||
        onAccepted: if (Qt.platform.os === "osx")
 | 
			
		||||
                        colorSelected(color)
 | 
			
		||||
        onColorChanged: if (!appSettings.isMacOS) colorSelected(color)
 | 
			
		||||
        onAccepted: if (appSettings.isMacOS) colorSelected(color)
 | 
			
		||||
    }
 | 
			
		||||
    Rectangle {
 | 
			
		||||
        anchors.fill: parent
 | 
			
		||||
 
 | 
			
		||||
@@ -213,7 +213,7 @@ QtObject {
 | 
			
		||||
        ListElement {
 | 
			
		||||
            name: "IBM_3278"
 | 
			
		||||
            text: "HD: IBM 3278 (1971)"
 | 
			
		||||
            source: "fonts/1971-ibm-3278/3270Medium.ttf"
 | 
			
		||||
            source: "fonts/1971-ibm-3278/3270-Regular.ttf"
 | 
			
		||||
            lineSpacing: 0.2
 | 
			
		||||
            pixelSize: 32
 | 
			
		||||
            fontWidth: 1.0
 | 
			
		||||
 
 | 
			
		||||
@@ -34,7 +34,6 @@ Item{
 | 
			
		||||
 | 
			
		||||
    property ShaderEffectSource mainSource: kterminalSource
 | 
			
		||||
    property BurnInEffect burnInEffect: burnInEffect
 | 
			
		||||
    property SlowBurnIn slowBurnInEffect: slowBurnInEffect
 | 
			
		||||
    property real fontWidth: 1.0
 | 
			
		||||
    property real screenScaling: 1.0
 | 
			
		||||
    property real scaleTexture: 1.0
 | 
			
		||||
@@ -45,35 +44,61 @@ Item{
 | 
			
		||||
    property size fontMetrics: kterminal.fontMetrics
 | 
			
		||||
 | 
			
		||||
    // Manage copy and paste
 | 
			
		||||
    Connections{
 | 
			
		||||
    Connections {
 | 
			
		||||
        target: copyAction
 | 
			
		||||
        onTriggered: kterminal.copyClipboard();
 | 
			
		||||
 | 
			
		||||
        onTriggered: {
 | 
			
		||||
            kterminal.copyClipboard()
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Connections{
 | 
			
		||||
    Connections {
 | 
			
		||||
        target: pasteAction
 | 
			
		||||
        onTriggered: kterminal.pasteClipboard()
 | 
			
		||||
 | 
			
		||||
        onTriggered: {
 | 
			
		||||
            kterminal.pasteClipboard()
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    //When settings are updated sources need to be redrawn.
 | 
			
		||||
    Connections{
 | 
			
		||||
    Connections {
 | 
			
		||||
        target: appSettings
 | 
			
		||||
        onFontScalingChanged: terminalContainer.updateSources();
 | 
			
		||||
        onFontWidthChanged: terminalContainer.updateSources();
 | 
			
		||||
 | 
			
		||||
        onFontScalingChanged: {
 | 
			
		||||
            terminalContainer.updateSources()
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        onFontWidthChanged: {
 | 
			
		||||
            terminalContainer.updateSources()
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Connections{
 | 
			
		||||
    Connections {
 | 
			
		||||
        target: terminalContainer
 | 
			
		||||
        onWidthChanged: terminalContainer.updateSources();
 | 
			
		||||
        onHeightChanged: terminalContainer.updateSources();
 | 
			
		||||
 | 
			
		||||
        onWidthChanged: {
 | 
			
		||||
            terminalContainer.updateSources()
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        onHeightChanged: {
 | 
			
		||||
            terminalContainer.updateSources()
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Connections {
 | 
			
		||||
        target: terminalWindow
 | 
			
		||||
 | 
			
		||||
        onActiveChanged: {
 | 
			
		||||
            kterminal.forceActiveFocus()
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    function updateSources() {
 | 
			
		||||
        kterminal.update();
 | 
			
		||||
        kterminal.update()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    QMLTermWidget {
 | 
			
		||||
        id: kterminal
 | 
			
		||||
 | 
			
		||||
        property int textureResolutionScale: appSettings.lowResolutionFont ? devicePixelRatio : 1
 | 
			
		||||
        property int margin: appSettings.margin / screenScaling
 | 
			
		||||
        property int margin: appSettings.totalMargin / screenScaling
 | 
			
		||||
        property int totalWidth: Math.floor(parent.width / (screenScaling * fontWidth))
 | 
			
		||||
        property int totalHeight: Math.floor(parent.height / screenScaling)
 | 
			
		||||
 | 
			
		||||
@@ -143,7 +168,7 @@ Item{
 | 
			
		||||
                var args = Utils.tokenizeCommandLine(appSettings.customCommand);
 | 
			
		||||
                ksession.setShellProgram(args[0]);
 | 
			
		||||
                ksession.setArgs(args.slice(1));
 | 
			
		||||
            } else if (!defaultCmd && Qt.platform.os === "osx") {
 | 
			
		||||
            } else if (!defaultCmd && appSettings.isMacOS) {
 | 
			
		||||
                // OSX Requires the following default parameters for auto login.
 | 
			
		||||
                ksession.setArgs(["-i", "-l"]);
 | 
			
		||||
            }
 | 
			
		||||
@@ -173,12 +198,12 @@ Item{
 | 
			
		||||
 | 
			
		||||
    Loader {
 | 
			
		||||
        id: menuLoader
 | 
			
		||||
        sourceComponent: (Qt.platform.os === "osx" || appSettings.showMenubar ? shortContextMenu : fullContextMenu)
 | 
			
		||||
        sourceComponent: (appSettings.isMacOS || appSettings.showMenubar ? shortContextMenu : fullContextMenu)
 | 
			
		||||
    }
 | 
			
		||||
    property alias contextmenu: menuLoader.item
 | 
			
		||||
 | 
			
		||||
    MouseArea{
 | 
			
		||||
        property real margin: appSettings.margin
 | 
			
		||||
    MouseArea {
 | 
			
		||||
        property real margin: appSettings.totalMargin
 | 
			
		||||
 | 
			
		||||
        acceptedButtons: Qt.LeftButton | Qt.MiddleButton | Qt.RightButton
 | 
			
		||||
        anchors.fill: parent
 | 
			
		||||
@@ -219,8 +244,8 @@ Item{
 | 
			
		||||
            var cc = Qt.size(0.5 - x, 0.5 - y);
 | 
			
		||||
            var distortion = (cc.height * cc.height + cc.width * cc.width) * appSettings.screenCurvature * appSettings.screenCurvatureSize;
 | 
			
		||||
 | 
			
		||||
            return Qt.point((x - cc.width  * (1+distortion) * distortion) * kterminal.totalWidth,
 | 
			
		||||
                           (y - cc.height * (1+distortion) * distortion) * kterminal.totalHeight)
 | 
			
		||||
            return Qt.point((x - cc.width  * (1+distortion) * distortion) * (kterminal.totalWidth),
 | 
			
		||||
                           (y - cc.height * (1+distortion) * distortion) * (kterminal.totalHeight))
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    ShaderEffectSource{
 | 
			
		||||
@@ -250,9 +275,5 @@ Item{
 | 
			
		||||
        BurnInEffect {
 | 
			
		||||
            id: burnInEffect
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        SlowBurnIn {
 | 
			
		||||
            id: slowBurnInEffect
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -89,7 +89,7 @@ ColumnLayout {
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            Label {
 | 
			
		||||
            SizedLabel {
 | 
			
		||||
                text: appSettings.fps !== 0 ? appSettings.fps : qsTr("Max")
 | 
			
		||||
            }
 | 
			
		||||
            Label {
 | 
			
		||||
@@ -109,7 +109,7 @@ ColumnLayout {
 | 
			
		||||
                    enabled = true
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            Label {
 | 
			
		||||
            SizedLabel {
 | 
			
		||||
                text: Math.round(txtslider.value * 100) + "%"
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
@@ -130,7 +130,7 @@ ColumnLayout {
 | 
			
		||||
                    enabled = true
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            Label {
 | 
			
		||||
            SizedLabel {
 | 
			
		||||
                text: Math.round(bloomSlider.value * 100) + "%"
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
@@ -151,15 +151,9 @@ ColumnLayout {
 | 
			
		||||
                    enabled = true
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            Label {
 | 
			
