diff --git a/.gitmodules b/.gitmodules index f2b6192..e1c714f 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,3 +1,4 @@ [submodule "qmltermwidget"] path = qmltermwidget - url = https://github.com/adammathes/qmltermwidget + url = https://github.com/Swordfish90/qmltermwidget + branch = unstable diff --git a/.travis.yml b/.travis.yml new file mode 100644 index 0000000..ce8f803 --- /dev/null +++ b/.travis.yml @@ -0,0 +1,37 @@ +sudo: required +dist: trusty +language: c++ + +install: + - sudo add-apt-repository -y ppa:beineri/opt-qt58-trusty + - sudo apt-get update -qq + - sudo apt-get -y install build-essential qt58declarative qt58graphicaleffects qt58quickcontrols libgl1-mesa-dev + - source /opt/qt*/bin/qt*-env.sh + +script: + - qmake CONFIG+=release PREFIX=/usr + - make -j$(nproc) + - mkdir -p appdir/usr/share/metainfo appdir/usr/bin + - cp packaging/appdata/cool-retro-term.appdata.xml appdir/usr/share/metainfo/ + - cp cool-retro-term appdir/usr/bin/ + - cp ./cool-retro-term.desktop appdir/ + - cp ./app/icons/128x128/cool-retro-term.png appdir/ + - cp -r ./app/qml appdir/usr/ + - cp -r ./qmltermwidget/QMLTermWidget appdir/usr/qml/ # Workaround for https://github.com/probonopd/linuxdeployqt/issues/78 + - wget -c https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage + - chmod a+x linuxdeployqt-*.AppImage + - unset QTDIR; unset QT_PLUGIN_PATH ; unset LD_LIBRARY_PATH + - export VERSION=$(git rev-parse --short HEAD) # linuxdeployqt uses this for naming the file + - ./linuxdeployqt-*.AppImage appdir/usr/bin/cool-retro-term -qmldir=./app/qml/ -qmldir=./qmltermwidget/ # -verbose=3 2>&1 | grep "path:" -C 3 + - ./linuxdeployqt-*.AppImage appdir/usr/bin/cool-retro-term -qmldir=./app/qml/ -qmldir=./qmltermwidget/ -verbose=2 -appimage + +after_success: + - find appdir -executable -type f -exec ldd {} \; | grep " => /usr" | cut -d " " -f 2-3 | sort | uniq + - # curl --upload-file Cool*.AppImage https://transfer.sh/Cool_Retro_Term-git.$(git rev-parse --short HEAD)-x86_64.AppImage + - wget -c https://github.com/probonopd/uploadtool/raw/master/upload.sh + - bash upload.sh Cool*.AppImage* + +branches: + except: + - # Do not build tags that we create when we upload to GitHub Releases + - /^(?i:continuous)/ diff --git a/README.md b/README.md index 45d36c5..3b6d838 100644 --- a/README.md +++ b/README.md @@ -13,18 +13,24 @@ It uses the QML port of qtermwidget (Konsole) developed by me: https://github.co This terminal emulator works under Linux and macOS and requires Qt 5.2 or higher. ## Screenshots -![Image]() -![Image]() -![Image]() +![Image]() +![Image]() +![Image]() -## Get cool-retro-term -You can either build cool-retro-term yourself (see below) or walk the easy way and install one of these packages: +## Install +Walk the easy way and install cool-retro-term using one of these convenient packages: -Fedora has the `cool-retro-term` in the offcial repositories. All you have to do is `sudo dnf install cool-retro-term`. +Just grab the latest AppImage from the release page and make it executable and run it: -Users of openSUSE can grab a package from [Open Build Service](http://software.opensuse.org/package/cool-retro-term). + wget https://github.com/Swordfish90/cool-retro-term/releases/download/1.1.1/Cool-Retro-Term-1.1.1-x86_64.AppImage + chmod a+x Cool-Retro-Term-1.1.1-x86_64.AppImage + ./Cool-Retro-Term-1.1.1-x86_64.AppImage -Arch users can install this [package](https://aur.archlinux.org/packages/cool-retro-term-git/) directly via the [AUR](https://aur.archlinux.org): +**Fedora** has the `cool-retro-term` in the offcial repositories. All you have to do is `sudo dnf install cool-retro-term`. + +Users of **openSUSE** can grab a package from [Open Build Service](http://software.opensuse.org/package/cool-retro-term). + +**Arch** users can install this [package](https://aur.archlinux.org/packages/cool-retro-term-git/) directly via the [AUR](https://aur.archlinux.org): yaourt -S aur/cool-retro-term-git @@ -34,25 +40,27 @@ or use: to install precompiled from community repository. -Gentoo users can now install the second release "1.0.1" from a 3rd-party repository preferably via layman: +**Gentoo** users can now install the third release "1.1.0" from a 3rd-party repository preferably via layman: USE="git" emerge app-portage/layman wget https://www.gerczei.eu/files/gerczei.xml -O /etc/layman/overlays/gerczei.xml layman -f -a qt -a gerczei # those who've added the repo before 27/08/17 should remove, update and add it again as its source has changed - ACCEPT_KEYWORDS="~*" emerge =x11-terms/cool-retro-term-1.0.1::gerczei + ACCEPT_KEYWORDS="~*" emerge =x11-terms/cool-retro-term-1.1.0::gerczei The live ebuild (version 9999-r1) tracking the bleeding-edge WIP codebase also remains available. A word of warning: USE flags and keywords are to be added to portage's configuration files and every emerge operation should be executed with '-p' (short option for --pretend) appended to the command line first as per best practice! -Ubuntu users of 14.04 LTS (Trusty) up to 15.10 (Wily) can use [this PPA](https://launchpad.net/~bugs-launchpad-net-falkensweb). +Users of **Ubuntu 14.04 LTS (Trusty) up to 15.10 (Wily)** can use [this PPA](https://launchpad.net/~bugs-launchpad-net-falkensweb). -Ubuntu 17.10 can use [this PPA](https://launchpad.net/%7Evantuz/+archive/ubuntu/cool-retro-term) +**Ubuntu 17.10** can use [this PPA](https://launchpad.net/%7Evantuz/+archive/ubuntu/cool-retro-term) -macOS users can grab the latest dmg from the release page: https://github.com/Swordfish90/cool-retro-term/releases +**macOS** users can grab the latest dmg from the release page: https://github.com/Swordfish90/cool-retro-term/releases ## Build instructions (Linux) +Build cool-retro-term yourself, you know, the retro way. + ## Dependencies Make sure to install these first. @@ -82,15 +90,9 @@ Make sure to install these first. --- -**Debian Stretch and Jessie** +**Debian Jessie and above** - sudo apt install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qml-module-qtquick-controls qml-module-qtgraphicaleffects qml-module-qtquick-dialogs qml-module-qtquick-localstorage qml-module-qtquick-window2 - ---- - -**Debian Stretch** - - sudo apt-get install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qml-module-qtquick-controls qml-module-qtgraphicaleffects qml-module-qtquick-dialogs qml-module-qtquick-localstorage qml-module-qtquick-window2 qml-module-qt-labs-settings qml-module-qt-labs-folderlistmodel + sudo apt install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qml-module-qtquick-controls qml-module-qtgraphicaleffects qml-module-qtquick-dialogs qml-module-qtquick-localstorage qml-module-qtquick-window2 qml-module-qt-labs-settings qml-module-qt-labs-folderlistmodel --- diff --git a/app/app.pro b/app/app.pro index 45caebe..39bd4ec 100644 --- a/app/app.pro +++ b/app/app.pro @@ -4,10 +4,12 @@ TARGET = cool-retro-term DESTDIR = $$OUT_PWD/../ HEADERS += \ - fileio.h + fileio.h \ + monospacefontmanager.h SOURCES = main.cpp \ - fileio.cpp + fileio.cpp \ + monospacefontmanager.cpp macx:ICON = icons/crt.icns diff --git a/app/main.cpp b/app/main.cpp index 491a61f..026e3e4 100644 --- a/app/main.cpp +++ b/app/main.cpp @@ -10,7 +10,10 @@ #include #include +#include + #include +#include QString getNamedArgument(QStringList args, QString name, QString defaultName) { @@ -30,14 +33,23 @@ int main(int argc, char *argv[]) // This disables QT appmenu under Ubuntu, which is not working with QML apps. setenv("QT_QPA_PLATFORMTHEME", "", 1); +#if defined (Q_OS_LINUX) + setenv("QSG_RENDER_LOOP", "threaded", 0); +#endif + #if defined(Q_OS_MAC) // This allows UTF-8 characters usage in OSX. setenv("LC_CTYPE", "UTF-8", 1); #endif QApplication app(argc, argv); + // set application attributes + // Has no effects, see https://bugreports.qt.io/browse/QTBUG-51293 + // app.setAttribute(Qt::AA_MacDontSwapCtrlAndMeta, true); + QQmlApplicationEngine engine; FileIO fileIO; + MonospaceFontManager monospaceFontManager; #if !defined(Q_OS_MAC) app.setWindowIcon(QIcon::fromTheme("cool-retro-term", QIcon(":../icons/32x32/cool-retro-term.png"))); @@ -62,8 +74,10 @@ int main(int argc, char *argv[]) return 0; } + QString appVersion("1.1.1"); + if (args.contains("-v") || args.contains("--version")) { - qDebug() << "cool-retro-term 1.0.1"; + qDebug() << ("cool-retro-term " + appVersion).toStdString().c_str(); return 0; } @@ -74,11 +88,13 @@ int main(int argc, char *argv[]) } QVariant command(cmdList.empty() ? QVariant() : cmdList[0]); QVariant commandArgs(cmdList.size() <= 1 ? QVariant() : QVariant(cmdList.mid(1))); + engine.rootContext()->setContextProperty("appVersion", appVersion); engine.rootContext()->setContextProperty("defaultCmd", command); engine.rootContext()->setContextProperty("defaultCmdArgs", commandArgs); engine.rootContext()->setContextProperty("workdir", getNamedArgument(args, "--workdir", "$HOME")); engine.rootContext()->setContextProperty("fileIO", &fileIO); + engine.rootContext()->setContextProperty("monospaceSystemFonts", monospaceFontManager.retrieveMonospaceFonts()); engine.rootContext()->setContextProperty("devicePixelRatio", app.devicePixelRatio()); diff --git a/app/monospacefontmanager.cpp b/app/monospacefontmanager.cpp new file mode 100644 index 0000000..28e910f --- /dev/null +++ b/app/monospacefontmanager.cpp @@ -0,0 +1,25 @@ +#include "monospacefontmanager.h" + +#include + +MonospaceFontManager::MonospaceFontManager(QObject *parent) : QObject(parent) +{ + +} + +QStringList MonospaceFontManager::retrieveMonospaceFonts() { + QStringList result; + + QFontDatabase fontDatabase; + QStringList fontFamilies = fontDatabase.families(); + + for (int i = 0; i < fontFamilies.size(); i++) { + QString fontFamily = fontFamilies[i]; + QFont font(fontFamily); + if (fontDatabase.isFixedPitch(font.family())) { + result.append(fontFamily); + } + } + + return result; +} diff --git a/app/monospacefontmanager.h b/app/monospacefontmanager.h new file mode 100644 index 0000000..53064a8 --- /dev/null +++ b/app/monospacefontmanager.h @@ -0,0 +1,15 @@ +#ifndef MONOSPACEFONTMANAGER_H +#define MONOSPACEFONTMANAGER_H + +#include +#include + +class MonospaceFontManager : public QObject +{ + Q_OBJECT +public: + explicit MonospaceFontManager(QObject *parent = nullptr); + Q_INVOKABLE QStringList retrieveMonospaceFonts(); +}; + +#endif // MONOSPACEFONTMANAGER_H diff --git a/app/qml/AboutDialog.qml b/app/qml/AboutDialog.qml index 3d85b28..79d4936 100644 --- a/app/qml/AboutDialog.qml +++ b/app/qml/AboutDialog.qml @@ -16,7 +16,7 @@ Window{ anchors.margins: 15 spacing: 15 Text { - anchors.horizontalCenter: parent.horizontalCenter + Layout.alignment: Qt.AlignHCenter text: "cool-retro-term" font {bold: true; pointSize: 18} } @@ -69,13 +69,13 @@ Window{ Image{ Layout.fillWidth: true Layout.fillHeight: true - anchors.horizontalCenter: parent.horizontalCenter + Layout.alignment: Qt.AlignHCenter fillMode: Image.PreserveAspectFit source: "images/crt256.png" smooth: true } Text{ - anchors.horizontalCenter: parent.horizontalCenter + Layout.alignment: Qt.AlignCenter horizontalAlignment: Text.AlignHCenter text: appSettings.version + "\n" + qsTr("Author: ") + "Filippo Scognamiglio\n" + diff --git a/app/qml/ApplicationSettings.qml b/app/qml/ApplicationSettings.qml index 96297b4..11d4330 100644 --- a/app/qml/ApplicationSettings.qml +++ b/app/qml/ApplicationSettings.qml @@ -24,13 +24,18 @@ import QtQuick.Controls 1.0 import "utils.js" as Utils QtObject{ - property string version: "1.0.1" + readonly property string version: appVersion + readonly property int profileVersion: 2 // STATIC CONSTANTS //////////////////////////////////////////////////////// + readonly property real screenCurvatureSize: 0.4 readonly property real minimumFontScaling: 0.25 readonly property real maximumFontScaling: 2.50 + readonly property real minBurnInFadeTime: 160 + readonly property real maxBurnInFadeTime: 1600 + // GENERAL SETTINGS /////////////////////////////////////////////////////// property int x: 100 @@ -39,25 +44,30 @@ QtObject{ property int height: 768 property bool fullscreen: false - property bool showMenubar: true + property bool showMenubar: Qt.platform.os === "osx" ? true : false property string wintitle: "cool-retro-term" - property real windowOpacity: 1.0 - property real ambientLight: 0.2 - property real contrast: 0.85 - property real brightness: 0.5 - property bool showTerminalSize: true property real windowScaling: 1.0 - property real fps: 24 + property real fps: 20 property bool verbose: false + property real bloomQuality: 0.5 + + property real burnInQuality: 0.5 + property bool useFastBurnIn: Qt.platform.os === "osx" ? false : true + onWindowScalingChanged: handleFontChanged(); // PROFILE SETTINGS /////////////////////////////////////////////////////// + property real windowOpacity: 1.0 + property real ambientLight: 0.2 + property real contrast: 0.80 + property real brightness: 0.5 + property bool useCustomCommand: false property string customCommand: "" @@ -67,25 +77,25 @@ QtObject{ property color fontColor: Utils.mix(Utils.strToColor(saturatedColor), Utils.strToColor(_backgroundColor), 0.7 + (contrast * 0.3)) property color backgroundColor: Utils.mix(Utils.strToColor(_backgroundColor), Utils.strToColor(saturatedColor), 0.7 + (contrast * 0.3)) - property real staticNoise: 0.1 - property real screenCurvature: 0.1 + property real staticNoise: 0.12 + property real screenCurvature: 0.3 property real glowingLine: 0.2 - property real burnIn: 0.40 - property real bloom: 0.65 + property real burnIn: 0.25 + property real bloom: 0.55 - property real bloomQuality: 0.5 - property real burnInQuality: 0.5 + property real chromaColor: 0.25 + property real saturationColor: 0.25 - property real chromaColor: 0.0 - property real saturationColor: 0.0 - - property real jitter: 0.18 + property real jitter: 0.2 property real horizontalSync: 0.08 property real flickering: 0.1 property real rbgShift: 0.0 + property real _margin: 0.5 + property real margin: Utils.lint(1.0, 20.0, _margin) + readonly property int no_rasterization: 0 readonly property int scanline_rasterization: 1 readonly property int pixel_rasterization: 2 @@ -94,7 +104,10 @@ QtObject{ // FONTS ////////////////////////////////////////////////////////////////// + readonly property real baseFontScaling: 0.75 property real fontScaling: 1.0 + property real totalFontScaling: baseFontScaling * fontScaling + property real fontWidth: 1.0 property bool lowResolutionFont: false @@ -102,7 +115,7 @@ QtObject{ property var fontNames: ["TERMINUS_SCALED", "COMMODORE_PET", "COMMODORE_PET"] property var fontlist: fontManager.item.fontlist - signal terminalFontChanged(string fontSource, int pixelSize, int lineSpacing, real screenScaling, real fontWidth) + signal terminalFontChanged(string fontFamily, int pixelSize, int lineSpacing, real screenScaling, real fontWidth) signal initializedSettings() @@ -119,12 +132,15 @@ QtObject{ onLoaded: handleFontChanged() } - onFontScalingChanged: handleFontChanged(); + property FontLoader fontLoader: FontLoader { } + + onTotalFontScalingChanged: handleFontChanged(); onFontWidthChanged: handleFontChanged(); function getIndexByName(name) { for (var i = 0; i < fontlist.count; i++) { - if (name === fontlist.get(i).name) + var requestedName = fontlist.get(i).name; + if (name === requestedName) return i; } return 0; // If the font is not available default to 0. @@ -147,65 +163,26 @@ QtObject{ if (index === undefined) return; fontManager.item.selectedFontIndex = index; - fontManager.item.scaling = fontScaling * windowScaling; + fontManager.item.scaling = totalFontScaling; var fontSource = fontManager.item.source; var pixelSize = fontManager.item.pixelSize; var lineSpacing = fontManager.item.lineSpacing; var screenScaling = fontManager.item.screenScaling; var fontWidth = fontManager.item.defaultFontWidth * appSettings.fontWidth; + var fontFamily = fontManager.item.family; + var isSystemFont = fontManager.item.isSystemFont; lowResolutionFont = fontManager.item.lowResolutionFont; - terminalFontChanged(fontSource, pixelSize, lineSpacing, screenScaling, fontWidth); - } - - // FRAMES ///////////////////////////////////////////////////////////////// - - property ListModel framesList: ListModel{ - ListElement{ - name: "NO_FRAME" - text: "No frame" - source: "" - reflections: false - } - ListElement{ - name: "SIMPLE_WHITE_FRAME" - text: "Simple white frame" - source: "./frames/WhiteSimpleFrame.qml" - reflections: true - } - ListElement{ - name: "ROUGH_BLACK_FRAME" - text: "Rough black frame" - source: "./frames/BlackRoughFrame.qml" - reflections: true + if (!isSystemFont) { + fontLoader.source = fontSource; + fontFamily = fontLoader.name; } + + terminalFontChanged(fontFamily, pixelSize, lineSpacing, screenScaling, fontWidth); } - function getFrameIndexByName(name) { - for (var i = 0; i < framesList.count; i++) { - if (name === framesList.get(i).name) - return i; - } - return 0; // If the frame is not available default to 0. - } - - property string frameSource: "./frames/WhiteSimpleFrame.qml" - property string frameName: "SIMPLE_WHITE_FRAME" - - property bool _frameReflections: false - property bool reflectionsAllowed: true - property bool frameReflections: _frameReflections && reflectionsAllowed - - onFrameNameChanged: { - var index = getFrameIndexByName(frameName); - frameSource = framesList.get(index).source; - reflectionsAllowed = framesList.get(index).reflections; - } - - // DB STORAGE ///////////////////////////////////////////////////////////// - property Storage storage: Storage{ } function stringify(obj) { @@ -226,10 +203,12 @@ QtObject{ showTerminalSize: showTerminalSize, fontScaling: fontScaling, fontNames: fontNames, - frameReflections: _frameReflections, showMenubar: showMenubar, bloomQuality: bloomQuality, - burnInQuality: burnInQuality + burnInQuality: burnInQuality, + useCustomCommand: useCustomCommand, + customCommand: customCommand, + useFastBurnIn: useFastBurnIn } return stringify(settings); } @@ -245,7 +224,6 @@ QtObject{ saturationColor: saturationColor, screenCurvature: screenCurvature, glowingLine: glowingLine, - frameName: frameName, burnIn: burnIn, bloom: bloom, rasterization: rasterization, @@ -257,8 +235,7 @@ QtObject{ windowOpacity: windowOpacity, fontName: fontNames[rasterization], fontWidth: fontWidth, - useCustomCommand: useCustomCommand, - customCommand: customCommand + margin: _margin } return settings; } @@ -310,12 +287,15 @@ QtObject{ fontNames = settings.fontNames !