84 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			QML
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			QML
		
	
	
	
	
	
import QtQuick 2.1
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import QtQuick.Controls 1.0
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import QtQuick.Window 2.1
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import QtQuick.Layouts 1.0
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import QtQuick.Dialogs 1.1
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ApplicationWindow {
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    id: settings_window
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    title: qsTr("Settings")
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    width: 640
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    height: 480
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    visible: true
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    modality: Qt.ApplicationModal
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    TabView{
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        anchors.fill: parent
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        Tab{
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            title: qsTr("Settings")
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            anchors.fill: parent
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            anchors.margins: 20
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            ColumnLayout{
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                anchors.fill: parent
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                GridLayout{
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                    width: parent.width
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                    columns: 2
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                    Text{text: "Font color"}
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                    Text{
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                        text: "         ";
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                        Rectangle{
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                            anchors.fill: parent;
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                            color: shadersettings.font_color
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                        }
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                        MouseArea{
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                            anchors.fill: parent;
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                            onClicked: {
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                                var component = Qt.createComponent("MyColorDialog.qml");
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                                component.createObject(settings_window, {"color_to_change": "font_color"});
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                            }
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                        }
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                    }
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                    Text{text: "Backgroud color"}
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                    Text{text: "         ";
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                        Rectangle{
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                            anchors.fill: parent;
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                            color: shadersettings.background_color
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                        }
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                        MouseArea{
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                            anchors.fill: parent
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                            onClicked: {
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                                var component = Qt.createComponent("MyColorDialog.qml");
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                                component.createObject(settings_window, {"color_to_change": "background_color"});
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                            }
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                        }
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                    }
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                }
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                ColumnLayout{
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                    anchors.left: parent.left
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                    anchors.right: parent.right
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                    SettingComponent{
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                        name: "Noise"
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                        onValueChanged: shadersettings.noise_strength = value
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                        Component.onCompleted: value = shadersettings.noise_strength
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                    }
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                    SettingComponent{
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                        name: "Glow"
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                        onValueChanged: shadersettings.glowing_line_strength = value;
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                        Component.onCompleted: value = shadersettings.glowing_line_strength
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                    }
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                    SettingComponent{
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                        name: "Ambient light"
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                        onValueChanged: shadersettings.ambient_light = value;
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                        Component.onCompleted: value = shadersettings.ambient_light
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                    }
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                }
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            }
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        }
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    }
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}
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