Fix: font names and order. Added compatible scanlines and pixels fonts.

This commit is contained in:
Filippo Scognamiglio
2014-12-31 16:40:30 +01:00
parent 3e7ac0d87d
commit cc1d77ea32
4 changed files with 67 additions and 31 deletions

View File

@@ -67,8 +67,8 @@ ShaderTerminal{
bloomSource: bloomSourceLoader.item
// This shader might be useful in the future. Since we used it only for a couple
// of calculations is probably best to move those in the main shader. If in
// we will need to store another fullScreen channel this might be handy.
// of calculations is probably best to move those in the main shader. If in the future
// we need to store another fullScreen channel this might be handy.
// ShaderEffect {
// id: rasterizationEffect