== undefined ? settings.fontNames : fontNames fontScaling = settings.fontScaling !== undefined ? settings.fontScaling : fontScaling - _frameReflections = settings.frameReflections !== undefined ? settings.frameReflections : _frameReflections; - showMenubar = settings.showMenubar !== undefined ? settings.showMenubar : showMenubar; bloomQuality = settings.bloomQuality !== undefined ? settings.bloomQuality : bloomQuality; burnInQuality = settings.burnInQuality !== undefined ? settings.burnInQuality : burnInQuality; + + useCustomCommand = settings.useCustomCommand !== undefined ? settings.useCustomCommand : useCustomCommand + customCommand = settings.customCommand !== undefined ? settings.customCommand : customCommand + + useFastBurnIn = settings.useFastBurnIn !== undefined ? settings.useFastBurnIn : useFastBurnIn; } function loadProfileString(profileString){ @@ -335,8 +315,6 @@ QtObject{ burnIn = settings.burnIn !== undefined ? settings.burnIn : burnIn bloom = settings.bloom !== undefined ? settings.bloom : bloom - frameName = settings.frameName !== undefined ? settings.frameName : frameName; - rasterization = settings.rasterization !== undefined ? settings.rasterization : rasterization; jitter = settings.jitter !== undefined ? settings.jitter : jitter; @@ -351,8 +329,7 @@ QtObject{ fontNames[rasterization] = settings.fontName !== undefined ? settings.fontName : fontNames[rasterization]; fontWidth = settings.fontWidth !== undefined ? settings.fontWidth : fontWidth; - useCustomCommand = settings.useCustomCommand !== undefined ? settings.useCustomCommand : useCustomCommand - customCommand = settings.customCommand !== undefined ? settings.customCommand : customCommand + _margin = settings.margin !== undefined ? settings.margin : _margin; handleFontChanged(); } @@ -403,52 +380,253 @@ QtObject{ property ListModel profilesList: ListModel{ ListElement{ text: "Default Amber" - obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.65,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"TERMINUS_SCALED","fontColor":"#ff8100","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.16,"jitter":0.18,"burnIn":0.4,"staticNoise":0.1,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0,"useCustomCommand":false,"customCommand":""}' + obj_string: '{ + "ambientLight": 0.2, + "backgroundColor": "#000000", + "bloom": 0.5538, + "brightness": 0.5, + "burnIn": 0.2517, + "chromaColor": 0.2483, + "contrast": 0.7959, + "flickering": 0.1, + "fontColor": "#ff8100", + "fontName": "TERMINUS_SCALED", + "fontWidth": 1, + "glowingLine": 0.2, + "horizontalSync": 0.08, + "jitter": 0.1997, + "rasterization": 0, + "rbgShift": 0, + "saturationColor": 0.2483, + "screenCurvature": 0.3, + "staticNoise": 0.1198, + "windowOpacity": 1, + "margin": 0.5 + }' builtin: true } ListElement{ - text: "Default Green" - obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"TERMINUS_SCALED","fontColor":"#0ccc68","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.16,"jitter":0.18,"burnIn":0.45,"staticNoise":0.1,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0,"useCustomCommand":false,"customCommand":""}' + text: "Monochrome Green" + obj_string: ' + { + "ambientLight": 0.2, + "backgroundColor": "#000000", + "bloom": 0.5538, + "brightness": 0.5, + "burnIn": 0.2517, + "chromaColor": 0.0, + "contrast": 0.7959, + "flickering": 0.1, + "fontColor": "#0ccc68", + "fontName": "TERMINUS_SCALED", + "fontWidth": 1, + "glowingLine": 0.2, + "horizontalSync": 0.08, + "jitter": 0.1997, + "rasterization": 0, + "rbgShift": 0, + "saturationColor": 0.0, + "screenCurvature": 0.3, + "staticNoise": 0.1198, + "windowOpacity": 1, + "margin": 0.5 + }' builtin: true } ListElement{ - text: "Default Scanlines" - obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.1,"contrast":0.85,"fontName":"COMMODORE_PET","fontColor":"#00ff5b","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.2,"horizontalSync":0.14,"jitter":0.11,"burnIn":0.4,"staticNoise":0.05,"rasterization":1,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0,"useCustomCommand":false,"customCommand":""}' + text: "Green Scanlines" + obj_string: ' + { + "ambientLight": 0, + "backgroundColor": "#000000", + "bloom": 0.6, + "brightness": 0.5, + "burnIn": 0.3, + "chromaColor": 0.5, + "contrast": 0.6, + "flickering": 0.1, + "fontColor": "#7cff4f", + "fontName": "PRO_FONT_SCALED", + "fontWidth": 1, + "glowingLine": 0.2, + "horizontalSync": 0.151, + "jitter": 0.11, + "rasterization": 1, + "rbgShift": 0, + "saturationColor": 0.5, + "screenCurvature": 0.3, + "staticNoise": 0.15, + "windowOpacity": 1, + "margin": 0.5 + }' builtin: true } ListElement{ text: "Default Pixelated" - obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0,"brightness":0.5,"flickering":0.2,"contrast":0.85,"fontName":"COMMODORE_PET","fontColor":"#ffffff","frameName":"ROUGH_BLACK_FRAME","glowingLine":0.2,"horizontalSync":0.2,"jitter":0,"burnIn":0.45,"staticNoise":0.19,"rasterization":2,"screenCurvature":0.05,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0,"useCustomCommand":false,"customCommand":""}' + obj_string: ' + { + "ambientLight": 0, + "backgroundColor": "#000000", + "bloom": 0.4045, + "brightness": 0.6041, + "burnIn": 0.1024, + "chromaColor": 0.7517, + "contrast": 0.7473, + "flickering": 0.1962, + "fontColor": "#ffffff", + "fontName": "COMMODORE_PET", + "fontWidth": 1, + "glowingLine": 0.2, + "horizontalSync": 0.151, + "jitter": 0, + "rasterization": 2, + "rbgShift": 0, + "saturationColor": 0, + "screenCurvature": 0, + "staticNoise": 0.15, + "windowOpacity": 1, + "margin": 0.5 + }' builtin: true } ListElement{ text: "Apple ][" - obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.5,"brightness":0.5,"flickering":0.2,"contrast":0.85,"fontName":"APPLE_II","fontColor":"#2fff91","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.22,"horizontalSync":0.16,"jitter":0.1,"burnIn":0.65,"staticNoise":0.08,"rasterization":1,"screenCurvature":0.18,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0,"useCustomCommand":false,"customCommand":""}' + obj_string: + '{ + "ambientLight": 0.3038, + "backgroundColor": "#000000", + "bloom": 0.5, + "brightness": 0.5, + "burnIn": 0.5017, + "chromaColor": 0, + "contrast": 0.85, + "flickering": 0.2, + "fontColor": "#00d56d", + "fontName": "APPLE_II", + "fontWidth": 1, + "glowingLine": 0.22, + "horizontalSync": 0.16, + "jitter": 0.1, + "rasterization": 1, + "rbgShift": 0, + "saturationColor": 0, + "screenCurvature": 0.5, + "staticNoise": 0.099, + "windowOpacity": 1, + "margin": 0.5 + }' builtin: true } ListElement{ text: "Vintage" - obj_string: '{"ambientLight":0.5,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.9,"contrast":0.80,"fontName":"COMMODORE_PET","fontColor":"#00ff3e","frameName":"ROUGH_BLACK_FRAME","glowingLine":0.3,"horizontalSync":0.42,"jitter":0.4,"burnIn":0.75,"staticNoise":0.2,"rasterization":1,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0,"useCustomCommand":false,"customCommand":""}' + obj_string: ' + { + "ambientLight": 0.5, + "backgroundColor": "#000000", + "bloom": 0.4983, + "brightness": 0.5014, + "burnIn": 0.4983, + "chromaColor": 0, + "contrast": 0.7473, + "flickering": 0.9, + "fontColor": "#00ff3e", + "fontName": "COMMODORE_PET", + "fontWidth": 1, + "glowingLine": 0.3, + "horizontalSync": 0.42, + "jitter": 0.4, + "rasterization": 1, + "rbgShift": 0.2969, + "saturationColor": 0, + "screenCurvature": 0.5, + "staticNoise": 0.2969, + "windowOpacity": 1, + "margin": 0.5 + }' builtin: true } ListElement{ text: "IBM Dos" - obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.4,"brightness":0.5,"flickering":0.07,"contrast":0.85,"fontName":"IBM_DOS","fontColor":"#ffffff","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0.13,"horizontalSync":0,"jitter":0.16,"burnIn":0.3,"staticNoise":0.03,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":1,"saturationColor":0,"rbgShift":0.35,"fontWidth":1.0,"useCustomCommand":false,"customCommand":""}' + obj_string: + '{ + "ambientLight": 0.151, + "backgroundColor": "#000000", + "bloom": 0.2969, + "brightness": 0.5, + "burnIn": 0.0469, + "chromaColor": 1, + "contrast": 0.85, + "flickering": 0.0955, + "fontColor": "#ffffff", + "fontName": "IBM_DOS", + "fontWidth": 1, + "glowingLine": 0.1545, + "horizontalSync": 0, + "jitter": 0.1545, + "rasterization": 0, + "rbgShift": 0.3524, + "saturationColor": 0, + "screenCurvature": 0.4, + "staticNoise": 0.0503, + "windowOpacity": 1, + "margin": 0.5 + }' builtin: true } ListElement{ text: "IBM 3278" - obj_string: '{"ambientLight":0.1,"backgroundColor":"#000000","bloom":0.15,"brightness":0.5,"flickering":0,"contrast":0.85,"fontName":"IBM_3278","fontColor":"#0ccc68","frameName":"SIMPLE_WHITE_FRAME","glowingLine":0,"horizontalSync":0,"jitter":0,"burnIn":0.6,"staticNoise":0,"rasterization":0,"screenCurvature":0.1,"windowOpacity":1,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0,"useCustomCommand":false,"customCommand":""}' + obj_string: + '{ + "ambientLight": 0.1, + "backgroundColor": "#000000", + "bloom": 0.2969, + "brightness": 0.5, + "burnIn": 0.6, + "chromaColor": 0, + "contrast": 0.85, + "flickering": 0, + "fontColor": "#0ccc68", + "fontName": "IBM_3278", + "fontWidth": 1, + "glowingLine": 0, + "horizontalSync": 0, + "jitter": 0, + "rasterization": 0, + "rbgShift": 0, + "saturationColor": 0, + "screenCurvature": 0.2, + "staticNoise": 0, + "windowOpacity": 1, + "margin": 0.5 + }' builtin: true } ListElement{ - text: "Knight TV" - obj_string: '{"ambientLight":0.16,"backgroundColor":"#000000","bloom":0.45,"brightness":0.5,"burnIn":0.3,"chromaColor":0,"contrast":0.85,"customCommand":"","flickering":0.1,"fontColor":"#0ccc68","fontName":"Knight_TV","fontWidth":1,"frameName":"SIMPLE_WHITE_FRAME","glowingLine":0,"horizontalSync":0.16,"jitter":0,"rasterization":0,"rbgShift":0,"saturationColor":0,"screenCurvature":0.07,"staticNoise":0,"useCustomCommand":false,"windowOpacity":1}' - builtin: true - } - ListElement{ - text: "Transparent Green" - obj_string: '{"ambientLight":0.2,"backgroundColor":"#000000","bloom":0.45,"brightness":0.5,"flickering":0.20,"contrast":0.85,"fontName":"TERMINUS_SCALED","fontColor":"#0ccc68","frameName":"NO_FRAME","glowingLine":0.16,"horizontalSync":0.1,"jitter":0.20,"burnIn":0.25,"staticNoise":0.20,"rasterization":0,"screenCurvature":0.05,"windowOpacity":0.60,"chromaColor":0,"saturationColor":0,"rbgShift":0,"fontWidth":1.0,"useCustomCommand":false,"customCommand":""}' + text: "Futuristic" + obj_string: + '{ + "ambientLight": 0, + "backgroundColor": "#000000", + "bloom": 0.5017, + "brightness": 0.5014, + "burnIn": 0.0955, + "chromaColor": 1, + "contrast": 0.85, + "flickering": 0.2, + "fontColor": "#729fcf", + "fontName": "TERMINUS", + "fontWidth": 1, + "glowingLine": 0.1476, + "horizontalSync": 0, + "jitter": 0.099, + "rasterization": 0, + "rbgShift": 0, + "saturationColor": 0.4983, + "screenCurvature": 0, + "staticNoise": 0.0955, + "windowOpacity": 0.7, + "margin": 0.1 + }' builtin: true } } @@ -496,7 +674,7 @@ QtObject{ Component.onDestruction: { storeSettings(); storeCustomProfiles(); - //storage.dropSettings(); //DROPS THE SETTINGS!.. REMEMBER TO DISABLE ONCE ENABLED!! +// storage.dropSettings(); //DROPS THE SETTINGS!.. REMEMBER TO DISABLE ONCE ENABLED!! } // VARS /////////////////////////////////////////////////////////////////// diff --git a/app/qml/BurnInEffect.qml b/app/qml/BurnInEffect.qml new file mode 100644 index 0000000..2d4f223 --- /dev/null +++ b/app/qml/BurnInEffect.qml @@ -0,0 +1,127 @@ +import QtQuick 2.0 + +import "utils.js" as Utils + +Loader { + id: burnInEffect + + property ShaderEffectSource source: item ? item.source : null + + property real lastUpdate: 0 + property real prevLastUpdate: 0 + + property real delay: (1.0 / appSettings.fps) * 1000 + property real burnIn: appSettings.burnIn + property real burnInFadeTime: 1 / Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn) + property real _minBurnInFadeTime: appSettings.minBurnInFadeTime + property real _maxBurnInFadeTime: appSettings.maxBurnInFadeTime + + active: appSettings.useFastBurnIn && appSettings.burnIn !== 0 + + anchors.fill: parent + + function completelyUpdate() { + prevLastUpdate = lastUpdate; + lastUpdate = timeManager.time; + item.source.scheduleUpdate(); + } + + function restartBlurSource(){ + prevLastUpdate = timeManager.time; + lastUpdate = prevLastUpdate; + completelyUpdate(); + } + + sourceComponent: Item { + property alias source: burnInEffectSource + + ShaderEffectSource { + id: burnInEffectSource + + anchors.fill: parent + + sourceItem: burnInShaderEffect + live: false + recursive: true + hideSource: true + wrapMode: ShaderEffectSource.ClampToEdge + + format: ShaderEffectSource.RGBA + smooth: true + + visible: false + + Connections { + target: kterminal + onImagePainted: completelyUpdate() + } + // Restart blurred source settings change. + Connections{ + target: appSettings + onBurnInChanged: burnInEffect.restartBlurSource(); + onTerminalFontChanged: burnInEffect.restartBlurSource(); + onRasterizationChanged: burnInEffect.restartBlurSource(); + onBurnInQualityChanged: burnInEffect.restartBlurSource(); + } + + Connections { + target: kterminalScrollbar + onOpacityChanged: completelyUpdate() + } + } + + ShaderEffect { + id: burnInShaderEffect + + property variant txt_source: kterminalSource + property variant burnInSource: burnInEffectSource + property real burnInTime: burnInFadeTime + property real lastUpdate: burnInEffect.lastUpdate + property real prevLastUpdate: burnInEffect.prevLastUpdate + + anchors.fill: parent + blending: false + + fragmentShader: + "#ifdef GL_ES + precision mediump float; + #endif\n" + + + "uniform lowp float qt_Opacity;" + + "uniform lowp sampler2D txt_source;" + + + "varying highp vec2 qt_TexCoord0; + + uniform lowp sampler2D burnInSource; + uniform highp float burnInTime; + + uniform highp float lastUpdate; + + uniform highp float prevLastUpdate;" + + + "float rgb2grey(vec3 v){ + return dot(v, vec3(0.21, 0.72, 0.04)); + }" + + + "void main() { + vec2 coords = qt_TexCoord0; + + vec3 txtColor = texture2D(txt_source, coords).rgb; + vec4 accColor = texture2D(burnInSource, coords); + + float prevMask = accColor.a; + float currMask = rgb2grey(txtColor); + + highp float blurDecay = clamp((lastUpdate - prevLastUpdate) * burnInTime, 0.0, 1.0); + blurDecay = max(0.0, blurDecay - prevMask); + vec3 blurColor = accColor.rgb - vec3(blurDecay); + vec3 color = max(blurColor, txtColor); + + gl_FragColor = vec4(color, currMask); + } + " + + onStatusChanged: if (log) console.log(log) //Print warning messages + } + } +} diff --git a/app/qml/CRTMainMenuBar.qml b/app/qml/CRTMainMenuBar.qml index 0d27a1c..86572d6 100644 --- a/app/qml/CRTMainMenuBar.qml +++ b/app/qml/CRTMainMenuBar.qml @@ -17,7 +17,7 @@ MenuBar { } Menu { title: qsTr("Edit") - visible: defaultMenuBar.visible + visible: defaultMenuBar.visible && appSettings.showMenubar MenuItem {action: copyAction} MenuItem {action: pasteAction} MenuSeparator{visible: Qt.platform.os !== "osx"} diff --git a/app/qml/CheckableSlider.qml b/app/qml/CheckableSlider.qml index 086eeb7..3548a9c 100644 --- a/app/qml/CheckableSlider.qml +++ b/app/qml/CheckableSlider.qml @@ -35,8 +35,7 @@ RowLayout { signal newValue(real newValue); id: setting_component - anchors.left: parent.left - anchors.right: parent.right + Layout.fillWidth: true onValueChanged: { check.checked = !