		||||
            SizedLabel {
 | 
			
		||||
                text: Math.round(burnInSlider.value * 100) + "%"
 | 
			
		||||
            }
 | 
			
		||||
            CheckBox {
 | 
			
		||||
                Layout.columnSpan: 2
 | 
			
		||||
                text: qsTr("Burnin optimization (Might display timing artifacts)")
 | 
			
		||||
                checked: appSettings.useFastBurnIn
 | 
			
		||||
                onCheckedChanged: appSettings.useFastBurnIn = checked
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -33,6 +33,7 @@ ColumnLayout {
 | 
			
		||||
                Layout.fillWidth: true
 | 
			
		||||
                Layout.fillHeight: true
 | 
			
		||||
                model: appSettings.profilesList
 | 
			
		||||
                clip: true
 | 
			
		||||
                delegate: Rectangle {
 | 
			
		||||
                    width: label.width
 | 
			
		||||
                    height: label.height
 | 
			
		||||
@@ -206,12 +207,21 @@ ColumnLayout {
 | 
			
		||||
                onValueChanged: appSettings._margin = value
 | 
			
		||||
                value: appSettings._margin
 | 
			
		||||
            }
 | 
			
		||||
            Label {
 | 
			
		||||
                text: qsTr("Frame size")
 | 
			
		||||
            }
 | 
			
		||||
            SimpleSlider {
 | 
			
		||||
                onValueChanged: appSettings._frameMargin = value
 | 
			
		||||
                value: appSettings._frameMargin
 | 
			
		||||
            }
 | 
			
		||||
            Label {
 | 
			
		||||
                text: qsTr("Opacity")
 | 
			
		||||
                visible: !appSettings.isMacOS
 | 
			
		||||
            }
 | 
			
		||||
            SimpleSlider {
 | 
			
		||||
                onValueChanged: appSettings.windowOpacity = value
 | 
			
		||||
                value: appSettings.windowOpacity
 | 
			
		||||
                visible: !appSettings.isMacOS
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -41,7 +41,7 @@ ColumnLayout {
 | 
			
		||||
                property string selectedElement: model[currentIndex]
 | 
			
		||||
 | 
			
		||||
                Layout.fillWidth: true
 | 
			
		||||
                model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")]
 | 
			
		||||
                model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels"), qsTr("Sub-Pixels")]
 | 
			
		||||
                currentIndex: appSettings.rasterization
 | 
			
		||||
                onCurrentIndexChanged: {
 | 
			
		||||
                    appSettings.rasterization = currentIndex
 | 
			
		||||
@@ -68,7 +68,10 @@ ColumnLayout {
 | 
			
		||||
                }
 | 
			
		||||
                Connections {
 | 
			
		||||
                    target: appSettings
 | 
			
		||||
                    onTerminalFontChanged: fontChanger.updateIndex()
 | 
			
		||||
 | 
			
		||||
                    onTerminalFontChanged: {
 | 
			
		||||
                        fontChanger.updateIndex()
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                Component.onCompleted: updateIndex()
 | 
			
		||||
            }
 | 
			
		||||
@@ -146,6 +149,11 @@ ColumnLayout {
 | 
			
		||||
                    value: appSettings.saturationColor
 | 
			
		||||
                    enabled: appSettings.chromaColor !== 0
 | 
			
		||||
                }
 | 
			
		||||
                CheckableSlider {
 | 
			
		||||
                    name: qsTr("Frame Gloss")
 | 
			
		||||
                    onNewValue: appSettings.frameGloss = newValue
 | 
			
		||||
                    value: appSettings.frameGloss
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            RowLayout {
 | 
			
		||||
                Layout.fillWidth: true
 | 
			
		||||
@@ -163,6 +171,13 @@ ColumnLayout {
 | 
			
		||||
                    onColorSelected: appSettings._backgroundColor = color
 | 
			
		||||
                    color: appSettings._backgroundColor
 | 
			
		||||
                }
 | 
			
		||||
                ColorButton {
 | 
			
		||||
                    name: qsTr("Frame")
 | 
			
		||||
                    height: 50
 | 
			
		||||
                    Layout.fillWidth: true
 | 
			
		||||
                    onColorSelected: appSettings._frameColor = color
 | 
			
		||||
                    color: appSettings._frameColor
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -27,42 +27,49 @@ import QtQuick.Dialogs 1.1
 | 
			
		||||
Window {
 | 
			
		||||
    id: settings_window
 | 
			
		||||
    title: qsTr("Settings")
 | 
			
		||||
    width: 800
 | 
			
		||||
    height: 600
 | 
			
		||||
    width: 640
 | 
			
		||||
    height: 640
 | 
			
		||||
 | 
			
		||||
    property int tabmargins: 15
 | 
			
		||||
 | 
			
		||||
    TabBar {
 | 
			
		||||
        id: bar
 | 
			
		||||
        width: parent.width
 | 
			
		||||
        TabButton {
 | 
			
		||||
            text: qsTr("General")
 | 
			
		||||
        }
 | 
			
		||||
        TabButton {
 | 
			
		||||
            text: qsTr("Terminal")
 | 
			
		||||
        }
 | 
			
		||||
        TabButton {
 | 
			
		||||
            text: qsTr("Effects")
 | 
			
		||||
        }
 | 
			
		||||
        TabButton {
 | 
			
		||||
            text: qsTr("Advanced")
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Item {
 | 
			
		||||
        anchors { fill: parent;  margins: tabmargins }
 | 
			
		||||
 | 
			
		||||
    StackLayout {
 | 
			
		||||
        anchors {
 | 
			
		||||
            top: bar.bottom
 | 
			
		||||
            left: parent.left
 | 
			
		||||
            right: parent.right
 | 
			
		||||
            bottom: parent.bottom
 | 
			
		||||
            margins: tabmargins
 | 
			
		||||
        TabBar {
 | 
			
		||||
            id: bar
 | 
			
		||||
            anchors { left: parent.left; right: parent.right; top: parent.top; }
 | 
			
		||||
            TabButton {
 | 
			
		||||
                text: qsTr("General")
 | 
			
		||||
            }
 | 
			
		||||
            TabButton {
 | 
			
		||||
                text: qsTr("Terminal")
 | 
			
		||||
            }
 | 
			
		||||
            TabButton {
 | 
			
		||||
                text: qsTr("Effects")
 | 
			
		||||
            }
 | 
			
		||||
            TabButton {
 | 
			
		||||
                text: qsTr("Advanced")
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        currentIndex: bar.currentIndex
 | 
			
		||||
        Frame {
 | 
			
		||||
            anchors {
 | 
			
		||||
                top: bar.bottom
 | 
			
		||||
                left: parent.left
 | 
			
		||||
                right: parent.right
 | 
			
		||||
                bottom: parent.bottom
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        SettingsGeneralTab { }
 | 
			
		||||
        SettingsTerminalTab { }
 | 
			
		||||
        SettingsEffectsTab { }
 | 
			
		||||
        SettingsAdvancedTab { }
 | 
			
		||||
            StackLayout {
 | 
			
		||||
                anchors.fill: parent
 | 
			
		||||
 | 
			
		||||
                currentIndex: bar.currentIndex
 | 
			
		||||
 | 
			
		||||
                SettingsGeneralTab { }
 | 
			
		||||
                SettingsTerminalTab { }
 | 
			
		||||
                SettingsEffectsTab { }
 | 
			
		||||
                SettingsAdvancedTab { }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										91
									
								
								app/qml/ShaderLibrary.qml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										91
									
								
								app/qml/ShaderLibrary.qml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,91 @@
 | 
			
		||||
import QtQuick 2.0
 | 
			
		||||
 | 
			
		||||
QtObject {
 | 
			
		||||
    property string rasterizationShader:
 | 
			
		||||
        (appSettings.rasterization === appSettings.no_rasterization ? "
 | 
			
		||||
            lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
 | 
			
		||||
                return texel;
 | 
			
		||||
            }" : "") +
 | 
			
		||||
 | 
			
		||||
        (appSettings.rasterization === appSettings.scanline_rasterization ? "
 | 
			
		||||
            #define INTENSITY 0.30
 | 
			
		||||
            #define BRIGHTBOOST 0.30
 | 
			
		||||
 | 
			
		||||
            lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
 | 
			
		||||
                lowp vec3 pixelHigh = ((1.0 + BRIGHTBOOST) - (0.2 * texel)) * texel;
 | 
			
