Finally introducing texture scaling.
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@@ -13,10 +13,9 @@ TerminalFrame{
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borderBottom: 232
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imageSource: "../images/black-frame.png"
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normalsSource: "../images/black-frame-normals.png"
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sourceRect: Qt.rect(-20 * shadersettings.total_scaling,
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-20 * shadersettings.total_scaling,
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terminal.width + 40 * shadersettings.total_scaling,
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terminal.height + 40 * shadersettings.total_scaling)
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rectX: 20
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rectY: 20
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distortionCoefficient: 1.9
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