(value == 0); @@ -68,7 +67,7 @@ RowLayout { } } SizedLabel { - anchors { top: parent.top; bottom: parent.bottom } + Layout.fillHeight: true text: Math.round(((value - min_value) / (max_value - min_value)) * 100) + "%" } } diff --git a/app/qml/FontPixels.qml b/app/qml/FontPixels.qml index 6ff85da..8b96190 100644 --- a/app/qml/FontPixels.qml +++ b/app/qml/FontPixels.qml @@ -35,10 +35,19 @@ QtObject{ ListElement{ name: "COMMODORE_PET" text: "Commodore PET (1977)" - source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf" - lineSpacing: 2 + source: "fonts/1977-commodore-pet/PetMe.ttf" + lineSpacing: 3 pixelSize: 8 - baseScaling: 4.0 + baseScaling: 3.5 + fontWidth: 0.8 + } + ListElement{ + name: "IBM_PC" + text: "IBM PC (1981)" + source: "fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf" + lineSpacing: 3 + pixelSize: 8 + baseScaling: 3.5 fontWidth: 0.8 } ListElement{ @@ -47,13 +56,13 @@ QtObject{ source: "fonts/modern-proggy-tiny/ProggyTiny.ttf" lineSpacing: 1 pixelSize: 16 - baseScaling: 4.0 + baseScaling: 3.3 fontWidth: 0.9 } ListElement{ name: "TERMINUS_SCALED" text: "Terminus (Modern)" - source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf" + source: "fonts/modern-terminus/TerminusTTF-4.46.0.ttf" lineSpacing: 1 pixelSize: 12 baseScaling: 3.0 @@ -74,25 +83,25 @@ QtObject{ source: "fonts/1977-apple2/PrintChar21.ttf" lineSpacing: 2 pixelSize: 8 - baseScaling: 4.0 + baseScaling: 3.5 fontWidth: 0.9 } ListElement{ name: "ATARI_400" text: "Atari 400-800 (1979)" - source: "fonts/1979-atari-400-800/ATARI400800_original.TTF" + source: "fonts/1979-atari-400-800/AtariClassic-Regular.ttf" lineSpacing: 3 pixelSize: 8 - baseScaling: 4.0 + baseScaling: 3.5 fontWidth: 0.8 } ListElement{ name: "COMMODORE_64" text: "Commodore 64 (1982)" - source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf" + source: "fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf" lineSpacing: 3 pixelSize: 8 - baseScaling: 4.0 + baseScaling: 3.5 fontWidth: 0.8 } } diff --git a/app/qml/FontScanlines.qml b/app/qml/FontScanlines.qml index eebf00b..c618aed 100644 --- a/app/qml/FontScanlines.qml +++ b/app/qml/FontScanlines.qml @@ -35,25 +35,34 @@ QtObject{ ListElement{ name: "COMMODORE_PET" text: "Commodore PET (1977)" - source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf" - lineSpacing: 2 + source: "fonts/1977-commodore-pet/PetMe.ttf" + lineSpacing: 3 pixelSize: 8 - baseScaling: 4.0 + baseScaling: 3.5 fontWidth: 0.7 } + ListElement{ + name: "IBM_PC" + text: "IBM PC (1981)" + source: "fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf" + lineSpacing: 3 + pixelSize: 8 + baseScaling: 3.5 + fontWidth: 0.8 + } ListElement{ name: "PROGGY_TINY" text: "Proggy Tiny (Modern)" source: "fonts/modern-proggy-tiny/ProggyTiny.ttf" lineSpacing: 1 pixelSize: 16 - baseScaling: 4.0 + baseScaling: 3.3 fontWidth: 0.9 } ListElement{ name: "TERMINUS_SCALED" text: "Terminus (Modern)" - source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf" + source: "fonts/modern-terminus/TerminusTTF-4.46.0.ttf" lineSpacing: 1 pixelSize: 12 baseScaling: 3.0 @@ -72,27 +81,27 @@ QtObject{ name: "APPLE_II" text: "Apple ][ (1977)" source: "fonts/1977-apple2/PrintChar21.ttf" - lineSpacing: 2 + lineSpacing: 3 pixelSize: 8 - baseScaling: 4.0 + baseScaling: 3.5 fontWidth: 0.8 } ListElement{ name: "ATARI_400" text: "Atari 400-800 (1979)" - source: "fonts/1979-atari-400-800/ATARI400800_original.TTF" + source: "fonts/1979-atari-400-800/AtariClassic-Regular.ttf" lineSpacing: 3 pixelSize: 8 - baseScaling: 4.0 + baseScaling: 3.5 fontWidth: 0.7 } ListElement{ name: "COMMODORE_64" text: "Commodore 64 (1982)" - source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf" + source: "fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf" lineSpacing: 3 pixelSize: 8 - baseScaling: 4.0 + baseScaling: 3.5 fontWidth: 0.7 } } diff --git a/app/qml/Fonts.qml b/app/qml/Fonts.qml index 7189723..9f10c08 100644 --- a/app/qml/Fonts.qml +++ b/app/qml/Fonts.qml @@ -41,6 +41,10 @@ QtObject{ property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth + property string family: fontlist.get(selectedFontIndex).family + + property bool isSystemFont: fontlist.get(selectedFontIndex).isSystemFont + // There are two kind of fonts: low resolution and high resolution. // Low resolution font sets the lowResolutionFont property to true. // They are rendered at a fixed pixel size and the texture is upscaled @@ -49,16 +53,18 @@ QtObject{ // size of the screen, and the scaling directly controls their pixels size. // Those are slower to render but are not pixelated. - property ListModel fontlist: ListModel{ + property ListModel fontlist: ListModel { ListElement{ name: "TERMINUS_SCALED" text: "Terminus (Modern)" - source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf" + source: "fonts/modern-terminus/TerminusTTF-4.46.0.ttf" lineSpacing: 1 pixelSize: 12 baseScaling: 3.0 fontWidth: 1.0 lowResolutionFont: true + isSystemFont: false + family: "" } ListElement{ name: "PRO_FONT_SCALED" @@ -69,6 +75,8 @@ QtObject{ baseScaling: 3.0 fontWidth: 1.0 lowResolutionFont: true + isSystemFont: false + family: "" } ListElement{ name: "EXCELSIOR_SCALED" @@ -79,16 +87,20 @@ QtObject{ baseScaling: 2.4 fontWidth: 1.0 lowResolutionFont: true + isSystemFont: false + family: "" } ListElement{ name: "COMMODORE_PET_SCALED" text: "Commodore PET (1977)" - source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf" - lineSpacing: 2 + source: "fonts/1977-commodore-pet/PetMe.ttf" + lineSpacing: 3 pixelSize: 8 baseScaling: 3.5 fontWidth: 0.7 lowResolutionFont: true + isSystemFont: false + family: "" } ListElement{ name: "PROGGY_TINY_SCALED" @@ -96,77 +108,93 @@ QtObject{ source: "fonts/modern-proggy-tiny/ProggyTiny.ttf" lineSpacing: 1 pixelSize: 16 - baseScaling: 3.0 + baseScaling: 3.3 fontWidth: 0.9 lowResolutionFont: true + isSystemFont: false + family: "" } ListElement{ name: "APPLE_II_SCALED" text: "Apple ][ (1977)" source: "fonts/1977-apple2/PrintChar21.ttf" - lineSpacing: 2 + lineSpacing: 3 pixelSize: 8 baseScaling: 3.5 fontWidth: 0.8 lowResolutionFont: true + isSystemFont: false + family: "" } ListElement{ name: "ATARI_400_SCALED" text: "Atari 400-800 (1979)" - source: "fonts/1979-atari-400-800/ATARI400800_original.TTF" + source: "fonts/1979-atari-400-800/AtariClassic-Regular.ttf" lineSpacing: 3 pixelSize: 8 baseScaling: 3.5 fontWidth: 0.7 lowResolutionFont: true + isSystemFont: false + family: "" + } + ListElement{ + name: "IBM_PC_SCALED" + text: "IBM PC (1981)" + source: "fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf" + lineSpacing: 3 + pixelSize: 8 + baseScaling: 3.5 + fontWidth: 0.8 + lowResolutionFont: true + isSystemFont: false + family: "" } ListElement{ name: "COMMODORE_64_SCALED" text: "Commodore 64 (1982)" - source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf" + source: "fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf" lineSpacing: 3 pixelSize: 8 baseScaling: 3.5 fontWidth: 0.7 lowResolutionFont: true - } - ListElement{ - name: "ATARI_ST_SCALED" - text: "Atari ST (1985)" - source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf" - lineSpacing: 3 - pixelSize: 16 - baseScaling: 2.0 - fontWidth: 1.0 - lowResolutionFont: true + isSystemFont: false + family: "" } ListElement{ name: "IBM_DOS" text: "IBM DOS (1985)" - source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437 Win.ttf" + source: "fonts/1985-ibm-pc-vga/PxPlus_IBM_VGA8.ttf" lineSpacing: 3 pixelSize: 16 baseScaling: 2.0 fontWidth: 1.0 lowResolutionFont: true + isSystemFont: false + family: "" } ListElement{ name: "HERMIT" text: "HD: Hermit (Modern)" source: "fonts/modern-hermit/Hermit-medium.otf" lineSpacing: 0.05 - pixelSize: 28 + pixelSize: 27 fontWidth: 1.0 lowResolutionFont: false + isSystemFont: false + family: "" } ListElement{ name: "TERMINUS" text: "HD: Terminus (Modern)" - source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf" + source: "fonts/modern-terminus/TerminusTTF-4.46.0.ttf" lineSpacing: 0.1 pixelSize: 35 fontWidth: 1.0 lowResolutionFont: false + isSystemFont: false + family: "" } ListElement{ name: "PRO_FONT" @@ -176,15 +204,8 @@ QtObject{ pixelSize: 35 fontWidth: 1.0 lowResolutionFont: false - } - ListElement{ - name: "MONACO" - text: "HD: Monaco (Modern)" - source: "fonts/modern-monaco/monaco.ttf" - lineSpacing: 0.1 - pixelSize: 30 - fontWidth: 1.0 - lowResolutionFont: false + isSystemFont: false + family: "" } ListElement{ name: "INCONSOLATA" @@ -194,6 +215,8 @@ QtObject{ pixelSize: 35 fontWidth: 1.0 lowResolutionFont: false + isSystemFont: false + family: "" } ListElement{ name: "IBM_3278" @@ -203,16 +226,35 @@ QtObject{ pixelSize: 32 fontWidth: 1.0 lowResolutionFont: false + isSystemFont: false + family: "" } - ListElement{ - name: "Knight_TV" - text: "Knight TV (1975)" - source: "fonts/1975-knight-tv/KnightTVMedium.ttf" - lineSpacing: 0.2 - pixelSize: 10 - fontWidth: 1.0 - baseScaling: 3.0 - lowResolutionFont: true + } + + Component.onCompleted: addSystemFonts() + + function addSystemFonts() { + var families = monospaceSystemFonts; + for (var i = 0; i < families.length; i++) { + if (verbose) { + console.log("Adding system font: ", families[i]) + } + fontlist.append(convertToListElement(families[i])) + } + } + + function convertToListElement(family) { + return { + name: "System: " + family, + text: qsTr("System: ") + family, + source: "", + lineSpacing: 0.1, + pixelSize: 30, + fontWidth: 1.0, + baseScaling: 1.0, + lowResolutionFont: false, + isSystemFont: true, + family: family } } } diff --git a/app/qml/InsertNameDialog.qml b/app/qml/InsertNameDialog.qml index d617862..22d31f7 100644 --- a/app/qml/InsertNameDialog.qml +++ b/app/qml/InsertNameDialog.qml @@ -65,8 +65,7 @@ Window{ } } RowLayout{ - anchors.right: parent.right - anchors.bottom: parent.bottom + Layout.alignment: Qt.AlignBottom | Qt.AlignRight Button{ id: okbutton text: qsTr("OK") diff --git a/app/qml/NewTerminalFrame.qml b/app/qml/NewTerminalFrame.qml new file mode 100644 index 0000000..f7b1669 --- /dev/null +++ b/app/qml/NewTerminalFrame.qml @@ -0,0 +1,78 @@ +import QtQuick 2.0 + +import "utils.js" as Utils + +ShaderEffect { + property color _staticFrameColor: "#ffffff" + property color _backgroundColor: appSettings.backgroundColor + property color _fontColor: appSettings.fontColor + property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2) + property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight) + + property color frameColor: Utils.mix(_staticFrameColor, _lightColor, _ambientLight) + property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize + property real shadowLength: 0.5 * screenCurvature * Utils.lint(0.50, 1.5, _ambientLight) + + property size aadelta: Qt.size(1.0 / width, 1.0 / height) + + fragmentShader: " + #ifdef GL_ES + precision mediump float; + #endif + + uniform lowp float screenCurvature; + uniform lowp float shadowLength; + uniform highp float qt_Opacity; + uniform lowp vec4 frameColor; + uniform mediump vec2 aadelta; + + varying highp vec2 qt_TexCoord0; + + vec2 distortCoordinates(vec2 coords){ + vec2 cc = (coords - vec2(0.5)); + float dist = dot(cc, cc) * screenCurvature; + return (coords + cc * (1.0 + dist) * dist); + } + + float max2(vec2 v) { + return max(v.x, v.y); + } + + float min2(vec2 v) { + return min(v.x, v.y); + } + + float prod2(vec2 v) { + return v.x * v.y; + } + + float sum2(vec2 v) { + return v.x + v.y; + } + + void main(){ + vec2 staticCoords = qt_TexCoord0; + vec2 coords = distortCoordinates(staticCoords); + + vec3 color = vec3(0.0); + float alpha = 0.0; + + float outShadowLength = shadowLength; + float inShadowLength = shadowLength * 0.5; + + float outShadow = max2(1.0 - smoothstep(vec2(-outShadowLength), vec2(0.0), coords) + smoothstep(vec2(1.0), vec2(1.0 + outShadowLength), coords)); + outShadow = clamp(sqrt(outShadow), 0.0, 1.0); + color += frameColor.rgb * outShadow; + alpha = sum2(1.0 - smoothstep(vec2(0.0), aadelta, coords) + smoothstep(vec2(1.0) - aadelta, vec2(1.0), coords)); + alpha = clamp(alpha, 0.0, 1.0) * mix(1.0, 0.9, outShadow); + + float inShadow = 1.0 - prod2(smoothstep(0.0, inShadowLength, coords) - smoothstep(1.0 - inShadowLength, 1.0, coords)); + inShadow = 0.5 * inShadow * inShadow; + alpha = max(alpha, inShadow); + + gl_FragColor = vec4(color * alpha, alpha); + } + " + + onStatusChanged: if (log) console.log(log) //Print warning messages +} diff --git a/app/qml/PreprocessedTerminal.qml b/app/qml/PreprocessedTerminal.qml index 76803f4..d0d9cee 100644 --- a/app/qml/PreprocessedTerminal.qml +++ b/app/qml/PreprocessedTerminal.qml @@ -28,30 +28,18 @@ import "utils.js" as Utils Item{ id: terminalContainer - property size virtualResolution: Qt.size(kterminal.width, kterminal.height) + property size virtualResolution: Qt.size(kterminal.totalWidth, kterminal.totalHeight) property alias mainTerminal: kterminal - property ShaderEffectSource mainSource: kterminalSource - property ShaderEffectSource blurredSource: blurredSourceLoader.item + property ShaderEffectSource mainSource: kterminalSource + property BurnInEffect burnInEffect: burnInEffect + property SlowBurnIn slowBurnInEffect: slowBurnInEffect property real fontWidth: 1.0 property real screenScaling: 1.0 property real scaleTexture: 1.0 property alias title: ksession.title property alias kterminal: kterminal - anchors.leftMargin: frame.displacementLeft * appSettings.windowScaling - anchors.rightMargin: frame.displacementRight * appSettings.windowScaling - anchors.topMargin: frame.displacementTop * appSettings.windowScaling - anchors.bottomMargin: frame.displacementBottom * appSettings.windowScaling - - //Parameters for the burnIn effect. - property real burnIn: appSettings.burnIn - property real fps: appSettings.fps !== 0 ? appSettings.fps : 60 - property real burnInFadeTime: Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn) - property real motionBlurCoefficient: 1.0 / (fps * burnInFadeTime) - property real _minBurnInFadeTime: 0.16 - property real _maxBurnInFadeTime: 1.6 - property size terminalSize: kterminal.terminalSize property size fontMetrics: kterminal.fontMetrics @@ -82,8 +70,24 @@ Item{ QMLTermWidget { id: kterminal - width: Math.floor(parent.width / (screenScaling * fontWidth)) - height: Math.floor(parent.height / screenScaling) + + property int textureResolutionScale: appSettings.lowResolutionFont ? devicePixelRatio : 1 + property int margin: appSettings.margin / screenScaling + property int totalWidth: Math.floor(parent.width / (screenScaling * fontWidth)) + property int totalHeight: Math.floor(parent.height / screenScaling) + + property int rawWidth: totalWidth - 2 * margin + property int rawHeight: totalHeight - 2 * margin + + textureSize: Qt.size(width / textureResolutionScale, height / textureResolutionScale) + + width: ensureMultiple(rawWidth, devicePixelRatio) + height: ensureMultiple(rawHeight, devicePixelRatio) + + /** Ensure size is a multiple of factor. This is needed for pixel perfect scaling on highdpi screens. */ + function ensureMultiple(size, factor) { + return Math.round(size / factor) * factor; + } colorScheme: "cool-retro-term" @@ -114,14 +118,10 @@ Item{ } } - FontLoader{ id: fontLoader } - - function handleFontChange(fontSource, pixelSize, lineSpacing, screenScaling, fontWidth){ - fontLoader.source = fontSource; - + function handleFontChanged(fontFamily, pixelSize, lineSpacing, screenScaling, fontWidth) { kterminal.antialiasText = !appSettings.lowResolutionFont; font.pixelSize = pixelSize; - font.family = fontLoader.name; + font.family = fontFamily; terminalContainer.fontWidth = fontWidth; terminalContainer.screenScaling = screenScaling; @@ -129,6 +129,7 @@ Item{ kterminal.lineSpacing = lineSpacing; } + function startSession() { appSettings.initializedSettings.disconnect(startSession); @@ -152,7 +153,7 @@ Item{ forceActiveFocus(); } Component.onCompleted: { - appSettings.terminalFontChanged.connect(handleFontChange); + appSettings.terminalFontChanged.connect(handleFontChanged); appSettings.initializedSettings.connect(startSession); } } @@ -160,13 +161,12 @@ Item{ id: linuxContextMenu Menu{ id: contextmenu - MenuItem{action: copyAction} - MenuItem{action: pasteAction} - MenuSeparator{} - MenuItem{action: fullscreenAction} - MenuItem{action: showMenubarAction} - MenuSeparator{visible: !appSettings.showMenubar} - CRTMainMenuBar{visible: !appSettings.showMenubar} + MenuItem { action: copyAction } + MenuItem { action: pasteAction } + MenuSeparator { visible: !appSettings.showMenubar } + MenuItem { action: showsettingsAction ; visible: !appSettings.showMenubar} + MenuSeparator { visible: !appSettings.showMenubar } + CRTMainMenuBar { visible: !appSettings.showMenubar } } } Component { @@ -184,6 +184,8 @@ Item{ property alias contextmenu: menuLoader.item MouseArea{ + property real margin: appSettings.margin + acceptedButtons: Qt.LeftButton | Qt.MiddleButton | Qt.RightButton anchors.fill: parent cursorShape: kterminal.terminalUsesMouse ? Qt.ArrowCursor : Qt.IBeamCursor @@ -217,135 +219,46 @@ Item{ } function correctDistortion(x, y){ - x = x / width; - y = y / height; + x = (x - margin) / width; + y = (y - margin) / height; var cc = Qt.size(0.5 - x, 0.5 - y); - var distortion = (cc.height * cc.height + cc.width * cc.width) * appSettings.screenCurvature; + var distortion = (cc.height * cc.height + cc.width * cc.width) * appSettings.screenCurvature * appSettings.screenCurvatureSize; - return Qt.point((x - cc.width * (1+distortion) * distortion) * kterminal.width, - (y - cc.height * (1+distortion) * distortion) * kterminal.height) + return Qt.point((x - cc.width * (1+distortion) * distortion) * kterminal.totalWidth, + (y - cc.height * (1+distortion) * distortion) * kterminal.totalHeight) } } ShaderEffectSource{ id: kterminalSource sourceItem: kterminal hideSource: true - wrapMode: ShaderEffectSource.ClampToEdge + wrapMode: ShaderEffectSource.Repeat visible: false - textureSize: Qt.size(kterminal.width * scaleTexture, kterminal.height * scaleTexture); - } - Loader{ - id: blurredSourceLoader - asynchronous: true - active: burnIn !== 0 - - sourceComponent: ShaderEffectSource{ - property bool updateBurnIn: false - - id: _blurredSourceEffect - sourceItem: blurredTerminalLoader.item - recursive: true - live: false - hideSource: true - wrapMode: kterminalSource.wrapMode - - visible: false - - function restartBlurSource(){ - livetimer.restart(); - } - - // This updates the burnin synched with the timer. - Connections { - target: updateBurnIn ? mainShader : null - ignoreUnknownSignals: false - onTimeChanged: _blurredSourceEffect.scheduleUpdate(); - } - - Timer{ - id: livetimer - - // The interval assumes 60 fps. This is the time needed burnout a white pixel. - // We multiply 1.1 to have a little bit of margin over the theoretical value. - // This solution is not extremely clean, but it's probably the best to avoid measuring fps. - - interval: burnInFadeTime * 1000 * 1.1 - running: true - onTriggered: _blurredSourceEffect.updateBurnIn = false; - } - Connections{ - target: kterminal - onImagePainted:{ - _blurredSourceEffect.scheduleUpdate(); - _blurredSourceEffect.updateBurnIn = true; - livetimer.restart(); - } - } - // Restart blurred source settings change. - Connections{ - target: appSettings - onBurnInChanged: _blurredSourceEffect.restartBlurSource(); - onTerminalFontChanged: _blurredSourceEffect.restartBlurSource(); - onRasterizationChanged: _blurredSourceEffect.restartBlurSource(); - onBurnInQualityChanged: _blurredSourceEffect.restartBlurSource(); - } - Connections { - target: kterminalScrollbar - onOpacityChanged: _blurredSourceEffect.restartBlurSource(); - } - } + textureSize: Qt.size(kterminal.totalWidth * scaleTexture, kterminal.totalHeight * scaleTexture) + sourceRect: Qt.rect(-kterminal.margin, -kterminal.margin, kterminal.totalWidth, kterminal.totalHeight) } - Loader{ - id: blurredTerminalLoader + Item { + id: burnInContainer property int burnInScaling: scaleTexture * appSettings.burnInQuality - width: appSettings.lowResolutionFont - ? kterminal.width * Math.max(1, burnInScaling) - : kterminal.width * scaleTexture * appSettings.burnInQuality - height: appSettings.lowResolutionFont - ? kterminal.height * Math.max(1, burnInScaling) - : kterminal.height * scaleTexture * appSettings.burnInQuality + width: Math.round(appSettings.lowResolutionFont + ? kterminal.totalWidth * Math.max(1, burnInScaling) + : kterminal.totalWidth * scaleTexture * appSettings.burnInQuality) - active: burnIn !