362 lines
9.1 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2021, Google Inc.
*
* Fence test
*/
#include <iostream>
#include <memory>
#include <sys/eventfd.h>
#include <unistd.h>
#include <libcamera/base/event_dispatcher.h>
#include <libcamera/base/thread.h>
#include <libcamera/base/timer.h>
#include <libcamera/base/unique_fd.h>
#include <libcamera/base/utils.h>
#include <libcamera/fence.h>
#include <libcamera/framebuffer_allocator.h>
#include "camera_test.h"
#include "test.h"
using namespace libcamera;
using namespace std;
using namespace std::chrono_literals;
class FenceTest : public CameraTest, public Test
{
public:
FenceTest();
protected:
int init() override;
int run() override;
private:
int validateExpiredRequest(Request *request);
int validateRequest(Request *request);
void requestComplete(Request *request);
void requestRequeue(Request *request);
void signalFence();
EventDispatcher *dispatcher_;
UniqueFD eventFd_;
UniqueFD eventFd2_;
Timer fenceTimer_;
std::vector<std::unique_ptr<Request>> requests_;
std::unique_ptr<CameraConfiguration> config_;
std::unique_ptr<FrameBufferAllocator> allocator_;
Stream *stream_;
bool expectedCompletionResult_ = true;
bool setFence_ = true;
/*
* Request IDs track the number of requests that have completed. They
* are one-based, and don't wrap.
*/
unsigned int completedRequestId_;
unsigned int signalledRequestId_;
unsigned int expiredRequestId_;
unsigned int nbuffers_;
int efd2_;
int efd_;
};
FenceTest::FenceTest()
: CameraTest("platform/vimc.0 Sensor B")
{
}
int FenceTest::init()
{
/* Make sure the CameraTest constructor succeeded. */
if (status_ != TestPass)
return status_;
dispatcher_ = Thread::current()->eventDispatcher();
/*
* Create two eventfds to model the fences. This is enough to support the
* needs of libcamera which only needs to wait for read events through
* poll(). Once native support for fences will be available in the
* backend kernel APIs this will need to be replaced by a sw_sync fence,
* but that requires debugfs.
*/
eventFd_ = UniqueFD(eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK));
eventFd2_ = UniqueFD(eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK));
if (!eventFd_.isValid() || !eventFd2_.isValid()) {
cerr << "Unable to create eventfd" << endl;
return TestFail;
}
efd_ = eventFd_.get();
efd2_ = eventFd2_.get();
config_ = camera_->generateConfiguration({ StreamRole::Viewfinder });
if (!config_ || config_->size() != 1) {
cerr << "Failed to generate default configuration" << endl;
return TestFail;
}
if (camera_->acquire()) {
cerr << "Failed to acquire the camera" << endl;
return TestFail;
}
if (camera_->configure(config_.get())) {
cerr << "Failed to set default configuration" << endl;
return TestFail;
}
StreamConfiguration &cfg = config_->at(0);
stream_ = cfg.stream();
allocator_ = std::make_unique<FrameBufferAllocator>(camera_);
if (allocator_->allocate(stream_) < 0)
return TestFail;
nbuffers_ = allocator_->buffers(stream_).size();
if (nbuffers_ < 2) {
cerr << "Not enough buffers available" << endl;
return TestFail;
}
completedRequestId_ = 0;
/*
* All but two requests are queued without a fence. Request
* expiredRequestId_ will be queued with a fence that we won't signal
* (which is then expected to expire), and request signalledRequestId_
* will be queued with a fence that gets signalled. Select nbuffers_
* and nbuffers_ * 2 for those two requests, to space them by a few
* frames while still not requiring a long time for the test to
* complete.
*/
expiredRequestId_ = nbuffers_;
signalledRequestId_ = nbuffers_ * 2;
return TestPass;
}
int FenceTest::validateExpiredRequest(Request *request)
{
/* The last request is expected to fail. */
if (request->status() != Request::RequestCancelled) {
cerr << "The last request should have failed: " << endl;
return TestFail;
}
FrameBuffer *buffer = request->buffers().begin()->second;
std::unique_ptr<Fence> fence = buffer->releaseFence();
if (!fence) {
cerr << "The expired fence should be present" << endl;
return TestFail;
}
if (!fence->isValid()) {
cerr << "The expired fence should be valid" << endl;
return TestFail;
}
UniqueFD fd = fence->release();
if (fd.get() != efd_) {
cerr << "The expired fence file descriptor should not change" << endl;
return TestFail;
}
return TestPass;
}
int FenceTest::validateRequest(Request *request)
{
uint64_t cookie = request->cookie();
/* All requests but the last are expected to succeed. */
if (request->status() != Request::RequestComplete) {
cerr << "Unexpected request failure: " << cookie << endl;
return TestFail;
}
/* A successfully completed request should have the Fence closed. */
const Request::BufferMap &buffers = request->buffers();
FrameBuffer *buffer = buffers.begin()->second;
std::unique_ptr<Fence> bufferFence = buffer->releaseFence();
if (bufferFence) {
cerr << "Unexpected valid fence in completed request" << endl;
return TestFail;
}
return TestPass;
}
void FenceTest::requestRequeue(Request *request)
{
const Request::BufferMap &buffers = request->buffers();
const Stream *stream = buffers.begin()->first;
FrameBuffer *buffer = buffers.begin()->second;
request->reuse();
if (completedRequestId_ == signalledRequestId_ - nbuffers_ && setFence_) {
/*
* This is the request that will be used to test fence
* signalling when it completes next time. Add a fence to it,
* using efd2_. The main loop will signal the fence by using a
* timer to write to the efd2_ file descriptor before the fence
* expires.
