Some code cleanups.
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+3
-4
@@ -88,7 +88,7 @@ ApplicationWindow{
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}
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}
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ShaderSettings{
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ApplicationSettings{
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id: shadersettings
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}
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@@ -110,7 +110,6 @@ ApplicationWindow{
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width: parent.width * shadersettings.window_scaling
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height: parent.height * shadersettings.window_scaling
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scale: 1.0 / shadersettings.window_scaling
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Image{
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id: randtexture
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source: "frames/images/randfunction.png"
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@@ -130,12 +129,12 @@ ApplicationWindow{
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TimeManager{
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id: timeManager
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}
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Terminal{
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PreprocessedTerminal{
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id: terminal
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anchors.fill: parent
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anchors.margins: 30
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}
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ShaderManager{
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ShaderTerminal{
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id: shadercontainer
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anchors.fill: parent
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z: 1.9
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