== 0 - asynchronous: true + height: Math.round(appSettings.lowResolutionFont + ? kterminal.totalHeight * Math.max(1, burnInScaling) + : kterminal.totalHeight * scaleTexture * appSettings.burnInQuality) - sourceComponent: ShaderEffect { - property variant txt_source: kterminalSource - property variant blurredSource: blurredSourceLoader.item - property real blurCoefficient: motionBlurCoefficient - blending: false + BurnInEffect { + id: burnInEffect + } - fragmentShader: - "#ifdef GL_ES - precision mediump float; - #endif\n" + - - "uniform lowp float qt_Opacity;" + - "uniform lowp sampler2D txt_source;" + - - "varying highp vec2 qt_TexCoord0; - - uniform lowp sampler2D blurredSource; - uniform highp float blurCoefficient;" + - - "float rgb2grey(vec3 v){ - return dot(v, vec3(0.21, 0.72, 0.04)); - }" + - - "void main() {" + - "vec2 coords = qt_TexCoord0;" + - "vec3 origColor = texture2D(txt_source, coords).rgb;" + - "vec3 blur_color = texture2D(blurredSource, coords).rgb - vec3(blurCoefficient);" + - "vec3 color = min(origColor + blur_color, max(origColor, blur_color));" + - - "gl_FragColor = vec4(color, rgb2grey(color - origColor));" + - "}" - - onStatusChanged: if (log) console.log(log) //Print warning messages + SlowBurnIn { + id: slowBurnInEffect } } } diff --git a/app/qml/SettingsPerformanceTab.qml b/app/qml/SettingsAdvancedTab.qml similarity index 72% rename from app/qml/SettingsPerformanceTab.qml rename to app/qml/SettingsAdvancedTab.qml index de31d91..c0d486a 100644 --- a/app/qml/SettingsPerformanceTab.qml +++ b/app/qml/SettingsAdvancedTab.qml @@ -27,15 +27,48 @@ import "Components" Tab{ ColumnLayout{ anchors.fill: parent + GroupBox{ - title: qsTr("General") Layout.fillWidth: true - anchors.left: parent.left - anchors.right: parent.right + title: qsTr("Command") + ColumnLayout { + anchors.fill: parent + CheckBox{ + id: useCustomCommand + text: qsTr("Use custom command instead of shell at startup") + checked: appSettings.useCustomCommand + onCheckedChanged: appSettings.useCustomCommand = checked + } + // Workaround for QTBUG-31627 for pre 5.3.0 + Binding{ + target: useCustomCommand + property: "checked" + value: appSettings.useCustomCommand + } + TextField{ + id: customCommand + Layout.fillWidth: true + text: appSettings.customCommand + enabled: useCustomCommand.checked + onEditingFinished: appSettings.customCommand = text + + // Save text even if user forgets to press enter or unfocus + function saveSetting() { + appSettings.customCommand = text; + } + Component.onCompleted: settings_window.closing.connect(saveSetting) + } + } + } + + GroupBox{ + title: qsTr("Performance") + Layout.fillWidth: true GridLayout{ anchors.fill: parent rows: 2 columns: 3 + Label{text: qsTr("Effects FPS")} Slider{ Layout.fillWidth: true @@ -54,6 +87,7 @@ Tab{ enabled = true; } } + SizedLabel{text: appSettings.fps !== 0 ? appSettings.fps : qsTr("Max")} Label{text: qsTr("Texture Quality")} Slider{ @@ -69,16 +103,7 @@ Tab{ } } SizedLabel{text: Math.round(txtslider.value * 100) + "%"} - } - } - GroupBox{ - title: qsTr("Bloom") - Layout.fillWidth: true - anchors.left: parent.left - anchors.right: parent.right - GridLayout{ - id: bloomQualityContainer - anchors.fill: parent + Label{text: qsTr("Bloom Quality")} Slider{ Layout.fillWidth: true @@ -93,16 +118,6 @@ Tab{ } } SizedLabel{text: Math.round(bloomSlider.value * 100) + "%"} - } - } - GroupBox{ - title: qsTr("BurnIn") - Layout.fillWidth: true - anchors.left: parent.left - anchors.right: parent.right - GridLayout{ - id: blurQualityContainer - anchors.fill: parent Label{text: qsTr("BurnIn Quality")} Slider{ @@ -118,17 +133,12 @@ Tab{ } } SizedLabel{text: Math.round(burnInSlider.value * 100) + "%"} - } - } - GroupBox{ - title: qsTr("Frame") - Layout.fillWidth: true - anchors.left: parent.left - anchors.right: parent.right - CheckBox{ - checked: appSettings._frameReflections - text: qsTr("Frame Reflections") - onCheckedChanged: appSettings._frameReflections = checked + CheckBox{ + Layout.columnSpan: 2 + text: qsTr("Burnin optimization (Might display timing artifacts)") + checked: appSettings.useFastBurnIn + onCheckedChanged: appSettings.useFastBurnIn = checked + } } } } diff --git a/app/qml/SettingsEffectsTab.qml b/app/qml/SettingsEffectsTab.qml index e88998d..c14ede2 100644 --- a/app/qml/SettingsEffectsTab.qml +++ b/app/qml/SettingsEffectsTab.qml @@ -23,63 +23,68 @@ import QtQuick.Controls 1.1 import QtQuick.Layouts 1.1 Tab{ - GroupBox{ - title: qsTr("Effects") + ColumnLayout{ anchors.fill: parent - ColumnLayout{ - anchors.fill: parent - spacing: 2 - CheckableSlider{ - name: qsTr("Bloom") - onNewValue: appSettings.bloom = newValue - value: appSettings.bloom - } - CheckableSlider{ - name: qsTr("BurnIn") - onNewValue: appSettings.burnIn = newValue - value: appSettings.burnIn - } - CheckableSlider{ - name: qsTr("Static Noise") - onNewValue: appSettings.staticNoise = newValue - value: appSettings.staticNoise - } - CheckableSlider{ - name: qsTr("Jitter") - onNewValue: appSettings.jitter = newValue - value: appSettings.jitter - } - CheckableSlider{ - name: qsTr("Glow Line") - onNewValue: appSettings.glowingLine = newValue; - value: appSettings.glowingLine - } - CheckableSlider{ - name: qsTr("Screen Curvature") - onNewValue: appSettings.screenCurvature = newValue; - value: appSettings.screenCurvature; - } - CheckableSlider{ - name: qsTr("Ambient Light") - onNewValue: appSettings.ambientLight = newValue; - value: appSettings.ambientLight - enabled: appSettings.framesIndex !== 0 - } - CheckableSlider{ - name: qsTr("Flickering") - onNewValue: appSettings.flickering = newValue; - value: appSettings.flickering; - } - CheckableSlider{ - name: qsTr("Horizontal Sync") - onNewValue: appSettings.horizontalSync = newValue; - value: appSettings.horizontalSync; - } - CheckableSlider{ - name: qsTr("RGB Shift") - onNewValue: appSettings.rbgShift = newValue; - value: appSettings.rbgShift; - enabled: appSettings.chromaColor !== 0 + spacing: 2 + + GroupBox{ + title: qsTr("Effects") + Layout.fillWidth: true + + ColumnLayout { + anchors.fill: parent + + CheckableSlider{ + name: qsTr("Bloom") + onNewValue: appSettings.bloom = newValue + value: appSettings.bloom + } + CheckableSlider{ + name: qsTr("BurnIn") + onNewValue: appSettings.burnIn = newValue + value: appSettings.burnIn + } + CheckableSlider{ + name: qsTr("Static Noise") + onNewValue: appSettings.staticNoise = newValue + value: appSettings.staticNoise + } + CheckableSlider{ + name: qsTr("Jitter") + onNewValue: appSettings.jitter = newValue + value: appSettings.jitter + } + CheckableSlider{ + name: qsTr("Glow Line") + onNewValue: appSettings.glowingLine = newValue; + value: appSettings.glowingLine + } + CheckableSlider{ + name: qsTr("Screen Curvature") + onNewValue: appSettings.screenCurvature = newValue; + value: appSettings.screenCurvature; + } + CheckableSlider{ + name: qsTr("Ambient Light") + onNewValue: appSettings.ambientLight = newValue; + value: appSettings.ambientLight + enabled: appSettings.framesIndex !== 0 + } + CheckableSlider{ + name: qsTr("Flickering") + onNewValue: appSettings.flickering = newValue; + value: appSettings.flickering; + } + CheckableSlider{ + name: qsTr("Horizontal Sync") + onNewValue: appSettings.horizontalSync = newValue; + value: appSettings.horizontalSync; + } + CheckableSlider{ + name: qsTr("RGB Shift") + onNewValue: appSettings.rbgShift = newValue; + value: appSettings.rbgShift; + } } } } diff --git a/app/qml/SettingsGeneralTab.qml b/app/qml/SettingsGeneralTab.qml index 5c10dd9..9efaedb 100644 --- a/app/qml/SettingsGeneralTab.qml +++ b/app/qml/SettingsGeneralTab.qml @@ -27,7 +27,6 @@ Tab{ ColumnLayout{ anchors.fill: parent GroupBox{ - anchors {left: parent.left; right: parent.right} Layout.fillWidth: true Layout.fillHeight: true title: qsTr("Profile") @@ -36,7 +35,7 @@ Tab{ TableView { id: profilesView Layout.fillWidth: true - anchors { top: parent.top; bottom: parent.bottom; } + Layout.fillHeight: true model: appSettings.profilesList headerVisible: false TableViewColumn { @@ -49,11 +48,11 @@ Tab{ } } ColumnLayout { - anchors { top: parent.top; bottom: parent.bottom } + Layout.fillHeight: true Layout.fillWidth: false Button{ Layout.fillWidth: true - text: qsTr("New") + text: qsTr("Save") onClicked: { insertname.profileName = ""; insertname.show() @@ -108,12 +107,15 @@ Tab{ if (!name) throw "Profile doesn't have a name"; + var version = profileObject.version !== undefined ? profileObject.version : 1; + if (version !== appSettings.profileVersion) + throw "This profile is not supported on this version of CRT."; + delete profileObject.name; appSettings.appendCustomProfile(name, JSON.stringify(profileObject)); } catch (err) { - console.log(err); - messageDialog.text = qsTr("There has been an error reading the file.") + messageDialog.text = qsTr(err) messageDialog.open(); } } @@ -145,6 +147,7 @@ Tab{ var profileObject = appSettings.profilesList.get(currentIndex); var profileSettings = JSON.parse(profileObject.obj_string); profileSettings["name"] = profileObject.text; + profileSettings["version"] = appSettings.profileVersion; var result = fileIO.write(url, JSON.stringify(profileSettings, undefined, 2)); if (!result) @@ -161,34 +164,30 @@ Tab{ } GroupBox{ - anchors {left: parent.left; right: parent.right} - title: qsTr("Command") - ColumnLayout { + title: qsTr("Screen") + Layout.fillWidth: true + GridLayout{ anchors.fill: parent - CheckBox{ - id: useCustomCommand - text: qsTr("Use custom command instead of shell at startup") - checked: appSettings.useCustomCommand - onCheckedChanged: appSettings.useCustomCommand = checked + columns: 2 + Label{ text: qsTr("Brightness") } + SimpleSlider{ + onValueChanged: appSettings.brightness = value + value: appSettings.brightness } - // Workaround for QTBUG-31627 for pre 5.3.0 - Binding{ - target: useCustomCommand - property: "checked" - value: appSettings.useCustomCommand + Label{ text: qsTr("Contrast") } + SimpleSlider{ + onValueChanged: appSettings.contrast = value + value: appSettings.contrast } - TextField{ - id: customCommand - anchors {left: parent.left; right: parent.right} - text: appSettings.customCommand - enabled: useCustomCommand.checked - onEditingFinished: appSettings.customCommand = text - - // Save text even if user forgets to press enter or unfocus - function saveSetting() { - appSettings.customCommand = text; - } - Component.onCompleted: settings_window.closing.connect(saveSetting) + Label{ text: qsTr("Margin") } + SimpleSlider{ + onValueChanged: appSettings._margin = value + value: appSettings._margin + } + Label{ text: qsTr("Opacity") } + SimpleSlider{ + onValueChanged: appSettings.windowOpacity = value + value: appSettings.windowOpacity } } } diff --git a/app/qml/SettingsScreenTab.qml b/app/qml/SettingsScreenTab.qml deleted file mode 100644 index 5777e65..0000000 --- a/app/qml/SettingsScreenTab.qml +++ /dev/null @@ -1,94 +0,0 @@ -/******************************************************************************* -* Copyright (c) 2013 "Filippo Scognamiglio" -* https://github.com/Swordfish90/cool-retro-term -* -* This file is part of cool-retro-term. -* -* cool-retro-term is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 3 of the License, or -* (at your option) any later version. -* -* This program is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with this program. If not, see . -*******************************************************************************/ - -import QtQuick 2.2 -import QtQuick.Controls 1.1 -import QtQuick.Layouts 1.1 -import QtQuick.Dialogs 1.1 - -Tab{ - ColumnLayout{ - anchors.fill: parent - GroupBox{ - title: qsTr("Rasterization Mode") - Layout.fillWidth: true - ComboBox { - id: rasterizationBox - property string selectedElement: model[currentIndex] - anchors.fill: parent - model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")] - currentIndex: appSettings.rasterization - onCurrentIndexChanged: { - appSettings.rasterization = currentIndex - } - } - } - GroupBox{ - title: qsTr("Lights") - Layout.fillWidth: true - GridLayout{ - anchors.fill: parent - columns: 2 - Label{ text: qsTr("Brightness") } - SimpleSlider{ - onValueChanged: appSettings.brightness = value - value: appSettings.brightness - } - Label{ text: qsTr("Contrast") } - SimpleSlider{ - onValueChanged: appSettings.contrast = value - value: appSettings.contrast - } - Label{ text: qsTr("Opacity") } - SimpleSlider{ - onValueChanged: appSettings.windowOpacity = value - value: appSettings.windowOpacity - } - } - } - GroupBox{ - title: qsTr("Frame") - Layout.fillWidth: true - RowLayout{ - anchors.fill: parent - ComboBox{ - id: framescombobox - Layout.fillWidth: true - model: appSettings.framesList - currentIndex: appSettings.framesIndex - onActivated: { - appSettings.frameName = appSettings.framesList.get(index).name; - } - function updateIndex(){ - var name = appSettings.frameName; - var index = appSettings.getFrameIndexByName(name); - if (index !== undefined) - currentIndex = index; - } - Component.onCompleted: updateIndex(); - Connections { - target: appSettings - onFrameNameChanged: framescombobox.updateIndex(); - } - } - } - } - } -} diff --git a/app/qml/SettingsTerminalTab.qml b/app/qml/SettingsTerminalTab.qml index 32f458f..8cefdb8 100644 --- a/app/qml/SettingsTerminalTab.qml +++ b/app/qml/SettingsTerminalTab.qml @@ -27,13 +27,26 @@ import "Components" Tab{ ColumnLayout{ anchors.fill: parent + GroupBox{ - property var rasterization: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")][appSettings.rasterization] - title: qsTr("Font" + "(" + rasterization + ")") - anchors { left: parent.left; right: parent.right } + title: qsTr("Font") + Layout.fillWidth: true GridLayout{ anchors.fill: parent columns: 2 + Label { text: qsTr("Rasterization") } + ComboBox { + id: rasterizationBox + + property string selectedElement: model[currentIndex] + + Layout.fillWidth: true + model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")] + currentIndex: appSettings.rasterization + onCurrentIndexChanged: { + appSettings.rasterization = currentIndex + } + } Label{ text: qsTr("Name") } ComboBox{ id: fontChanger @@ -103,7 +116,7 @@ Tab{ } GroupBox{ title: qsTr("Colors") - anchors { left: parent.left; right: parent.right } + Layout.fillWidth: true ColumnLayout{ anchors.fill: parent ColumnLayout{ diff --git a/app/qml/SettingsWindow.qml b/app/qml/SettingsWindow.qml index 247c2e5..78a0031 100644 --- a/app/qml/SettingsWindow.qml +++ b/app/qml/SettingsWindow.qml @@ -36,33 +36,27 @@ Window { id: tabView anchors.fill: parent anchors.margins: 10 - SettingsGeneralTab{ + SettingsGeneralTab { id: generalTab title: qsTr("General") anchors.fill: parent anchors.margins: tabmargins } - SettingsScreenTab{ - id: screenTab - title: qsTr("Screen") - anchors.fill: parent - anchors.margins: tabmargins - } - SettingsTerminalTab{ + SettingsTerminalTab { id: terminalTab title: qsTr("Terminal") anchors.fill: parent anchors.margins: tabmargins } - SettingsEffectsTab{ + SettingsEffectsTab { id: effectsTab title: qsTr("Effects") anchors.fill: parent anchors.margins: tabmargins } - SettingsPerformanceTab{ + SettingsAdvancedTab { id: performanceTab - title: qsTr("Performance") + title: qsTr("Advanced") anchors.fill: parent anchors.margins: tabmargins } diff --git a/app/qml/ShaderTerminal.qml b/app/qml/ShaderTerminal.qml index 5040cb2..ed367af 100644 --- a/app/qml/ShaderTerminal.qml +++ b/app/qml/ShaderTerminal.qml @@ -23,315 +23,513 @@ import QtGraphicalEffects 1.0 import "utils.js" as Utils -ShaderEffect { +Item { + property SlowBurnIn slowBurnInEffect property ShaderEffectSource source - property ShaderEffectSource blurredSource + property BurnInEffect burnInEffect property ShaderEffectSource bloomSource property color fontColor: appSettings.fontColor property color backgroundColor: appSettings.backgroundColor - property real bloom: appSettings.bloom * 2.5 - property real burnIn: appSettings.burnIn + property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize - property real jitter: appSettings.jitter * 0.007 - property real staticNoise: appSettings.staticNoise - property size scaleNoiseSize: Qt.size((width) / (noiseTexture.width * appSettings.windowScaling * appSettings.fontScaling), - (height) / (noiseTexture.height * appSettings.windowScaling * appSettings.fontScaling)) + property real chromaColor: appSettings.chromaColor - property real screenCurvature: appSettings.screenCurvature - property real glowingLine: appSettings.glowingLine * 0.2 + property real ambientLight: appSettings.ambientLight * 0.2 - property real chromaColor: appSettings.chromaColor; - - property real rbgShift: appSettings.rbgShift * 0.2 - - property real flickering: appSettings.flickering - property real horizontalSync: appSettings.horizontalSync * 0.5 - - property bool frameReflections: appSettings.frameReflections - - property real disp_top: (frame.displacementTop * appSettings.windowScaling) / height - property real disp_bottom: (frame.displacementBottom * appSettings.windowScaling) / height - property real disp_left: (frame.displacementLeft * appSettings.windowScaling) / width - property real disp_right: (frame.displacementRight * appSettings.windowScaling) / width - - property real screen_brightness: appSettings.brightness * 1.5 + 0.5 - - // This is the average value of the abs(sin) function. Needed to avoid aliasing. - readonly property real absSinAvg: 0.63661828335466886 - property size rasterizationSmooth: Qt.size( - Utils.clamp(2.0 * virtual_resolution.width / (width * devicePixelRatio), 0.0, 1.0), - Utils.clamp(2.0 * virtual_resolution.height / (height * devicePixelRatio), 0.0, 1.0)) - - property real dispX - property real dispY property size virtual_resolution - TimeManager{ - id: timeManager - enableTimer: terminalWindow.visible - } + ShaderEffect { + id: dynamicShader - property alias time: timeManager.time - property ShaderEffectSource noiseSource: noiseShaderSource + property ShaderEffectSource screenBuffer: frameBuffer + property ShaderEffectSource burnInSource: burnInEffect.source + property ShaderEffectSource frameSource: terminalFrameLoader.item - // If something goes wrong activate the fallback version of the shader. - property bool fallBack: false + property color fontColor: parent.fontColor + property color backgroundColor: parent.backgroundColor + property real screenCurvature: parent.screenCurvature + property real chromaColor: parent.chromaColor + property real ambientLight: parent.ambientLight - blending: false + property real flickering: appSettings.flickering + property real horizontalSync: appSettings.horizontalSync + property real horizontalSyncStrength: Utils.lint(0.05, 0.35, horizontalSync) + property real glowingLine: appSettings.glowingLine * 0.2 - //Smooth random texture used for flickering effect. - Image{ - id: noiseTexture - source: "images/allNoise512.png" - width: 512 - height: 512 - fillMode: Image.Tile - visible: false - } - ShaderEffectSource{ - id: noiseShaderSource - sourceItem: noiseTexture - wrapMode: ShaderEffectSource.Repeat - visible: false - smooth: true - } + // Fast burnin properties + property real burnIn: appSettings.useFastBurnIn ? appSettings.burnIn : 0 + property real burnInLastUpdate: burnInEffect.lastUpdate + property real burnInTime: burnInEffect.burnInFadeTime - //Print the number with a reasonable precision for the shader. - function str(num){ - return num.toFixed(8); - } + // Slow burnin properties + property real slowBurnIn: appSettings.useFastBurnIn ? 0 : appSettings.burnIn + property ShaderEffectSource slowBurnInSource: slowBurnInEffect.source - vertexShader: " - uniform highp mat4 qt_Matrix; - uniform highp float time; + property real jitter: appSettings.jitter + property size jitterDisplacement: Qt.size(0.007 * jitter, 0.002 * jitter) + property real shadowLength: 0.25 * screenCurvature * Utils.lint(0.50, 1.5, ambientLight) + property real staticNoise: appSettings.staticNoise + property size scaleNoiseSize: Qt.size((width) / (noiseTexture.width * appSettings.windowScaling * appSettings.totalFontScaling), + (height) / (noiseTexture.height * appSettings.windowScaling * appSettings.totalFontScaling)) - uniform highp float disp_left; - uniform highp float disp_right; - uniform highp float disp_top; - uniform highp float disp_bottom; + property size virtual_resolution: parent.virtual_resolution - attribute highp vec4 qt_Vertex; - attribute highp vec2 qt_MultiTexCoord0; + property real time: timeManager.time + property ShaderEffectSource noiseSource: noiseShaderSource - varying highp vec2 qt_TexCoord0;" + + // If something goes wrong activate the fallback version of the shader. + property bool fallBack: false - (!fallBack ? " - uniform sampler2D noiseSource;" : "") + + anchors.fill: parent + blending: false - (!fallBack && flickering !== 0.0 ?" - varying lowp float brightness; - uniform lowp float flickering;" : "") + - (!fallBack && horizontalSync !== 0.0 ?" - uniform lowp float horizontalSync; - varying lowp float distortionScale; - varying lowp float distortionFreq;" : "") + + //Smooth random texture used for flickering effect. + Image{ + id: noiseTexture + source: "images/allNoise512.png" + width: 512 + height: 512 + fillMode: Image.Tile + visible: false + } + ShaderEffectSource{ + id: noiseShaderSource + sourceItem: noiseTexture + wrapMode: ShaderEffectSource.Repeat + visible: false + smooth: true + } - " - void main() { - qt_TexCoord0.x = (qt_MultiTexCoord0.x - disp_left) / (1.0 - disp_left - disp_right); - qt_TexCoord0.y = (qt_MultiTexCoord0.y - disp_top) / (1.0 - disp_top - disp_bottom); - vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" + + //Print the number with a reasonable precision for the shader. + function str(num){ + return num.toFixed(8); + } - (!fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ? - "vec4 initialNoiseTexel = texture2D(noiseSource, coords);" - : "") + - (!fallBack && flickering !== 0.0 ? " - brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;" - : "") + + vertexShader: " + uniform highp mat4 qt_Matrix; + uniform highp float time; - (!fallBack && horizontalSync !== 0.0 ? " - float randval = horizontalSync - initialNoiseTexel.r; - distortionScale = step(0.0, randval) * randval * horizontalSync; - distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);" - : "") + + attribute highp vec4 qt_Vertex; + attribute highp vec2 qt_MultiTexCoord0; - "gl_Position = qt_Matrix * qt_Vertex; - }" + varying highp vec2 qt_TexCoord0;" + - fragmentShader: " - #ifdef GL_ES - precision mediump float; - #endif + (!fallBack ? " + uniform sampler2D noiseSource;" : "") + - uniform sampler2D source; - uniform highp float qt_Opacity; - uniform highp float time; - varying highp vec2 qt_TexCoord0; + (!fallBack && flickering !== 0.0 ?" + varying lowp float brightness; + uniform lowp float flickering;" : "") + - uniform highp vec4 fontColor; - uniform highp vec4 backgroundColor; - uniform lowp float screen_brightness; + (!fallBack && horizontalSync !== 0.0 ?" + uniform lowp float horizontalSyncStrength; + varying lowp float distortionScale; + varying lowp float distortionFreq;" : "") + - uniform highp vec2 virtual_resolution; - uniform highp vec2 rasterizationSmooth; - uniform highp float dispX; - uniform highp float dispY;" + + " + void main() { + qt_TexCoord0 = qt_MultiTexCoord0; + vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" + - (bloom !== 0 ? " - uniform highp sampler2D bloomSource; - uniform lowp float bloom;" : "") + - (burnIn !== 0 ? " - uniform sampler2D blurredSource;" : "") + - (staticNoise !== 0 ? " - uniform highp float staticNoise;" : "") + - (((staticNoise !== 0 || jitter !== 0 || rbgShift) - ||(fallBack && (flickering || horizontalSync))) ? " - uniform lowp sampler2D noiseSource; - uniform highp vec2 scaleNoiseSize;" : "") + - (screenCurvature !== 0 ? " - uniform highp float screenCurvature;" : "") + - (glowingLine !== 0 ? " - uniform highp float glowingLine;" : "") + - (chromaColor !== 0 ? " - uniform lowp float chromaColor;" : "") + - (jitter !== 0 ? " - uniform lowp float jitter;" : "") + - (rbgShift !== 0 ? " - uniform lowp float rbgShift;" : "") + + (!fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ? + "vec4 initialNoiseTexel = texture2D(noiseSource, coords);" + : "") + - (fallBack && horizontalSync !== 0 ? " - uniform lowp float horizontalSync;" : "") + - (fallBack && flickering !== 0.0 ?" - uniform lowp float flickering;" : "") + - (!fallBack && flickering !== 0 ? " - varying lowp float brightness;" - : "") + - (!fallBack && horizontalSync !== 0 ? " - varying lowp float distortionScale; - varying lowp float distortionFreq;" : "") + + (!fallBack && flickering !== 0.0 ? " + brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;" + : "") + - (glowingLine !== 0 ? " - float randomPass(vec2 coords){ - return fract(smoothstep(-120.0, 0.0, coords.y - (virtual_resolution.y + 120.0) * fract(time * 0.00015))); - }" : "") + + (!fallBack && horizontalSync !== 0.0 ? " + float randval = horizontalSyncStrength - initialNoiseTexel.r; + distortionScale = step(0.0, randval) * randval * horizontalSyncStrength; + distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);" + : "") + - "highp float getScanlineIntensity(vec2 coords) { - highp float result = 1.0;" + + "gl_Position = qt_Matrix * qt_Vertex; + }" - (appSettings.rasterization != appSettings.no_rasterization ? - "float val = abs(sin(coords.y * virtual_resolution.y * "+Math.PI+")); - result *= mix(val, " + absSinAvg + ", rasterizationSmooth.y);" : "") + - (appSettings.rasterization == appSettings.pixel_rasterization ? - "val = abs(sin(coords.x * virtual_resolution.x * "+Math.PI+")); - result *= mix(val, " + absSinAvg + ", rasterizationSmooth.x);" : "") + " + fragmentShader: " + #ifdef GL_ES + precision mediump float; + #endif - return result; - } + uniform sampler2D screenBuffer; + uniform highp float qt_Opacity; + uniform highp float time; + varying highp vec2 qt_TexCoord0; - float rgb2grey(vec3 v){ - return dot(v, vec3(0.21, 0.72, 0.04)); - }" + + uniform highp vec4 fontColor; + uniform highp vec4 backgroundColor; + uniform lowp float shadowLength; - "void main() {" + - "vec2 cc = vec2(0.5) - qt_TexCoord0;" + - "float distance = length(cc);" + + uniform highp vec2 virtual_resolution;" + - //FallBack if there are problems - (fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ? - "vec2 initialCoords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0))); - vec4 initialNoiseTexel = texture2D(noiseSource, initialCoords);" - : "") + - (fallBack && flickering !== 0.0 ? " - float brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;" - : "") + - (fallBack && horizontalSync !== 0.0 ? " - float randval = horizontalSync - initialNoiseTexel.r; - float distortionScale = step(0.0, randval) * randval * horizontalSync; - float distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);" - : "") + + (burnIn !== 0 ? " + uniform sampler2D burnInSource; + uniform highp float burnInLastUpdate; + uniform highp float burnInTime;" : "") + + (slowBurnIn !== 0 ? " + uniform sampler2D slowBurnInSource;" : "") + + (staticNoise !== 0 ? " + uniform highp float staticNoise;" : "") + + (((staticNoise !== 0 || jitter !== 0) + ||(fallBack && (flickering || horizontalSync))) ? " + uniform lowp sampler2D noiseSource; + uniform highp vec2 scaleNoiseSize;" : "") + + (screenCurvature !== 0 ? " + uniform highp float screenCurvature; + uniform lowp sampler2D frameSource;" : "") + + (glowingLine !== 0 ? " + uniform highp float glowingLine;" : "") + + (chromaColor !== 0 ? " + uniform lowp float chromaColor;" : "") + + (jitter !== 0 ? " + uniform lowp vec2 jitterDisplacement;" : "") + + (ambientLight !== 0 ? " + uniform lowp float ambientLight;" : "") + - (staticNoise ? " - float noise = staticNoise;" : "") + + (fallBack && horizontalSync !== 0 ? " + uniform lowp float horizontalSyncStrength;" : "") + + (fallBack && flickering !== 0.0 ?" + uniform lowp float flickering;" : "") + + (!fallBack && flickering !== 0 ? " + varying lowp float brightness;" + : "") + + (!fallBack && horizontalSync !== 0 ? " + varying lowp float distortionScale; + varying lowp float distortionFreq;" : "") + - (screenCurvature !== 0 ? " - float distortion = dot(cc, cc) * screenCurvature; - vec2 staticCoords = (qt_TexCoord0 - cc * (1.0 + distortion) * distortion);" - :" - vec2 staticCoords = qt_TexCoord0;") + + (glowingLine !== 0 ? " + float randomPass(vec2 coords){ + return fract(smoothstep(-120.0, 0.0, coords.y - (virtual_resolution.y + 120.0) * fract(time * 0.00015))); + }" : "") + - "vec2 coords = staticCoords;" + + "float min2(vec2 v) { + return min(v.x, v.y); + } - (horizontalSync !== 0 ? " - float dst = sin((coords.y + time * 0.001) * distortionFreq); - coords.x += dst * distortionScale;" + - (staticNoise ? " - noise += distortionScale * 7.0;" : "") - : "") + + float rgb2grey(vec3 v){ + return dot(v, vec3(0.21, 0.72, 0.04)); + } - (jitter !== 0 || staticNoise !== 0 ? - "vec4 noiseTexel = texture2D(noiseSource, scaleNoiseSize * coords + vec2(fract(time / 51.0), fract(time / 237.0)));" - : "") + + float isInScreen(vec2 v) { + return min2(step(0.0, v) - step(1.0, v)); + } - (jitter !== 0 ? " - vec2 offset = vec2(noiseTexel.b, noiseTexel.a) - vec2(0.5); - vec2 txt_coords = coords + offset * jitter;" - : "vec2 txt_coords = coords;") + + vec2 barrel(vec2 v, vec2 cc) {" + - "float color = 0.0;" + + (screenCurvature !== 0 ? " + float distortion = dot(cc, cc) * screenCurvature; + return (v - cc * (1.0 + distortion) * distortion);" + : + "return v;") + + "}" + - (staticNoise !== 0 ? " - float noiseVal = noiseTexel.a; - color += noiseVal * noise * (1.0 - distance * 1.3);" : "") + + "vec3 convertWithChroma(vec3 inColor) { + vec3 outColor = inColor;" + - (glowingLine !== 0 ? " - color += randomPass(coords * virtual_resolution) * glowingLine;" : "") + + (chromaColor !== 0 ? + "outColor = fontColor.rgb * mix(vec3(rgb2grey(inColor)), inColor, chromaColor);" + : + "outColor = fontColor.rgb * rgb2grey(inColor);") + - "vec3 txt_color = texture2D(source, txt_coords).rgb;" + + " return outColor; + }" + - (burnIn !== 0 ? " - vec4 txt_blur = texture2D(blurredSource, txt_coords); - txt_color = txt_color + txt_blur.rgb * txt_blur.a;" - : "") + + "void main() {" + + "vec2 cc = vec2(0.5) - qt_TexCoord0;" + + "float distance = length(cc);" + - "float greyscale_color = rgb2grey(txt_color) + color;" + + //FallBack if there are problems + (fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ? + "vec2 initialCoords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0))); + vec4 initialNoiseTexel = texture2D(noiseSource, initialCoords);" + : "") + + (fallBack && flickering !== 0.0 ? " + float brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;" + : "") + + (fallBack && horizontalSync !== 0.0 ? " + float randval = horizontalSyncStrength - initialNoiseTexel.r; + float distortionScale = step(0.0, randval) * randval * horizontalSyncStrength; + float distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);" + : "") + - (chromaColor !== 0 ? - (rbgShift !== 0 ? " - float rgb_noise = abs(texture2D(noiseSource, vec2(fract(time/(1024.0 * 256.0)), fract(time/(1024.0*1024.0)))).a - 0.5); - float rcolor = texture2D(source, txt_coords + vec2(0.1, 0.0) * rbgShift * rgb_noise).r; - float bcolor = texture2D(source, txt_coords - vec2(0.1, 0.0) * rbgShift * rgb_noise).b; - txt_color.r = rcolor; - txt_color.b = bcolor; - greyscale_color = 0.33 * (rcolor + bcolor);" : "") + + (staticNoise ? " + float noise = staticNoise;" : "") + - "vec3 mixedColor = mix(fontColor.rgb, txt_color * fontColor.rgb, chromaColor); - vec3 finalBackColor = mix(backgroundColor.rgb, mixedColor, greyscale_color); - vec3 finalColor = mix(finalBackColor, fontColor.rgb, color).rgb;" - : - "vec3 finalColor = mix(backgroundColor.rgb, fontColor.rgb, greyscale_color);") + + (screenCurvature !== 0 ? " + vec2 staticCoords = barrel(qt_TexCoord0, cc);" + :" + vec2 staticCoords = qt_TexCoord0;") + - "finalColor *= getScanlineIntensity(coords);" + + "vec2 coords = qt_TexCoord0;" + - (bloom !== 0 ? - "vec4 bloomFullColor = texture2D(bloomSource, coords); - vec3 bloomColor = bloomFullColor.rgb; - float bloomAlpha = bloomFullColor.a;" + - (chromaColor !== 0 ? - "bloomColor = fontColor.rgb * mix(vec3(rgb2grey(bloomColor)), bloomColor, chromaColor);" - : - "bloomColor = fontColor.rgb * rgb2grey(bloomColor);") + - "finalColor += bloomColor * bloom * bloomAlpha;" - : "") + + (horizontalSync !== 0 ? " + float dst = sin((coords.y + time * 0.001) * distortionFreq); + coords.x += dst * distortionScale;" + - "finalColor *= smoothstep(-dispX, 0.0, staticCoords.x) - smoothstep(1.0, 1.0 + dispX, staticCoords.x); - finalColor *= smoothstep(-dispY, 0.0, staticCoords.y) - smoothstep(1.0, 1.0 + dispY, staticCoords.y);" + + (staticNoise ? " + noise += distortionScale * 7.0;" : "") - (flickering !== 0 ? " - finalColor *= brightness;" : "") + + : "") + - "gl_FragColor = vec4(finalColor * screen_brightness, qt_Opacity);" + - "}" + (jitter !== 0 || staticNoise !== 0 ? + "vec4 noiseTexel = texture2D(noiseSource, scaleNoiseSize * coords + vec2(fract(time / 51.0), fract(time / 237.0)));" + : "") + - onStatusChanged: { - // Print warning messages - if (log) - console.log(log); + (jitter !== 0 ? " + vec2 offset = vec2(noiseTexel.b, noiseTexel.a) - vec2(0.5); + vec2 txt_coords = coords + offset * jitterDisplacement;" + : "vec2 txt_coords = coords;") + - // Activate fallback mode - if (status == ShaderEffect.Error) { - fallBack = true; + "float color = 0.0001;" + + + (staticNoise !== 0 ? " + float noiseVal = noiseTexel.a; + color += noiseVal * noise * (1.0 - distance * 1.3);" : "") + + + (glowingLine !== 0 ? " + color += randomPass(coords * virtual_resolution) * glowingLine;" : "") + + + "vec3 txt_color = texture2D(screenBuffer, txt_coords).rgb;" + + + (burnIn !== 0 ? " + vec4 txt_blur = texture2D(burnInSource, staticCoords); + float blurDecay = clamp((time - burnInLastUpdate) * burnInTime, 0.0, 1.0); + vec3 burnInColor = 0.65 * (txt_blur.rgb - vec3(blurDecay)); + txt_color = max(txt_color, convertWithChroma(burnInColor));" + : "") + + + (slowBurnIn !== 0 ? " + vec4 txt_blur = texture2D(slowBurnInSource, staticCoords); + txt_color = max(txt_color, convertWithChroma(txt_blur.rgb * txt_blur.a)); + " : "") + + + "txt_color += fontColor.rgb * vec3(color);" + + + "vec3 finalColor = txt_color;" + + + (flickering !== 0 ? " + finalColor *= brightness;" : "") + + + (ambientLight !== 0 ? " + finalColor += vec3(ambientLight) * (1.0 - distance) * (1.0 - distance);" : "") + + + (screenCurvature !