Merge pull request 'Terminal frame color customization and optional glossiness' (#760) from forestbeasts/bettergloss into master

Reviewed-on: #760
This commit is contained in:
Sebastiaan de Schaetzen 2024-10-11 10:53:47 +02:00
commit 92a768d6f1
4 changed files with 44 additions and 3 deletions

View File

@ -71,6 +71,7 @@ QtObject {
property string _backgroundColor: "#000000" property string _backgroundColor: "#000000"
property string _fontColor: "#ff8100" property string _fontColor: "#ff8100"
property string _frameColor: "#ffffff"
property string saturatedColor: Utils.mix(Utils.strToColor("#FFFFFF"), property string saturatedColor: Utils.mix(Utils.strToColor("#FFFFFF"),
Utils.strToColor(_fontColor), Utils.strToColor(_fontColor),
saturationColor * 0.5) saturationColor * 0.5)
@ -81,6 +82,7 @@ QtObject {
_backgroundColor), _backgroundColor),
Utils.strToColor(saturatedColor), Utils.strToColor(saturatedColor),
0.7 + (contrast * 0.3)) 0.7 + (contrast * 0.3))
property color frameColor: Utils.strToColor(_frameColor)
property real staticNoise: 0.12 property real staticNoise: 0.12
property real screenCurvature: 0.3 property real screenCurvature: 0.3
@ -90,6 +92,7 @@ QtObject {
property real chromaColor: 0.25 property real chromaColor: 0.25
property real saturationColor: 0.25 property real saturationColor: 0.25
property real frameGloss: 0
property real jitter: 0.2 property real jitter: 0.2
@ -251,11 +254,13 @@ QtObject {
var settings = { var settings = {
"backgroundColor": _backgroundColor, "backgroundColor": _backgroundColor,
"fontColor": _fontColor, "fontColor": _fontColor,
"frameColor": _frameColor,
"flickering": flickering, "flickering": flickering,
"horizontalSync": horizontalSync, "horizontalSync": horizontalSync,
"staticNoise": staticNoise, "staticNoise": staticNoise,
"chromaColor": chromaColor, "chromaColor": chromaColor,
"saturationColor": saturationColor, "saturationColor": saturationColor,
"frameGloss": frameGloss,
"screenCurvature": screenCurvature, "screenCurvature": screenCurvature,
"glowingLine": glowingLine, "glowingLine": glowingLine,
"burnIn": burnIn, "burnIn": burnIn,
@ -345,6 +350,7 @@ QtObject {
_backgroundColor = settings.backgroundColor _backgroundColor = settings.backgroundColor
!== undefined ? settings.backgroundColor : _backgroundColor !== undefined ? settings.backgroundColor : _backgroundColor
_fontColor = settings.fontColor !== undefined ? settings.fontColor : _fontColor _fontColor = settings.fontColor !== undefined ? settings.fontColor : _fontColor
_frameColor = settings.frameColor !== undefined ? settings.frameColor : _frameColor
horizontalSync = settings.horizontalSync horizontalSync = settings.horizontalSync
!== undefined ? settings.horizontalSync : horizontalSync !== undefined ? settings.horizontalSync : horizontalSync
@ -353,6 +359,7 @@ QtObject {
chromaColor = settings.chromaColor !== undefined ? settings.chromaColor : chromaColor chromaColor = settings.chromaColor !== undefined ? settings.chromaColor : chromaColor
saturationColor = settings.saturationColor saturationColor = settings.saturationColor
!== undefined ? settings.saturationColor : saturationColor !== undefined ? settings.saturationColor : saturationColor
frameGloss = settings.frameGloss !== undefined ? settings.frameGloss : frameGloss
screenCurvature = settings.screenCurvature screenCurvature = settings.screenCurvature
!== undefined ? settings.screenCurvature : screenCurvature !== undefined ? settings.screenCurvature : screenCurvature
glowingLine = settings.glowingLine !== undefined ? settings.glowingLine : glowingLine glowingLine = settings.glowingLine !== undefined ? settings.glowingLine : glowingLine
@ -459,6 +466,8 @@ QtObject {
"rbgShift": 0, "rbgShift": 0,
"saturationColor": 0.2483, "saturationColor": 0.2483,
"screenCurvature": 0.3, "screenCurvature": 0.3,
"frameColor": "#ffffff",
"frameGloss": 0,
"staticNoise": 0.1198, "staticNoise": 0.1198,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5, "margin": 0.5,
@ -488,6 +497,8 @@ QtObject {
"rbgShift": 0, "rbgShift": 0,
"saturationColor": 0.0, "saturationColor": 0.0,
"screenCurvature": 0.3, "screenCurvature": 0.3,
"frameColor": "#ffffff",
"frameGloss": 0,
"staticNoise": 0.1198, "staticNoise": 0.1198,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5, "margin": 0.5,
@ -517,6 +528,8 @@ QtObject {
"rbgShift": 0, "rbgShift": 0,
"saturationColor": 0.5, "saturationColor": 0.5,
"screenCurvature": 0.3, "screenCurvature": 0.3,
"frameColor": "#ffffff",
"frameGloss": 0,
"staticNoise": 0.15, "staticNoise": 0.15,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5, "margin": 0.5,
@ -546,6 +559,8 @@ QtObject {
"rbgShift": 0, "rbgShift": 0,
"saturationColor": 0, "saturationColor": 0,
"screenCurvature": 0, "screenCurvature": 0,
"frameColor": "#ffffff",
"frameGloss": 0,
"staticNoise": 0.15, "staticNoise": 0.15,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5, "margin": 0.5,
@ -575,6 +590,8 @@ QtObject {
"rbgShift": 0, "rbgShift": 0,
"saturationColor": 0, "saturationColor": 0,
"screenCurvature": 0.5, "screenCurvature": 0.5,
"frameColor": "#ffffff",
"frameGloss": 0,
"staticNoise": 0.099, "staticNoise": 0.099,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5, "margin": 0.5,
@ -604,6 +621,8 @@ QtObject {
"rbgShift": 0.2969, "rbgShift": 0.2969,
"saturationColor": 0, "saturationColor": 0,
"screenCurvature": 0.5, "screenCurvature": 0.5,
"frameColor": "#ffffff",
"frameGloss": 0,
"staticNoise": 0.2969, "staticNoise": 0.2969,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5, "margin": 0.5,
@ -633,6 +652,8 @@ QtObject {
"rbgShift": 0.3524, "rbgShift": 0.3524,
"saturationColor": 0, "saturationColor": 0,
"screenCurvature": 0.4, "screenCurvature": 0.4,
"frameColor": "#ffffff",
"frameGloss": 0,
"staticNoise": 0.0503, "staticNoise": 0.0503,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5, "margin": 0.5,
@ -662,6 +683,8 @@ QtObject {
"rbgShift": 0, "rbgShift": 0,
"saturationColor": 0, "saturationColor": 0,
"screenCurvature": 0.2, "screenCurvature": 0.2,
"frameColor": "#ffffff",
"frameGloss": 0,
"staticNoise": 0, "staticNoise": 0,
"windowOpacity": 1, "windowOpacity": 1,
"margin": 0.5, "margin": 0.5,
@ -691,6 +714,8 @@ QtObject {
"rbgShift": 0, "rbgShift": 0,
"saturationColor": 0.4983, "saturationColor": 0.4983,
"screenCurvature": 0, "screenCurvature": 0,
"frameColor": "#ffffff",
"frameGloss": 0,
"staticNoise": 0.0955, "staticNoise": 0.0955,
"windowOpacity": 0.7, "windowOpacity": 0.7,
"margin": 0.1, "margin": 0.1,