		||||
                lowp vec3 pixelLow  = ((1.0 - INTENSITY) + (0.1 * texel)) * texel;
 | 
			
		||||
 | 
			
		||||
                vec2 coords = fract(screenCoords * virtualResolution) * 2.0 - vec2(1.0);
 | 
			
		||||
                lowp float mask = 1.0 - abs(coords.y);
 | 
			
		||||
 | 
			
		||||
                lowp vec3 rasterizationColor = mix(pixelLow, pixelHigh, mask);
 | 
			
		||||
                return mix(texel, rasterizationColor, intensity);
 | 
			
		||||
            }" : "") +
 | 
			
		||||
 | 
			
		||||
        (appSettings.rasterization === appSettings.pixel_rasterization ? "
 | 
			
		||||
            #define INTENSITY 0.30
 | 
			
		||||
            #define BRIGHTBOOST 0.30
 | 
			
		||||
 | 
			
		||||
            lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
 | 
			
		||||
                lowp vec3 result = texel;
 | 
			
		||||
 | 
			
		||||
                lowp vec3 pixelHigh = ((1.0 + BRIGHTBOOST) - (0.2 * texel)) * texel;
 | 
			
		||||
                lowp vec3 pixelLow  = ((1.0 - INTENSITY) + (0.1 * texel)) * texel;
 | 
			
		||||
 | 
			
		||||
                vec2 coords = fract(screenCoords * virtualResolution) * 2.0 - vec2(1.0);
 | 
			
		||||
                coords = coords * coords;
 | 
			
		||||
                lowp float mask = 1.0 - coords.x - coords.y;
 | 
			
		||||
 | 
			
		||||
                lowp vec3 rasterizationColor = mix(pixelLow, pixelHigh, mask);
 | 
			
		||||
                return mix(texel, rasterizationColor, intensity);
 | 
			
		||||
            }" : "") +
 | 
			
		||||
 | 
			
		||||
        (appSettings.rasterization === appSettings.subpixel_rasterization ? "
 | 
			
		||||
            #define INTENSITY 0.30
 | 
			
		||||
            #define BRIGHTBOOST 0.30
 | 
			
		||||
            #define SUBPIXELS 3.0
 | 
			
		||||
            const vec3 offsets = vec3(3.141592654) * vec3(1.0/2.0,1.0/2.0 - 2.0/3.0,1.0/2.0-4.0/3.0);
 | 
			
		||||
 | 
			
		||||
            lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
 | 
			
		||||
                vec2 omega = vec2(3.141592654) * vec2(2.0) * virtualResolution;
 | 
			
		||||
                vec2 angle = screenCoords * omega;
 | 
			
		||||
                vec3 xfactors = (SUBPIXELS + sin(angle.x + offsets)) / (SUBPIXELS + 1.0);
 | 
			
		||||
 | 
			
		||||
                lowp vec3 result = texel * xfactors;
 | 
			
		||||
                lowp vec3 pixelHigh = ((1.0 + BRIGHTBOOST) - (0.2 * result)) * result;
 | 
			
		||||
                lowp vec3 pixelLow  = ((1.0 - INTENSITY) + (0.1 * result)) * result;
 | 
			
		||||
 | 
			
		||||
                vec2 coords = fract(screenCoords * virtualResolution) * 2.0 - vec2(1.0);
 | 
			
		||||
                lowp float mask = 1.0 - abs(coords.y);
 | 
			
		||||
 | 
			
		||||
                lowp vec3 rasterizationColor = mix(pixelLow, pixelHigh, mask);
 | 
			
		||||
                return mix(texel, rasterizationColor, intensity);
 | 
			
		||||
            }" : "") +
 | 
			
		||||
 | 
			
		||||
        "\n\n"
 | 
			
		||||
 | 
			
		||||
    property string min2: "
 | 
			
		||||
        float min2(vec2 v) {
 | 
			
		||||
            return min(v.x, v.y);
 | 
			
		||||
        }\n\n"
 | 
			
		||||
 | 
			
		||||
    property string rgb2grey: "
 | 
			
		||||
        float rgb2grey(vec3 v) {
 | 
			
		||||
            return dot(v, vec3(0.21, 0.72, 0.04));
 | 
			
		||||
        }\n\n"
 | 
			
		||||
 | 
			
		||||
    property string max2: "
 | 
			
		||||
        float max2(vec2 v) {
 | 
			
		||||
            return max(v.x, v.y);
 | 
			
		||||
        }\n\n"
 | 
			
		||||
 | 
			
		||||
    property string prod2: "
 | 
			
		||||
        float prod2(vec2 v) {
 | 
			
		||||
            return v.x * v.y;
 | 
			
		||||
        }\n\n"
 | 
			
		||||
 | 
			
		||||
    property string sum2: "
 | 
			
		||||
        float sum2(vec2 v) {
 | 
			
		||||
            return v.x + v.y;
 | 
			
		||||
        }\n\n"
 | 
			
		||||
}
 | 
			
		||||
@@ -24,7 +24,6 @@ import QtGraphicalEffects 1.0
 | 
			
		||||
import "utils.js" as Utils
 | 
			
		||||
 | 
			
		||||
Item {
 | 
			
		||||
    property SlowBurnIn slowBurnInEffect
 | 
			
		||||
    property ShaderEffectSource source
 | 
			
		||||
    property BurnInEffect burnInEffect
 | 
			
		||||
    property ShaderEffectSource bloomSource
 | 
			
		||||
@@ -38,11 +37,21 @@ Item {
 | 
			
		||||
 | 
			
		||||
    property real ambientLight: appSettings.ambientLight * 0.2
 | 
			
		||||
 | 
			
		||||
    property size virtual_resolution
 | 
			
		||||
    property real frameGloss: appSettings.frameGloss
 | 
			
		||||
 | 
			
		||||
    property size virtualResolution
 | 
			
		||||
    property size screenResolution
 | 
			
		||||
 | 
			
		||||
    property real _screenDensity: Math.min(
 | 
			
		||||
        screenResolution.width / virtualResolution.width,
 | 
			
		||||
        screenResolution.height / virtualResolution.height
 | 
			
		||||
    )
 | 
			
		||||
 | 
			
		||||
     ShaderEffect {
 | 
			
		||||
         id: dynamicShader
 | 
			
		||||
 | 
			
		||||
         property ShaderLibrary shaderLibrary: ShaderLibrary { }
 | 
			
		||||
 | 
			
		||||
         property ShaderEffectSource screenBuffer: frameBuffer
 | 
			
		||||
         property ShaderEffectSource burnInSource: burnInEffect.source
 | 
			
		||||
         property ShaderEffectSource frameSource: terminalFrameLoader.item
 | 
			
		||||
@@ -52,6 +61,7 @@ Item {
 | 
			
		||||
         property real screenCurvature: parent.screenCurvature
 | 
			
		||||
         property real chromaColor: parent.chromaColor
 | 
			
		||||
         property real ambientLight: parent.ambientLight
 | 
			
		||||
         property real frameGloss: parent.frameGloss
 | 
			
		||||
 | 
			
		||||
         property real flickering: appSettings.flickering
 | 
			
		||||
         property real horizontalSync: appSettings.horizontalSync
 | 
			
		||||
@@ -59,22 +69,24 @@ Item {
 | 
			
		||||
         property real glowingLine: appSettings.glowingLine * 0.2
 | 
			
		||||
 | 
			
		||||
         // Fast burnin properties
 | 
			
		||||
         property real burnIn: appSettings.useFastBurnIn ? appSettings.burnIn : 0
 | 
			
		||||
         property real burnIn: appSettings.burnIn
 | 
			
		||||
         property real burnInLastUpdate: burnInEffect.lastUpdate
 | 
			
		||||
         property real burnInTime: burnInEffect.burnInFadeTime
 | 
			
		||||
 | 
			
		||||
         // Slow burnin properties
 | 
			
		||||
         property real slowBurnIn: appSettings.useFastBurnIn ? 0 : appSettings.burnIn
 | 
			
		||||
         property ShaderEffectSource slowBurnInSource: slowBurnInEffect.source
 | 
			
		||||
 | 
			
		||||
         property real jitter: appSettings.jitter
 | 
			
		||||
         property size jitterDisplacement: Qt.size(0.007 * jitter, 0.002 * jitter)
 | 
			
		||||
         property real shadowLength: 0.25 * screenCurvature * Utils.lint(0.50, 1.5, ambientLight)
 | 
			
