Compare commits
	
		
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			1.2.0
			...
			b69610d7f3
		
	
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					d412b66c6e | 
							
								
								
									
										98
									
								
								.github/workflows/appimage.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										98
									
								
								.github/workflows/appimage.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,98 @@
 | 
			
		||||
name: "ci"
 | 
			
		||||
 | 
			
		||||
on:
 | 
			
		||||
  push:
 | 
			
		||||
    tags: "**"
 | 
			
		||||
  workflow_dispatch:
 | 
			
		||||
 | 
			
		||||
defaults:
 | 
			
		||||
  run:
 | 
			
		||||
    shell: bash
 | 
			
		||||
 | 
			
		||||
jobs:
 | 
			
		||||
  appimage:
 | 
			
		||||
    runs-on: ubuntu-18.04
 | 
			
		||||
 | 
			
		||||
    steps:
 | 
			
		||||
    - name: Checkout repository
 | 
			
		||||
      uses: actions/checkout@v2
 | 
			
		||||
      with:
 | 
			
		||||
        submodules: true
 | 
			
		||||
 | 
			
		||||
    - name: Install dependencies
 | 
			
		||||
      run: |
 | 
			
		||||
        sudo add-apt-repository -y ppa:beineri/opt-qt-5.15.2-bionic
 | 
			
		||||
        sudo apt-get update -qq
 | 
			
		||||
        sudo apt-get install -y \
 | 
			
		||||
        build-essential make wget libgl1-mesa-dev \
 | 
			
		||||
        qt515declarative qt515graphicaleffects \
 | 
			
		||||
        qt515quickcontrols qt515quickcontrols2
 | 
			
		||||
 | 
			
		||||
    - name: Download QT appimage builder
 | 
			
		||||
      run: |
 | 
			
		||||
        wget -c -O linuxdeployqt.AppImage \
 | 
			
		||||
        https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage
 | 
			
		||||
        chmod a+x linuxdeployqt.AppImage
 | 
			
		||||
 | 
			
		||||
    - name: Build project
 | 
			
		||||
      run: |
 | 
			
		||||
        source /opt/qt*/bin/qt*-env.sh && \
 | 
			
		||||
        qmake -v && \
 | 
			
		||||
        qmake CONFIG+=release PREFIX=/usr && \
 | 
			
		||||
        make -j$(nproc)
 | 
			
		||||
 | 
			
		||||
    - name: Install to appdir
 | 
			
		||||
      run: |
 | 
			
		||||
        source /opt/qt*/bin/qt*-env.sh && \
 | 
			
		||||
        make INSTALL_ROOT=appdir -j$(nproc) install
 | 
			
		||||
 | 
			
		||||
    - name: Extract version number
 | 
			
		||||
      run: |
 | 
			
		||||
        # Extract version for linuxdeployqt to name the file. Use the tag as
 | 
			
		||||
        # release name but remove prefix.
 | 
			
		||||
        echo "VERSION=$(echo '${{ github.ref }}' | sed 's;.*/;;')" >> $GITHUB_ENV
 | 
			
		||||
 | 
			
		||||
    - name: Build appimage directory
 | 
			
		||||
      run: |
 | 
			
		||||
        mkdir -p \
 | 
			
		||||
        appdir/usr/bin \
 | 
			
		||||
        appdir/usr/lib \
 | 
			
		||||
        appdir/usr/share/applications \
 | 
			
		||||
        appdir/usr/share/metainfo \
 | 
			
		||||
        appdir/usr/share/icons/hicolor/128x128/apps
 | 
			
		||||
 | 
			
		||||
        cp cool-retro-term appdir/usr/bin/
 | 
			
		||||
        cp cool-retro-term.desktop appdir/usr/share/applications/
 | 
			
		||||
        cp packaging/appdata/cool-retro-term.appdata.xml appdir/usr/share/metainfo/
 | 
			
		||||
        cp app/icons/128x128/cool-retro-term.png appdir/usr/share/icons/hicolor/128x128/apps/
 | 
			
		||||
        cp -r ./app/qml appdir/usr/
 | 
			
		||||
        # Workaround for https://github.com/probonopd/linuxdeployqt/issues/78
 | 
			
