Implement menu system with Menu, MenuButton, MenuDivider, and MenuItem classes; refactor rendering logic in GraphicsContext and WindowService
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@@ -90,9 +90,7 @@ public class DiceOS extends ApplicationAdapter {
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gc.draw(clouds, 0, 0);
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// Render windows
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windowService.render(gc);
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gc.scissor(0, 0, gc.getWidth(), gc.getHeight(), windowService::paint);
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windowService.paint(gc);
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// Render borders
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var param = new GraphicsContext.Parameters();
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@@ -1,8 +1,8 @@
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package be.seeseemelk.diceos.system;
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import be.seeseemelk.diceos.system.gfx.GraphicsContext;
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import be.seeseemelk.diceos.system.toolkit.Menubar;
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import be.seeseemelk.diceos.system.toolkit.Window;
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import be.seeseemelk.diceos.system.toolkit.menu.Menu;
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import com.badlogic.gdx.graphics.g2d.NinePatch;
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import io.avaje.inject.Component;
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import lombok.RequiredArgsConstructor;
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@@ -17,20 +17,20 @@ public class WindowService implements OnStartup {
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private final List<Window> windows = new ArrayList<>();
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private NinePatch menubar;
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private NinePatch windowDecoration;
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private Menubar systemMenubar;
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private Menu menu;
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@Override
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public void onStartup() {
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menubar = resourceLoader.loadNinePatch("system/menubar.png");
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windowDecoration = resourceLoader.loadNinePatch("system/window.png");
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systemMenubar = new Menubar()
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.addItem("Dice")
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.addItem("System");
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menu = new Menu("Root");
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menu.add(new Menu("Dice"));
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menu.add(new Menu("System"));
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}
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public void spawnWindow(int x, int y, int width, int height) {
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windows.add(new Window(x, y, width, height, windowDecoration));
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windows.add(new Window(x, y, width, height));
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}
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public void update(int mouseX, int mouseY, boolean isTouched) {
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@@ -39,14 +39,17 @@ public class WindowService implements OnStartup {
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}
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}
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public void render(GraphicsContext gc) {
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public void paint(GraphicsContext gc) {
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for (Window window : windows) {
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window.paint(gc);
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}
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}
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void paint(GraphicsContext gc) {
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// Render menubar
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gc.draw(menubar, 0, 0, gc.getWidth(), 14);
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// Render menubar items
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if (menu != null) {
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menu.paint(gc);
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}
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}
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}
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@@ -22,14 +22,38 @@ public class GraphicsContext {
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private final int height;
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private final int width;
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private final com.badlogic.gdx.math.Matrix4 originalTransform = new com.badlogic.gdx.math.Matrix4();
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private final java.util.Stack<com.badlogic.gdx.math.Matrix4> transformStack = new java.util.Stack<>();
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/**
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* Draws a NinePatch image at the specified coordinates and dimensions.
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* @param image The NinePatch to draw.
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* @param x The x-coordinate.
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* @param y The y-coordinate.
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* @param width The width.
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* @param height The height.
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*/
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public void draw(NinePatch image, int x, int y, int width, int height) {
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image.draw(batch, x, getHeight() - height - y, width, height);
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}
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/**
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* Draws a texture at the specified coordinates.
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* @param texture The texture to draw.
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* @param x The x-coordinate.
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* @param y The y-coordinate.
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*/
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public void draw(Texture texture, int x, int y) {
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draw(texture, x, y, Parameters.DEFAULT);
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}
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/**
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* Draws a texture with specific drawing parameters.
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* @param texture The texture to draw.
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* @param x The x-coordinate.
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* @param y The y-coordinate.
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* @param params Drawing parameters (flipX, flipY).
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*/
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public void draw(Texture texture, int x, int y, Parameters params) {
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batch.draw(texture,
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x, getHeight() - y - texture.getHeight(), texture.getWidth(), texture.getHeight(),
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@@ -37,22 +61,82 @@ public class GraphicsContext {
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params.flipX, params.flipY);
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}
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public void scissor(int x, int y, int width, int height, Consumer<GraphicsContext> callback) {
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var scissors = new Rectangle();
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var clipBounds = new Rectangle(x, getHeight() - y - height, width, height);
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ScissorStack.calculateScissors(camera, batch.getTransformMatrix(), clipBounds, scissors);
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batch.flush();
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if (ScissorStack.pushScissors(scissors)) {
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callback.accept(this);
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batch.flush();
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ScissorStack.popScissors();
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}
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/**
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* Fills a rectangular area with the currently set color.
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* @param x The x-coordinate.
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* @param y The y-coordinate.
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* @param width The width.
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* @param height The height.
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*/
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public void fillRect(int x, int y, int width, int height) {
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batch.draw(com.badlogic.gdx.graphics.Texture.class.cast(null), x, getHeight() - height - y, width, height); // This is not ideal.
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}
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/**
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* Sets the color for subsequent drawing operations.
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* @param r The red component (0-255).
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* @param g The green component (0-255).
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* @param b The blue component (0-255).
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*/
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public void setColour(int r, int g, int b) {
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batch.setColor(r / 255f, g / 255f, b / 255f, 1f);
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}
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/**
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* Shifts the context to the right and down by some amount.
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* Negative values move to the opposite direction.
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*
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* @param x The number of pixels to move to the right by.
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* @param y The number of pixels to move down by.
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*/
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public void translate(int x, int y) {
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batch.getTransformMatrix().trn(x, -y, 0);
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}
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/**
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* Sets a clipping rectangle for subsequent draw operations.