		||||
         property real staticNoise: appSettings.staticNoise
 | 
			
		||||
         property size scaleNoiseSize: Qt.size((width) / (noiseTexture.width * appSettings.windowScaling * appSettings.totalFontScaling),
 | 
			
		||||
                                               (height) / (noiseTexture.height * appSettings.windowScaling * appSettings.totalFontScaling))
 | 
			
		||||
         property size scaleNoiseSize: Qt.size((width * 0.75) / (noiseTexture.width * appSettings.windowScaling * appSettings.totalFontScaling),
 | 
			
		||||
                                               (height * 0.75) / (noiseTexture.height * appSettings.windowScaling * appSettings.totalFontScaling))
 | 
			
		||||
 | 
			
		||||
         property size virtual_resolution: parent.virtual_resolution
 | 
			
		||||
         property size virtualResolution: parent.virtualResolution
 | 
			
		||||
 | 
			
		||||
         // Rasterization might display oversamping issues if virtual resolution is close to physical display resolution.
 | 
			
		||||
         // We progressively disable rasterization from 4x up to 2x resolution.
 | 
			
		||||
         property real rasterizationIntensity: Utils.smoothstep(2.0, 4.0, _screenDensity)
 | 
			
		||||
 | 
			
		||||
         property real displayTerminalFrame: appSettings._frameMargin > 0 || appSettings.screenCurvature > 0
 | 
			
		||||
 | 
			
		||||
         property real time: timeManager.time
 | 
			
		||||
         property ShaderEffectSource noiseSource: noiseShaderSource
 | 
			
		||||
@@ -163,24 +175,24 @@ Item {
 | 
			
		||||
             uniform highp vec4 fontColor;
 | 
			
		||||
             uniform highp vec4 backgroundColor;
 | 
			
		||||
             uniform lowp float shadowLength;
 | 
			
		||||
             uniform lowp float frameGloss;
 | 
			
		||||
 | 
			
		||||
             uniform highp vec2 virtual_resolution;" +
 | 
			
		||||
             uniform highp vec2 virtualResolution;
 | 
			
		||||
             uniform lowp float rasterizationIntensity;\n" +
 | 
			
		||||
 | 
			
		||||
             (burnIn !== 0 ? "
 | 
			
		||||
                 uniform sampler2D burnInSource;
 | 
			
		||||
                 uniform highp float burnInLastUpdate;
 | 
			
		||||
                 uniform highp float burnInTime;" : "") +
 | 
			
		||||
             (slowBurnIn !== 0 ? "
 | 
			
		||||
                 uniform sampler2D slowBurnInSource;" : "") +
 | 
			
		||||
             (staticNoise !== 0 ? "
 | 
			
		||||
                 uniform highp float staticNoise;" : "") +
 | 
			
		||||
             (((staticNoise !== 0 || jitter !== 0)
 | 
			
		||||
               ||(fallBack && (flickering || horizontalSync))) ? "
 | 
			
		||||
             (((staticNoise !== 0 || jitter !== 0) ||(fallBack && (flickering || horizontalSync))) ? "
 | 
			
		||||
                 uniform lowp sampler2D noiseSource;
 | 
			
		||||
                 uniform highp vec2 scaleNoiseSize;" : "") +
 | 
			
		||||
             (screenCurvature !== 0 ? "
 | 
			
		||||
                 uniform highp float screenCurvature;
 | 
			
		||||
             (displayTerminalFrame ? "
 | 
			
		||||
                 uniform lowp sampler2D frameSource;" : "") +
 | 
			
		||||
             (screenCurvature !== 0 ? "
 | 
			
		||||
                 uniform highp float screenCurvature;" : "") +
 | 
			
		||||
             (glowingLine !== 0 ? "
 | 
			
		||||
                 uniform highp float glowingLine;" : "") +
 | 
			
		||||
             (chromaColor !== 0 ? "
 | 
			
		||||
@@ -203,17 +215,14 @@ Item {
 | 
			
		||||
 | 
			
		||||
             (glowingLine !== 0 ? "
 | 
			
		||||
                 float randomPass(vec2 coords){
 | 
			
		||||
                     return fract(smoothstep(-120.0, 0.0, coords.y - (virtual_resolution.y + 120.0) * fract(time * 0.00015)));
 | 
			
		||||
                     return fract(smoothstep(-120.0, 0.0, coords.y - (virtualResolution.y + 120.0) * fract(time * 0.00015)));
 | 
			
		||||
                 }" : "") +
 | 
			
		||||
 | 
			
		||||
             "float min2(vec2 v) {
 | 
			
		||||
                 return min(v.x, v.y);
 | 
			
		||||
             }
 | 
			
		||||
 | 
			
		||||
             float rgb2grey(vec3 v){
 | 
			
		||||
                 return dot(v, vec3(0.21, 0.72, 0.04));
 | 
			
		||||
             }
 | 
			
		||||
             shaderLibrary.min2 +
 | 
			
		||||
             shaderLibrary.rgb2grey +
 | 
			
		||||
             shaderLibrary.rasterizationShader +
 | 
			
		||||
 | 
			
		||||
             "
 | 
			
		||||
             float isInScreen(vec2 v) {
 | 
			
		||||
                 return min2(step(0.0, v) - step(1.0, v));
 | 
			
		||||
             }
 | 
			
		||||
@@ -238,6 +247,17 @@ Item {
 | 
			
		||||
             "  return outColor;
 | 
			
		||||
             }" +
 | 
			
		||||
 | 
			
		||||
             //pseudo-random vector
 | 
			
		||||
             //https://stackoverflow.com/a/10625698
 | 
			
		||||
             "float random( vec2 p )
 | 
			
		||||
             {
 | 
			
		||||
                 vec2 K1 = vec2(
 | 
			
		||||
                     23.14069263277926, // e^pi (Gelfond's constant)
 | 
			
		||||
                     2.665144142690225 // 2^sqrt(2) (Gelfond-Schneider constant)
 | 
			
		||||
                 );
 | 
			
		||||
                 return fract( cos( dot(p,K1) ) * 12345.6789 );
 | 
			
		||||
             }" +
 | 
			
		||||
 | 
			
		||||
             "void main() {" +
 | 
			
		||||
                 "vec2 cc = vec2(0.5) - qt_TexCoord0;" +
 | 
			
		||||
                 "float distance = length(cc);" +
 | 
			
		||||
@@ -276,7 +296,11 @@ Item {
 | 
			
		||||
                 : "") +
 | 
			
		||||
 | 
			
		||||
                 (jitter !== 0 || staticNoise !== 0 ?
 | 
			
		||||
                     "vec4 noiseTexel = texture2D(noiseSource, scaleNoiseSize * coords + vec2(fract(time / 51.0), fract(time / 237.0)));"
 | 
			
		||||
                 "vec4 noiseTexel = texture2D(
 | 
			
		||||
                     noiseSource, scaleNoiseSize * coords
 | 
			
		||||
                     + vec2(0.0, random(vec2(fract(time / 237.0), 822.9582)))
 | 
			
		||||
                     + vec2(fract(time / 31.0), fract(time / 177.0))
 | 
			
		||||
                 );"
 | 
			
		||||
                 : "") +
 | 
			
		||||
 | 
			
		||||
                 (jitter !== 0 ? "
 | 
			
		||||
@@ -291,24 +315,21 @@ Item {
 | 
			
		||||
                     color += noiseVal * noise * (1.0 - distance * 1.3);" : "") +
 | 
			
		||||
 | 
			
		||||
                 (glowingLine !== 0 ? "
 | 
			
		||||
                     color += randomPass(coords * virtual_resolution) * glowingLine;" : "") +
 | 
			
		||||
                     color += randomPass(coords * virtualResolution) * glowingLine;" : "") +
 | 
			
		||||
 | 
			
		||||
                 "vec3 txt_color = texture2D(screenBuffer, txt_coords).rgb;" +
 | 
			
		||||
 | 
			
		||||
                 (burnIn !== 0 ? "
 | 
			
		||||
                     vec4 txt_blur = texture2D(burnInSource, staticCoords);
 | 
			
		||||
                     float blurDecay = clamp((time - burnInLastUpdate) * burnInTime, 0.0, 1.0);
 | 
			
		||||
                     vec3 burnInColor = 0.65 * (txt_blur.rgb - vec3(blurDecay));
 | 
			
