Remove unused code and fix some indentations.

This commit is contained in:
Filippo Scognamiglio
2014-09-14 01:14:12 +02:00
parent d1280f28c2
commit 2dbe129857
2 changed files with 17 additions and 93 deletions

View File

@@ -175,10 +175,6 @@ ShaderEffect {
:"
vec2 coords = qt_TexCoord0;") +
// (frameReflections ? "
// vec2 inside = step(0.0, coords) - step(1.0, coords);
// coords = abs(mod(floor(coords), 2.0) - fract(coords)) * clamp(inside.x + inside.y, 0.0, 1.0);" : "") +
(horizontal_sincronization !== 0 ? "
float h_distortion = 0.5 * sin(time*0.001 + coords.y*10.0*fract(time/10.0));
h_distortion += 0.5 * cos(time*0.04 + 0.03 + coords.y*50.0*fract(time/10.0 + 0.4));