== 0 ? + "vec4 frameColor = texture2D(frameSource, qt_TexCoord0); + finalColor = mix(finalColor, frameColor.rgb, frameColor.a);" + : "") + + + "gl_FragColor = vec4(finalColor, qt_Opacity);" + + "}" + + onStatusChanged: { + // Print warning messages + if (log) + console.log(log); + + // Activate fallback mode + if (status == ShaderEffect.Error) { + fallBack = true; + } + } + } + + Loader { + id: terminalFrameLoader + + active: screenCurvature !== 0 + + width: staticShader.width + height: staticShader.height + + sourceComponent: ShaderEffectSource { + + sourceItem: terminalFrame + hideSource: true + visible: false + format: ShaderEffectSource.RGBA + + NewTerminalFrame { + id: terminalFrame + blending: false + anchors.fill: parent + } } } + + ShaderEffect { + id: staticShader + + width: parent.width * appSettings.windowScaling + height: parent.height * appSettings.windowScaling + + property ShaderEffectSource source: parent.source + property ShaderEffectSource bloomSource: parent.bloomSource + + property color fontColor: parent.fontColor + property color backgroundColor: parent.backgroundColor + property real bloom: appSettings.bloom * 2.5 + + property real screenCurvature: parent.screenCurvature + + property real chromaColor: appSettings.chromaColor; + + property real rbgShift: (appSettings.rbgShift / width) * appSettings.totalFontScaling // TODO FILIPPO width here is wrong. + + property int rasterization: appSettings.rasterization + + property real screen_brightness: Utils.lint(0.5, 1.5, appSettings.brightness) + + property real ambientLight: parent.ambientLight + + property size virtual_resolution: parent.virtual_resolution + + blending: false + visible: false + + //Print the number with a reasonable precision for the shader. + function str(num){ + return num.toFixed(8); + } + + fragmentShader: " + #ifdef GL_ES + precision mediump float; + #endif + + uniform sampler2D source; + uniform highp float qt_Opacity; + varying highp vec2 qt_TexCoord0; + + uniform highp vec4 fontColor; + uniform highp vec4 backgroundColor; + uniform lowp float screen_brightness; + + uniform highp vec2 virtual_resolution;" + + + (bloom !== 0 ? " + uniform highp sampler2D bloomSource; + uniform lowp float bloom;" : "") + + + (screenCurvature !== 0 ? " + uniform highp float screenCurvature;" : "") + + + (chromaColor !== 0 ? " + uniform lowp float chromaColor;" : "") + + + (rbgShift !== 0 ? " + uniform lowp float rbgShift;" : "") + + + (ambientLight !== 0 ? " + uniform lowp float ambientLight;" : "") + + + "highp float getScanlineIntensity(vec2 coords) { + float result = 1.0;" + + + (appSettings.rasterization != appSettings.no_rasterization ? + "float val = 0.0; + vec2 rasterizationCoords = fract(coords * virtual_resolution); + val += smoothstep(0.0, 0.5, rasterizationCoords.y); + val -= smoothstep(0.5, 1.0, rasterizationCoords.y); + result *= mix(0.5, 1.0, val);" : "") + + + (appSettings.rasterization == appSettings.pixel_rasterization ? + "val = 0.0; + val += smoothstep(0.0, 0.5, rasterizationCoords.x); + val -= smoothstep(0.5, 1.0, rasterizationCoords.x); + result *= mix(0.5, 1.0, val);" : "") + " + + return result; + } + + float min2(vec2 v) { + return min(v.x, v.y); + } + + float sum2(vec2 v) { + return v.x + v.y; + } + + float rgb2grey(vec3 v){ + return dot(v, vec3(0.21, 0.72, 0.04)); + }" + + + "vec3 convertWithChroma(vec3 inColor) { + vec3 outColor = inColor;" + + + (chromaColor !== 0 ? + "outColor = fontColor.rgb * mix(vec3(rgb2grey(inColor)), inColor, chromaColor);" + : + "outColor = fontColor.rgb * rgb2grey(inColor);") + + + " return outColor; + }" + + + + "void main() {" + + "vec2 cc = vec2(0.5) - qt_TexCoord0;" + + + (screenCurvature !== 0 ? " + float distortion = dot(cc, cc) * screenCurvature; + vec2 curvatureCoords = (qt_TexCoord0 - cc * (1.0 + distortion) * distortion); + vec2 txt_coords = - 2.0 * curvatureCoords + 3.0 * step(vec2(0.0), curvatureCoords) * curvatureCoords - 3.0 * step(vec2(1.0), curvatureCoords) * curvatureCoords;" + :" + vec2 txt_coords = qt_TexCoord0;") + + + "vec3 txt_color = texture2D(source, txt_coords).rgb;" + + + (rbgShift !== 0 ? " + vec2 displacement = vec2(12.0, 0.0) * rbgShift; + vec3 rightColor = texture2D(source, txt_coords + displacement).rgb; + vec3 leftColor = texture2D(source, txt_coords - displacement).rgb; + txt_color.r = leftColor.r * 0.10 + rightColor.r * 0.30 + txt_color.r * 0.60; + txt_color.g = leftColor.g * 0.20 + rightColor.g * 0.20 + txt_color.g * 0.60; + txt_color.b = leftColor.b * 0.30 + rightColor.b * 0.10 + txt_color.b * 0.60; + " : "") + + + "txt_color *= getScanlineIntensity(txt_coords);" + + + "txt_color += vec3(0.0001);" + + "float greyscale_color = rgb2grey(txt_color);" + + + (screenCurvature !== 0 ? " + float reflectionMask = sum2(step(vec2(0.0), curvatureCoords) - step(vec2(1.0), curvatureCoords)); + reflectionMask = clamp(reflectionMask, 0.0, 1.0);" + : + "float reflectionMask = 1.0;") + + + (chromaColor !== 0 ? + "vec3 foregroundColor = mix(fontColor.rgb, txt_color * fontColor.rgb / greyscale_color, chromaColor); + vec3 finalColor = mix(backgroundColor.rgb, foregroundColor, greyscale_color * reflectionMask);" + : + "vec3 finalColor = mix(backgroundColor.rgb, fontColor.rgb, greyscale_color * reflectionMask);") + + + (bloom !== 0 ? + "vec4 bloomFullColor = texture2D(bloomSource, txt_coords); + vec3 bloomColor = bloomFullColor.rgb; + float bloomAlpha = bloomFullColor.a; + bloomColor = convertWithChroma(bloomColor); + finalColor += clamp(bloomColor * bloom * bloomAlpha, 0.0, 0.5);" + : "") + + + "finalColor *= screen_brightness;" + + + "gl_FragColor = vec4(finalColor, qt_Opacity);" + + "}" + + onStatusChanged: { + // Print warning messages + if (log) console.log(log); + } + } + + ShaderEffectSource { + id: frameBuffer + visible: false + sourceItem: staticShader + hideSource: true + } } diff --git a/app/qml/SlowBurnIn.qml b/app/qml/SlowBurnIn.qml new file mode 100644 index 0000000..44f53e9 --- /dev/null +++ b/app/qml/SlowBurnIn.qml @@ -0,0 +1,122 @@ +import QtQuick 2.0 + +import "utils.js" as Utils + +Loader { + property ShaderEffectSource source: item ? item.source : null + + active: !appSettings.useFastBurnIn && appSettings.burnIn !== 0 + + anchors.fill: parent + + sourceComponent: Item { + property alias source: burnInSourceEffect + + property int burnInScaling: scaleTexture * appSettings.burnInQuality + + ShaderEffectSource { + property bool updateBurnIn: false + property real burnIn: appSettings.burnIn + property real fps: appSettings.fps !== 0 ? appSettings.fps : 60 + property real burnInFadeTime: Utils.lint(minBurnInFadeTime, maxBurnInFadeTime, burnIn) + property real burnInCoefficient: 1000 / (fps * burnInFadeTime) + property real minBurnInFadeTime: appSettings.minBurnInFadeTime + property real maxBurnInFadeTime: appSettings.maxBurnInFadeTime + + id: burnInSourceEffect + + anchors.fill: parent + + sourceItem: burnInEffect + recursive: true + live: false + hideSource: true + wrapMode: kterminalSource.wrapMode + + visible: false + + function restartBlurSource(){ + livetimer.restart(); + } + + // This updates the burnin synched with the timer. + Connections { + target: burnInSourceEffect.updateBurnIn ? timeManager : null + ignoreUnknownSignals: false + onTimeChanged: { + burnInSourceEffect.scheduleUpdate(); + } + } + + Timer{ + id: livetimer + + // The interval assumes 60 fps. This is the time needed burnout a white pixel. + // We multiply 1.1 to have a little bit of margin over the theoretical value. + // This solution is not extremely clean, but it's probably the best to avoid measuring fps. + + interval: burnInSourceEffect.burnInFadeTime * 1.1 + running: true + onTriggered: burnInSourceEffect.updateBurnIn = false; + } + Connections{ + target: kterminal + onImagePainted:{ + burnInSourceEffect.scheduleUpdate(); + burnInSourceEffect.updateBurnIn = true; + livetimer.restart(); + } + } + // Restart blurred source settings change. + Connections{ + target: appSettings + onBurnInChanged: burnInSourceEffect.restartBlurSource(); + onTerminalFontChanged: burnInSourceEffect.restartBlurSource(); + onRasterizationChanged: burnInSourceEffect.restartBlurSource(); + onBurnInQualityChanged: burnInSourceEffect.restartBlurSource(); + } + Connections { + target: kterminalScrollbar + onOpacityChanged: burnInSourceEffect.restartBlurSource(); + } + + ShaderEffect { + id: burnInEffect + + property variant txt_source: kterminalSource + property variant blurredSource: burnInSourceEffect + property real burnInCoefficient: burnInSourceEffect.burnInCoefficient + + anchors.fill: parent + blending: false + + fragmentShader: + "#ifdef GL_ES + precision mediump float; + #endif\n" + + + "uniform lowp float qt_Opacity;" + + "uniform lowp sampler2D txt_source;" + + + "varying highp vec2 qt_TexCoord0; + uniform lowp sampler2D blurredSource; + uniform highp float burnInCoefficient;" + + + "float max3(vec3 v) { + return max (max (v.x, v.y), v.z); + }" + + + "void main() {" + + "vec2 coords = qt_TexCoord0;" + + "vec3 origColor = texture2D(txt_source, coords).rgb;" + + "vec3 blur_color = texture2D(blurredSource, coords).rgb - vec3(burnInCoefficient);" + + "vec3 color = min(origColor + blur_color, max(origColor, blur_color));" + + + "gl_FragColor = vec4(color, max3(color - origColor));" + + "}" + + onStatusChanged: if (log) console.log(log) //Print warning messages + } + } + } +} diff --git a/app/qml/Storage.qml b/app/qml/Storage.qml index a95dd02..6554314 100644 --- a/app/qml/Storage.qml +++ b/app/qml/Storage.qml @@ -22,10 +22,12 @@ import QtQuick 2.2 import QtQuick.LocalStorage 2.0 QtObject { + readonly property string dbMajorVersion: "1" + readonly property string dbMinorVersion: "1.0" property bool initialized: false function getDatabase() { - return LocalStorage.openDatabaseSync("coolretroterm", "1.0", "StorageDatabase", 100000); + return LocalStorage.openDatabaseSync("coolretroterm" + dbMajorVersion, dbMinorVersion, "StorageDatabase", 100000); } function initialize() { diff --git a/app/qml/TerminalContainer.qml b/app/qml/TerminalContainer.qml index 07facff..48d6ec1 100644 --- a/app/qml/TerminalContainer.qml +++ b/app/qml/TerminalContainer.qml @@ -3,35 +3,21 @@ import QtGraphicalEffects 1.0 import "utils.js" as Utils -ShaderTerminal{ +ShaderTerminal { property alias title: terminal.title property alias terminalSize: terminal.terminalSize id: mainShader opacity: appSettings.windowOpacity * 0.3 + 0.7 - blending: false - source: terminal.mainSource - blurredSource: terminal.blurredSource - dispX: (12 / width) * appSettings.windowScaling - dispY: (12 / height) * appSettings.windowScaling + burnInEffect: terminal.burnInEffect + slowBurnInEffect: terminal.slowBurnInEffect virtual_resolution: terminal.virtualResolution - Loader{ - id: frame - anchors.fill: parent - - property real displacementLeft: item ? item.displacementLeft : 0 - property real displacementTop: item ? item.displacementTop : 0 - property real displacementRight: item ? item.displacementRight : 0 - property real displacementBottom: item ? item.displacementBottom : 0 - - asynchronous: true - visible: status === Loader.Ready - - z: 2.1 - source: appSettings.frameSource + TimeManager{ + id: timeManager + enableTimer: terminalWindow.visible } PreprocessedTerminal{ @@ -49,7 +35,7 @@ ShaderTerminal{ height: parent.height * appSettings.bloomQuality sourceComponent: FastBlur{ - radius: Utils.lint(16, 48, appSettings.bloomQuality * appSettings.windowScaling); + radius: Utils.lint(16, 64, appSettings.bloomQuality); source: terminal.mainSource transparentBorder: true } @@ -69,6 +55,12 @@ ShaderTerminal{ bloomSource: bloomSourceLoader.item +// NewTerminalFrame { +// id: terminalFrame +// anchors.fill: parent +// blending: true +// } + // This shader might be useful in the future. Since we used it only for a couple // of calculations is probably best to move those in the main shader. If in the future // we need to store another fullScreen channel this might be handy. diff --git a/app/qml/fonts/1971-ibm-3278/3270Medium.ttf b/app/qml/fonts/1971-ibm-3278/3270Medium.ttf index 02e4f19..c8527c4 100644 Binary files a/app/qml/fonts/1971-ibm-3278/3270Medium.ttf and b/app/qml/fonts/1971-ibm-3278/3270Medium.ttf differ diff --git a/app/qml/fonts/1971-ibm-3278/README.md b/app/qml/fonts/1971-ibm-3278/README.md index 90e87ee..3c1630e 100644 --- a/app/qml/fonts/1971-ibm-3278/README.md +++ b/app/qml/fonts/1971-ibm-3278/README.md @@ -33,7 +33,7 @@ packaged version may not be the latest version, but it's good enough for most purposes. For those who don't have the luxury of a proper system-managed package, Adobe Type 1, TTF, OTF and WOFF versions are available for download on -http://s3.amazonaws.com/3270font/3270_fonts_d250fd9.zip (although this +http://s3.amazonaws.com/3270font/3270_fonts_4cfe95c.zip (although this URL may not always reflect the latest version). ![ASCII is so 60's]( @@ -52,7 +52,8 @@ and read the tutorials. ![Powerline-shell compatible!]( https://raw.githubusercontent.com/wiki/rbanffy/3270font/powerline.png) -![Using it on OSX (don't forget to turn antialiasing on)](https://raw.githubusercontent.com/wiki/rbanffy/3270font/osx_terminal.png) +![Using it on OSX (don't forget to turn antialiasing on)]( +https://raw.githubusercontent.com/wiki/rbanffy/3270font/osx_terminal.png) If you are running Windows, you'll probably need something like Cygwin, but, in the end, the font works correctly (with some very @@ -82,13 +83,15 @@ Contributing I fear GitHub's pull-request mechanism may not be very FontForge-friendly. If you want to contribute (there are a lot of -missing glyphs, such as the APL set and most non-latin alphabets which -most likely were never built into 3270 terminals), the best workflow -would be to make add the encoding slots (if needed), add/make the -changes, reencode it in "Unicode, Full", compact it and validate -it. Check if the `git diff` command gives out something sensible (does -not change things you didn't intend to) and make a pull request. If, in -doubt, get in touch and we will figure out how to do it right. +missing glyphs, such as most non-latin alphabets which most likely were +never built into 3270 terminals), the best workflow would probably be to +add the encoding slots (if needed), add/make the changes, remove the +unchanged glyphs and save it as a different file. If, in doubt, get in +touch and we will figure out how to do it right. + +In order to generate the sample image and the grids for FontForge, +you'll need a Python 3 environment with PIL or pillow installed. The +requirements.txt file lists everything you need to do it. Known problems -------------- @@ -99,3 +102,20 @@ symbols are at the end of the font, along with some glyphs useful for building others. Please refer to http://x3270.bgp.nu/Charset.html for a complete map. + +Future improvements +------------------- + +A grid generator is provided for producing various grid sizes for the +font. Those grids are not used yet, but they are intended to be used to +align font features to provide better rendering at common font size +choices. The captures below exemplify these choices: + +![x3270 with 32 pixel font (used as bitmap template for the font)]( +https://raw.githubusercontent.com/wiki/rbanffy/3270font/measurements_x3270_32.png) + +![x3270 with 20 pixel font]( +https://raw.githubusercontent.com/wiki/rbanffy/3270font/measurements_x3270_20.png) + +![Gnome Terminal on Ubuntu 17.10]( +https://raw.githubusercontent.com/wiki/rbanffy/3270font/measurements_gnome_terminal.png) diff --git a/app/qml/fonts/1975-knight-tv/KnightTVMedium.ttf b/app/qml/fonts/1975-knight-tv/KnightTVMedium.ttf deleted file mode 100644 index 4d133fb..0000000 Binary files a/app/qml/fonts/1975-knight-tv/KnightTVMedium.ttf and /dev/null differ diff --git a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_128.ttf b/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_128.ttf deleted file mode 100644 index 4aa5e41..0000000 Binary files a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_128.ttf and /dev/null differ diff --git a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_128_2y.ttf b/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_128_2y.ttf deleted file mode 100644 index 731ff9d..0000000 Binary files a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_128_2y.ttf and /dev/null differ diff --git a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_2x.ttf b/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_2x.ttf deleted file mode 100644 index fe9be86..0000000 Binary files a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_2x.ttf and /dev/null differ diff --git a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf b/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf deleted file mode 100644 index 988023e..0000000 Binary files a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_2y.ttf and /dev/null differ diff --git a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_64.ttf b/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_64.ttf deleted file mode 100644 index 2b1667c..0000000 Binary files a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_64.ttf and /dev/null differ diff --git a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_64_2y.ttf b/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_64_2y.ttf deleted file mode 100644 index 54c6cb6..0000000 Binary files a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET_64_2y.ttf and /dev/null differ diff --git a/app/qml/fonts/1977-commodore-pet/COMMODORE_PET.ttf b/app/qml/fonts/1977-commodore-pet/PetMe.ttf similarity index 100% rename from app/qml/fonts/1977-commodore-pet/COMMODORE_PET.ttf rename to app/qml/fonts/1977-commodore-pet/PetMe.ttf diff --git a/app/qml/fonts/1979-atari-400-800/ATARI400800_original.TTF