Shader is now dynamic. Modifing settings actually modify the program. This results in a much more optimized gpu code.

This commit is contained in:
Filippo Scognamiglio
2013-12-28 14:37:43 +01:00
parent 10401481e5
commit 234ed58b61
5 changed files with 165 additions and 148 deletions
+2 -1
View File
@@ -48,4 +48,5 @@ OTHER_FILES += \
qml/cool-old-term/frames/images/black-frame-normals.png \
qml/cool-old-term/frames/NoFrame.qml \
qml/cool-old-term/TerminalWindow.qml \
qml/cool-old-term/Storage.qml
qml/cool-old-term/Storage.qml \
qml/cool-old-term/ShaderManager.qml