		||||
        cp -r ./qmltermwidget/QMLTermWidget appdir/usr/qml/
 | 
			
		||||
 | 
			
		||||
        find appdir | sort
 | 
			
		||||
 | 
			
		||||
    - name: Build appimage
 | 
			
		||||
      run: |
 | 
			
		||||
        source /opt/qt*/bin/qt*-env.sh && \
 | 
			
		||||
        ./linuxdeployqt.AppImage appdir/usr/share/applications/cool-retro-term.desktop \
 | 
			
		||||
        -verbose=1 -appimage \
 | 
			
		||||
        -qmldir=./app/qml/ \
 | 
			
		||||
        -qmldir=./qmltermwidget/
 | 
			
		||||
      env:
 | 
			
		||||
        # Unset environment variables
 | 
			
		||||
        QTDIR:
 | 
			
		||||
        QT_PLUGIN_PATH:
 | 
			
		||||
        LD_LIBRARY_PATH:
 | 
			
		||||
 | 
			
		||||
    - name: Upload release
 | 
			
		||||
      uses: softprops/action-gh-release@v1
 | 
			
		||||
      with:
 | 
			
		||||
        body: appimage release
 | 
			
		||||
        files: ./**/Cool_Retro_Term-*-x86_64.AppImage
 | 
			
		||||
 | 
			
		||||
    - name: Clean up
 | 
			
		||||
      if: always()
 | 
			
		||||
      run: |
 | 
			
		||||
        find appdir -executable -type f -exec ldd {} \; | grep " => /usr" | cut -d " " -f 2-3 | sort | uniq
 | 
			
		||||
        make clean
 | 
			
		||||
        rm -rf appdir
 | 
			
		||||
@@ -16,7 +16,7 @@ macx:ICON = icons/crt.icns
 | 
			
		||||
RESOURCES += qml/resources.qrc
 | 
			
		||||
 | 
			
		||||
#########################################
 | 
			
		||||
##              INTALLS
 | 
			
		||||
##              INSTALLS
 | 
			
		||||
#########################################
 | 
			
		||||
 | 
			
		||||
target.path += /usr/bin/
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										20
									
								
								app/main.cpp
									
									
									
									
									
								
							
							
						
						
									
										20
									
								
								app/main.cpp
									
									
									
									
									
								
							@@ -49,15 +49,15 @@ int main(int argc, char *argv[])
 | 
			
		||||
 | 
			
		||||
    if (argc>1 && (!strcmp(argv[1],"-h") || !strcmp(argv[1],"--help"))) {
 | 
			
		||||
        QTextStream cout(stdout, QIODevice::WriteOnly);
 | 
			
		||||
        cout << "Usage: " << argv[0] << " [--default-settings] [--workdir <dir>] [--program <prog>] [-p|--profile <prof>] [--fullscreen] [-h|--help]" << endl;
 | 
			
		||||
        cout << "  --default-settings  Run cool-retro-term with the default settings" << endl;
 | 
			
		||||
        cout << "  --workdir <dir>     Change working directory to 'dir'" << endl;
 | 
			
		||||
        cout << "  -e <cmd>            Command to execute. This option will catch all following arguments, so use it as the last option." << endl;
 | 
			
		||||
        cout << "  -T <title>          Set window title to 'title'." << endl;
 | 
			
		||||
        cout << "  --fullscreen        Run cool-retro-term in fullscreen." << endl;
 | 
			
		||||
        cout << "  -p|--profile <prof> Run cool-retro-term with the given profile." << endl;
 | 
			
		||||
        cout << "  -h|--help           Print this help." << endl;
 | 
			
		||||
        cout << "  --verbose           Print additional information such as profiles and settings." << endl;
 | 
			
		||||
        cout << "Usage: " << argv[0] << " [--default-settings] [--workdir <dir>] [--program <prog>] [-p|--profile <prof>] [--fullscreen] [-h|--help]" << '\n';
 | 
			
		||||
        cout << "  --default-settings  Run cool-retro-term with the default settings" << '\n';
 | 
			
		||||
        cout << "  --workdir <dir>     Change working directory to 'dir'" << '\n';
 | 
			
		||||
        cout << "  -e <cmd>            Command to execute. This option will catch all following arguments, so use it as the last option." << '\n';
 | 
			
		||||
        cout << "  -T <title>          Set window title to 'title'." << '\n';
 | 
			