*/
std::unique_ptr<Fence> fence =
std::make_unique<Fence>(std::move(eventFd2_));
request->addBuffer(stream, buffer, std::move(fence));
} else {
/* All the other requests continue to operate without fences. */
request->addBuffer(stream, buffer);
}
camera_->queueRequest(request);
}
void FenceTest::requestComplete(Request *request)
{
completedRequestId_++;
/*
* Request expiredRequestId_ is expected to fail as its fence has not
* been signalled.
*
* Validate the fence status but do not re-queue it.
*/
if (completedRequestId_ == expiredRequestId_) {
if (validateExpiredRequest(request) != TestPass)
expectedCompletionResult_ = false;
dispatcher_->interrupt();
return;
}
/* Validate all other requests. */
if (validateRequest(request) != TestPass) {
expectedCompletionResult_ = false;
dispatcher_->interrupt();
return;
}
requestRequeue(request);
/*
* Interrupt the dispatcher to return control to the main loop and
* activate the fenceTimer.
*/
dispatcher_->interrupt();
}
/* Callback to signal a fence waiting on the eventfd file descriptor. */
void FenceTest::signalFence()
{
uint64_t value = 1;
int ret;
ret = write(efd2_, &value, sizeof(value));
if (ret != sizeof(value))
cerr << "Failed to signal fence" << endl;
setFence_ = false;
dispatcher_->processEvents();
}
int FenceTest::run()
{
for (const auto &[i, buffer] : utils::enumerate(allocator_->buffers(stream_))) {
std::unique_ptr<Request> request = camera_->createRequest(i);
if (!request) {
cerr << "Failed to create request" << endl;
return TestFail;
}
int ret;
if (i == expiredRequestId_ - 1) {
/* This request will have a fence, and it will expire. */
std::unique_ptr<Fence> fence =
std::make_unique<Fence>(std::move(eventFd_));
if (!fence->isValid()) {
cerr << "Fence should be valid" << endl;
return TestFail;
}
ret = request->addBuffer(stream_, buffer.get(), std::move(fence));
} else {
/* All other requests will have no Fence. */
ret = request->addBuffer(stream_, buffer.get());
}
if (ret) {
cerr << "Failed to associate buffer with request" << endl;
return TestFail;
}
requests_.push_back(std::move(request));
}
camera_->requestCompleted.connect(this, &FenceTest::requestComplete);
if (camera_->start()) {
cerr << "Failed to start camera" << endl;
return TestFail;
}
for (std::unique_ptr<Request> &request : requests_) {
if (camera_->queueRequest(request.get())) {
cerr << "Failed to queue request" << endl;
return TestFail;
}
}
expectedCompletionResult_ = true;
/* This timer serves to signal fences associated with "signalledRequestId_" */
Timer fenceTimer;
fenceTimer.timeout.connect(this, &FenceTest::signalFence);
/*
* Loop long enough for all requests to complete, allowing 500ms per
* request.
*/
Timer timer;
timer.start(500ms * (signalledRequestId_ + 1));
while (timer.isRunning() && expectedCompletionResult_ &&
completedRequestId_ <= signalledRequestId_ + 1) {
if (completedRequestId_ == signalledRequestId_ - 1 && setFence_)
/*
* The request just before signalledRequestId_ has just
* completed. Request signalledRequestId_ has been
* queued with a fence, and libcamera is likely already
* waiting on the fence, or will soon. Start the timer
* to signal the fence in 10 msec.
*/
fenceTimer.start(10ms);
dispatcher_->processEvents();
}
camera_->requestCompleted.disconnect();
if (camera_->stop()) {
cerr << "Failed to stop camera" << endl;
return TestFail;
}
return expectedCompletionResult_ ? TestPass : TestFail;
}
TEST_REGISTER(FenceTest)