362 lines
9.1 KiB
C++
362 lines
9.1 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2021, Google Inc.
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*
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* Fence test
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*/
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#include <iostream>
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#include <memory>
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#include <sys/eventfd.h>
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#include <unistd.h>
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#include <libcamera/base/event_dispatcher.h>
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#include <libcamera/base/thread.h>
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#include <libcamera/base/timer.h>
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#include <libcamera/base/unique_fd.h>
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#include <libcamera/base/utils.h>
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#include <libcamera/fence.h>
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#include <libcamera/framebuffer_allocator.h>
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#include "camera_test.h"
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#include "test.h"
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using namespace libcamera;
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using namespace std;
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using namespace std::chrono_literals;
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class FenceTest : public CameraTest, public Test
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{
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public:
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FenceTest();
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protected:
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int init() override;
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int run() override;
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private:
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int validateExpiredRequest(Request *request);
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int validateRequest(Request *request);
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void requestComplete(Request *request);
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void requestRequeue(Request *request);
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void signalFence();
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EventDispatcher *dispatcher_;
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UniqueFD eventFd_;
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UniqueFD eventFd2_;
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Timer fenceTimer_;
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std::vector<std::unique_ptr<Request>> requests_;
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std::unique_ptr<CameraConfiguration> config_;
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std::unique_ptr<FrameBufferAllocator> allocator_;
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Stream *stream_;
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bool expectedCompletionResult_ = true;
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bool setFence_ = true;
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/*
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* Request IDs track the number of requests that have completed. They
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* are one-based, and don't wrap.
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*/
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unsigned int completedRequestId_;
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unsigned int signalledRequestId_;
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unsigned int expiredRequestId_;
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unsigned int nbuffers_;
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int efd2_;
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int efd_;
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};
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FenceTest::FenceTest()
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: CameraTest("platform/vimc.0 Sensor B")
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{
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}
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int FenceTest::init()
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{
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/* Make sure the CameraTest constructor succeeded. */
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if (status_ != TestPass)
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return status_;
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dispatcher_ = Thread::current()->eventDispatcher();
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/*
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* Create two eventfds to model the fences. This is enough to support the
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* needs of libcamera which only needs to wait for read events through
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* poll(). Once native support for fences will be available in the
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* backend kernel APIs this will need to be replaced by a sw_sync fence,
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* but that requires debugfs.
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*/
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eventFd_ = UniqueFD(eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK));
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eventFd2_ = UniqueFD(eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK));
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if (!eventFd_.isValid() || !eventFd2_.isValid()) {
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cerr << "Unable to create eventfd" << endl;
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return TestFail;
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}
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efd_ = eventFd_.get();
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efd2_ = eventFd2_.get();
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config_ = camera_->generateConfiguration({ StreamRole::Viewfinder });
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if (!config_ || config_->size() != 1) {
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cerr << "Failed to generate default configuration" << endl;
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return TestFail;
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}
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if (camera_->acquire()) {
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cerr << "Failed to acquire the camera" << endl;
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return TestFail;
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}
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if (camera_->configure(config_.get())) {
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cerr << "Failed to set default configuration" << endl;
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return TestFail;
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}
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StreamConfiguration &cfg = config_->at(0);
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stream_ = cfg.stream();
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allocator_ = std::make_unique<FrameBufferAllocator>(camera_);
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if (allocator_->allocate(stream_) < 0)
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return TestFail;
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nbuffers_ = allocator_->buffers(stream_).size();
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if (nbuffers_ < 2) {
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cerr << "Not enough buffers available" << endl;
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return TestFail;
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}
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completedRequestId_ = 0;
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/*
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* All but two requests are queued without a fence. Request
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* expiredRequestId_ will be queued with a fence that we won't signal
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* (which is then expected to expire), and request signalledRequestId_
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* will be queued with a fence that gets signalled. Select nbuffers_
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* and nbuffers_ * 2 for those two requests, to space them by a few
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* frames while still not requiring a long time for the test to
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* complete.
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*/
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expiredRequestId_ = nbuffers_;
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signalledRequestId_ = nbuffers_ * 2;
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return TestPass;
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}
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int FenceTest::validateExpiredRequest(Request *request)
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{
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/* The last request is expected to fail. */
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if (request->status() != Request::RequestCancelled) {
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cerr << "The last request should have failed: " << endl;
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return TestFail;
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}
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FrameBuffer *buffer = request->buffers().begin()->second;
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std::unique_ptr<Fence> fence = buffer->releaseFence();
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if (!fence) {
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cerr << "The expired fence should be present" << endl;
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return TestFail;
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}
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if (!fence->isValid()) {
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cerr << "The expired fence should be valid" << endl;
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return TestFail;
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}
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UniqueFD fd = fence->release();
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if (fd.get() != efd_) {
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cerr << "The expired fence file descriptor should not change" << endl;
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return TestFail;
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}
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return TestPass;
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}
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int FenceTest::validateRequest(Request *request)
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{
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uint64_t cookie = request->cookie();
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/* All requests but the last are expected to succeed. */
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if (request->status() != Request::RequestComplete) {
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cerr << "Unexpected request failure: " << cookie << endl;
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return TestFail;
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}
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/* A successfully completed request should have the Fence closed. */
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const Request::BufferMap &buffers = request->buffers();
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FrameBuffer *buffer = buffers.begin()->second;
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std::unique_ptr<Fence> bufferFence = buffer->releaseFence();
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if (bufferFence) {
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cerr << "Unexpected valid fence in completed request" << endl;
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return TestFail;
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}
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return TestPass;
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}
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void FenceTest::requestRequeue(Request *request)
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{
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const Request::BufferMap &buffers = request->buffers();
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const Stream *stream = buffers.begin()->first;
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FrameBuffer *buffer = buffers.begin()->second;
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request->reuse();
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if (completedRequestId_ == signalledRequestId_ - nbuffers_ && setFence_) {
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/*
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* This is the request that will be used to test fence
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* signalling when it completes next time. Add a fence to it,
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* using efd2_. The main loop will signal the fence by using a
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* timer to write to the efd2_ file descriptor before the fence
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* expires.