		||||
        cout << "  --fullscreen        Run cool-retro-term in fullscreen." << '\n';
 | 
			
		||||
        cout << "  -p|--profile <prof> Run cool-retro-term with the given profile." << '\n';
 | 
			
		||||
        cout << "  -h|--help           Print this help." << '\n';
 | 
			
		||||
        cout << "  --verbose           Print additional information such as profiles and settings." << '\n';
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -65,7 +65,7 @@ int main(int argc, char *argv[])
 | 
			
		||||
 | 
			
		||||
    if (argc>1 && (!strcmp(argv[1],"-v") || !strcmp(argv[1],"--version"))) {
 | 
			
		||||
        QTextStream cout(stdout, QIODevice::WriteOnly);
 | 
			
		||||
        cout << "cool-retro-term " << appVersion << endl;
 | 
			
		||||
        cout << "cool-retro-term " << appVersion << '\n';
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -32,7 +32,7 @@ QtObject {
 | 
			
		||||
    readonly property real maximumFontScaling: 2.50
 | 
			
		||||
 | 
			
		||||
    readonly property real minBurnInFadeTime: 160
 | 
			
		||||
    readonly property real maxBurnInFadeTime: 1600
 | 
			
		||||
    readonly property real maxBurnInFadeTime: 160000
 | 
			
		||||
 | 
			
		||||
    property bool isMacOS: Qt.platform.os === "osx"
 | 
			
		||||
 | 
			
		||||
@@ -71,6 +71,7 @@ QtObject {
 | 
			
		||||
 | 
			
		||||
    property string _backgroundColor: "#000000"
 | 
			
		||||
    property string _fontColor: "#ff8100"
 | 
			
		||||
    property string _frameColor: "#ffffff"
 | 
			
		||||
    property string saturatedColor: Utils.mix(Utils.strToColor("#FFFFFF"),
 | 
			
		||||
                                              Utils.strToColor(_fontColor),
 | 
			
		||||
                                              saturationColor * 0.5)
 | 
			
		||||
@@ -81,6 +82,7 @@ QtObject {
 | 
			
		||||
                                                  _backgroundColor),
 | 
			
		||||
                                              Utils.strToColor(saturatedColor),
 | 
			
		||||
                                              0.7 + (contrast * 0.3))
 | 
			
		||||
    property color frameColor: Utils.strToColor(_frameColor)
 | 
			
		||||
 | 
			
		||||
    property real staticNoise: 0.12
 | 
			
		||||
    property real screenCurvature: 0.3
 | 
			
		||||
@@ -90,6 +92,7 @@ QtObject {
 | 
			
		||||
 | 
			
		||||
    property real chromaColor: 0.25
 | 
			
		||||
    property real saturationColor: 0.25
 | 
			
		||||
    property real frameGloss: 0
 | 
			
		||||
 | 
			
		||||
    property real jitter: 0.2
 | 
			
		||||
 | 
			
		||||
@@ -251,11 +254,13 @@ QtObject {
 | 
			
		||||
        var settings = {
 | 
			
		||||
            "backgroundColor": _backgroundColor,
 | 
			
		||||
            "fontColor": _fontColor,
 | 
			
		||||
            "frameColor": _frameColor,
 | 
			
		||||
            "flickering": flickering,
 | 
			
		||||
            "horizontalSync": horizontalSync,
 | 
			
		||||
            "staticNoise": staticNoise,
 | 
			
		||||
            "chromaColor": chromaColor,
 | 
			
		||||
            "saturationColor": saturationColor,
 | 
			
		||||
            "frameGloss": frameGloss,
 | 
			
		||||
            "screenCurvature": screenCurvature,
 | 
			
		||||
            "glowingLine": glowingLine,
 | 
			
		||||
            "burnIn": burnIn,
 | 
			
		||||
@@ -345,6 +350,7 @@ QtObject {
 | 
			
		||||
        _backgroundColor = settings.backgroundColor
 | 
			
		||||
                !== undefined ? settings.backgroundColor : _backgroundColor
 | 
			
		||||
        _fontColor = settings.fontColor !== undefined ? settings.fontColor : _fontColor
 | 
			
		||||
        _frameColor = settings.frameColor !== undefined ? settings.frameColor : _frameColor
 | 
			
