cool-retro-term/app/TimeManager.qml

19 lines
366 B
QML

import QtQuick 2.0
Timer{
property int time
NumberAnimation on time {
from: 0
to: 100000
running: shadersettings.fps === 0
duration: 100000
loops: Animation.Infinite
}
onTriggered: time += interval
running: shadersettings.fps !== 0
interval: Math.round(1000 / shadersettings.fps)
repeat: true
}