		||||
                     float blurDecay = clamp(pow(0.5, burnInTime * (time - burnInLastUpdate)), 0.0, 1.0);
 | 
			
		||||
                     vec3 burnInColor = txt_blur.rgb * vec3(blurDecay);
 | 
			
		||||
                     txt_color = max(txt_color, convertWithChroma(burnInColor));"
 | 
			
		||||
                 : "") +
 | 
			
		||||
 | 
			
		||||
                 (slowBurnIn !== 0 ? "
 | 
			
		||||
                     vec4 txt_blur = texture2D(slowBurnInSource, staticCoords);
 | 
			
		||||
                     txt_color = max(txt_color, convertWithChroma(txt_blur.rgb * txt_blur.a));
 | 
			
		||||
                 " : "") +
 | 
			
		||||
 | 
			
		||||
                  "txt_color += fontColor.rgb * vec3(color);" +
 | 
			
		||||
 | 
			
		||||
                  "txt_color = applyRasterization(staticCoords, txt_color, virtualResolution, rasterizationIntensity);\n" +
 | 
			
		||||
 | 
			
		||||
                 "vec3 finalColor = txt_color;" +
 | 
			
		||||
 | 
			
		||||
                 (flickering !== 0 ? "
 | 
			
		||||
@@ -317,9 +338,9 @@ Item {
 | 
			
		||||
                 (ambientLight !== 0 ? "
 | 
			
		||||
                     finalColor += vec3(ambientLight) * (1.0 - distance) * (1.0 - distance);" : "") +
 | 
			
		||||
 | 
			
		||||
                 (screenCurvature !== 0 ?
 | 
			
		||||
                 (displayTerminalFrame ?
 | 
			
		||||
                    "vec4 frameColor = texture2D(frameSource, qt_TexCoord0);
 | 
			
		||||
                     finalColor = mix(finalColor, frameColor.rgb, frameColor.a);"
 | 
			
		||||
                     finalColor = mix(finalColor, frameColor.rgb + (finalColor*frameGloss), frameColor.a);"
 | 
			
		||||
                 : "") +
 | 
			
		||||
 | 
			
		||||
                 "gl_FragColor = vec4(finalColor, qt_Opacity);" +
 | 
			
		||||
@@ -340,7 +361,7 @@ Item {
 | 
			
		||||
     Loader {
 | 
			
		||||
         id: terminalFrameLoader
 | 
			
		||||
 | 
			
		||||
         active: screenCurvature !== 0
 | 
			
		||||
         active: dynamicShader.displayTerminalFrame
 | 
			
		||||
 | 
			
		||||
         width: staticShader.width
 | 
			
		||||
         height: staticShader.height
 | 
			
		||||
@@ -352,7 +373,7 @@ Item {
 | 
			
		||||
             visible: false
 | 
			
		||||
             format: ShaderEffectSource.RGBA
 | 
			
		||||
 | 
			
		||||
             NewTerminalFrame {
 | 
			
		||||
             TerminalFrame {
 | 
			
		||||
                 id: terminalFrame
 | 
			
		||||
                 blending: false
 | 
			
		||||
                 anchors.fill: parent
 | 
			
		||||
@@ -360,6 +381,10 @@ Item {
 | 
			
		||||
         }
 | 
			
		||||
     }
 | 
			
		||||
 | 
			
		||||
     ShaderLibrary {
 | 
			
		||||
         id: shaderLibrary
 | 
			
		||||
     }
 | 
			
		||||
 | 
			
		||||
     ShaderEffect {
 | 
			
		||||
         id: staticShader
 | 
			
		||||
 | 
			
		||||
@@ -385,7 +410,7 @@ Item {
 | 
			
		||||
 | 
			
		||||
         property real ambientLight: parent.ambientLight
 | 
			
		||||
 | 
			
		||||
         property size virtual_resolution: parent.virtual_resolution
 | 
			
		||||
         property size virtualResolution: parent.virtualResolution
 | 
			
		||||
 | 
			
		||||
         blending: false
 | 
			
		||||
         visible: false
 | 
			
		||||
@@ -408,7 +433,7 @@ Item {
 | 
			
		||||
             uniform highp vec4 backgroundColor;
 | 
			
		||||
             uniform lowp float screen_brightness;
 | 
			
		||||
 | 
			
		||||
             uniform highp vec2 virtual_resolution;" +
 | 
			
		||||
             uniform highp vec2 virtualResolution;" +
 | 
			
		||||
 | 
			
		||||
             (bloom !== 0 ? "
 | 
			
		||||
                 uniform highp sampler2D bloomSource;
 | 
			
		||||
@@ -426,36 +451,9 @@ Item {
 | 
			
		||||
             (ambientLight !== 0 ? "
 | 
			
		||||
                 uniform lowp float ambientLight;" : "") +
 | 
			
		||||
 | 
			
		||||
             "highp float getScanlineIntensity(vec2 coords) {
 | 
			
		||||
                 float result = 1.0;" +
 | 
			
		||||
 | 
			
		||||
                (appSettings.rasterization != appSettings.no_rasterization ?
 | 
			
		||||
                    "float val = 0.0;
 | 
			
		||||
                     vec2 rasterizationCoords = fract(coords * virtual_resolution);
 | 
			
		||||
                     val += smoothstep(0.0, 0.5, rasterizationCoords.y);
 | 
			
		||||
                     val -= smoothstep(0.5, 1.0, rasterizationCoords.y);
 | 
			
		||||
                     result *= mix(0.5, 1.0, val);" : "") +
 | 
			
		||||
 | 
			
		||||
                (appSettings.rasterization == appSettings.pixel_rasterization ?
 | 
			
		||||
                    "val = 0.0;
 | 
			
		||||
                     val += smoothstep(0.0, 0.5, rasterizationCoords.x);
 | 
			
		||||
                     val -= smoothstep(0.5, 1.0, rasterizationCoords.x);
 | 
			
		||||
                     result *= mix(0.5, 1.0, val);" : "") + "
 | 
			
		||||
 | 
			
		||||
                return result;
 | 
			
		||||
             }
 | 
			
		||||
 | 
			
		||||
             float min2(vec2 v) {
 | 
			
		||||
                 return min(v.x, v.y);
 | 
			
		||||
             }
 | 
			
		||||
 | 
			
		||||
             float sum2(vec2 v) {
 | 
			
		||||
                 return v.x + v.y;
 | 
			
		||||
             }
 | 
			
		||||
 | 
			
		||||
             float rgb2grey(vec3 v){
 | 
			
		||||
                 return dot(v, vec3(0.21, 0.72, 0.04));
 | 
			
		||||
             }" +
 | 
			
		||||
             shaderLibrary.min2 +
 | 
			
		||||
             shaderLibrary.sum2 +
 | 
			
		||||
             shaderLibrary.rgb2grey +
 | 
			
		||||
 | 
			
		||||
             "vec3 convertWithChroma(vec3 inColor) {
 | 
			
		||||
                vec3 outColor = inColor;" +
 | 
			
		||||
@@ -468,6 +466,7 @@ Item {
 | 
			
		||||
             "  return outColor;
 | 
			
		||||
             }" +
 | 
			
		||||
 | 
			
		||||
             shaderLibrary.rasterizationShader +
 | 
			
		||||
 | 
			
		||||
             "void main() {" +
 | 
			
		||||
                 "vec2 cc = vec2(0.5) - qt_TexCoord0;" +
 | 
			
		||||
@@ -490,8 +489,6 @@ Item {
 | 
			
		||||
                     txt_color.b = leftColor.b * 0.30 + rightColor.b * 0.10 + txt_color.b * 0.60;
 | 
			
		||||
                 " : "") +
 | 
			
		||||
 | 
			
		||||
                  "txt_color *= getScanlineIntensity(txt_coords);" +
 | 
			
		||||
 | 
			
		||||
                  "txt_color += vec3(0.0001);" +
 | 
			
		||||
                  "float greyscale_color = rgb2grey(txt_color);" +
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,140 +0,0 @@
 | 
			
		||||
/*******************************************************************************
 | 
			
		||||
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
 | 
			
		||||
* https://github.com/Swordfish90/cool-retro-term
 | 
			
		||||
*
 | 
			
		||||
* This file is part of cool-retro-term.
 | 
			
		||||
*
 | 
			
		||||
* cool-retro-term is free software: you can redistribute it and/or modify
 | 
			