		||||
 | 
			
		||||
        horizontalSync = settings.horizontalSync
 | 
			
		||||
                !== undefined ? settings.horizontalSync : horizontalSync
 | 
			
		||||
@@ -353,6 +359,7 @@ QtObject {
 | 
			
		||||
        chromaColor = settings.chromaColor !== undefined ? settings.chromaColor : chromaColor
 | 
			
		||||
        saturationColor = settings.saturationColor
 | 
			
		||||
                !== undefined ? settings.saturationColor : saturationColor
 | 
			
		||||
        frameGloss = settings.frameGloss !== undefined ? settings.frameGloss : frameGloss
 | 
			
		||||
        screenCurvature = settings.screenCurvature
 | 
			
		||||
                !== undefined ? settings.screenCurvature : screenCurvature
 | 
			
		||||
        glowingLine = settings.glowingLine !== undefined ? settings.glowingLine : glowingLine
 | 
			
		||||
@@ -459,6 +466,8 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0.2483,
 | 
			
		||||
                "screenCurvature": 0.3,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.1198,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
@@ -488,6 +497,8 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0.0,
 | 
			
		||||
                "screenCurvature": 0.3,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.1198,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
@@ -517,6 +528,8 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0.5,
 | 
			
		||||
                "screenCurvature": 0.3,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.15,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
@@ -546,6 +559,8 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.15,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
@@ -575,6 +590,8 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0.5,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.099,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
@@ -604,6 +621,8 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0.2969,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0.5,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.2969,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
@@ -613,7 +632,7 @@ QtObject {
 | 
			
		||||
            builtin: true
 | 
			
		||||
        }
 | 
			
		||||
        ListElement {
 | 
			
		||||
            text: "IBM Dos"
 | 
			
		||||
            text: "IBM DOS"
 | 
			
		||||
            obj_string: '{
 | 
			
		||||
                "ambientLight": 0.151,
 | 
			
		||||
                "backgroundColor": "#000000",
 | 
			
		||||
@@ -633,6 +652,8 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0.3524,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0.4,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.0503,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
@@ -662,6 +683,8 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0,
 | 
			
		||||
                "screenCurvature": 0.2,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0,
 | 
			
		||||
                "windowOpacity": 1,
 | 
			
		||||
                "margin": 0.5,
 | 
			
		||||
@@ -691,6 +714,8 @@ QtObject {
 | 
			
		||||
                "rbgShift": 0,
 | 
			
		||||
                "saturationColor": 0.4983,
 | 
			
		||||
                "screenCurvature": 0,
 | 
			
		||||
                "frameColor": "#ffffff",
 | 
			
		||||
                "frameGloss": 0,
 | 
			
		||||
                "staticNoise": 0.0955,
 | 
			
		||||
                "windowOpacity": 0.7,
 | 
			
		||||
                "margin": 0.1,
 | 
			
		||||
 
 | 
			
		||||
@@ -29,8 +29,8 @@ Loader {
 | 
			
		||||
    property real lastUpdate: 0
 | 
			
		||||
    property real prevLastUpdate: 0
 | 
			
		||||
 | 
			
		||||
    property real burnIn: appSettings.burnIn
 | 
			
		||||
    property real burnInFadeTime: 1 / Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn)
 | 
			
		||||
    property real burnIn: appSettings.burnIn;
 | 
			
		||||
    property real burnInFadeTime: (1 / Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn))*64
 | 
			
		||||
    property real _minBurnInFadeTime: appSettings.minBurnInFadeTime
 | 
			
		||||
    property real _maxBurnInFadeTime: appSettings.maxBurnInFadeTime
 | 
			
		||||
 | 
			
		||||
@@ -146,9 +146,8 @@ Loader {
 | 
			
		||||
                    float prevMask = accColor.a;
 | 
			
		||||
                    float currMask = rgb2grey(txtColor);
 | 
			
		||||
 | 
			
		||||
                    highp float blurDecay = clamp((lastUpdate - prevLastUpdate) * burnInTime, 0.0, 1.0);
 | 
			
		||||
                    blurDecay = max(0.0, blurDecay - prevMask);
 | 
			
		||||
                    vec3 blurColor = accColor.rgb - vec3(blurDecay);
 | 
			
		||||
                    highp float blurDecay = clamp(pow(0.5, burnInTime * (lastUpdate - prevLastUpdate)), 0.0, 1.0);
 | 
			
