Refactoring: rename shadersettings in appSettings.

This commit is contained in:
Filippo Scognamiglio
2014-12-11 12:08:15 +01:00
parent 0daf33c36f
commit 7b7eba1c7c
14 changed files with 146 additions and 148 deletions
+16 -16
View File
@@ -36,8 +36,8 @@ Tab{
columns: 3
CheckBox{
property int fps: checked ? slider.value : 0
onFpsChanged: shadersettings.fps = fps
checked: shadersettings.fps !== 0
onFpsChanged: appSettings.fps = fps
checked: appSettings.fps !== 0
text: qsTr("Limit FPS")
}
Slider{
@@ -46,16 +46,16 @@ Tab{
stepSize: 1
maximumValue: 60
minimumValue: 1
enabled: shadersettings.fps !== 0
value: shadersettings.fps !== 0 ? shadersettings.fps : 60
enabled: appSettings.fps !== 0
value: appSettings.fps !== 0 ? appSettings.fps : 60
}
Text{text: slider.value}
Text{text: qsTr("Texture Quality")}
Slider{
Layout.fillWidth: true
id: txtslider
onValueChanged: shadersettings.window_scaling = value;
value: shadersettings.window_scaling
onValueChanged: appSettings.window_scaling = value;
value: appSettings.window_scaling
stepSize: 0.10
Component.onCompleted: minimumValue = 0.3 //Without this value gets set to 0.5
}
@@ -79,7 +79,7 @@ Tab{
qsTr("High")
]
onValsIndexChanged: shadersettings.scanline_quality = vals[valsIndex];
onValsIndexChanged: appSettings.scanline_quality = vals[valsIndex];
Text{text: qsTr("Scanlines Quality")}
Slider{
@@ -90,12 +90,12 @@ Tab{
Component.onCompleted: {
minimumValue = 0;
maximumValue = 2;
value = parent.vals.indexOf(shadersettings.scanline_quality);
value = parent.vals.indexOf(appSettings.scanline_quality);
}
Connections{
target: shadersettings
target: appSettings
onScanline_qualityChanged:
scanlineQualityContainer.valsIndex = scanlineQualityContainer.vals.indexOf(shadersettings.scanline_quality);
scanlineQualityContainer.valsIndex = scanlineQualityContainer.vals.indexOf(appSettings.scanline_quality);
}
}
Text{
@@ -120,7 +120,7 @@ Tab{
qsTr("High")
]
onValsIndexChanged: shadersettings.bloom_quality = vals[valsIndex];
onValsIndexChanged: appSettings.bloom_quality = vals[valsIndex];
Text{text: qsTr("Bloom Quality")}
Slider{
@@ -131,12 +131,12 @@ Tab{
Component.onCompleted: {
minimumValue = 0;
maximumValue = 2;
value = parent.vals.indexOf(shadersettings.bloom_quality);
value = parent.vals.indexOf(appSettings.bloom_quality);
}
Connections{
target: shadersettings
target: appSettings
onBloom_qualityChanged:
bloomQualityContainer.valsIndex = bloomQualityContainer.vals.indexOf(shadersettings.bloom_quality);
bloomQualityContainer.valsIndex = bloomQualityContainer.vals.indexOf(appSettings.bloom_quality);
}
}
Text{
@@ -150,9 +150,9 @@ Tab{
anchors.left: parent.left
anchors.right: parent.right
CheckBox{
checked: shadersettings._frameReflections
checked: appSettings._frameReflections
text: qsTr("Frame Reflections")
onCheckedChanged: shadersettings._frameReflections = checked
onCheckedChanged: appSettings._frameReflections = checked
}
}
}