		||||
* it under the terms of the GNU General Public License as published by
 | 
			
		||||
* the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
* (at your option) any later version.
 | 
			
		||||
*
 | 
			
		||||
* This program is distributed in the hope that it will be useful,
 | 
			
		||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
* GNU General Public License for more details.
 | 
			
		||||
*
 | 
			
		||||
* You should have received a copy of the GNU General Public License
 | 
			
		||||
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
import QtQuick 2.0
 | 
			
		||||
 | 
			
		||||
import "utils.js" as Utils
 | 
			
		||||
 | 
			
		||||
Loader {
 | 
			
		||||
    property ShaderEffectSource source: item ? item.source : null
 | 
			
		||||
 | 
			
		||||
    active: !appSettings.useFastBurnIn && appSettings.burnIn !== 0
 | 
			
		||||
    anchors.fill: parent
 | 
			
		||||
 | 
			
		||||
    sourceComponent: Item {
 | 
			
		||||
        property alias source: burnInSourceEffect
 | 
			
		||||
        property int burnInScaling: scaleTexture * appSettings.burnInQuality
 | 
			
		||||
 | 
			
		||||
        ShaderEffectSource {
 | 
			
		||||
            property bool updateBurnIn: false
 | 
			
		||||
            property real burnIn: appSettings.burnIn
 | 
			
		||||
            property real fps: appSettings.fps !== 0 ? appSettings.fps : 60
 | 
			
		||||
            property real burnInFadeTime: Utils.lint(minBurnInFadeTime, maxBurnInFadeTime, burnIn)
 | 
			
		||||
            property real burnInCoefficient: 1000 / (fps * burnInFadeTime)
 | 
			
		||||
            property real minBurnInFadeTime: appSettings.minBurnInFadeTime
 | 
			
		||||
            property real maxBurnInFadeTime: appSettings.maxBurnInFadeTime
 | 
			
		||||
 | 
			
		||||
            id: burnInSourceEffect
 | 
			
		||||
 | 
			
		||||
            anchors.fill: parent
 | 
			
		||||
 | 
			
		||||
            sourceItem: burnInEffect
 | 
			
		||||
            recursive: true
 | 
			
		||||
            live: false
 | 
			
		||||
            hideSource: true
 | 
			
		||||
            wrapMode: kterminalSource.wrapMode
 | 
			
		||||
 | 
			
		||||
            visible: false
 | 
			
		||||
 | 
			
		||||
            function restartBlurSource(){
 | 
			
		||||
                livetimer.restart();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // This updates the burnin synched with the timer.
 | 
			
		||||
            Connections {
 | 
			
		||||
                target: burnInSourceEffect.updateBurnIn ? timeManager : null
 | 
			
		||||
                ignoreUnknownSignals: false
 | 
			
		||||
                onTimeChanged: {
 | 
			
		||||
                    burnInSourceEffect.scheduleUpdate();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            Timer {
 | 
			
		||||
                id: livetimer
 | 
			
		||||
 | 
			
		||||
                // The interval assumes 60 fps. This is the time needed burnout a white pixel.
 | 
			
		||||
                // We multiply 1.1 to have a little bit of margin over the theoretical value.
 | 
			
		||||
                // This solution is not extremely clean, but it's probably the best to avoid measuring fps.
 | 
			
		||||
 | 
			
		||||
                interval: burnInSourceEffect.burnInFadeTime * 1.1
 | 
			
		||||
                running: true
 | 
			
		||||
                onTriggered: burnInSourceEffect.updateBurnIn = false;
 | 
			
		||||
            }
 | 
			
		||||
            Connections {
 | 
			
		||||
                target: kterminal
 | 
			
		||||
                onImagePainted:{
 | 
			
		||||
                    burnInSourceEffect.scheduleUpdate();
 | 
			
		||||
                    burnInSourceEffect.updateBurnIn = true;
 | 
			
		||||
                    livetimer.restart();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            // Restart blurred source settings change.
 | 
			
		||||
            Connections {
 | 
			
		||||
                target: appSettings
 | 
			
		||||
                onBurnInChanged: burnInSourceEffect.restartBlurSource();
 | 
			
		||||
                onTerminalFontChanged: burnInSourceEffect.restartBlurSource();
 | 
			
		||||
                onRasterizationChanged: burnInSourceEffect.restartBlurSource();
 | 
			
		||||
                onBurnInQualityChanged: burnInSourceEffect.restartBlurSource();
 | 
			
		||||
            }
 | 
			
		||||
            Connections {
 | 
			
		||||
                target: kterminalScrollbar
 | 
			
		||||
                onOpacityChanged: burnInSourceEffect.restartBlurSource();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            ShaderEffect {
 | 
			
		||||
                id: burnInEffect
 | 
			
		||||
 | 
			
		||||
                property variant txt_source: kterminalSource
 | 
			
		||||
                property variant blurredSource: burnInSourceEffect
 | 
			
		||||
                property real burnInCoefficient: burnInSourceEffect.burnInCoefficient
 | 
			
		||||
 | 
			
		||||
                anchors.fill: parent
 | 
			
		||||
                blending: false
 | 
			
		||||
 | 
			
		||||
                fragmentShader:
 | 
			
		||||
                    "#ifdef GL_ES
 | 
			
		||||
                        precision mediump float;
 | 
			
		||||
                    #endif\n" +
 | 
			
		||||
 | 
			
		||||
                    "uniform lowp float qt_Opacity;" +
 | 
			
		||||
                    "uniform lowp sampler2D txt_source;" +
 | 
			
		||||
 | 
			
		||||
                    "varying highp vec2 qt_TexCoord0;
 | 
			
		||||
                     uniform lowp sampler2D blurredSource;
 | 
			
		||||
                     uniform highp float burnInCoefficient;" +
 | 
			
		||||
 | 
			
		||||
                    "float max3(vec3 v) {
 | 
			
		||||
                         return max (max (v.x, v.y), v.z);
 | 
			
		||||
                    }" +
 | 
			
		||||
 | 
			
		||||
                    "void main() {" +
 | 
			
		||||
                        "vec2 coords = qt_TexCoord0;" +
 | 
			
		||||
                        "vec3 origColor = texture2D(txt_source, coords).rgb;" +
 | 
			
		||||
                        "vec3 blur_color = texture2D(blurredSource, coords).rgb - vec3(burnInCoefficient);" +
 | 
			
		||||
                        "vec3 color = min(origColor + blur_color, max(origColor, blur_color));" +
 | 
			
		||||
 | 
			
		||||
                        "gl_FragColor = vec4(color, max3(color - origColor));" +
 | 
			
		||||
                    "}"
 | 
			
		||||
 | 
			
		||||
                onStatusChanged: if (log) console.log(log) //Print warning messages
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -26,13 +26,18 @@ ShaderTerminal {
 | 
			
		||||
    property alias title: terminal.title
 | 
			
		||||
    property alias terminalSize: terminal.terminalSize
 | 
			
		||||
 | 
			
		||||
    property real devicePixelRatio: terminalWindow.screen.devicePixelRatio
 | 
			
		||||
 | 
			
		||||
    id: mainShader
 | 
			
		||||
    opacity: appSettings.windowOpacity * 0.3 + 0.7
 | 
			
		||||
 | 
			
		||||
    source: terminal.mainSource
 | 
			
		||||
    burnInEffect: terminal.burnInEffect
 | 
			
		||||
    slowBurnInEffect: terminal.slowBurnInEffect
 | 
			
		||||
    virtual_resolution: terminal.virtualResolution
 | 
			
		||||
    virtualResolution: terminal.virtualResolution
 | 
			
		||||
    screenResolution: Qt.size(
 | 
			
		||||
        terminalWindow.width * devicePixelRatio * appSettings.windowScaling,
 | 
			
		||||
        terminalWindow.height * devicePixelRatio * appSettings.windowScaling
 | 
			
		||||
    )
 | 
			
		||||
 | 
			
		||||
    TimeManager {
 | 
			
		||||
        id: timeManager
 | 
			
		||||
 
 | 
			
		||||
@@ -22,17 +22,27 @@ import QtQuick 2.0
 | 
			
		||||
import "utils.js" as Utils
 | 
			
		||||
 | 
			
		||||
ShaderEffect {
 | 
			
		||||
    property color _staticFrameColor: "#ffffff"
 | 
			
		||||
    property color _frameColor: appSettings.frameColor
 | 
			
		||||
    property color _backgroundColor: appSettings.backgroundColor
 | 
			
		||||
    property color _fontColor: appSettings.fontColor
 | 
			
		||||
    property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2)
 | 
			
		||||
    property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight)
 | 
			
		||||
 | 
			
		||||
    property color frameColor: Utils.mix(_staticFrameColor, _lightColor, _ambientLight)
 | 
			