		||||
                    vec3 blurColor = accColor.rgb * vec3(blurDecay);
 | 
			
		||||
                    vec3 color = max(blurColor, txtColor);
 | 
			
		||||
 | 
			
		||||
                    gl_FragColor = vec4(color, currMask);
 | 
			
		||||
 
 | 
			
		||||
@@ -149,6 +149,11 @@ ColumnLayout {
 | 
			
		||||
                    value: appSettings.saturationColor
 | 
			
		||||
                    enabled: appSettings.chromaColor !== 0
 | 
			
		||||
                }
 | 
			
		||||
                CheckableSlider {
 | 
			
		||||
                    name: qsTr("Frame Gloss")
 | 
			
		||||
                    onNewValue: appSettings.frameGloss = newValue
 | 
			
		||||
                    value: appSettings.frameGloss
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            RowLayout {
 | 
			
		||||
                Layout.fillWidth: true
 | 
			
		||||
@@ -166,6 +171,13 @@ ColumnLayout {
 | 
			
		||||
                    onColorSelected: appSettings._backgroundColor = color
 | 
			
		||||
                    color: appSettings._backgroundColor
 | 
			
		||||
                }
 | 
			
		||||
                ColorButton {
 | 
			
		||||
                    name: qsTr("Frame")
 | 
			
		||||
                    height: 50
 | 
			
		||||
                    Layout.fillWidth: true
 | 
			
		||||
                    onColorSelected: appSettings._frameColor = color
 | 
			
		||||
                    color: appSettings._frameColor
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -37,6 +37,8 @@ Item {
 | 
			
		||||
 | 
			
		||||
    property real ambientLight: appSettings.ambientLight * 0.2
 | 
			
		||||
 | 
			
		||||
    property real frameGloss: appSettings.frameGloss
 | 
			
		||||
 | 
			
		||||
    property size virtualResolution
 | 
			
		||||
    property size screenResolution
 | 
			
		||||
 | 
			
		||||
@@ -59,6 +61,7 @@ Item {
 | 
			
		||||
         property real screenCurvature: parent.screenCurvature
 | 
			
		||||
         property real chromaColor: parent.chromaColor
 | 
			
		||||
         property real ambientLight: parent.ambientLight
 | 
			
		||||
         property real frameGloss: parent.frameGloss
 | 
			
		||||
 | 
			
		||||
         property real flickering: appSettings.flickering
 | 
			
		||||
         property real horizontalSync: appSettings.horizontalSync
 | 
			
		||||
@@ -172,6 +175,7 @@ Item {
 | 
			
		||||
             uniform highp vec4 fontColor;
 | 
			
		||||
             uniform highp vec4 backgroundColor;
 | 
			
		||||
             uniform lowp float shadowLength;
 | 
			
		||||
             uniform lowp float frameGloss;
 | 
			
		||||
 | 
			
		||||
             uniform highp vec2 virtualResolution;
 | 
			
		||||
             uniform lowp float rasterizationIntensity;\n" +
 | 
			
		||||
@@ -243,6 +247,17 @@ Item {
 | 
			
		||||
             "  return outColor;
 | 
			
		||||
             }" +
 | 
			
		||||
 | 
			
		||||
             //pseudo-random vector
 | 
			
		||||
             //https://stackoverflow.com/a/10625698
 | 
			
		||||
             "float random( vec2 p )
 | 
			
		||||
             {
 | 
			
		||||
                 vec2 K1 = vec2(
 | 
			
		||||
                     23.14069263277926, // e^pi (Gelfond's constant)
 | 
			
		||||
                     2.665144142690225 // 2^sqrt(2) (Gelfond-Schneider constant)
 | 
			
		||||
                 );
 | 
			
		||||
                 return fract( cos( dot(p,K1) ) * 12345.6789 );
 | 
			
		||||
             }" +
 | 
			
		||||
 | 
			
		||||
             "void main() {" +
 | 
			
		||||
                 "vec2 cc = vec2(0.5) - qt_TexCoord0;" +
 | 
			
		||||
                 "float distance = length(cc);" +
 | 
			
		||||
@@ -281,7 +296,11 @@ Item {
 | 
			
		||||
                 : "") +
 | 
			
		||||
 | 
			
		||||
                 (jitter !== 0 || staticNoise !== 0 ?
 | 
			
		||||
                     "vec4 noiseTexel = texture2D(noiseSource, scaleNoiseSize * coords + vec2(fract(time / 51.0), fract(time / 237.0)));"
 | 
			
