Some cleanups. Improved noise, now virtual resolution aware.
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@@ -247,11 +247,6 @@ Window {
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shadersettings.rasterization = shadersettings.pixel_rasterization
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}
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}
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SimpleSlider{
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Layout.fillWidth: true
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value: shadersettings.rasterization_strength
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onValueChanged: shadersettings.rasterization_strength = value
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}
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}
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}
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GroupBox{
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