b/app/qml/fonts/1979-atari-400-800/ATARI400800_original.TTF deleted file mode 100644 index 4a69e6d..0000000 Binary files a/app/qml/fonts/1979-atari-400-800/ATARI400800_original.TTF and /dev/null differ diff --git a/app/qml/fonts/1979-atari-400-800/ATARI400800_squared.TTF b/app/qml/fonts/1979-atari-400-800/ATARI400800_squared.TTF deleted file mode 100644 index ef9bcbb..0000000 Binary files a/app/qml/fonts/1979-atari-400-800/ATARI400800_squared.TTF and /dev/null differ diff --git a/app/qml/fonts/1979-atari-400-800/AtariClassic-Regular.ttf b/app/qml/fonts/1979-atari-400-800/AtariClassic-Regular.ttf new file mode 100644 index 0000000..a4f61c6 Binary files /dev/null and b/app/qml/fonts/1979-atari-400-800/AtariClassic-Regular.ttf differ diff --git a/app/qml/fonts/1979-atari-400-800/Read Me.pdf b/app/qml/fonts/1979-atari-400-800/Read Me.pdf new file mode 100644 index 0000000..3d5e420 Binary files /dev/null and b/app/qml/fonts/1979-atari-400-800/Read Me.pdf differ diff --git a/app/qml/fonts/1979-atari-400-800/ReadMe.rtf b/app/qml/fonts/1979-atari-400-800/ReadMe.rtf deleted file mode 100644 index a36354c..0000000 --- a/app/qml/fonts/1979-atari-400-800/ReadMe.rtf +++ /dev/null @@ -1,317 +0,0 @@ -{\rtf1\ansi\deff0\deftab720{\fonttbl{\f0\fswiss MS Sans Serif;}{\f1\froman\fcharset2 Symbol;}{\f2\fmodern\fprq1 Atari Classic Chunky;}{\f3\froman Times New Roman;}{\f4\fswiss\fprq2 Arial;}} -{\colortbl\red0\green0\blue0;\red0\green0\blue255;} -\deflang1033\pard\plain\f2\fs24\cf1 Atari Classic TrueType Fonts \plain\f2\fs24\cf0 -\par \plain\f4\fs16\cf0 (Windows Version 1.1) -\par Created by Mark Simonson (v.1.0-1998, v.1.1-2001) -\par marksim@bitstream.net -\par Website: Mac/Atari Fusion--Atari Home Computer Resources for Mac Users -\par http://www2.bitstream.net/~marksim/atarimac/ -\par Macintosh version also available. -\par -\par With these fonts installed, you can view and print Atari text files in any text editor that allows you to change fonts (WordPad, for example). Tip: In order to get the correct line breaks, you will need to change the ATASCII return character (155) to the DOS LF character. (In the Character Map accessory, the ATASCII return is the blank character that comes just before the inverse up-arrow.) -\par -\par There are three different fonts. \plain\f4\fs16\cf0\b Atari Classic Chunky \plain\f4\fs16\cf0 is a pixel-for-pixel copy of the original ATASCII character set. \plain\f4\fs16\cf0\b Atari Classic Smooth \plain\f4\fs16\cf0 interprets the pixel aliasing (stair steps) as diagonal lines. \plain\f4\fs16\cf0\b Atari Classic Extrasmooth \plain\f4\fs16\cf0 refines this idea further with the addition of curves. \plain\f4\fs16\cf0\b Smooth\plain\f4\fs16\cf0 and \plain\f4\fs16\cf0\b Extrasmooth\plain\f4\fs16\cf0 were designed for better appearance and legibility at larger sizes and on print-outs. Use the one that looks best to you. -\par -\par These fonts will tend to look uneven at font sizes that do not correspond to the 8-by-8 pixel grid that the characters are based on. Because Windows assumes 96ppi screen resolution, they will look best in a font size that is a multiple of 6 (i.e., 6pt, 12pt, 18pt, etc.). (In Windows, 6 points = 8 pixels.) -\par -\par The Atari Classic TrueType fonts duplicate the ATASCII character set on a low-level basis. Unlike a normal Windows font, ATASCII utilizes all character codes from $00 to $FF (0 to 255). The lower half are normal characters; the upper half are inverse versions of the lower half. The basic ASCII characters ($00 to $7F) correspond fairly closely except for the first 32, which don't normally contain characters in a Windows font. -\par -\par Due to differences between the way Windows and the Atari use character codes, not all characters will display properly in Windows. In fact, some characters will not display at all (though they do exist in the font). Unfortunately, this is due to certain character codes being reserved in Windows and there doesn't appear to be any way to work around it. The character codes affected are: $00-$1F (0-31), $7F-$81 (127-129), $8D-$90 (141-144), $9D (157), and $9F (158). -\par -\par Not all characters can be typed from the keyboard. You can however copy characters as needed from this document (see tables below). The Character Map desk accessory can help also. -\par -\par \plain\f4\fs16\cf0\b ATASCII CHARACTER SET TABLES -\par \plain\f4\fs16\cf0 -\par In order to see the ATASCII character set with these tables, the Atari Classic TrueType fonts must be installed. Characters that are not displayed properly are due to character code usage differences between ATASCII and Windows (see above). -\par -\par -\par \plain\f4\fs16\cf0\b TABLE 1: ATASCII Character Dump Block -\par \plain\f4\fs16\cf0 -\par All characters (ATASCII $00 thru $FF) 16 characters per -\par line. -\par -\par -\par \plain\f2\fs12\cf0 \'01\'02\'03\'04\'05\'06\'07\'08\tab -\par \'0b\'0c -\par \'0e\'0f -\par \'10\'11\'12\'13\'14\'15\'16\'17\'18\'19\'1a\'1b\'1c\'1d\'1e\'1f -\par !"#$%&'()*+,-./ -\par 0123456789:;<=>? -\par @ABCDEFGHIJKLMNO -\par PQRSTUVWXYZ[\\]^_ -\par `abcdefghijklmno -\par pqrstuvwxyz\{|\}~ -\par \'80\'81\'82\'83\'84\'85\'86\'87\'88\'89\'8a\'8b\'8c\'8d\'8e\'8f -\par \'90''""\bullet \endash \emdash \'98\'99\'9a \'9c\'9d\'9e\'9f -\par \~\'a1\'a2\'a3\'a4\'a5\'a6\'a7\'a8\'a9\'aa\'ab\'ac\'ad\'ae\'af -\par \'b0\'b1\'b2\'b3\'b4\'b5\'b6\'b7\'b8\'b9\'ba\'bb\'bc\'bd\'be\'bf -\par \'c0\'c1\'c2\'c3\'c4\'c5\'c6\'c7\'c8\'c9\'ca\'cb\'cc\'cd\'ce\'cf -\par \'d0\'d1\'d2\'d3\'d4\'d5\'d6\'d7\'d8\'d9\'da\'db\'dc\'dd\'de\'df -\par \'e0\'e1\'e2\'e3\'e4\'e5\'e6\'e7\'e8\'e9\'ea\'eb\'ec\'ed\'ee\'ef -\par \'f0\'f1\'f2\'f3\'f4\'f5\'f6\'f7\'f8\'f9\'fa\'fb\'fc\'fd\'fe\'ff -\par \plain\f4\fs16\cf0 -\par -\par \plain\f4\fs16\cf0\b TABLE 2: ATASCII Character Dump List -\par \plain\f4\fs16\cf0 -\par All characters (ATASCII $00 thru $FF) one character per -\par line with hexadecimal value indicated on the left. -\par -\par \plain\f2\fs12\cf0 00= -\par 01=\'01 -\par 02=\'02 -\par 03=\'03 -\par 04=\'04 -\par 05=\'05 -\par 06=\'06 -\par 07=\'07 -\par 08=\'08 -\par 09=\tab -\par 0A= -\par -\par 0B=\'0b -\par 0C=\'0c -\par 0D= -\par 0E=\'0e -\par 0F=\'0f -\par 10=\'10 -\par 11=\'11 -\par 12=\'12 -\par 13=\'13 -\par 14=\'14 -\par 15=\'15 -\par 16=\'16 -\par 17=\'17 -\par 18=\'18 -\par 19=\'19 -\par 1A=\'1a -\par 1B=\'1b -\par 1C=\'1c -\par 1D=\'1d -\par 1E=\'1e -\par 1F=\'1f -\par 20= -\par 21=! -\par 22=" -\par 23=# -\par 24=$ -\par 25=% -\par 26=& -\par 27=' -\par 28=( -\par 29=) -\par 2A=* -\par 2B=+ -\par 2C=, -\par 2D=- -\par 2E=. -\par 2F=/ -\par 30=0 -\par 31=1 -\par 32=2 -\par 33=3 -\par 34=4 -\par 35=5 -\par 36=6 -\par 37=7 -\par 38=8 -\par 39=9 -\par 3A=: -\par 3B=; -\par 3C=< -\par 3D== -\par 3E=> -\par 3F=? -\par 40=@ -\par 41=A -\par 42=B -\par 43=C -\par 44=D -\par 45=E -\par 46=F -\par 47=G -\par 48=H -\par 49=I -\par 4A=J -\par 4B=K -\par 4C=L -\par 4D=M -\par 4E=N -\par 4F=O -\par 50=P -\par 51=Q -\par 52=R -\par 53=S -\par 54=T -\par 55=U -\par 56=V -\par 57=W -\par 58=X -\par 59=Y -\par 5A=Z -\par 5B=[ -\par 5C=\\ -\par 5D=] -\par 5E=^ -\par 5F=_ -\par 60=` -\par 61=a -\par 62=b -\par 63=c -\par 64=d -\par 65=e -\par 66=f -\par 67=g -\par 68=h -\par 69=i -\par 6A=j -\par 6B=k -\par 6C=l -\par 6D=m -\par 6E=n -\par 6F=o -\par 70=p -\par 71=q -\par 72=r -\par 73=s -\par 74=t -\par 75=u -\par 76=v -\par 77=w -\par 78=x -\par 79=y -\par 7A=z -\par 7B=\{ -\par 7C=| -\par 7D=\} -\par 7E=~ -\par 7F= -\par 80=\'80 -\par 81=\'81 -\par 82=\'82 -\par 83=\'83 -\par 84=\'84 -\par 85=\'85 -\par 86=\'86 -\par 87=\'87 -\par 88=\'88 -\par 89=\'89 -\par 8A=\'8a -\par 8B=\'8b -\par 8C=\'8c -\par 8D=\'8d -\par 8E=\'8e -\par 8F=\'8f -\par 90=\'90 -\par 91=' -\par 92=' -\par 93=" -\par 94=" -\par 95=\bullet -\par 96=\endash -\par 97=\emdash -\par 98=\'98 -\par 99=\'99 -\par 9A=\'9a -\par 9B= -\par 9C=\'9c -\par 9D=\'9d -\par 9E=\'9e -\par 9F=\'9f -\par A0=\~ -\par A1=\'a1 -\par A2=\'a2 -\par A3=\'a3 -\par A4=\'a4 -\par A5=\'a5 -\par A6=\'a6 -\par A7=\'a7 -\par A8=\'a8 -\par A9=\'a9 -\par AA=\'aa -\par AB=\'ab -\par AC=\'ac -\par AD=\'ad -\par AE=\'ae -\par AF=\'af -\par B0=\'b0 -\par B1=\'b1 -\par B2=\'b2 -\par B3=\'b3 -\par B4=\'b4 -\par B5=\'b5 -\par B6=\'b6 -\par B7=\'b7 -\par B8=\'b8 -\par B9=\'b9 -\par BA=\'ba -\par BB=\'bb -\par BC=\'bc -\par BD=\'bd -\par BE=\'be -\par BF=\'bf -\par C0=\'c0 -\par C1=\'c1 -\par C2=\'c2 -\par C3=\'c3 -\par C4=\'c4 -\par C5=\'c5 -\par C6=\'c6 -\par C7=\'c7 -\par C8=\'c8 -\par C9=\'c9 -\par CA=\'ca -\par CB=\'cb -\par CC=\'cc -\par CD=\'cd -\par CE=\'ce -\par CF=\'cf -\par D0=\'d0 -\par D1=\'d1 -\par D2=\'d2 -\par D3=\'d3 -\par D4=\'d4 -\par D5=\'d5 -\par D6=\'d6 -\par D7=\'d7 -\par D8=\'d8 -\par D9=\'d9 -\par DA=\'da -\par DB=\'db -\par DC=\'dc -\par DD=\'dd -\par DE=\'de -\par DF=\'df -\par E0=\'e0 -\par E1=\'e1 -\par E2=\'e2 -\par E3=\'e3 -\par E4=\'e4 -\par E5=\'e5 -\par E6=\'e6 -\par E7=\'e7 -\par E8=\'e8 -\par E9=\'e9 -\par EA=\'ea -\par EB=\'eb -\par EC=\'ec -\par ED=\'ed -\par EE=\'ee -\par EF=\'ef -\par F0=\'f0 -\par F1=\'f1 -\par F2=\'f2 -\par F3=\'f3 -\par F4=\'f4 -\par F5=\'f5 -\par F6=\'f6 -\par F7=\'f7 -\par F8=\'f8 -\par F9=\'f9 -\par FA=\'fa -\par FB=\'fb -\par FC=\'fc -\par FD=\'fd -\par FE=\'fe -\par FF=\'ff -\par } - \ No newline at end of file diff --git a/app/qml/fonts/1981-ibm-pc/LICENSE.TXT b/app/qml/fonts/1981-ibm-pc/LICENSE.TXT new file mode 100644 index 0000000..fd662a7 --- /dev/null +++ b/app/qml/fonts/1981-ibm-pc/LICENSE.TXT @@ -0,0 +1,428 @@ +Attribution-ShareAlike 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. 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For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. + diff --git a/app/qml/fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf b/app/qml/fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf new file mode 100644 index 0000000..672aac7 Binary files /dev/null and b/app/qml/fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf differ diff --git a/app/qml/fonts/1982-commodore64/C64_Elite_Mono_v1.0-STYLE.ttf b/app/qml/fonts/1982-commodore64/C64_Elite_Mono_v1.0-STYLE.ttf deleted file mode 100644 index 69253d4..0000000 Binary files a/app/qml/fonts/1982-commodore64/C64_Elite_Mono_v1.0-STYLE.ttf and /dev/null differ diff --git a/app/qml/fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf b/app/qml/fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf new file mode 100644 index 0000000..3e1a82a Binary files /dev/null and b/app/qml/fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf differ diff --git a/app/qml/fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf b/app/qml/fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf deleted file mode 100644 index 6160a54..0000000 Binary files a/app/qml/fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf and /dev/null differ diff --git a/app/qml/fonts/1982-commodore64/C64_Pro_v1.0-STYLE.ttf b/app/qml/fonts/1982-commodore64/C64_Pro_v1.0-STYLE.ttf deleted file mode 100644 index db919c1..0000000 Binary files a/app/qml/fonts/1982-commodore64/C64_Pro_v1.0-STYLE.ttf and /dev/null differ diff --git a/app/qml/fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf b/app/qml/fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf deleted file mode 100644 index 137096f..0000000 Binary files a/app/qml/fonts/1982-commodore64/C64_User_Mono_v1.0-STYLE.ttf and /dev/null differ diff --git a/app/qml/fonts/1982-commodore64/C64_User_v1.0-STYLE.ttf b/app/qml/fonts/1982-commodore64/C64_User_v1.0-STYLE.ttf deleted file mode 100644 index bc274ee..0000000 Binary files a/app/qml/fonts/1982-commodore64/C64_User_v1.0-STYLE.ttf and /dev/null differ diff --git a/app/qml/fonts/1982-commodore64/license.txt b/app/qml/fonts/1982-commodore64/license.txt index acde620..5826ede 100644 --- a/app/qml/fonts/1982-commodore64/license.txt +++ b/app/qml/fonts/1982-commodore64/license.txt @@ -1,6 +1,8 @@ -Fonts in this package are (c) 2010 Style. +Fonts in this package are (c) 2010-2014 Style. -You MAY NOT: sell this font; include/redistribute this font in any font collection regardless of pricing; provide the font for direct download from any web site. You MAY: link to "http://style64.org/c64-truetype" in order for others to download and install the font; embed this font or its .eot and .woff variants without any modification and using the same filename it was provided with for display on any web site using @font-face rules; use this font in static images and vector art; include this font without any modification and using the same filename it was provided with as part of a software package but ONLY if said software package is freely provided to end users. You may also contact us to negotiate a (possibly commercial) license for your use outside of these guidelines at "http://style64.org/contact-style". +This license is applicable to each font file included in this package in all their variants (ttf, eot, woff, woff2, svg). + +You MAY NOT: sell this font; include/redistribute the font in any font collection regardless of pricing; provide the font for direct download from any web site, modify or rename the font. You MAY: link to "http://style64.org/c64-truetype" in order for others to download and install the font; embed the font (without any modification or file renaming) for display on any web site using @font-face rules; use this font in static images and vector art; include this font (without any modification or file renaming) as part of a software package but ONLY if said software package is freely provided to end users. You may also contact us to negotiate a (possibly commercial) license for your use outside of these guidelines at "http://style64.org/contact-style". At all times the most recent version of this license can be found at "http://style64.org/c64-truetype/license". diff --git a/app/qml/fonts/1985-atari-st/AtariST8x16SystemFont.ttf b/app/qml/fonts/1985-atari-st/AtariST8x16SystemFont.ttf deleted file mode 100644 index f8f4b3e..0000000 Binary files a/app/qml/fonts/1985-atari-st/AtariST8x16SystemFont.ttf and /dev/null differ diff --git a/app/qml/fonts/1985-ibm-pc-vga/LICENSE.TXT b/app/qml/fonts/1985-ibm-pc-vga/LICENSE.TXT new file mode 100644 index 0000000..fd662a7 --- /dev/null +++ b/app/qml/fonts/1985-ibm-pc-vga/LICENSE.TXT @@ -0,0 +1,428 @@ +Attribution-ShareAlike 4.0 International + +======================================================================= + +Creative Commons Corporation ("Creative Commons") is not a law firm and +does not provide legal services or legal advice. Distribution of +Creative Commons public licenses does not create a lawyer-client or +other relationship. 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This is a "bitmap" font, - meaning it emulates a bitmap font and can only be used at a given size (8 or - multiples of it like 16, 24, 32, etc). It's optimized for Flash too, so it - won't produce antialias if used at round positions. - - There are two fonts available. "Perfect DOS VGA 437" uses the original DOS - codepage 437. It should be used, for example, if you're opening DOS ASCII - files on notepad or another windows-based editor. Since it's faithful to the - original DOS codes, it won't accent correctly in windows ("" would produce - something different, not an "e" with an acute). - - There's also "Perfect DOS VGA 437 Win" which is the exactly same font adapted - to a windows codepage. This should use accented characters correctly but won't - work if you're opening a DOS-based text file. - - UPDATE: this is a new version, updated in august/2008. It has fixed leading - metrics for Mac systems. - -------------------------------------------------------------------------------- ->> perfect dos vga 437 - creation process >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -------------------------------------------------------------------------------- - - This font was created to be used on a Flash-based ANSi viewer I'm working. To - create it, I created a small Quick Basic program to write all characters on - screen, - - CLS - FOR l = 0 TO 255 - charWrite 1 + (l MOD 20), 1 + (l \ 20) * 6 + (l MOD 2), LTRIM$(RTRIM$(STR$(l))) + CHR$(l) - NEXT - SUB charWrite (lin, col, char$) - DEF SEG = &HB800 - FOR i = 1 TO LEN(char$) - POKE ((lin - 1) * 160) + ((col - 2 + i) * 2), ASC(MID$(char$, i, 1)) - IF (i = LEN(char$)) THEN POKE ((lin - 1) * 160) + ((col - 2 + i) * 2) + 1, 113 - NEXT - END SUB - - Then captured the text screen using SCREEN THIEF (a very, very old screen - capture TSR program which converts text screens to images accurately). I then - recreated the font polygon by polygon on Fontlab, while looking at the image - on Photoshop. No conversion took place. - -------------------------------------------------------------------------------- ->> author >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -------------------------------------------------------------------------------- - - zeh fernando remembers the old days. SMASH DAH FUCKING ENTAH. - - http://www.fatorcaos.com.br - - rorshack ^ maiden brazil - -------------------------------------------------------------------------------- -^zehPULLSdahTRICK^kudosOUTtoWHOkeepsITreal^smashDAHfuckingENTAH!!!