		||||
    property color frameColor: Utils.mix(_frameColor, _lightColor, _ambientLight)
 | 
			
		||||
    property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize
 | 
			
		||||
    property real shadowLength: 0.5 * screenCurvature * Utils.lint(0.50, 1.5, _ambientLight)
 | 
			
		||||
 | 
			
		||||
    property size aadelta: Qt.size(1.0 / width, 1.0 / height)
 | 
			
		||||
    // Coefficient of the log curve used to approximate shadowing
 | 
			
		||||
    property real screenShadowCoeff: Utils.lint(20.0, 10.0, _ambientLight)
 | 
			
		||||
    property real frameShadowCoeff: Utils.lint(20.0, 10.0, _ambientLight)
 | 
			
		||||
 | 
			
		||||
    property size margin: Qt.size(
 | 
			
		||||
        appSettings.frameMargin / width * appSettings.windowScaling,
 | 
			
		||||
        appSettings.frameMargin / height * appSettings.windowScaling
 | 
			
		||||
    )
 | 
			
		||||
 | 
			
		||||
    ShaderLibrary {
 | 
			
		||||
        id: shaderLibrary
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fragmentShader: "
 | 
			
		||||
        #ifdef GL_ES
 | 
			
		||||
@@ -40,10 +50,11 @@ ShaderEffect {
 | 
			
		||||
        #endif
 | 
			
		||||
 | 
			
		||||
        uniform lowp float screenCurvature;
 | 
			
		||||
        uniform lowp float shadowLength;
 | 
			
		||||
        uniform lowp float screenShadowCoeff;
 | 
			
		||||
        uniform lowp float frameShadowCoeff;
 | 
			
		||||
        uniform highp float qt_Opacity;
 | 
			
		||||
        uniform lowp vec4 frameColor;
 | 
			
		||||
        uniform mediump vec2 aadelta;
 | 
			
		||||
        uniform mediump vec2 margin;
 | 
			
		||||
 | 
			
		||||
        varying highp vec2 qt_TexCoord0;
 | 
			
		||||
 | 
			
		||||
@@ -52,42 +63,38 @@ ShaderEffect {
 | 
			
		||||
            float dist = dot(cc, cc) * screenCurvature;
 | 
			
		||||
            return (coords + cc * (1.0 + dist) * dist);
 | 
			
		||||
        }
 | 
			
		||||
        " +
 | 
			
		||||
 | 
			
		||||
        float max2(vec2 v) {
 | 
			
		||||
            return max(v.x, v.y);
 | 
			
		||||
        shaderLibrary.max2 +
 | 
			
		||||
        shaderLibrary.min2 +
 | 
			
		||||
        shaderLibrary.prod2 +
 | 
			
		||||
        shaderLibrary.sum2 +
 | 
			
		||||
 | 
			
		||||
        "
 | 
			
		||||
 | 
			
		||||
        vec2 positiveLog(vec2 x) {
 | 
			
		||||
            return clamp(log(x), vec2(0.0), vec2(100.0));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        float min2(vec2 v) {
 | 
			
		||||
            return min(v.x, v.y);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        float prod2(vec2 v) {
 | 
			
		||||
            return v.x * v.y;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        float sum2(vec2 v) {
 | 
			
		||||
            return v.x + v.y;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        void main(){
 | 
			
		||||
        void main() {
 | 
			
		||||
            vec2 staticCoords = qt_TexCoord0;
 | 
			
		||||
            vec2 coords = distortCoordinates(staticCoords);
 | 
			
		||||
            vec2 coords = distortCoordinates(staticCoords) * (vec2(1.0) + margin * 2.0) - margin;
 | 
			
		||||
 | 
			
		||||
            vec3 color = vec3(0.0);
 | 
			
		||||
            vec2 vignetteCoords = staticCoords * (1.0 - staticCoords.yx);
 | 
			
		||||
            float vignette = pow(prod2(vignetteCoords) * 15.0, 0.25);
 | 
			
		||||
 | 
			
		||||
            vec3 color = frameColor.rgb * vec3(1.0 - vignette);
 | 
			
		||||
            float alpha = 0.0;
 | 
			
		||||
 | 
			
		||||
            float outShadowLength = shadowLength;
 | 
			
		||||
            float inShadowLength = shadowLength * 0.5;
 | 
			
		||||
            float frameShadow = max2(positiveLog(-coords * frameShadowCoeff + vec2(1.0)) + positiveLog(coords * frameShadowCoeff - (vec2(frameShadowCoeff) - vec2(1.0))));
 | 
			
		||||
            frameShadow = clamp(sqrt(frameShadow), 0.0, 1.0);
 | 
			
		||||
            color *= frameShadow;
 | 
			
		||||
            alpha = sum2(1.0 - step(vec2(0.0), coords) + step(vec2(1.0), coords));
 | 
			
		||||
            alpha = clamp(alpha, 0.0, 1.0);
 | 
			
		||||
            alpha *= mix(1.0, 0.9, frameShadow);
 | 
			
		||||
 | 
			
		||||
            float outShadow = max2(1.0 - smoothstep(vec2(-outShadowLength), vec2(0.0), coords) + smoothstep(vec2(1.0), vec2(1.0 + outShadowLength), coords));
 | 
			
		||||
            outShadow = clamp(sqrt(outShadow), 0.0, 1.0);
 | 
			
		||||
            color += frameColor.rgb * outShadow;
 | 
			
		||||
            alpha = sum2(1.0 - smoothstep(vec2(0.0), aadelta, coords) + smoothstep(vec2(1.0) - aadelta, vec2(1.0), coords));
 | 
			
		||||
            alpha = clamp(alpha, 0.0, 1.0) * mix(1.0, 0.9, outShadow);
 | 
			
		||||
 | 
			
		||||
            float inShadow = 1.0 - prod2(smoothstep(0.0, inShadowLength, coords) - smoothstep(1.0 - inShadowLength, 1.0, coords));
 | 
			
		||||
            inShadow = 0.5 * inShadow * inShadow;
 | 
			
		||||
            alpha = max(alpha, inShadow);
 | 
			
		||||
            float screenShadow = 1.0 - prod2(positiveLog(coords * screenShadowCoeff + vec2(1.0)) * positiveLog(-coords * screenShadowCoeff + vec2(screenShadowCoeff + 1.0)));
 | 
			
		||||
            alpha = max(0.8 * screenShadow, alpha);
 | 
			
		||||
 | 
			
		||||
            gl_FragColor = vec4(color * alpha, alpha);
 | 
			
		||||
        }
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								app/qml/fonts/1971-ibm-3278/3270-Regular.ttf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								app/qml/fonts/1971-ibm-3278/3270-Regular.ttf
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
										
											Binary file not shown.
										
