Normals on the frame are now woriking correctly. The screen light coherently the frame.
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@@ -12,8 +12,8 @@ TerminalFrame{
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borderTop: 116
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borderBottom: 116
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imageSource: "../images/screen-frame.png"
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//normalsSource: "../images/screen-frame-normals.png"
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normalsSource: "../images/screen-frame-normals.png"
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sourceRect: Qt.rect(-65, -75, terminal.width + 130, terminal.height + 150)
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shaderString: "WhiteFrameShader.qml"
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shaderString: "FrameShader.qml"
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}
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