Normals on the frame are now woriking correctly. The screen light coherently the frame.

This commit is contained in:
Filippo Scognamiglio
2014-03-24 11:09:34 +01:00
parent d0e4086d86
commit 87880e08fd
8 changed files with 56 additions and 75 deletions
+5 -5
View File
@@ -46,11 +46,11 @@ Item{
sourceItem: frameimage
hideSource: true
}
// ShaderEffectSource{
// id: framesourcenormals
// sourceItem: framenormals
// hideSource: true
// }
ShaderEffectSource{
id: framesourcenormals
sourceItem: framenormals
hideSource: true
}
Loader{
anchors.fill: frameimage
source: shaderString