									
								
							@@ -53,20 +53,30 @@ ApplicationWindow {
 | 
			
		||||
    property bool fullscreen: appSettings.fullscreen
 | 
			
		||||
    onFullscreenChanged: visibility = (fullscreen ? Window.FullScreen : Window.Windowed)
 | 
			
		||||
 | 
			
		||||
    menuBar: WindowMenu {
 | 
			
		||||
        id: mainMenu
 | 
			
		||||
        visible: (Qt.platform.os === "osx" || appSettings.showMenubar)
 | 
			
		||||
    menuBar: qtquickMenuLoader.item
 | 
			
		||||
 | 
			
		||||
    Loader {
 | 
			
		||||
        id: qtquickMenuLoader
 | 
			
		||||
        active: !appSettings.isMacOS && appSettings.showMenubar
 | 
			
		||||
        sourceComponent: WindowMenu { }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Loader {
 | 
			
		||||
        id: globalMenuLoader
 | 
			
		||||
        active: appSettings.isMacOS
 | 
			
		||||
        sourceComponent: OSXMenu { }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    property string wintitle: appSettings.wintitle
 | 
			
		||||
 | 
			
		||||
    color: "#00000000"
 | 
			
		||||
 | 
			
		||||
    title: terminalContainer.title || qsTr(appSettings.wintitle)
 | 
			
		||||
 | 
			
		||||
    Action {
 | 
			
		||||
        id: showMenubarAction
 | 
			
		||||
        text: qsTr("Show Menubar")
 | 
			
		||||
        enabled: Qt.platform.os !== "osx"
 | 
			
		||||
        enabled: !appSettings.isMacOS
 | 
			
		||||
        shortcut: "Ctrl+Shift+M"
 | 
			
		||||
        checkable: true
 | 
			
		||||
        checked: appSettings.showMenubar
 | 
			
		||||
@@ -75,7 +85,7 @@ ApplicationWindow {
 | 
			
		||||
    Action {
 | 
			
		||||
        id: fullscreenAction
 | 
			
		||||
        text: qsTr("Fullscreen")
 | 
			
		||||
        enabled: Qt.platform.os !== "osx"
 | 
			
		||||
        enabled: !appSettings.isMacOS
 | 
			
		||||
        shortcut: "Alt+F11"
 | 
			
		||||
        onTriggered: appSettings.fullscreen = !appSettings.fullscreen
 | 
			
		||||
        checkable: true
 | 
			
		||||
@@ -154,7 +164,7 @@ ApplicationWindow {
 | 
			
		||||
    onClosing: {
 | 
			
		||||
        // OSX Since we are currently supporting only one window
 | 
			
		||||
        // quit the application when it is closed.
 | 
			
		||||
        if (Qt.platform.os === "osx")
 | 
			
		||||
        if (appSettings.isMacOS)
 | 
			
		||||
            Qt.quit()
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										89
									
								
								app/qml/menus/OSXMenu.qml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										89
									
								
								app/qml/menus/OSXMenu.qml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,89 @@
 | 
			
		||||
/*******************************************************************************
 | 
			
		||||
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
 | 
			
		||||
* https://github.com/Swordfish90/cool-retro-term
 | 
			
		||||
*
 | 
			
		||||
* This file is part of cool-retro-term.
 | 
			
		||||
*
 | 
			
		||||
* cool-retro-term is free software: you can redistribute it and/or modify
 | 
			
		||||
* it under the terms of the GNU General Public License as published by
 | 
			
		||||
* the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
* (at your option) any later version.
 | 
			
		||||
*
 | 
			
		||||
* This program is distributed in the hope that it will be useful,
 | 
			
		||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
* GNU General Public License for more details.
 | 
			
		||||
*
 | 
			
		||||
* You should have received a copy of the GNU General Public License
 | 
			
		||||
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*******************************************************************************/
 | 
			
		||||
 | 
			
		||||
import QtQuick 2.3
 | 
			
		||||
import Qt.labs.platform 1.1
 | 
			
		||||
 | 
			
		||||
MenuBar {
 | 
			
		||||
    id: defaultMenuBar
 | 
			
		||||
 | 
			
		||||
    Menu {
 | 
			
		||||
        title: qsTr("File")
 | 
			
		||||
        MenuItem {
 | 
			
		||||
            text: quitAction.text
 | 
			
		||||
            onTriggered: quitAction.trigger()
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Menu {
 | 
			
		||||
        title: qsTr("Edit")
 | 
			
		||||
        MenuItem {
 | 
			
		||||
            text: copyAction.text
 | 
			
		||||
            shortcut: "Meta+C"
 | 
			
		||||
            onTriggered: copyAction.trigger()
 | 
			
		||||
        }
 | 
			
		||||
        MenuItem {
 | 
			
		||||
            text: pasteAction.text
 | 
			
		||||
            shortcut: "Meta+V"
 | 
			
		||||
            onTriggered: pasteAction.trigger()
 | 
			
		||||
        }
 | 
			
		||||
        MenuSeparator {}
 | 
			
		||||
        MenuItem {
 | 
			
		||||
            text: showsettingsAction.text
 | 
			
		||||
            shortcut: showsettingsAction.shortcut
 | 
			
		||||
            onTriggered: showsettingsAction.trigger()
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Menu {
 | 
			
		||||
        title: qsTr("View")
 | 
			
		||||
        MenuItem {
 | 
			
		||||
            text: zoomIn.text
 | 
			
		||||
            shortcut: "Meta++"
 | 
			
		||||
            onTriggered: zoomIn.trigger()
 | 
			
		||||
        }
 | 
			
		||||
        MenuItem {
 | 
			
		||||
            text: zoomOut.text
 | 
			
		||||
            shortcut: "Meta+-"
 | 
			
		||||
            onTriggered: zoomOut.trigger()
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Menu {
 | 
			
		||||
        id: profilesMenu
 | 
			
		||||
        title: qsTr("Profiles")
 | 
			
		||||
        Instantiator {
 | 
			
		||||
            model: appSettings.profilesList
 | 
			
		||||
            delegate: MenuItem {
 | 
			
		||||
                text: model.text
 | 
			
		||||
                onTriggered: {
 | 
			
		||||
                    appSettings.loadProfileString(obj_string)
 | 
			
		||||
                    appSettings.handleFontChanged()
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            onObjectAdded: profilesMenu.insertItem(index, object)
 | 
			
		||||
            onObjectRemoved: profilesMenu.removeItem(object)
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Menu {
 | 
			
		||||
        title: qsTr("Help")
 | 
			
		||||
        MenuItem {
 | 
			
		||||
            text: showAboutAction.text
 | 
			
		||||
            onTriggered: showAboutAction.trigger()
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -19,7 +19,7 @@
 | 
			
		||||
        <file>SettingsTerminalTab.qml</file>
 | 
			
		||||
        <file>FontScanlines.qml</file>
 | 
			
		||||
        <file>fonts/1977-apple2/PrintChar21.ttf</file>
 | 
			
		||||
        <file>fonts/1971-ibm-3278/3270Medium.ttf</file>
 | 
			
		||||
        <file>fonts/1971-ibm-3278/3270-Regular.ttf</file>
 | 
			
		||||
        <file>Storage.qml</file>
 | 
			
		||||
        <file>SettingsAdvancedTab.qml</file>
 | 
			
		||||
        <file>TerminalContainer.qml</file>
 | 
			
		||||
@@ -40,10 +40,11 @@
 | 
			
		||||
        <file>fonts/1977-commodore-pet/PetMe.ttf</file>
 | 
			
		||||
        <file>BurnInEffect.qml</file>
 | 
			
		||||
        <file>fonts/modern-terminus/TerminusTTF-4.46.0.ttf</file>
 | 
			
		||||
        <file>NewTerminalFrame.qml</file>
 | 
			
		||||
        <file>SlowBurnIn.qml</file>
 | 
			
		||||
        <file>TerminalFrame.qml</file>
 | 
			
		||||
        <file>menus/WindowMenu.qml</file>
 | 
			
		||||
        <file>menus/FullContextMenu.qml</file>
 | 
			
		||||
        <file>menus/ShortContextMenu.qml</file>
 | 
			
		||||
        <file>ShaderLibrary.qml</file>
 | 
			
		||||
        <file>menus/OSXMenu.qml</file>
 | 
			
		||||
    </qresource>
 | 
			
		||||
</RCC>
 | 
			
		||||
 
 | 
			
		||||
@@ -31,13 +31,18 @@ function lint(a, b, t) {
 | 
			
		||||
    return (1 - t) * a + (t) * b;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function mix(c1, c2, alpha){
 | 
			
		||||
function mix(c1, c2, alpha) {
 | 
			
		||||
    return Qt.rgba(c1.r * alpha + c2.r * (1-alpha),
 | 
			
		||||
                   c1.g * alpha + c2.g * (1-alpha),
 | 
			
		||||
                   c1.b * alpha + c2.b * (1-alpha),
 | 
			
		||||
                   c1.a * alpha + c2.a * (1-alpha))
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function smoothstep(min, max, value) {
 | 
			
		||||
    let x = Math.max(0, Math.min(1, (value - min) / (max - min)));
 | 
			
		||||
    return x * x * (3 - 2 * x);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function strToColor(s){
 | 
			
		||||
    var r = parseInt(s.substring(1,3), 16) / 256;
 | 
			
		||||
    var g = parseInt(s.substring(3,5), 16) / 256;
 | 
			
		||||
 
 | 
			
		||||
 Submodule qmltermwidget updated: 5c47d1f494...63228027e1
									
								
							
		Reference in New Issue
	
	Block a user