Normals on the frame are now woriking correctly. The screen light coherently the frame.
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@@ -16,5 +16,5 @@ TerminalFrame{
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normalsSource: "../images/black-frame-normals.png"
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sourceRect: Qt.rect(-80, -90, terminal.width + 160, terminal.height + 180)
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shaderString: "WhiteFrameShader.qml"
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shaderString: "FrameShader.qml"
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}
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