		||||
                 "vec4 noiseTexel = texture2D(
 | 
			
		||||
                     noiseSource, scaleNoiseSize * coords
 | 
			
		||||
                     + vec2(0.0, random(vec2(fract(time / 237.0), 822.9582)))
 | 
			
		||||
                     + vec2(fract(time / 31.0), fract(time / 177.0))
 | 
			
		||||
                 );"
 | 
			
		||||
                 : "") +
 | 
			
		||||
 | 
			
		||||
                 (jitter !== 0 ? "
 | 
			
		||||
@@ -302,8 +321,8 @@ Item {
 | 
			
		||||
 | 
			
		||||
                 (burnIn !== 0 ? "
 | 
			
		||||
                     vec4 txt_blur = texture2D(burnInSource, staticCoords);
 | 
			
		||||
                     float blurDecay = clamp((time - burnInLastUpdate) * burnInTime, 0.0, 1.0);
 | 
			
		||||
                     vec3 burnInColor = 0.65 * (txt_blur.rgb - vec3(blurDecay));
 | 
			
		||||
                     float blurDecay = clamp(pow(0.5, burnInTime * (time - burnInLastUpdate)), 0.0, 1.0);
 | 
			
		||||
                     vec3 burnInColor = txt_blur.rgb * vec3(blurDecay);
 | 
			
		||||
                     txt_color = max(txt_color, convertWithChroma(burnInColor));"
 | 
			
		||||
                 : "") +
 | 
			
		||||
 | 
			
		||||
@@ -321,7 +340,7 @@ Item {
 | 
			
		||||
 | 
			
		||||
                 (displayTerminalFrame ?
 | 
			
		||||
                    "vec4 frameColor = texture2D(frameSource, qt_TexCoord0);
 | 
			
		||||
                     finalColor = mix(finalColor, frameColor.rgb, frameColor.a);"
 | 
			
		||||
                     finalColor = mix(finalColor, frameColor.rgb + (finalColor*frameGloss), frameColor.a);"
 | 
			
		||||
                 : "") +
 | 
			
		||||
 | 
			
		||||
                 "gl_FragColor = vec4(finalColor, qt_Opacity);" +
 | 
			
		||||
 
 | 
			
		||||
@@ -22,13 +22,13 @@ import QtQuick 2.0
 | 
			
		||||
import "utils.js" as Utils
 | 
			
		||||
 | 
			
		||||
ShaderEffect {
 | 
			
		||||
    property color _staticFrameColor: "#fff"
 | 
			
		||||
    property color _frameColor: appSettings.frameColor
 | 
			
		||||
    property color _backgroundColor: appSettings.backgroundColor
 | 
			
		||||
    property color _fontColor: appSettings.fontColor
 | 
			
		||||
    property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2)
 | 
			
		||||
    property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight)
 | 
			
		||||
 | 
			
		||||
    property color frameColor: Utils.mix(_staticFrameColor, _lightColor, _ambientLight)
 | 
			
		||||
    property color frameColor: Utils.mix(_frameColor, _lightColor, _ambientLight)
 | 
			
		||||
    property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize
 | 
			
		||||
 | 
			
		||||
    // Coefficient of the log curve used to approximate shadowing
 | 
			
		||||
@@ -87,7 +87,7 @@ ShaderEffect {
 | 
			
		||||
            float alpha = 0.0;
 | 
			
		||||
 | 
			
		||||
            float frameShadow = max2(positiveLog(-coords * frameShadowCoeff + vec2(1.0)) + positiveLog(coords * frameShadowCoeff - (vec2(frameShadowCoeff) - vec2(1.0))));
 | 
			
		||||
            frameShadow = max(sqrt(frameShadow), 0.0);
 | 
			
		||||
            frameShadow = clamp(sqrt(frameShadow), 0.0, 1.0);
 | 
			
		||||
            color *= frameShadow;
 | 
			
		||||
            alpha = sum2(1.0 - step(vec2(0.0), coords) + step(vec2(1.0), coords));
 | 
			
		||||
            alpha = clamp(alpha, 0.0, 1.0);
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user