View File

@ -149,6 +149,11 @@ ColumnLayout {
value: appSettings.saturationColor value: appSettings.saturationColor
enabled: appSettings.chromaColor !== 0 enabled: appSettings.chromaColor !== 0
} }
CheckableSlider {
name: qsTr("Frame Gloss")
onNewValue: appSettings.frameGloss = newValue
value: appSettings.frameGloss
}
} }
RowLayout { RowLayout {
Layout.fillWidth: true Layout.fillWidth: true
@ -166,6 +171,13 @@ ColumnLayout {
onColorSelected: appSettings._backgroundColor = color onColorSelected: appSettings._backgroundColor = color
color: appSettings._backgroundColor color: appSettings._backgroundColor
} }
ColorButton {
name: qsTr("Frame")
height: 50
Layout.fillWidth: true
onColorSelected: appSettings._frameColor = color
color: appSettings._frameColor
}
} }
} }
} }

View File

@ -37,6 +37,8 @@ Item {
property real ambientLight: appSettings.ambientLight * 0.2 property real ambientLight: appSettings.ambientLight * 0.2
property real frameGloss: appSettings.frameGloss
property size virtualResolution property size virtualResolution
property size screenResolution property size screenResolution
@ -59,6 +61,7 @@ Item {
property real screenCurvature: parent.screenCurvature property real screenCurvature: parent.screenCurvature
property real chromaColor: parent.chromaColor property real chromaColor: parent.chromaColor
property real ambientLight: parent.ambientLight property real ambientLight: parent.ambientLight
property real frameGloss: parent.frameGloss
property real flickering: appSettings.flickering property real flickering: appSettings.flickering
property real horizontalSync: appSettings.horizontalSync property real horizontalSync: appSettings.horizontalSync
@ -172,6 +175,7 @@ Item {
uniform highp vec4 fontColor; uniform highp vec4 fontColor;
uniform highp vec4 backgroundColor; uniform highp vec4 backgroundColor;
uniform lowp float shadowLength; uniform lowp float shadowLength;
uniform lowp float frameGloss;
uniform highp vec2 virtualResolution; uniform highp vec2 virtualResolution;
uniform lowp float rasterizationIntensity;\n" + uniform lowp float rasterizationIntensity;\n" +
@ -321,7 +325,7 @@ Item {
(displayTerminalFrame ? (displayTerminalFrame ?
"vec4 frameColor = texture2D(frameSource, qt_TexCoord0); "vec4 frameColor = texture2D(frameSource, qt_TexCoord0);
finalColor = mix(finalColor, frameColor.rgb, frameColor.a);" finalColor = mix(finalColor, frameColor.rgb + (finalColor*frameGloss), frameColor.a);"
: "") + : "") +
"gl_FragColor = vec4(finalColor, qt_Opacity);" + "gl_FragColor = vec4(finalColor, qt_Opacity);" +

View File

@ -22,13 +22,13 @@ import QtQuick 2.0
import "utils.js" as Utils import "utils.js" as Utils
ShaderEffect { ShaderEffect {
property color _staticFrameColor: "#fff" property color _frameColor: appSettings.frameColor
property color _backgroundColor: appSettings.backgroundColor property color _backgroundColor: appSettings.backgroundColor
property color _fontColor: appSettings.fontColor property color _fontColor: appSettings.fontColor
property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2) property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2)
property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight) property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight)
property color frameColor: Utils.mix(_staticFrameColor, _lightColor, _ambientLight) property color frameColor: Utils.mix(_frameColor, _lightColor, _ambientLight)
property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize
// Coefficient of the log curve used to approximate shadowing // Coefficient of the log curve used to approximate shadowing