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*/
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std::unique_ptr<Fence> fence =
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std::make_unique<Fence>(std::move(eventFd2_));
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request->addBuffer(stream, buffer, std::move(fence));
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} else {
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/* All the other requests continue to operate without fences. */
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request->addBuffer(stream, buffer);
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}
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camera_->queueRequest(request);
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}
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void FenceTest::requestComplete(Request *request)
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{
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completedRequestId_++;
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/*
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* Request expiredRequestId_ is expected to fail as its fence has not
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* been signalled.
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*
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* Validate the fence status but do not re-queue it.
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*/
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if (completedRequestId_ == expiredRequestId_) {
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if (validateExpiredRequest(request) != TestPass)
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expectedCompletionResult_ = false;
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dispatcher_->interrupt();
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return;
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}
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/* Validate all other requests. */
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if (validateRequest(request) != TestPass) {
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expectedCompletionResult_ = false;
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dispatcher_->interrupt();
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return;
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}
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requestRequeue(request);
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/*
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* Interrupt the dispatcher to return control to the main loop and
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* activate the fenceTimer.
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*/
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dispatcher_->interrupt();
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}
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/* Callback to signal a fence waiting on the eventfd file descriptor. */
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void FenceTest::signalFence()
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{
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uint64_t value = 1;
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int ret;
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ret = write(efd2_, &value, sizeof(value));
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if (ret != sizeof(value))
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cerr << "Failed to signal fence" << endl;
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setFence_ = false;
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dispatcher_->processEvents();
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}
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int FenceTest::run()
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{
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for (const auto &[i, buffer] : utils::enumerate(allocator_->buffers(stream_))) {
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std::unique_ptr<Request> request = camera_->createRequest(i);
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if (!request) {
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cerr << "Failed to create request" << endl;
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return TestFail;
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}
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int ret;
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if (i == expiredRequestId_ - 1) {
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/* This request will have a fence, and it will expire. */
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std::unique_ptr<Fence> fence =
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std::make_unique<Fence>(std::move(eventFd_));
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if (!fence->isValid()) {
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cerr << "Fence should be valid" << endl;
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return TestFail;
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}
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ret = request->addBuffer(stream_, buffer.get(), std::move(fence));
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} else {
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/* All other requests will have no Fence. */
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ret = request->addBuffer(stream_, buffer.get());
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}
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if (ret) {
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cerr << "Failed to associate buffer with request" << endl;
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return TestFail;
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}
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requests_.push_back(std::move(request));
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}
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camera_->requestCompleted.connect(this, &FenceTest::requestComplete);
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if (camera_->start()) {
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cerr << "Failed to start camera" << endl;
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return TestFail;
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}
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for (std::unique_ptr<Request> &request : requests_) {
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if (camera_->queueRequest(request.get())) {
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cerr << "Failed to queue request" << endl;
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return TestFail;
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}
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}
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expectedCompletionResult_ = true;
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/* This timer serves to signal fences associated with "signalledRequestId_" */
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Timer fenceTimer;
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fenceTimer.timeout.connect(this, &FenceTest::signalFence);
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/*
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* Loop long enough for all requests to complete, allowing 500ms per
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* request.
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*/
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Timer timer;
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timer.start(500ms * (signalledRequestId_ + 1));
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while (timer.isRunning() && expectedCompletionResult_ &&
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completedRequestId_ <= signalledRequestId_ + 1) {
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if (completedRequestId_ == signalledRequestId_ - 1 && setFence_)
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/*
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* The request just before signalledRequestId_ has just
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* completed. Request signalledRequestId_ has been
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* queued with a fence, and libcamera is likely already
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* waiting on the fence, or will soon. Start the timer
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* to signal the fence in 10 msec.
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*/
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fenceTimer.start(10ms);
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dispatcher_->processEvents();
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}
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camera_->requestCompleted.disconnect();
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if (camera_->stop()) {
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cerr << "Failed to stop camera" << endl;
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return TestFail;
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}
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return expectedCompletionResult_ ? TestPass : TestFail;
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}
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TEST_REGISTER(FenceTest)
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