^lowres4ever^ -------------------------------------------------------------------------------- diff --git a/app/qml/fonts/modern-monaco/README b/app/qml/fonts/modern-monaco/README deleted file mode 100644 index 4b839dd..0000000 --- a/app/qml/fonts/modern-monaco/README +++ /dev/null @@ -1,13 +0,0 @@ -monaco.ttf -========== - -The original monaco.ttf improved: add some special characters (which are from "DejaVu Sans Mono") - -In my work environment, I need connect to Linux system from Windows system remotely using SecureCRT or Putty, and edit files using VIM tools. So I need one beautiful font in SecureCRT / Putty. - -In windows system, there are some original fonts are beautiful, for example "Consolas", but they can't support some special characters, for example: ▸, ↪, ⌴. Because they are original fonts in my Windows, I don't want to modify them. - -I get "Monaco" from web. It is tiny and beautiful. But it also can't support those special characters. - -So I add the characters by myself and share it. - diff --git a/app/qml/fonts/modern-monaco/monaco.ttf b/app/qml/fonts/modern-monaco/monaco.ttf deleted file mode 100644 index f33c9a7..0000000 Binary files a/app/qml/fonts/modern-monaco/monaco.ttf and /dev/null differ diff --git a/app/qml/fonts/modern-terminus/COPYING b/app/qml/fonts/modern-terminus/COPYING new file mode 100644 index 0000000..c964194 --- /dev/null +++ b/app/qml/fonts/modern-terminus/COPYING @@ -0,0 +1,97 @@ +Copyright (c) 2010 Dimitar Toshkov Zhekov, +with Reserved Font Name "Terminus Font". + +Copyright (c) 2011 Tilman Blumenbach, +with Reserved Font Name "Terminus (TTF)". + +This Font Software is licensed under the SIL Open Font License, Version 1.1. +This license is copied below, and is also available with a FAQ at: +http://scripts.sil.org/OFL + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply +to any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. diff --git a/app/qml/fonts/modern-terminus/TerminusTTF-4.38.2.ttf b/app/qml/fonts/modern-terminus/TerminusTTF-4.38.2.ttf deleted file mode 100644 index 0e9e421..0000000 Binary files a/app/qml/fonts/modern-terminus/TerminusTTF-4.38.2.ttf and /dev/null differ diff --git a/app/qml/fonts/modern-terminus/TerminusTTF-4.46.0.ttf b/app/qml/fonts/modern-terminus/TerminusTTF-4.46.0.ttf new file mode 100644 index 0000000..eafa3a6 Binary files /dev/null and b/app/qml/fonts/modern-terminus/TerminusTTF-4.46.0.ttf differ diff --git a/app/qml/fonts/modern-terminus/TerminusTTF-Bold-4.38.2.ttf b/app/qml/fonts/modern-terminus/TerminusTTF-Bold-4.38.2.ttf deleted file mode 100644 index 059f662..0000000 Binary files a/app/qml/fonts/modern-terminus/TerminusTTF-Bold-4.38.2.ttf and /dev/null differ diff --git a/app/qml/frames/BlackRoughFrame.qml b/app/qml/frames/BlackRoughFrame.qml deleted file mode 100644 index 1503049..0000000 --- a/app/qml/frames/BlackRoughFrame.qml +++ /dev/null @@ -1,24 +0,0 @@ -import QtQuick 2.2 -import "utils" - -TerminalFrame{ - id: frame - z: 2.1 - anchors.fill: parent - addedWidth: 200 - addedHeight: 370 - borderLeft: 170 - borderRight: 170 - borderTop: 250 - borderBottom: 250 - imageSource: "../images/black-frame.png" - normalsSource: "../images/black-frame-normals.png" - - displacementLeft: 80.0 - displacementTop: 65.0 - displacementRight: 80.0 - displacementBottom: 65.0 - - staticDiffuseComponent: 1.0 - dinamycDiffuseComponent: 0.6 -} diff --git a/app/qml/frames/WhiteSimpleFrame.qml b/app/qml/frames/WhiteSimpleFrame.qml deleted file mode 100644 index 84d85a2..0000000 --- a/app/qml/frames/WhiteSimpleFrame.qml +++ /dev/null @@ -1,24 +0,0 @@ -import QtQuick 2.2 -import "utils" - -TerminalFrame{ - id: frame - z: 2.1 - anchors.fill: parent - addedWidth: 140 - addedHeight: 140 - borderLeft: 116 - borderRight: 116 - borderTop: 116 - borderBottom: 116 - imageSource: "../images/screen-frame.png" - normalsSource: "../images/screen-frame-normals.png" - - displacementLeft: 55 - displacementTop: 50 - displacementRight: 55 - displacementBottom: 50 - - staticDiffuseComponent: 1.0 - dinamycDiffuseComponent: 0.6 -} diff --git a/app/qml/frames/images/black-frame-normals.png b/app/qml/frames/images/black-frame-normals.png deleted file mode 100644 index e315663..0000000 Binary files a/app/qml/frames/images/black-frame-normals.png and /dev/null differ diff --git a/app/qml/frames/images/black-frame-original.png b/app/qml/frames/images/black-frame-original.png deleted file mode 100644 index 04ef702..0000000 Binary files a/app/qml/frames/images/black-frame-original.png and /dev/null differ diff --git a/app/qml/frames/images/black-frame.png b/app/qml/frames/images/black-frame.png deleted file mode 100644 index c702d75..0000000 Binary files a/app/qml/frames/images/black-frame.png and /dev/null differ diff --git a/app/qml/frames/images/screen-frame-normals.png b/app/qml/frames/images/screen-frame-normals.png deleted file mode 100644 index 2cb719e..0000000 Binary files a/app/qml/frames/images/screen-frame-normals.png and /dev/null differ diff --git a/app/qml/frames/images/screen-frame-original.png b/app/qml/frames/images/screen-frame-original.png deleted file mode 100644 index 329b838..0000000 Binary files a/app/qml/frames/images/screen-frame-original.png and /dev/null differ diff --git a/app/qml/frames/images/screen-frame.png b/app/qml/frames/images/screen-frame.png deleted file mode 100644 index dc5aa75..0000000 Binary files a/app/qml/frames/images/screen-frame.png and /dev/null differ diff --git a/app/qml/frames/utils/TerminalFrame.qml b/app/qml/frames/utils/TerminalFrame.qml deleted file mode 100644 index a708a59..0000000 --- a/app/qml/frames/utils/TerminalFrame.qml +++ /dev/null @@ -1,219 +0,0 @@ -import QtQuick 2.2 -import QtGraphicalEffects 1.0 - -import "../../utils.js" as Utils - -Item{ - id: framecontainer - property int textureWidth: terminalContainer.width / appSettings.windowScaling - property int textureHeight: terminalContainer.height / appSettings.windowScaling - - property int addedWidth - property int addedHeight - property int borderLeft - property int borderRight - property int borderTop - property int borderBottom - property string imageSource - property string normalsSource - property string shaderString - - //Values used to displace the texture in the screen. Used to make reflections correct. - property real displacementLeft - property real displacementTop - property real displacementRight - property real displacementBottom - - // Material coefficients - property real staticDiffuseComponent: 0.7 - property real dinamycDiffuseComponent: 1.0 - - BorderImage{ - id: frameimage - anchors.centerIn: parent - width: textureWidth + addedWidth - height: textureHeight + addedHeight - - border.bottom: borderBottom - border.top: borderTop - border.left: borderLeft - border.right: borderRight - - source: imageSource - horizontalTileMode: BorderImage.Stretch - verticalTileMode: BorderImage.Stretch - } - BorderImage{ - id: framenormals - anchors.fill: frameimage - - border.bottom: borderBottom - border.top: borderTop - border.left: borderLeft - border.right: borderRight - - source: normalsSource - horizontalTileMode: BorderImage.Stretch - verticalTileMode: BorderImage.Stretch - } - ShaderEffectSource{ - id: framesource - sourceItem: frameimage - hideSource: true - textureSize: Qt.size(parent.width, parent.height) - sourceRect: Qt.rect(-1, -1, frameimage.width + 2, frameimage.height + 2) - visible: false - } - ShaderEffectSource{ - id: framesourcenormals - sourceItem: framenormals - hideSource: true - textureSize: Qt.size(parent.width, parent.height) - sourceRect: Qt.rect(-1, -1, framenormals.width + 2, framenormals.height + 2) - visible: false - } - - // REFLECTIONS //////////////////////////////////////////////////////////// - Loader{ - id: reflectionEffectLoader - width: parent.width * 0.33 - height: parent.height * 0.33 - active: appSettings.frameReflections - - sourceComponent: FastBlur{ - id: frameReflectionEffect - radius: 128 - source: terminal.mainSource - smooth: false - } - } - - Loader{ - id: reflectionEffectSourceLoader - active: appSettings.frameReflections - sourceComponent: ShaderEffectSource{ - id: frameReflectionSource - sourceItem: reflectionEffectLoader.item - hideSource: true - smooth: true - visible: false - } - } - - // This texture represent the static light component. - ShaderEffect { - id: staticLight - property alias source: framesource - property alias normals: framesourcenormals - property real screenCurvature: appSettings.screenCurvature - property size curvature_coefficients: Qt.size(width / mainShader.width, height / mainShader.height) - property real ambientLight: appSettings.ambientLight * 0.9 + 0.1 - property color fontColor: appSettings.fontColor - property color backgroundColor: appSettings.backgroundColor - property color reflectionColor: Utils.mix(fontColor, backgroundColor, 0.2) - property real diffuseComponent: staticDiffuseComponent - - anchors.centerIn: parent - width: parent.width + (addedWidth / textureWidth) * parent.width - height: parent.height + (addedHeight / textureHeight) * parent.height - - blending: true - - fragmentShader: " - #ifdef GL_ES - precision mediump float; - #endif - - uniform highp sampler2D normals; - uniform highp sampler2D source; - uniform lowp float screenCurvature; - uniform highp vec2 curvature_coefficients; - uniform lowp float ambientLight; - uniform highp float qt_Opacity; - uniform lowp vec4 reflectionColor; - uniform lowp float diffuseComponent; - - varying highp vec2 qt_TexCoord0; - - vec2 distortCoordinates(vec2 coords){ - vec2 cc = (coords - vec2(0.5)) * curvature_coefficients; - float dist = dot(cc, cc) * screenCurvature; - return (coords + cc * (1.0 + dist) * dist); - } - - float rgb2grey(vec3 v){ - return dot(v, vec3(0.21, 0.72, 0.04)); - } - - void main(){ - vec2 coords = distortCoordinates(qt_TexCoord0); - vec4 txtColor = texture2D(source, coords); - vec4 txtNormal = texture2D(normals, coords); - - vec3 normal = normalize(txtNormal.rgb * 2.0 - 1.0); - vec2 lightDirection = normalize(vec2(0.5, 0.5) - coords); - float dotProd = dot(normal, vec3(lightDirection, 0.0)) * diffuseComponent * txtNormal.a; - - vec3 darkColor = dotProd * reflectionColor.rgb; - gl_FragColor = vec4(mix(darkColor, txtColor.rgb, ambientLight), dotProd); - } - " - - onStatusChanged: if (log) console.log(log) //Print warning messages - } - - ShaderEffectSource { - id: staticLightSource - sourceItem: staticLight - hideSource: true - anchors.fill: staticLight - live: true - } - - Loader{ - id: dynamicLightLoader - anchors.fill: staticLight - active: appSettings.frameReflections - sourceComponent: ShaderEffect { - property ShaderEffectSource lightMask: staticLightSource - property ShaderEffectSource reflectionSource: reflectionEffectSourceLoader.item - property real diffuseComponent: dinamycDiffuseComponent - property real chromaColor: appSettings.chromaColor - property color fontColor: appSettings.fontColor - - visible: true - blending: true - - fragmentShader: " - #ifdef GL_ES - precision mediump float; - #endif - - uniform sampler2D lightMask; - uniform sampler2D reflectionSource; - uniform lowp float diffuseComponent; - uniform lowp float chromaColor; - uniform highp vec4 fontColor; - uniform highp float qt_Opacity; - - varying highp vec2 qt_TexCoord0; - - float rgb2grey(vec3 v){ - return dot(v, vec3(0.21, 0.72, 0.04)); - } - - void main() { - float alpha = texture2D(lightMask, qt_TexCoord0).a * diffuseComponent; - vec3 reflectionColor = texture2D(reflectionSource, qt_TexCoord0).rgb; - vec3 color = fontColor.rgb * rgb2grey(reflectionColor);" + - (chromaColor !== 0 ? - "color = mix(color, fontColor.rgb * reflectionColor, chromaColor);" - : "") + - "gl_FragColor = vec4(color, 1.0) * alpha; - } - " - - onStatusChanged: if (log) console.log(log) //Print warning messages - } - } -} diff --git a/app/qml/main.qml b/app/qml/main.qml index a164176..9788380 100644 --- a/app/qml/main.qml +++ b/app/qml/main.qml @@ -119,12 +119,12 @@ ApplicationWindow{ Action{ id: copyAction text: qsTr("Copy") - shortcut: Qt.platform.os === "osx" ? StandardKey.Copy : "Ctrl+Shift+C" + shortcut: "Ctrl+Shift+C" } Action{ id: pasteAction text: qsTr("Paste") - shortcut: Qt.platform.os === "osx" ? StandardKey.Paste : "Ctrl+Shift+V" + shortcut: "Ctrl+Shift+V" } Action{ id: zoomIn @@ -153,13 +153,8 @@ ApplicationWindow{ TerminalContainer{ id: terminalContainer y: appSettings.showMenubar ? 0 : -2 // Workaroud to hide the margin in the menubar. - width: parent.width * appSettings.windowScaling - height: (parent.height + Math.abs(y)) * appSettings.windowScaling - - transform: Scale { - xScale: 1 / appSettings.windowScaling - yScale: 1 / appSettings.windowScaling - } + width: parent.width + height: (parent.height + Math.abs(y)) } SettingsWindow{ id: settingswindow diff --git a/app/qml/resources.qrc b/app/qml/resources.qrc index a13d0b6..d78cdd0 100644 --- a/app/qml/resources.qrc +++ b/app/qml/resources.qrc @@ -1,14 +1,5 @@ - frames/BlackRoughFrame.qml - frames/images/black-frame.png - frames/images/screen-frame-normals.png - frames/images/black-frame-normals.png - frames/images/screen-frame.png - frames/images/black-frame-original.png - frames/images/screen-frame-original.png - frames/WhiteSimpleFrame.qml - frames/utils/TerminalFrame.qml SizeOverlay.qml ShaderTerminal.qml CheckableSlider.qml @@ -29,30 +20,30 @@ root.qml SettingsTerminalTab.qml FontScanlines.qml - fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf fonts/1977-apple2/PrintChar21.ttf fonts/1971-ibm-3278/3270Medium.ttf - fonts/1975-knight-tv/KnightTVMedium.ttf - fonts/1985-atari-st/AtariST8x16SystemFont.ttf - fonts/modern-terminus/TerminusTTF-4.38.2.ttf - fonts/1977-commodore-pet/COMMODORE_PET.ttf - fonts/1979-atari-400-800/ATARI400800_original.TTF - fonts/1985-ibm-pc-vga/Perfect DOS VGA 437 Win.ttf Storage.qml CRTMainMenuBar.qml - SettingsPerformanceTab.qml + SettingsAdvancedTab.qml TerminalContainer.qml images/crt256.png utils.js images/allNoise512.png fonts/modern-proggy-tiny/ProggyTiny.ttf fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf - fonts/modern-monaco/monaco.ttf fonts/modern-hermit/Hermit-medium.otf fonts/modern-inconsolata/Inconsolata.otf - SettingsScreenTab.qml fonts/modern-fixedsys-excelsior/FSEX301-L2.ttf ../icons/32x32/cool-retro-term.png Components/SizedLabel.qml + fonts/1979-atari-400-800/AtariClassic-Regular.ttf + fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf + fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf + fonts/1985-ibm-pc-vga/PxPlus_IBM_VGA8.ttf + fonts/1977-commodore-pet/PetMe.ttf + BurnInEffect.qml + fonts/modern-terminus/TerminusTTF-4.46.0.ttf + NewTerminalFrame.qml + SlowBurnIn.qml diff --git a/packaging/debian/changelog b/packaging/debian/changelog index 15ae9e6..c0f46ef 100644 --- a/packaging/debian/changelog +++ b/packaging/debian/changelog @@ -1,11 +1,5 @@ -cool-retro-term (0.9-2) UNRELEASED; urgency=medium - - * Adding missing dependencies - - -- Jeka Der Sun, 12 Oct 2014 18:00:00 +0200 - cool-retro-term (0.9-1) UNRELEASED; urgency=medium - * Initial release. + * Initial release. (Closes: #758238) -- Jeka Der Fri, 10 Oct 2014 19:58:29 +0200 diff --git a/packaging/debian/cool-retro-term.1 b/packaging/debian/cool-retro-term.1 index beff16e..b1cc1ba 100644 --- a/packaging/debian/cool-retro-term.1 +++ b/packaging/debian/cool-retro-term.1 @@ -30,14 +30,17 @@ Print a help screen and exit. \fB\-p\fR \fIPROFILE\fR, \fB\-\-profile\fR \fIPROFILE\fR Run with the given profile. .TP -\fB\-\-workdir\fR \fIDIR\fR -Start with \fIDIR\fR as the working directory. +\fB\-T\fR \fITITLE\fR +Use \fITITLE\fR as the window title. .TP \fB\-\-verbose\fR Print additional information such as profiles and settings. .TP \fB\-v\fR, \fB\-\-version\fR Print the version number and exit. +.TP +\fB\-\-workdir\fR \fIDIR\fR +Start with \fIDIR\fR as the working directory. .SH LICENCE This program is available under the terms of the GNU General Public License, version 3 or any later version, as published by the Free Software Foundation. diff --git a/qmltermwidget b/qmltermwidget index c9258fe..f03911d 160000 --- a/qmltermwidget +++ b/qmltermwidget @@ -1 +1 @@ -Subproject commit c9258fe7770a61c11eceef24a9132b8b6c2ea968 +Subproject commit f03911dafd1fa406d6188d082e0b6cfd52990861 diff --git a/snap/snapcraft.yaml b/snap/snapcraft.yaml new file mode 100644 index 0000000..149d0a9 --- /dev/null +++ b/snap/snapcraft.yaml @@ -0,0 +1,69 @@ +name: cool-retro-term # check to see if it's available +version: '1.1.1' # this is freakin' awesome +summary: cool-retro-term is a cool and retro terminal emulator. # 79 char long summary +description: | + cool-retro-term is a terminal emulator which mimics the look and feel of the old cathode tube screens. It has been designed to be eye-candy, customizable, and reasonably lightweight. +grade: stable # must be 'stable' to release into candidate/stable channels +confinement: classic # use 'strict' once you have the right plugs + +base: core18 + +apps: + cool-retro-term: + command: bin/desktop-launch $SNAP/usr/bin/cool-retro-term + desktop: usr/share/applications/cool-retro-term.desktop + environment: + QML2_IMPORT_PATH: $SNAP/usr/lib/x86_64-linux-gnu/qt5/qml + +parts: + desktop-qt5: + source: https://github.com/ubuntu/snapcraft-desktop-helpers.git + source-subdir: qt + plugin: make + make-parameters: ["FLAVOR=qt5"] + build-packages: + - build-essential + - qtbase5-dev + - dpkg-dev + stage-packages: + - libxkbcommon0 + - ttf-ubuntu-font-family + - dmz-cursor-theme + - light-themes + - adwaita-icon-theme + - gnome-themes-standard + - shared-mime-info + - libqt5gui5 + - libgdk-pixbuf2.0-0 + - libqt5svg5 # for loading icon themes which are svg + - try: [appmenu-qt5] # not available on core18 + - locales-all + - xdg-user-dirs + - fcitx-frontend-qt5 + + my-part: + source: https://github.com/Swordfish90/cool-retro-term + source-type: git + plugin: qmake # See 'snapcraft plugins' + qt-version: qt5 + after: [desktop-qt5] + + build-packages: + - build-essential + - qmlscene + - qt5-qmake + - qt5-default + - qtdeclarative5-dev + + stage-packages: + - qmlscene + - qml-module-qtquick-controls + - qml-module-qtquick2 + - qml-module-qtgraphicaleffects + - qml-module-qtquick-dialogs + - qml-module-qtquick-localstorage + - qml-module-qtquick-window2 + - libgl1-mesa-dev + - qtdeclarative5-dev-tools + - qml-module-qtquick-extras +