Refactoting: change names in settings, and using camelCase for settings name.
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@@ -38,7 +38,7 @@ Tab{
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property int fps: checked ? slider.value : 0
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onFpsChanged: appSettings.fps = fps
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checked: appSettings.fps !== 0
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text: qsTr("Limit FPS")
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text: qsTr("Effects FPS")
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}
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Slider{
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id: slider
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@@ -54,8 +54,8 @@ Tab{
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Slider{
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Layout.fillWidth: true
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id: txtslider
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onValueChanged: appSettings.window_scaling = value;
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value: appSettings.window_scaling
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onValueChanged: appSettings.windowScaling = value;
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value: appSettings.windowScaling
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stepSize: 0.10
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Component.onCompleted: minimumValue = 0.3 //Without this value gets set to 0.5
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}
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@@ -75,8 +75,8 @@ Tab{
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Slider{
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Layout.fillWidth: true
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id: bloomSlider
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onValueChanged: appSettings.bloom_quality = value;
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value: appSettings.bloom_quality
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onValueChanged: appSettings.bloomQuality = value;
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value: appSettings.bloomQuality
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stepSize: 0.10
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Component.onCompleted: minimumValue = 0.3 //Without this value gets set to 0.5
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}
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@@ -84,7 +84,7 @@ Tab{
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}
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}
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GroupBox{
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title: qsTr("Motion Blur")
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title: qsTr("BurnIn")
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Layout.fillWidth: true
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anchors.left: parent.left
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anchors.right: parent.right
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@@ -92,12 +92,12 @@ Tab{
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id: blurQualityContainer
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anchors.fill: parent
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Text{text: qsTr("Blur Quality")}
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Text{text: qsTr("BurnIn Quality")}
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Slider{
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Layout.fillWidth: true
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id: blurSlider
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onValueChanged: appSettings.blur_quality = value;
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value: appSettings.blur_quality
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onValueChanged: appSettings.burnInQuality = value;
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value: appSettings.burnInQuality
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stepSize: 0.10
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Component.onCompleted: minimumValue = 0.3 //Without this value gets set to 0.5
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}
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