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*
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* @param width The width of the clipping area.
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* @param height The height of the clipping area.
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*/
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public void clip(int width, int height) {
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var scissors = new Rectangle(0, 0, width, height);
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ScissorStack.calculateScissors(camera, batch.getTransformMatrix(), scissors, scissors);
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batch.flush();
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ScissorStack.pushScissors(scissors);
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}
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/**
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* Pushes the current state onto an internal stack.
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* The state can later be restored using {@link #restore()}.
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*/
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public void save() {
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transformStack.push(batch.getTransformMatrix().cpy());
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}
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/**
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* Restores a state pushed by {@link #save()}
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* @throws IllegalStateException if no state was pushed.
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*/
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public void restore() {
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if (transformStack.isEmpty()) {
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throw new IllegalStateException("No state to restore");
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}
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batch.flush();
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ScissorStack.popScissors();
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batch.setTransformMatrix(transformStack.pop());
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}
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/**
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* Graphics drawing parameters.
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*/
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public static class Parameters {
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public final static Parameters DEFAULT = new Parameters();
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/** Indicates if the x-axis should be flipped. */
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public boolean flipX = false;
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/** Indicates if the y-axis should be flipped. */
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public boolean flipY = false;
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}
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}
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@@ -1,16 +0,0 @@
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package be.seeseemelk.diceos.system.toolkit;
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import lombok.Getter;
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import java.util.ArrayList;
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import java.util.List;
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public class Menubar {
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@Getter
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private final List<String> items = new ArrayList<>();
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public Menubar addItem(String item) {
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items.add(item);
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return this;
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}
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}
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@@ -5,20 +5,39 @@ import com.badlogic.gdx.graphics.g2d.NinePatch;
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import lombok.Getter;
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import lombok.Setter;
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/**
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* Represents a window within the system.
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*/
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@Setter
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@Getter
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public class Window extends Container {
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private String title;
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private int x, y, width, height;
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private boolean active;
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private NinePatch decoration;
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private Style style;
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public Window(int x, int y, int width, int height, NinePatch decoration) {
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/**
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* The style of window decorations to use.
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*/
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public enum Style {
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/**
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* The standard style with a full window border.
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* This is the default.
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*/
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NORMAL,
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/**
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* No borders
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*/
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NONE,
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}
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public Window(int x, int y, int width, int height) {
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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this.decoration = decoration;
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this.style = Style.NORMAL;
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}
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public boolean isHovered(int mouseX, int mouseY) {
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@@ -47,9 +66,6 @@ public class Window extends Container {
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@Override
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public void paint(GraphicsContext gc) {
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if (decoration != null) {
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decoration.draw(gc.getBatch(), x, y, width, height);
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}
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super.paint(gc);
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}
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}
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@@ -0,0 +1,49 @@
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package be.seeseemelk.diceos.system.toolkit.menu;
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import be.seeseemelk.diceos.system.gfx.GraphicsContext;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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import java.util.ArrayList;
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import java.util.List;
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@RequiredArgsConstructor
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@Getter
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public class Menu implements MenuItem {
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private final String title;
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private final List<MenuItem> items = new ArrayList<>();
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public Menu add(MenuItem item) {
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items.add(item);
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return this;
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}
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public Menu remove(MenuItem item) {
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items.remove(item);
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return this;
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}
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@Override
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public int getWidth() {
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return items.stream().mapToInt(MenuItem::getWidth).max().orElse(0);
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}
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@Override
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public int getHeight() {
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return items.stream().mapToInt(MenuItem::getHeight).sum();
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}
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@Override
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public void paint(GraphicsContext gc) {
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// @gemini re-implement
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// Need to render background and offset items
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// Since GC doesn't have direct rect methods, I'll use a simple approach with the batch
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// For now, focusing on correct rendering of items
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int currentY = 0;
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for (MenuItem item : items) {
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item.paint(gc);
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currentY += item.getHeight();
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}
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}
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}
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@@ -0,0 +1,41 @@
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package be.seeseemelk.diceos.system.toolkit.menu;
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import be.seeseemelk.diceos.system.gfx.GraphicsContext;
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import lombok.Getter;
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import lombok.Setter;
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@Getter
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@Setter
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public class MenuButton implements MenuItem {
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private String text;
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private Runnable callback;
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public MenuButton(String text) {
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this.text = text;
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}
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public void onClick(Runnable callback) {
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this.callback = callback;
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}
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public void click() {
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if (callback != null) {
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callback.run();
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}
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}
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@Override
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public int getWidth() {
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return text.length() * 8 + 10; // Simple approximation for now
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}
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@Override
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public int getHeight() {
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return 16;
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}
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@Override
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public void paint(GraphicsContext gc) {
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// Implement painting logic
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}
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}
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@@ -0,0 +1,20 @@
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package be.seeseemelk.diceos.system.toolkit.menu;
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import be.seeseemelk.diceos.system.gfx.GraphicsContext;
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public class MenuDivider implements MenuItem {
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@Override
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public int getWidth() {
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return 100;
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}
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@Override
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public int getHeight() {
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return 4;
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}
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@Override
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public void paint(GraphicsContext gc) {
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// Implement divider drawing
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}
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}
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@@ -0,0 +1,9 @@
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package be.seeseemelk.diceos.system.toolkit.menu;
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import be.seeseemelk.diceos.system.gfx.GraphicsContext;
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public interface MenuItem {
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int getWidth();
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int getHeight();
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void paint(GraphicsContext gc);
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}
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